Grotug |
January 28, 2017 14:33 |
Quote:
Originally Posted by Monkey Face
(Post 117597)
On a keyboard you should be able to use the number pad (or the numbers at the top) to move diagonally. 1 is down left, 3 down right, 7 up left, 9 up right. (2,4,6, and 8 are down, left, right, and up respectively while 5 is rest.)
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I do do this sometimes, but I've been trying to move away from it since it's a bit cumbersome to do half my movements at the top of the keyboard and the other half using the keypad. Really, I was just commenting on the slight irony of being more prone to input undesired movements when nervous and being cautious.
I found some fairly fitting music for Angband: https://www.youtube.com/watch?v=4bhceZgdWFM
This synth dungeon music is pretty good, too: https://www.youtube.com/watch?v=p99R2G2QowA
If anyone knows any good mood-setting music to listen to while playing please share. :)
In other news, my character is becoming quite the boss. Kavlax dropped me another <+6> RoS and shield of the Haradrim. Now Haradrim is one of those awesome pieces of gear that would be way over the top OP if it *also* provided the base resists. How many games have I so sadly had to leave it in my home because I couldn't cover crucial high resists, and the base resists wearing it. Well, whaddya know, I'm wearing Dor-lómin. GG, dungeon. GG.
Basically all I need now is Himring and Weaponmastery and I'm good as golden (and later on an endgame weapon).
Code:
[Angband 4.0.5 Character Dump]
Name Sindar Age 129 Self RB CB EB Best
Race High-Elf Height 5'6" STR: 18/81 +1 +3 +8 18/201
Class Warrior Weight 13st 2lb INT: 6 +3 -2 +0 7
Title Commando Turns used: WIS: 15 -1 -2 +0 12
HP 254/408 Game 149378 DEX: 18 +3 +2 +5 18/100
SP 0/0 Standard 21891 CON: 10 +1 +2 +8 18/30
Resting 188
Level 32 Armor [42,+68] Saving Throw 71%
Cur Exp 360130 Stealth Fair
Max Exp 360130 Melee 3d6,+36 Disarming 64%
Adv Exp 400000 To-hit 74,+61 Magic Devices 56
Blows 4.3/turn Perception 1 in 34
Gold 57942 Searching 17%
Burden 205.5 lb Shoot to-dam +12 Infravision 40 ft
Overweight 25.6 lb To-hit 74,+58 Speed 20
Max Depth 2600' (L52) Shots 1/turn
You are one of several children of a Telerin Prince. You have light
grey eyes, straight black hair, and a fair complexion.
rAcid:+.....+.?+... Nexus:.......+?....
rElec:........?+... Nethr:........?....
rFire:+.......?+... Chaos:........?....
rCold:........?+... Disen:........?....
rPois:........?.... pFear:........?+..+
rLite:........?.+.+ pBlnd:.....+..?....
rDark:+.......?.... pConf:........?....
Sound:........?.... pStun:........?....
Shard:......+.?.... HLife:........?....
Regen:....+........ Stea.:.......+.+...
ESP:.........+... Sear.:.............
Invis:.....+...+..+ Infra:............+
FrAct:......+.?.+.. Tunn.:.............
Feath:........?.... Speed:..++..++...+!
S.Dig:........?.... Blows:.............
ImpHP:............. Shots:.............
Fear:............. Might:.+...........
Aggrv:........?.... Light:+....+....+..
[Character Equipment]
a) the Beaked Axe of Hâ?šâ?«rin (3d6) (+12,+15) <+2, +1> (charging) {@1}
Found lying on the floor in a vault at 2250 feet (level 45)
+2 strength.
+2 constitution.
Slays dragons, trolls, demons (powerfully).
Branded with acid.
Provides resistance to acid, fire, dark.
Cannot be harmed by acid, fire.
Radius 1 light.
When activated, it puts you in a berserker rage for d50+50 turns.
Takes 307 to 608 turns to recharge at your current speed.
Your chance of success is 91.8%
Combat info:
4.3 blows/round.
