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Grotug January 29, 2017 11:35

Quote:

Originally Posted by Pete Mack (Post 117618)
Doomcaller is a lot of fun IF you are already at full strength: 18/200 CON, HP near 900. Try it on dragons first. Hurin is pretty weak for an endgame weapon.

I am at max STR, DEX and 208 CON (and I haven't maxed my CON yet, at least while I'm wielding Hurin I have 954HP, even though I'm only CL42.

I tried it on an Ancient Black Dragon and for some reason it took 2-3 rounds to kill him. I'll keep it and try it again, but that experience with the Horned Reaper was scary. I also found Sting and almost want to save *enchant weapon* scrolls for it as I'd rather wear a ring of dam (+15) than a ring of speed with Nenya. The +3 speed of Sting would take to me to +20 speed.

Code:

  [Angband 4.0.5 Character Dump]

 Name  Sindar      Age            129          Self  RB  CB  EB  Best
 Race  High-Elf    Height        5'6"  STR! 18/100  +1  +3 +10 18/***
 Class  Warrior      Weight    13st 2lb  INT:  18/84  +3  -2  +2 18/114
 Title  Hero        Turns used:          WIS! 18/100  -1  -2  +2  18/90
 HP    954/954      Game        217733  DEX! 18/100  +3  +2  +7 18/***
 SP    0/0          Standard    42613  CON:  18/78  +1  +2 +10 18/208
                    Resting        647

 Level                42    Armor      [39,+99]    Saving Throw    86%
 Cur Exp          3285222                          Stealth        Good
 Max Exp          3285222    Melee      3d6,+63    Disarming        86%
 Adv Exp          3600000    To-hit      89,+55    Magic Devices    74
                            Blows      5.8/turn    Perception  1 in 14
 Gold              400200                          Searching        37%
 Burden          234.5 lb    Shoot to-dam    +16    Infravision  100 ft
 Overweight      54.6 lb    To-hit      89,+57    Speed            16
 Max Depth    4250' (L85)    Shots        1/turn

 You are one of several children of a Telerin Prince.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:+........+... Nexus:....+..+.....
rElec:.........+... Nethr:......+......
rFire:+........+... Chaos:......+......
rCold:...*.....+... Disen:.............
rPois:....+.+.+.... pFear:........++..+
rLite:.....+....+.+ pBlnd:...+....+....
rDark:+....+....... pConf:.............
Sound:............. pStun:.............
Shard:............. HLife:...+.+.......

Regen:...+......... Stea.:....+..+.+...
  ESP:...+.....+... Sear.:....+........
Invis:...+.+...+..+ Infra:....+.......+
FrAct:...+......+.. Tunn.:.............
Feath:...+......... Speed:...++..+...+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.............
 Fear:............. Might:.............
Aggrv:............. Light:+....+....+..


  [Character Equipment]

a) the Beaked Axe of H??rin (3d6) (+12,+15) <+2, +1> {@1!d!v!k}
    Found lying on the floor in a vault at 2250 feet (level 45)
   
    +2 strength.
    +2 constitution.
    Slays dragons, trolls, demons (powerfully).
    Branded with acid.
    Provides resistance to acid, fire, dark.
    Cannot be harmed by acid, fire.
    Radius 1 light.
   
    When activated, it puts you in a berserker rage for d50+50 turns.
    Takes 210 to 416 turns to recharge at your current speed.
    Your chance of success is 94.1%
   
    Combat info:
    5.8 blows/round.
    Average damage/round: 592.7 vs. creatures not resistant to acid,
    592.7 vs. dragons, 592.7 vs. trolls, 732 vs. demons, and 452.7 vs.
    others.
   
b) a Heavy Crossbow (x4) (+14,+16)
    Found lying on the floor in a vault at 4250 feet (level 85)
   
c) a Ring of Damage (+0,+15)
    Found lying on the floor in a vault at 4250 feet (level 85)
   
d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
    Found lying on the floor in a pit at 4100 feet (level 82)
   
    +2 strength.
    +2 intelligence.
    +2 wisdom.
    +2 dexterity.
    +2 constitution.
    +5 speed.
    Provides immunity to frost.
    Provides protection from blindness.
    Cannot be harmed by lightning.
    Sustains intelligence, wisdom, constitution.
    Feather Falling.  Speeds regeneration.  Prevents paralysis.
    Sustains your life force.  Grants telepathy.  Grants the ability
    to see invisible things. 
   
    When activated, it restores your experience to full.
    Takes 525 to 780 turns to recharge at your current speed.
    Your chance of success is 82.7%
   
e) an Amulet of Trickery <+3, +2, +4, +6>
    Found lying on the floor in a vault at 3800 feet (level 76)
   
    +3 dexterity.
    +2 stealth.
    +4 searching skill.
    +6 infravision.
    +2 speed.
    Provides resistance to poison gas, nexus.
    Sustains dexterity.
   
f) the Arkenstone of Thr?in <+3>
    Found lying on the floor in a vault at 3800 feet (level 76)
   
    Provides resistance to light, dark.
    Cannot be harmed by fire.
    Sustains your life force.  Grants the ability to see invisible
    things. 
    Radius 3 light.
   
    When activated, it maps the entire level and detects nearby
    objects, traps, doors, and stairs.
    Takes 132 to 260 turns to recharge at your current speed.
    Your chance of success is 89.9%
   
g) the Hard Leather Armour of Himring [20,+15] {!d!v!k}
    Dropped by Harowen the Black Hand at 3450 feet (level 69)
   
    Provides resistance to poison gas, nether, chaos.
    Cannot be harmed by acid, fire.
   
    When activated, it grants you protection from evil for 1d25 plus 3
    times your character level turns.
    Takes 262 to 520 turns to recharge at your current speed.
    Your chance of success is 89.9%
   
h) the Cloak 'Colannon' [1,+14] <+2>
    Found lying on the floor of a cavern at 1200 feet (level 24)
   
    +2 stealth.
    +2 speed.
    Provides resistance to nexus.
    Cannot be harmed by acid, fire.
   
