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-   -   Composing music for Sil (http://angband.oook.cz/forum/showthread.php?t=9078)

Milk September 24, 2018 01:25

Composing music for Sil
 
I thought it would be super cool if there was a commodore 64 horror-esqe soundtrack for Sil. I was thinking it could be a basic theme that is added to depending on what is happening around you.

For example:

basic theme- No enemies in sight

+ 1 instrument - in the presence of unaware/sleeping enemies (in your sight)

+ 2 instruments- if confident monsters= 1 and aggressive monsters= 2 and the sum number of those in your sight is <4

+ 3 instruments- the above value about confident and aggressive monsters is >4

etc...

With enough work the theme could change every 5 floors. I have one song i made in the style I am imagining I made about a year ago. It can be heard here.

https://soundcloud.com/iatethefood/t...breaking-backs

My understanding of music and how to use a DAW has improved since then; I am posting here in hopes that once completed this music could be put in the game as y/n option. (yeet)

Throw me ideas if you want!

fph September 24, 2018 11:38

That would be cool! I wonder if the Sil song mechanic can be included in it or if the sound would be too messy. <start singing Song of Slaying> <badass metal riff added to the track>.

Arinyata October 30, 2018 19:10

Quote:

Originally Posted by fph (Post 133410)
That would be cool! I wonder if the Sil song mechanic can be included in it or if the sound would be too messy. <start singing Song of Slaying> <badass metal riff added to the track>.

i think that would destroy the immersion and role-playing aspects of the game. Sounds like something that could be in a more AAA game like shadow of mordor, sometimes i like to wonder and imagine what would the songs sound like, besides they are elvish so i asume they would sound somewhat alien but perfect at the same time for our mere human ears


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