With +0 STR and +2 DEX you would get 4.7 blows
Average damage/round: 320.2 vs. creatures not resistant to acid,
320.2 vs. dragons, 320.2 vs. trolls, 423.1 vs. demons, and 217 vs.
others.
b) a Light Crossbow of Extra Might (x4) (+9,+12) <+1>
Dropped by SmÃ?agol at 2050 feet (level 41)
+1 shooting power.
c) a Ring of Speed <+6>
Dropped by Kavlax the Many-Headed at 2600 feet (level 52)
+6 speed.
d) a Ring of Speed <+6>
Found lying on the floor of a cavern at 1600 feet (level 32)
+6 speed.
e) an Amulet of Regeneration
Found lying on the floor of a special room at 2300 feet (level 46)
Speeds regeneration.
f) a Lantern of True Sight (13668 turns) <+2>
Found lying on the floor of a cavern at 1600 feet (level 32)
Provides protection from blindness.
Cannot be harmed by fire.
Grants the ability to see invisible things.
Radius 2 light.
g) the Leather Scale Mail 'Thalkettoth' (-1) [20,+25] <+3>
Dropped by Akhorahil the Blind at 2050 feet (level 41)
+3 dexterity.
+3 speed.
Provides resistance to acid, shards.
Cannot be harmed by acid, fire.
Prevents paralysis.
h) the Cloak 'Colannon' [1,+14] <+2>
Found lying on the floor of a cavern at 1200 feet (level 24)
+2 stealth.
+2 speed.
Provides resistance to nexus.
Cannot be harmed by acid, fire.
When activated, it teleports you randomly up to 100 squares away.
Takes 171 turns to recharge at your current speed.
Your chance of success is 93.7%
i) the Leather Shield of the Haradrim [9] <+2> {special}
Dropped by Kavlax the Many-Headed at 2600 feet (level 52)
You do not know the full extent of this item's powers.
+2 strength.
+2 constitution.
It can be activated.
j) the Iron Helm of Dor-L�≥min [7,+20] <+4, +2, -1>
Found lying on the floor at 2300 feet (level 46)
+4 strength.
+2 dexterity.
+4 constitution.
-1 stealth.
Provides resistance to acid, lightning, fire, frost.
Provides protection from fear.
Cannot be harmed by acid.
Grants telepathy. Grants the ability to see invisible things.
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+8] <+1> {@2}
Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21)
Provides resistance to light.
Cannot be harmed by acid, fire.
Sustains constitution.
Prevents paralysis.
Radius 1 light.
When activated, it fires a magic missile with damage 3d4.
Takes 7 turns to recharge at your current speed.
Your chance of success is 93.1%
l) a Pair of Iron Shod Boots of Speed [4,+5] <+4>
Found lying on the floor of a special room at 1550 feet (level 31)
+4 speed.
Cannot be harmed by fire.
[Character Inventory]
a) 3 Mushrooms of Clear Mind {!E}
b) 6 Potions of Cure Serious Wounds
c) 20 Potions of Cure Critical Wounds
d) 2 Potions of Healing
e) 5 Potions of Restore Life Levels
f) 2 Potions of Enlightenment
g) 3 Potions of Speed
h) 34 Scrolls of Phase Door
i) 5 Scrolls of Teleportation {!*}
j) 12 Scrolls of Word of Recall {!*}
k) 4 Rods of Treasure Location (1 charging)
l) 4 Rods of Trap Location (1 charging) {@3}
m) 2 Rods of Illumination (1 charging)
n) a Rod of Speed (charging) {!*}
Cannot be harmed by lightning.
o) a Copper Rod {tried}
You do not know the full extent of this item's powers.
p) a Gold-Plated Wand
You do not know the full extent of this item's powers.
q) 2 Staves of Curing (8 charges)
r) 4 Staves of Teleportation (24 charges) {!u}
s) a Staff of Speed (3 charges)
t) Bar Chain Mail of Elvenkind (-2) [45,+16] <+1>
Found lying on the floor in a vault at 2250 feet (level 45)
+1 stealth.
Provides resistance to acid, lightning, fire, frost, dark.
Cannot be harmed by acid.
u) a Small Metal Shield of Resistance [5,+10]
Found lying on the floor in a vault at 2250 feet (level 45)
Provides resistance to acid, lightning, fire, frost.
Cannot be harmed by acid.
[Character Quiver]
0) 9 Bolts (1d5) (+4,+4)
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 79.8.
25% chance of breaking upon contact.
1) 5 Bolts (1d5) (+3,+6)
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 88.2.
25% chance of breaking upon contact.
2) 8 Bolts of Venom (1d5) (+9,+2)
Branded with poison.
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 126.1 vs. creatures not resistant to poison,
and 72.1 vs. others.
25% chance of breaking upon contact.
3) 17 Bolts of Wounding (1d5) (+12,+16)
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 131.4.