    When activated, it teleports you randomly up to 100 squares away.
    Takes 117 turns to recharge at your current speed.
    Your chance of success is 95.6%
   
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> {!d!v!k}
    Dropped by Kavlax the Many-Headed at 2600 feet (level 52)
   
    +2 strength.
    +2 constitution.
    Provides resistance to poison gas.
    Provides protection from fear, blindness.
    Cannot be harmed by acid.
    Sustains strength, constitution.
   
    When activated, it puts you in a berserker rage for d50+50 turns.
    Takes 130 turns to recharge at your current speed.
    Your chance of success is 92.2%
   
j) the Iron Helm of Dor-L?≥min [7,+20] <+4, +2, -1>
    Found lying on the floor at 2300 feet (level 46)
   
    +4 strength.
    +2 dexterity.
    +4 constitution.
    -1 stealth.
    Provides resistance to acid, lightning, fire, frost.
    Provides protection from fear.
    Cannot be harmed by acid.
    Grants telepathy.  Grants the ability to see invisible things. 
   
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+9] <+1> {@2}
    Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21)
   
    Provides resistance to light.
    Cannot be harmed by acid, fire.
    Sustains constitution.
    Prevents paralysis. 
    Radius 1 light.
   
    When activated, it fires a magic missile with damage 3d4.
    Takes 5 turns to recharge at your current speed.
    Your chance of success is 95.1%
   
l) a Pair of Leather Sandals of Speed [1,+11] <+9>
    Found lying on the floor at 2750 feet (level 55)
   
    +9 speed.
   




  [Character Inventory]

a) 17 Potions of Cure Critical Wounds
b) 10 Potions of Healing
c) 9 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
d) 6 Potions of Enlightenment
e) 5 Potions of Speed
f) 40 Scrolls of Phase Door
g) 8 Scrolls of Teleportation {!*}
h) a Scroll of Mass Banishment
i) 8 Scrolls of Word of Recall {!*}
j) 4 Scrolls of Recharging
k) 4 Rods of Detection {@3!d!v!k}
    Cannot be harmed by lightning.
   
l) 5 Rods of Teleport Other {!!!d!k!v}
m) a Rod of Identify
    Cannot be harmed by lightning.
   
n) a Rod of Speed {!*}
    Cannot be harmed by lightning.
   
o) 5 Wands of Teleport Other (44 charges)
p) a Staff of Banishment (1 charge)
q) 3 Staves of Teleportation (24 charges) {!u}
r) 4 Staves of Speed (12 charges) {!u}
s) the Short Sword 'Sting' (1d7) (+7,+8) <+1, +3, +2> {special}
    Found lying on the floor in a vault at 4250 feet (level 85)
   
    You do not know the full extent of this item's powers.
    +1 strength.
    +1 dexterity.
    +1 constitution.
    +3 speed.
    +2 attack speed.
    Slays evil creatures.
    Grants the ability to see invisible things. 
   
    Combat info:
    8.0 blows/round.
    Average damage/round: 524.8 vs. evil creatures, and 489.6 vs.
    others.
   
t) the Bastard Sword 'Calris' (5d4) (-20,+20) <+5> {cursed}
    Dropped by Eˆl, the Dark Elf at 4250 feet (level 85)
   
    Heavily cursed.
    +5 constitution.
    Slays dragons (powerfully), evil creatures, demons, trolls.
    Provides resistance to disenchantment.
    Cannot be harmed by acid.
    Aggravates creatures nearby. 
   
    Combat info:
    6.0 blows/round.
    Average damage/round: 823.2 vs. dragons, 580.2 vs. evil creatures,
    661.2 vs. demons, 661.2 vs. trolls, and 499.2 vs. others.
   
u) the Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50] {!d!v!k Aggravates!}
    Found lying on the floor in a vault at 4250 feet (level 85)
   
    Slays animals, dragons (powerfully), evil creatures, trolls,
    demons.
    Branded with cold.
    Provides resistance to acid, lightning, fire, frost, chaos.
    Cannot be harmed by acid.
    Prevents paralysis.  Grants telepathy.  Grants the ability to see
    invisible things.  Aggravates creatures nearby. 
   
    Combat info:
    5.8 blows/round.
    Average damage/round: 833.1 vs. creatures not resistant to cold,
    712.6 vs. animals, 1074.8 vs. dragons, 712.6 vs. evil creatures,
    833.1 vs. trolls, 833.1 vs. demons, and 592.1 vs. others.
   




  [Character Quiver]

0) 7 Bolts of Lightning (1d5) (+12,+6)
    Branded with lightning.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 185.5 vs. creatures not resistant to
    lightning, and 106 vs. others.
    25% chance of breaking upon contact.
   
1) 7 Bolts of Acid (1d5) (+8,+7)
    Branded with acid.
    Cannot be harmed by acid.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 191.1 vs. creatures not resistant to acid,
    and 109.2 vs. others.
    25% chance of breaking upon contact.
   
2) 5 Bolts of Lightning (1d5) (+14,+9)
    Branded with lightning.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 207.7 vs. creatures not resistant to
    lightning, and 118.7 vs. others.
    25% chance of breaking upon contact.
   
3) 4 Bolts of Frost (1d5) (+14,+10)
    Branded with cold.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 215.2 vs. creatures not resistant to cold,
    and 122.9 vs. others.
    25% chance of breaking upon contact.
   
4) 8 Bolts of Wounding (1d5) (+17,+20)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 165.3.
    25% chance of breaking upon contact.
   
5) 13 Bolts of Wounding (1d5) (+20,+23)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 178.1.
    25% chance of breaking upon contact.
   
6) 13 Mithril Bolts (3d5) (+5,+4)
    Cannot be harmed by acid.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 121.8.
    25% chance of breaking upon contact.
   
