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Mondkalb June 26, 2017 08:34


Originally Posted by Nick (Post 122065)
Ssh! I don't think anyone else had noticed...

I did!. ;) There was a cursed whip, that summoned demons sometimes.

Huqhox June 26, 2017 09:46

Adding my thanks to the already long list. Now I can clear down all my nightly installs and replace with 4.1 (and get ready for the next load of nightlies)

Bostock June 26, 2017 10:40

Congratulations to the whole devteam, and especially to Nick, for successfully bringing this new version to the world!

Zikke June 26, 2017 21:20

Thanks Nick, and all the people who contributed! :D

Sideways June 26, 2017 22:34

Many thanks to Nick and everyone else who helped for your continuing hard work on Angband!

clamps June 26, 2017 23:11

Thanks to Nick and everyone! This looks amazing!

MattB June 28, 2017 23:24

My first cursed item...a steelskin torch that makes me hallucinate. Awesome!
I squelched so many ego weapons thinking they must be the problem. Never thought about the torch. FAngtastic!

fizzix June 30, 2017 09:54

I've been out of the loop for a while now, but I want to congratulate Nick & co. for another release!

MattB June 30, 2017 20:48

Ah...first run this year and killed by a brown beetle. It's okay - it's still Angband!

joemaro July 2, 2017 09:41

so after playing maybe 20 characters, i feel that my main issue with angband is to overcome the early game. i just find it very boring, but i also know that it's an issue that many roguelikes have, but with angband the boredom is higher for me at least. I really love many things about the game but for it repeats itself so fast. For me the floors are too huge, it kind of takes so long until the next meaningful situation.
That's of course a newbie speaking :) The experienced player has probably found ways to overcome this by playing better than i am.

Anyway i felt like sharing this here, also because i love to see that you are embracing change in the game, so maybe that feedback helps.

Thanks for all your work on Angband people!!!

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