25% chance of breaking upon contact.
4) 17 Bolts of Frost (1d5) (+14,+10)
Branded with cold.
Combat info:
Hits targets up to 140 feet away.
Average damage/round: 185.5 vs. creatures not resistant to cold,
and 106 vs. others.
25% chance of breaking upon contact.
[Home Inventory]
a) 2 Mushrooms of Vigor
b) 16 Potions of Cure Critical Wounds
c) 16 Scrolls of Teleportation {!*}
d) 2 Staves of Curing (11 charges)
e) 2 Staves of Identify (4 charges)
f) a Ring of Strength <+3>
Found lying on the floor of a cavern at 1600 feet (level 32)
+3 strength.
Sustains strength.
g) a Ring of Dexterity <+3>
Found lying on the floor at 200 feet (level 4)
+3 dexterity.
Sustains dexterity.
h) the Phial of Galadriel <+3> {special}
Found lying on the floor of a cavern at 1200 feet (level 24)
You do not know the full extent of this item's powers.
Cannot be harmed by fire.
It can be activated.
i) the Star of Elendil <+3> (charging)
Dropped by AngamaitÎ of Umbar at 1600 feet (level 32)
Cannot be harmed by fire.
Grants the ability to see invisible things.
Radius 3 light.
When activated, it maps the area around you.
Takes 193 to 380 turns to recharge at your current speed.
Your chance of success is 90.2%
j) a Mithril Shield [16,+15]
Dropped by a Snaga at 600 feet (level 12)
Cannot be harmed by acid.
k) a Mithril Shield [16,+13]
Found lying on the floor in a vault at 1100 feet (level 22)
Cannot be harmed by acid.
l) the Broad Sword 'Orcrist' (2d5) (+10,+15) <+3, +1>
Dropped by Sangahyando of Umbar at 1600 feet (level 32)
+3 searching skill.
Slays evil creatures, orcs, dragons.
Branded with cold.
Provides resistance to frost, dark.
Cannot be harmed by acid.
Blessed by the gods. Slows your metabolism.
Radius 1 light.
Combat info:
4.3 blows/round.
With +1 STR and +0 DEX you would get 4.5 blows
With +0 STR and +2 DEX you would get 4.7 blows
Average damage/round: 243.9 vs. creatures not resistant to cold,
214.3 vs. evil creatures, 243.9 vs. orcs, 243.9 vs. dragons, and
185.3 vs. others.
m) 30 Arrows (1d4) (+0,+0)
n) 40 Arrows (1d4) (+0,+0)
o) 15 Arrows of Slay Evil (1d4) (+3,+11)
Slays evil creatures.
p) 40 Arrows of Frost (1d4) {splendid}
You do not know the full extent of this item's powers.
Branded with cold.
q) 22 Mithril Arrows (3d4) {magical}
You do not know the full extent of this item's powers.
Cannot be harmed by acid, fire.
r) 20 Rounded Pebbles of Wounding (1d2) (+10,+14)
s) 22 Rounded Pebbles (1d2) {excellent}
You do not know the full extent of this item's powers.
t) 12 Iron Shots (1d4) (+0,+0)
u) 20 Iron Shots (1d4) (+5,+4)
[Player history]
Turn Depth Note
0 0' Began the quest to destroy Morgoth.