7) 3 Mithril Bolts of Lightning (3d5) (+9,+13)
    Branded with lightning.
    Cannot be harmed by acid.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 279.3 vs. creatures not resistant to
    lightning, and 159.6 vs. others.
    25% chance of breaking upon contact.
   
8) 8 Mithril Bolts of Lightning (3d5) (+16,+11)
    Branded with lightning.
    Cannot be harmed by acid.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 267.1 vs. creatures not resistant to
    lightning, and 152.6 vs. others.
    25% chance of breaking upon contact.
   


  [Home Inventory]

a) 25 Potions of Cure Critical Wounds
b) 9 Potions of Speed
c) 27 Scrolls of Teleportation {!*}
d) 2 Scrolls of Mass Banishment
e) 15 Scrolls of Word of Recall {!*}
f) 2 Rods of Illumination
g) a Rod of Identify
    Cannot be harmed by lightning.
   
h) 3 Wands of Stone to Mud (9 charges)
i) 6 Staves of Teleportation (38 charges) {!u}
j) 2 Staves of Identify (23 charges)
k) 2 Rings of Speed <+9>
    +9 speed.
   
l) the Elfstone 'Elessar' [+10] <+2>
    Found lying on the floor in a vault at 3750 feet (level 75)
   
    +2 strength.
    +2 wisdom.
    +2 speed.
    Provides resistance to fire, poison gas.
    Provides protection from fear.
   
    When activated, it heals 500 hit points.
    Takes 520 turns to recharge at your current speed.
    Your chance of success is 87.9%
   
m) the Full Plate Armour of Isildur [75] <+1> {special}
    Found lying on the floor of a cavern at 3350 feet (level 67)
   
    You do not know the full extent of this item's powers.
    +1 constitution.
   
n) a Scythe of Slicing of *Slay Evil* (8d4) (+9,+12) <+1> {!w!d!k!v}
    Dropped by Ren the Unclean at 3050 feet (level 61)
   
    +1 wisdom.
    Slays evil creatures.
    Blessed by the gods.  Grants telepathy. 
   
    Combat info:
    5.5 blows/round.
    Average damage/round: 602.7 vs. evil creatures, and 473.9 vs.
    others.
   
o) the Pick of Erebor (4d3) (+5,+20) <+3, +5, +1>
    Dropped by a Demonologist at 2750 feet (level 55)
   
    +3 strength.
    +3 constitution.
    +5 tunneling.
    Slays orcs, trolls, demons.
    Branded with acid.
    Provides resistance to light, dark, chaos.
    Sustains strength.
    Radius 1 light.
   
    Combat info:
    5.8 blows/round.
    Average damage/round: 575.6 vs. creatures not resistant to acid,
    575.6 vs. orcs, 575.6 vs. trolls, 575.6 vs. demons, and 469.8 vs.
    others.
   
p) 17 Seeker Bolts (4d5) (+5,+7)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 147.
    25% chance of breaking upon contact.
   
q) 18 Mithril Bolts (3d5) (+9,+8)
    Cannot be harmed by acid.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 138.6.
    25% chance of breaking upon contact.
   
r) 28 Arrows of Venom (1d4) (+10,+5)
    Branded with poison.
   
s) 15 Arrows of Slay Evil (1d4) (+3,+11)
    Slays evil creatures.
   
t) 40 Arrows of Frost (1d4) (+9,+12)
    Branded with cold.
   
u) 23 Seeker Arrows of Wounding (4d4) (+15,+23)
v) 22 Mithril Arrows (3d4) (+5,+6)
    Cannot be harmed by acid, fire.
   
w) 20 Rounded Pebbles of Wounding (1d2) (+10,+14)
x) 22 Rounded Pebbles of Slay Demon (1d2) (+9,+8) {excellent}
    You do not know the full extent of this item's powers.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      460    50'  Reached level 2
      1119    200'  Reached level 3
      1248    200'  Reached level 4
      1276    200'  Reached level 5
      1922    200'  Killed Fang, Farmer Maggot's dog
      2138    200'  Reached level 6
      2360    300'  Reached level 7
      2438    300'  Killed Bullroarer the Hobbit
      2726    300'  Reached level 8
      3554    350'  Reached level 9
      3592    400'  Killed Grip, Farmer Maggot's dog
      3874    500'  Reached level 10
      3937    550'  Killed Wormtongue, Agent of Saruman
      3945    550'  Reached level 11
      4290    550'  Reached level 12
      4551    600'  Killed Lagduf, the Snaga
      4611    600'  Reached level 13
      5055    650'  Killed Boldor, King of the Yeeks
      5058    650'  Killed Orfax, Son of Boldor
      5058    650'  Reached level 14
      5366      0'  Killed Farmer Maggot
      6151  1050'  Killed Grishn?kh, the Hill Orc
      6151  1050'  Reached level 15
      6303  1050'  Reached level 16
      6319  1050'  Killed Golfimbul, the Hill Orc Chief
      6322  1050'  Found the Set of Leather Gloves 'Cammithrim'
      6421  1100'  Killed Brodda, the Easterling
      6421  1100'  Reached level 17
      6422  1100'  Found the Chain Mail of Arvedui (LOST)
      6723  1100'  Killed Shagrat, the Orc Captain
      6723  1100'  Reached level 18
      6736  1100'  Killed Ugl??k, the Uruk
      6775  1100'  Reached level 19
      6812  1100'  Killed Lugdush, the Uruk
      6813  1100'  Killed Ulfast, Son of Ulfang
      7387  1150'  Reached level 20
      7982  1150'  Reached level 21
      8796  1200'  Killed Gorbag, the Orc Captain
      8908  1200'  Found the Phial of Galadriel (LOST)
      9204  1200'  Found the Cloak 'Colannon'
      9521  1400'  Reached level 22
      9909  1400'  Killed Kh?Æm, Son of M?Æm
      9996  1400'  Reached level 23
    10001  1400'  Killed M?Æm, Betrayer of Turin
    10838  1450'  Killed Beorn, the Shape-Changer
    10838  1450'  Reached level 24
    11616  1550'  Reached level 25
    11852  1600'  Killed Lokkak, the Ogre Chieftain
    12136  1600'  Killed Ibun, Son of M?Æm
    12158  1600'  Killed Angamait? of Umbar
    12178  1600'  Killed Sangahyando of Umbar
    12185  1600'  Found the Broad Sword 'Orcrist' (LOST)
    12215  1600'  Found the Star of Elendil (LOST)
    12558  2000'  Killed Azog, King of the Uruk-Hai
    12560  2000'  Reached level 26
    12574  2000'  Killed Bolg, Son of Azog
    13425  2050'  Killed Sm?©agol
    14534  2050'  Reached level 27
    14859  2050'  Reached level 27
    14863  2050'  Killed Akhorahil the Blind
    14863  2050'  Reached level 28
    14872  2050'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
    16417  2100'  Reached level 29
    17399  2150'  Killed Draebor, the Imp
    18434  2250'  Reached level 30
    19238  2250'  Found the Beaked Axe of H??rin
    19885  2300'  Reached level 31
    19909  2300'  Found the Iron Helm of Dor-L?≥min
    20611  2400'  Killed Castamir the Usurper
    20615  2400'  Killed N?r, the Dwarf
    20629  2400'  Found the Cloak 'Holcolleth' (LOST)
    21506  2550'  Reached level 32
    21655  2550'  Killed Smaug the Golden
    21661  2550'  Found the Steel Helm of Hammerhand (LOST)
    21874  2600'  Killed Kavlax the Many-Headed
    21883  2600'  Found the Leather Shield of the Haradrim
    22194  2650'  Reached level 33
    22388  2700'  Reached level 33
    22392  2700'  Killed Uvatha the Horseman
    22497  2700'  Killed Lorgan, Chief of the Easterlings
    23834  2750'  Found the Pick of Erebor
    25898  2950'  Reached level 34
    26425  3050'  Killed Ren the Unclean
    26507  3050'  Killed Ulwarth, Son of Ulfang
    26512  3050'  Found the Iron Crown of Ber??thiel (LOST)
    27601  3200'  Killed Ufthak of Cirith Ungol
    28208  3200'  Reached level 35
    28843  3300'  Killed The Balrog of Moria
    29788  3350'  Reached level 36
    29997  3350'  Killed The Queen Ant
    30020  3350'  Found the Quarterstaff 'Eriril' (LOST)
    30034  3350'  Found the Leather Shield of Celegorm (LOST)
    30153  3350'  Found the Full Plate Armour of Isildur
    31619  3450'  Killed Harowen the Black Hand
    31619  3450'  Reached level 37
    31730  3450'  Found the Hard Leather Armour of Himring
    31902  3500'  Killed Scatha the Worm
    31944  3500'  Killed Ji Indur Dawndeath
    33068  3700'  Killed Adunaphel the Quiet
    33547  3750'  Reached level 38
    34386  3750'  Found the Elfstone 'Elessar'
    35726  3800'  Killed Hoarmurath of Dir
    35752  3800'  Found the Beaked Axe of Th?©oden (LOST)
    35991  3800'  Killed Tselakus, the Dreadlord
    36028  3800'  Found the Mithril Plate Mail of Celeborn (LOST)
    36177  3800'  Found the Amulet of Carlammas (LOST)
    36227  3800'  Found the Arkenstone of Thr?in
    36949  3900'  Found the Metal Cap of Thengel (LOST)
    37193  3950'  Killed Tom the Stone Troll
    37198  3950'  Killed Bert the Stone Troll
    37208  3950'  Killed Bill the Stone Troll
    37373  4000'  Killed Rogrog the Black Troll
    37556  4000'  Reached level 39
    37891  4000'  Found the Serpent Ring of Barahir (LOST)
    38374  4050'  Reached level 40
    39847  4100'  Found the Ring of Adamant 'Nenya'
    40460  4150'  Killed Kham?ªl, the Black Easterling
    40501  4150'  Found the Mithril Chain Mail 'Belegennon' (LOST)
    40755  4200'  Reached level 41
    41263  4250'  Killed Maeglin, the Traitor of Gondolin
    41347  4250'  Found the Mattock of N?in
    41421  4250'  Found the Blade of Chaos 'Doomcaller'
    41931  4250'  Reached level 42
    41973  4250'  Killed E??l, the Dark Elf
    41977  4250'  Found the Necklace of the Dwarves
    42152  4250'  Found the Bastard Sword 'Calris'
    42207  4250'  Killed Ariel, Queen of Air
    42268  4250'  Found the Short Sword 'Sting'


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters        : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Don't stack objects on the floor            : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Force player descent                        : yes (birth_force_descend)

So I just went back to get a chaos armor in the other vault (I want me some rDisenchant!) and decided, why not, I'll take on Puzazu, I'm doing 700+ to demons. Well, he destroyed 3 of my 5 wands of TO but didn't touch any of my rods, (no biggy there, but a bit surprising he did so much damage to the wands). But he made my weapon choices much easier :D. Yes he did, when he dropped the great hammer of Aul! Yahooooo!!! over 1,000 to dragons! Good day to you, sir: (Glaurung not too happy at the moment). Aul pretty much best weapon in the game.

https://www.youtube.com/watch?v=AGK1dr-Ql0w
EDIT: this reimagined (nice production) of the original Doom 1 soundtrack goes *great* to kicking butt with Aul. :D

Pete Mack January 29, 2017 20:24

Ancient black dragon has 880HP. Two rounds of melee is expected, after factoring misses. 1047 damage is insanely high for melee. And 712 vs evil(!) makes the -50 AC worthwhile, though you would do better with higher base AC than Himring grants.

I never fight Horned Reapers in any case. Just not worth it.