460 50' Reached level 2
1119 200' Reached level 3
1248 200' Reached level 4
1276 200' Reached level 5
1922 200' Killed Fang, Farmer Maggot's dog
2138 200' Reached level 6
2360 300' Reached level 7
2438 300' Killed Bullroarer the Hobbit
2726 300' Reached level 8
3554 350' Reached level 9
3592 400' Killed Grip, Farmer Maggot's dog
3874 500' Reached level 10
3937 550' Killed Wormtongue, Agent of Saruman
3945 550' Reached level 11
4290 550' Reached level 12
4551 600' Killed Lagduf, the Snaga
4611 600' Reached level 13
5055 650' Killed Boldor, King of the Yeeks
5058 650' Killed Orfax, Son of Boldor
5058 650' Reached level 14
5366 0' Killed Farmer Maggot
6151 1050' Killed Grishnâ?š°kh, the Hill Orc
6151 1050' Reached level 15
6303 1050' Reached level 16
6319 1050' Killed Golfimbul, the Hill Orc Chief
6322 1050' Found the Set of Leather Gloves 'Cammithrim'
6421 1100' Killed Brodda, the Easterling
6421 1100' Reached level 17
6422 1100' Found the Chain Mail of Arvedui (LOST)
6723 1100' Killed Shagrat, the Orc Captain
6723 1100' Reached level 18
6736 1100' Killed Uglâ?šâ?«k, the Uruk
6775 1100' Reached level 19
6812 1100' Killed Lugdush, the Uruk
6813 1100' Killed Ulfast, Son of Ulfang
7387 1150' Reached level 20
7982 1150' Reached level 21
8796 1200' Killed Gorbag, the Orc Captain
8908 1200' Found the Phial of Galadriel
9204 1200' Found the Cloak 'Colannon'
9521 1400' Reached level 22
9909 1400' Killed Kh�Æm, Son of M�Æm
9996 1400' Reached level 23
10001 1400' Killed M�Æm, Betrayer of Turin
10838 1450' Killed Beorn, the Shape-Changer
10838 1450' Reached level 24
11616 1550' Reached level 25
11852 1600' Killed Lokkak, the Ogre Chieftain
12136 1600' Killed Ibun, Son of M�Æm
12158 1600' Killed Angamaitâ?š´ of Umbar
12178 1600' Killed Sangahyando of Umbar
12185 1600' Found the Broad Sword 'Orcrist'
12215 1600' Found the Star of Elendil
12558 2000' Killed Azog, King of the Uruk-Hai
12560 2000' Reached level 26
12574 2000' Killed Bolg, Son of Azog
13425 2050' Killed Sm�©agol
14534 2050' Reached level 27
14859 2050' Reached level 27
14863 2050' Killed Akhorahil the Blind
14863 2050' Reached level 28
14872 2050' Found the Leather Scale Mail 'Thalkettoth'
16417 2100' Reached level 29
17399 2150' Killed Draebor, the Imp
18434 2250' Reached level 30
19238 2250' Found the Beaked Axe of Hâ?šâ?«rin
19885 2300' Reached level 31
19909 2300' Found the Iron Helm of Dor-L�≥min
20611 2400' Killed Castamir the Usurper
20615 2400' Killed Nâ?š°r, the Dwarf
20629 2400' Found the Cloak 'Holcolleth' (LOST)
21506 2550' Reached level 32
21655 2550' Killed Smaug the Golden
21661 2550' Found the Steel Helm of Hammerhand (LOST)
21874 2600' Killed Kavlax the Many-Headed
21883 2600' Found the Leather Shield of the Haradrim
[Options]
[User interface]
Use the roguelike command keyset : no (rogue_like_commands)
Use sound : yes (use_sound)
Show damage player deals to monsters : no (show_damage)
Use old target by default : no (use_old_target)
Always pickup items : no (pickup_always)
Always pickup items matching inventory : yes (pickup_inven)
Show flavors in object descriptions : no (show_flavors)
Highlight target with cursor : yes (show_target)
Disturb whenever viewable monster moves : yes (disturb_near)
Show walls as solid blocks : no (solid_walls)
Show walls with shaded background : no (hybrid_walls)
Color: Illuminate torchlight in yellow : no (view_yellow_light)
Color: Shimmer multi-colored things : no (animate_flicker)
Center map continuously : yes (center_player)
Color: Show unique monsters in purple : no (purple_uniques)
Automatically clear '-more-' prompts : no (auto_more)
Color: Player color indicates % hit points : yes (hp_changes_color)
Allow mouse clicks to move the player : no (mouse_movement)
Notify on object recharge : no (notify_recharge)
[Birth]
Randomise the artifacts (except a very few) : no (birth_randarts)
Word of Recall has no effect : no (birth_no_recall)
Restrict creation of artifacts : no (birth_no_artifacts)
Don't stack objects on the floor : no (birth_no_stacking)
Lose artifacts when leaving level : no (birth_no_preserve)
Don't generate connected stairs : no (birth_no_stairs)
Don't show level feelings : no (birth_no_feelings)
Increase gold drops but disable selling : yes (birth_no_selling)
Use previous set of randarts : yes (birth_keep_randarts)
Start with a kit of useful gear : no (birth_start_kit)
Monsters learn from their mistakes : no (birth_ai_learn)
Force player descent : yes (birth_force_descend)
Yay, that {tried} rod (no monsters were around when I tried it) was a rod of TO! My base speed is +20. This is insane. Now I just need a ring of Damage.
https://www.youtube.com/watch?v=4bhceZgdWFM#t=1h3m45s This part is particularly good when taking on a fearsome foe.
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