Grotug January 29, 2017 22:44

It's true, Himring was half the reason the HR gave me so much trouble. None of it matters anymore because Aul is boss, it is king, it is the greatest weapon ever. I'm doing 800 damage vs Black Reavers. I am *so* glad I went back for the dragon chaos armor. Having rDisenchant lets me clobber Black Reavers for "easy" XP (they do have a nasty habit of invoking 470dam mana storms on occasion) but I just crushed a black reaver in like 5 rounds and he did no damage to me at all. Insane. They are great for XP farming if you have insane melee like I do because they do not do anything nasty to my equipment like 90% of the rest of the dungeon at this depth since I have rDisenchant from the beefier dragon armor.

Btw, this doom music sounds insanely good on my headphones and is perfect for Angband. Highly recommend it. You have to turn the music volume way down and then the main volume way up so that you can hear the game volume.

God, I'm even squashing bone golems like they were nothing. Haradrim is good, too, berskerker rage does make a difference.

CL43 and just quaffed another !Aug and now have 970HP. Con still not maxed.

Great Wyrm of many colors? 4 rounds after softening up with some bolts of wounding from favorable hockeystick. Only one of the most terrible non-unique dragons in the game. Maybe I'll taunt the greater draconic Q which conjured forth this wyrm just for kicks....

12 floors to Sauron; where are ?DD when I need them? I can easily finish this in under 50K turns if I want to

How are you supposed to take on a dragon pit if they destroy all their drops? Kinda defeats the purpose....

Then I let the almost dead Great Ice Wyrm run away figuring I'll kill it later and get its drop without the drops getting destroyed and another dragon breathes, killing it (robbing me of the xp) and then another one breathes destroying all the useful potions (there were 2 great ice wyrms). Even with good stealth, everything is waking up rather quickly (I drilled with +8 digging 2 holes to drop my staves of speed before taking on the pit, but the big hitters were already coming around to me by the time I dropped them). I guess I need to think about my strategy before before taking on a pit so I am not fighting multiple big hitters at once.

Jeremy January 30, 2017 01:06

Quote:

Originally Posted by Pondlife (Post 117619)
I've been using them for vi and roguelikes for ages, and as you say once you get used to them you don't go back.

That's right. I even find myself using them by mistake when I have to use a word processing program instead of vim.

Derakon January 30, 2017 01:39

Do note that monsters in pits are always awake, regardless of stealth.

Grotug January 30, 2017 03:49

Quote:

Originally Posted by Derakon (Post 117633)
Do note that monsters in pits are always awake, regardless of stealth.

Oh, right, I forgot about that little detail. ;)

So I've been collecting !speeds and bringing them back home and using staves of speed instead. Sauron was pretty close to dead when he teleported away. So I tried to teleport after him, rather than waste my 3 charges of speed which I used before our fight to drain the staff empty. But I teleported to where I TO'd the unique balrogs to, that Sauron had summoned. So I teleport again (precious scrolls, mind you) and it takes me back to where I just was. I teleport again, and takes me to some far corner of the level. I teleport again and it's back to the balrogs. I often feel that teleportation isn't really that random, and that there are like 4 spots on a level where you can land that @ has no idea about until he starts teleporting around the level. Sometimes it works uncannily in my favor, continually dropping back to the opening of the vault again as was the case in the *destructed post I recently made.

I guess it would be nice if it put you in a new location each time you teleported rather than bouncing back and forth or choosing the same landing over and over.

EDIT: Well that was uncomfortable. Fighting Morgoth at under 30 speed felt a bit dicey. Even though I found power dragon scale on DL99 bringing my AC to 212, I was finding myself needing to heal quite often. Only had 3 *healing* left, no !healing, and 3 !CCW. Definitely the closest victory I've had I think. The other two I recall having plenty of consumables to spare. Beat him in under 50k turns, anyway. Also kinda boring to fight Morgoth without there being some risk, so living in fear of being double shotted made the fight seem more exciting.

Code:

  [Angband 4.0.5 Character Dump]

 Name  Sindar      Age            129          Self  RB  CB  EB  Best
 Race  High-Elf    Height        5'6"  STR! 18/100  +1  +3  +9 18/***
 Class  Warrior      Weight    13st 2lb  INT! 18/100  +3  -2  +2 18/130
 Title  ***WINNER*** Turns used:          WIS! 18/100  -1  -2  +6 18/130
 HP    783/1043    Game        240530  DEX! 18/100  +3  +2  +9 18/***
 SP    0/0          Standard    49545  CON! 18/100  +1  +2  +9 18/***
                    Resting        747

 Level                47    Armor    [86,+116]    Saving Throw    95%
 Cur Exp          6278652                          Stealth    Very Good
 Max Exp          6278652    Melee      18d1,+69    Disarming        93%
 Adv Exp          7000000    To-hit      97,+83    Magic Devices    74
                            Blows      6.0/turn    Perception    1 in 9
 Gold              574150                          Searching        42%
 Burden          173.9 lb    Shoot to-dam    +17    Infravision  140 ft
 Overweight      -6.0 lb    To-hit      97,+86    Speed            19
 Max Depth  5000' (L100)    Shots        2/turn

 You are one of several children of a Telerin Prince.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:+.....+..+... Nexus:+...+..+.....
rElec:+.....+..+... Nethr:.............
rFire:+.....+..+... Chaos:......+......
rCold:+..*..+..+... Disen:......+......
rPois:....+.+.+.... pFear:+.......++..+
rLite:.....++...+.+ pBlnd:...+....+....
rDark:.....++...... pConf:......+......
Sound:......+...... pStun:.............
Shard:......+...... HLife:...+.+.......

Regen:...+......... Stea.:....+..+.+...
  ESP:...+.....+... Sear.:....+........
Invis:+..+.+...+..+ Infra:....+.+.....+
FrAct:+..+..+...+.. Tunn.:+............
Feath:...+......... Speed:...++..+...+!
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.............
Aggrv:............. Light:.....+....+..


  [Character Equipment]

a) the Great Hammer of Aul (18d1) (+19,+21) [+5] <+4, +8> {!t!d!v!k}
    Dropped by Pazuzu, Lord of Air at 4250 feet (level 85)
   
    +4 wisdom.
    +8 tunneling.
    Slays dragons (powerfully), evil creatures, undead, demons.
    Branded with acid.
    Provides resistance to acid, lightning, fire, frost, nexus.
    Provides protection from fear.
    Cannot be harmed by acid, fire.
    Prevents paralysis.  Grants the ability to see invisible things. 
   
    Combat info:
    6.0 blows/round.
    Average damage/round: 802.2 vs. creatures not resistant to acid,
    1048.8 vs. dragons, 679.2 vs. evil creatures, 802.2 vs. undead,
    802.2 vs. demons, and 556.2 vs. others.
   
b) a Long Bow of Extra Shots (x3) (+22,+17) <+1>
    Found lying on the floor in a vault at 4850 feet (level 97)
   
    +1 shooting speed.
   
c) a Ring of Damage (+0,+15)
    Found lying on the floor in a vault at 4250 feet (level 85)
   
d) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
    Found lying on the floor in a pit at 4100 feet (level 82)
   
    +2 strength.
    +2 intelligence.
    +2 wisdom.
    +2 dexterity.
    +2 constitution.
    +5 speed.
    Provides immunity to frost.
    Provides protection from blindness.
    Cannot be harmed by lightning.
    Sustains intelligence, wisdom, constitution.
    Feather Falling.  Speeds regeneration.  Prevents paralysis.
    Sustains your life force.  Grants telepathy.  Grants the ability
    to see invisible things. 
   
    When activated, it restores your experience to full.
    Takes 747 to 1110 turns to recharge at your current speed.
    Your chance of success is 82.7%
   
e) an Amulet of Trickery <+5, +3, +6, +2>
    Dropped by Lungorthin, the Balrog of White Fire at 4950 feet
    (level 99)
   
    +5 dexterity.
    +3 stealth.
    +5 searching skill.
    +6 infravision.
    +2 speed.
    Provides resistance to poison gas, nexus.
    Sustains dexterity.
   
f) the Arkenstone of Thrin <+3>
    Found lying on the floor in a vault at 3800 feet (level 76)
   
    Provides resistance to light, dark.
    Cannot be harmed by fire.
    Sustains your life force.  Grants the ability to see invisible
    things. 
    Radius 3 light.
   
    When activated, it maps the entire level and detects nearby
    objects, traps, doors, and stairs.
    Takes 188 to 370 turns to recharge at your current speed.
    Your chance of success is 89.9%
   
g) Power Dragon Scale Mail (Dwarven) (-3) [60,+35] <+1, +4>
    Found lying on the floor in a vault at 4950 feet (level 99)
   
    +1 strength.
    +1 constitution.
    +4 infravision.
    Provides resistance to acid, lightning, fire, frost, poison gas,
    light, dark, sound, shards, chaos, disenchantment.
    Provides protection from confusion.
    Prevents paralysis. 
   
h) the Cloak 'Colannon' [1,+14] <+2>
    Found lying on the floor of a cavern at 1200 feet (level 24)
   
    +2 stealth.
    +2 speed.
    Provides resistance to nexus.
    Cannot be harmed by acid, fire.
   
    When activated, it teleports you randomly up to 100 squares away.
    Takes 166 turns to recharge at your current speed.
    Your chance of success is 95.6%
   
i) the Leather Shield of the Haradrim (+5,+5) [9,+15] <+2> {!d!v!k@1}
    Dropped by Kavlax the Many-Headed at 2600 feet (level 52)
   
    +2 strength.
    +2 constitution.
    Provides resistance to poison gas.
    Provides protection from fear, blindness.
    Cannot be harmed by acid.
    Sustains strength, constitution.
   
    When activated, it puts you in a berserker rage for d50+50 turns.
    Takes 185 turns to recharge at your current speed.
    Your chance of success is 92.2%
   
j) the Iron Helm of Dor-Lmin [7,+20] <+4, +2, -1>
    Found lying on the floor at 2300 feet (level 46)
   
    +4 strength.
    +2 dexterity.
    +4 constitution.
    -1 stealth.
    Provides resistance to acid, lightning, fire, frost.
    Provides protection from fear.
    Cannot be harmed by acid.
    Grants telepathy.  Grants the ability to see invisible things. 
   
k) the Set of Leather Gloves 'Cammithrim' (+5,+5) [1,+10] <+1> {@2}
    Dropped by Golfimbul, the Hill Orc Chief at 1050 feet (level 21)
   
    Provides resistance to light.
    Cannot be harmed by acid, fire.
    Sustains constitution.
    Prevents paralysis. 
    Radius 1 light.
   
    When activated, it fires a magic missile with damage 3d4.
    Takes 7 turns to recharge at your current speed.
    Your chance of success is 95.1%
   
l) a Pair of Mithril Shod Boots of Speed [8,+12] <+10>
    Found lying on the floor in a vault at 4850 feet (level 97)
   
    +10 speed.
    Cannot be harmed by acid, fire.
   




  [Character Inventory]

a) 3 Potions of Cure Critical Wounds
b) 3 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
c) 3 Potions of Enlightenment
d) 15 Potions of Speed
e) 7 Potions of Resist Heat
f) 30 Scrolls of Phase Door
g) 27 Scrolls of Teleportation {!*}
h) 4 Scrolls of Mass Banishment {!*}
i) 8 Scrolls of Word of Recall {!*}
j) 11 Scrolls of Recharging
k) a Scroll of *Destruction*
l) 7 Rods of Detection {@3!d!v!k}
    Cannot be harmed by lightning.
   
m) a Rod of Healing (charging)
    Cannot be harmed by lightning.
   
n) 7 Rods of Teleport Other (2 charging) {!!!d!k!v}
o) 5 Rods of Identify
    Cannot be harmed by lightning.
   
p) a Rod of Speed (charging) {!*}
    Cannot be harmed by lightning.
   
q) a Staff of Banishment (0 charges)




  [Character Quiver]

0) 10 Arrows of Frost (1d4) (+13,+14)
    Branded with cold.
   
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 434.2 vs. creatures not resistant to cold,
    and 217 vs. others.
    35% chance of breaking upon contact.
   
1) 33 Arrows of Wounding (1d4) (+22,+23)
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 275.4.
    35% chance of breaking upon contact.
   
2) 24 Seeker Arrows of Wounding (4d4) (+22,+19)
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 298.
    35% chance of breaking upon contact.
   
3) 22 Mithril Arrows of Flame (3d4) (+15,+19)
    Branded with fire.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 563.8 vs. creatures not resistant to fire,
    and 281.8 vs. others.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) a Potion of Life
    It can be thrown at creatures with damaging effect.
   
b) 21 Scrolls of Word of Recall {!*}
c) 2 Wands of Stone to Mud (11 charges)
d) 6 Wands of Teleport Other (44 charges)
e) 6 Staves of Teleportation (38 charges) {!u}
f) 4 Staves of Speed (9 charges) {!u}
g) 2 Staves of Identify (23 charges)
h) 2 Rings of Speed <+9>
    +9 speed.
   
i) an Amulet of Weaponmastery (+4,+4) <+3>
    Dropped by a Great Wyrm of Many Colours at 4450 feet (level 89)
   
    +3 strength.
    Provides resistance to disenchantment.
    Provides protection from fear.
    Sustains strength, constitution.
    Prevents paralysis. 
   
j) the Elfstone 'Elessar' [+10] <+2>
    Found lying on the floor in a vault at 3750 feet (level 75)
   
    +2 strength.
    +2 wisdom.
    +2 speed.
    Provides resistance to fire, poison gas.
    Provides protection from fear.
   
    When activated, it heals 500 hit points.
    Takes 740 turns to recharge at your current speed.
    Your chance of success is 87.9%
   
k) the Full Plate Armour of Isildur [75,+25] <+1>
    Found lying on the floor of a cavern at 3350 feet (level 67)
   
    +1 constitution.
    Provides resistance to acid, lightning, fire, frost, sound, nexus.
    Provides protection from confusion.
    Cannot be harmed by acid.
   
l) the Hard Leather Armour of Himring [20,+15] {!d!v!k}
    Dropped by Harowen the Black Hand at 3450 feet (level 69)
   
    Provides resistance to poison gas, nether, chaos.
    Cannot be harmed by acid, fire.
   
    When activated, it grants you protection from evil for 1d25 plus 3
    times your character level turns.
    Takes 373 to 740 turns to recharge at your current speed.
    Your chance of success is 89.9%
   
m) the Small Metal Shield of Thorin [5,+25] <+3, +4, -1>
    Dropped by Glaurung, Father of the Dragons at 4250 feet (level 85)
   
    +3 strength.
    +4 constitution.
    -1 stealth.
    Provides immunity to acid.
    Provides resistance to sound, chaos.
    Provides protection from fear.
    Cannot be harmed by acid.
    Prevents paralysis. 
   
n) 28 Arrows of Venom (1d4) (+10,+5)
    Branded with poison.
   
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 314.6 vs. creatures not resistant to poison,
    and 157.2 vs. others.
    35% chance of breaking upon contact.
   
o) 15 Arrows of Slay Evil (1d4) (+3,+11)
    Slays evil creatures.
   
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 326.4 vs. evil creatures, and 195.8 vs.
    others.
    35% chance of breaking upon contact.
   
p) 40 Arrows of Frost (1d4) (+9,+12)
    Branded with cold.
   
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 404.4 vs. creatures not resistant to cold,
    and 202.2 vs. others.
    35% chance of breaking upon contact.
   
q) 23 Mithril Arrows of Wounding (3d4) (+16,+18)
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 275.4.
    35% chance of breaking upon contact.
   
r) 28 Mithril Arrows of Frost (3d4) (+8,+15)
    Branded with cold.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 507.2 vs. creatures not resistant to cold,
    and 253.6 vs. others.
    35% chance of breaking upon contact.
   
s) 20 Rounded Pebbles of Wounding (1d2) (+10,+14)
t) 22 Rounded Pebbles of Slay Demon (1d2) (+9,+8) {excellent}
    You do not know the full extent of this item's powers.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      460    50'  Reached level 2
      1119    200'  Reached level 3
      1248    200'  Reached level 4
      1276    200'  Reached level 5
      1922    200'  Killed Fang, Farmer Maggot's dog
      2138    200'  Reached level 6
      2360    300'  Reached level 7
      2438    300'  Killed Bullroarer the Hobbit
      2726    300'  Reached level 8
      3554    350'  Reached level 9
      3592    400'  Killed Grip, Farmer Maggot's dog
      3874    500'  Reached level 10
      3937    550'  Killed Wormtongue, Agent of Saruman
      3945    550'  Reached level 11
      4290    550'  Reached level 12
      4551    600'  Killed Lagduf, the Snaga
      4611    600'  Reached level 13
      5055    650'  Killed Boldor, King of the Yeeks
      5058    650'  Killed Orfax, Son of Boldor
      5058    650'  Reached level 14
      5366      0'  Killed Farmer Maggot
      6151  1050'  Killed Grishnkh, the Hill Orc
      6151  1050'  Reached level 15
      6303  1050'  Reached level 16
      6319  1050'  Killed Golfimbul, the Hill Orc Chief
      6322  1050'  Found the Set of Leather Gloves 'Cammithrim'
      6421  1100'  Killed Brodda, the Easterling
      6421  1100'  Reached level 17
      6422  1100'  Found the Chain Mail of Arvedui (LOST)
      6723  1100'  Killed Shagrat, the Orc Captain
      6723  1100'  Reached level 18
      6736  1100'  Killed Uglk, the Uruk
      6775  1100'  Reached level 19
      6812  1100'  Killed Lugdush, the Uruk
      6813  1100'  Killed Ulfast, Son of Ulfang
      7387  1150'  Reached level 20
      7982  1150'  Reached level 21
      8796  1200'  Killed Gorbag, the Orc Captain
      8908  1200'  Found the Phial of Galadriel (LOST)
      9204  1200'  Found the Cloak 'Colannon'
      9521  1400'  Reached level 22
      9909  1400'  Killed Khm, Son of Mm
      9996  1400'  Reached level 23
    10001  1400'  Killed Mm, Betrayer of Turin
    10838  1450'  Killed Beorn, the Shape-Changer
    10838  1450'  Reached level 24
    11616  1550'  Reached level 25
    11852  1600'  Killed Lokkak, the Ogre Chieftain
    12136  1600'  Killed Ibun, Son of Mm
    12158  1600'  Killed Angamait of Umbar
    12178  1600'  Killed Sangahyando of Umbar
    12185  1600'  Found the Broad Sword 'Orcrist' (LOST)
    12215  1600'  Found the Star of Elendil (LOST)
    12558  2000'  Killed Azog, King of the Uruk-Hai
    12560  2000'  Reached level 26
    12574  2000'  Killed Bolg, Son of Azog
    13425  2050'  Killed Smagol
    14534  2050'  Reached level 27
    14859  2050'  Reached level 27
    14863  2050'  Killed Akhorahil the Blind
    14863  2050'  Reached level 28
    14872  2050'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
    16417  2100'  Reached level 29
    17399  2150'  Killed Draebor, the Imp
    18434  2250'  Reached level 30
    19238  2250'  Found the Beaked Axe of Hrin (LOST)
    19885  2300'  Reached level 31
    19909  2300'  Found the Iron Helm of Dor-Lmin
    20611  2400'  Killed Castamir the Usurper
    20615  2400'  Killed Nr, the Dwarf
    20629  2400'  Found the Cloak 'Holcolleth' (LOST)
    21506  2550'  Reached level 32
    21655  2550'  Killed Smaug the Golden
    21661  2550'  Found the Steel Helm of Hammerhand (LOST)
    21874  2600'  Killed Kavlax the Many-Headed
    21883  2600'  Found the Leather Shield of the Haradrim
    22194  2650'  Reached level 33
    22388  2700'  Reached level 33
    22392  2700'  Killed Uvatha the Horseman
    22497  2700'  Killed Lorgan, Chief of the Easterlings
    23834  2750'  Found the Pick of Erebor (LOST)
    25898  2950'  Reached level 34
    26425  3050'  Killed Ren the Unclean
    26507  3050'  Killed Ulwarth, Son of Ulfang
    26512  3050'  Found the Iron Crown of Berthiel (LOST)
    27601  3200'  Killed Ufthak of Cirith Ungol
    28208  3200'  Reached level 35
    28843  3300'  Killed The Balrog of Moria
    29788  3350'  Reached level 36
    29997  3350'  Killed The Queen Ant
    30020  3350'  Found the Quarterstaff 'Eriril' (LOST)
    30034  3350'  Found the Leather Shield of Celegorm (LOST)
    30153  3350'  Found the Full Plate Armour of Isildur
    31619  3450'  Killed Harowen the Black Hand
    31619  3450'  Reached level 37
    31730  3450'  Found the Hard Leather Armour of Himring
    31902  3500'  Killed Scatha the Worm
    31944  3500'  Killed Ji Indur Dawndeath
    33068  3700'  Killed Adunaphel the Quiet
    33547  3750'  Reached level 38
    34386  3750'  Found the Elfstone 'Elessar'
    35726  3800'  Killed Hoarmurath of Dir
    35752  3800'  Found the Beaked Axe of Thoden (LOST)
    35991  3800'  Killed Tselakus, the Dreadlord
    36028  3800'  Found the Mithril Plate Mail of Celeborn (LOST)
    36177  3800'  Found the Amulet of Carlammas (LOST)
    36227  3800'  Found the Arkenstone of Thrin
    36949  3900'  Found the Metal Cap of Thengel (LOST)
    37193  3950'  Killed Tom the Stone Troll
    37198  3950'  Killed Bert the Stone Troll
    37208  3950'  Killed Bill the Stone Troll
    37373  4000'  Killed Rogrog the Black Troll
    37556  4000'  Reached level 39
    37891  4000'  Found the Serpent Ring of Barahir (LOST)
    38374  4050'  Reached level 40
    39847  4100'  Found the Ring of Adamant 'Nenya'
    40460  4150'  Killed Khamûl, the Black Easterling
    40501  4150'  Found the Mithril Chain Mail 'Belegennon' (LOST)
    40755  4200'  Reached level 41
    41263  4250'  Killed Maeglin, the Traitor of Gondolin
    41347  4250'  Found the Mattock of Nin (LOST)
    41421  4250'  Found the Blade of Chaos 'Doomcaller' (LOST)
    41931  4250'  Reached level 42
    41973  4250'  Killed El, the Dark Elf
    41977  4250'  Found the Necklace of the Dwarves (LOST)
    42152  4250'  Found the Bastard Sword 'Calris' (LOST)
    42207  4250'  Killed Ariel, Queen of Air
    42268  4250'  Found the Short Sword 'Sting' (LOST)
    42745  4250'  Killed Pazuzu, Lord of Air
    42786  4250'  Found the Great Hammer of Aul
    42845  4250'  Killed Glaurung, Father of the Dragons
    42846  4250'  Found the Battle Axe of Balli Stonehand (LOST)
    42878  4250'  Found the Small Metal Shield of Thorin
    42883  4250'  Found the Heavy Crossbow of Umbar (LOST)
    42947  4250'  Killed Itangast the Fire Drake
    43458  4350'  Reached level 43
    44039  4350'  Found the Hard Leather Cap of Thranduil (LOST)
    44315  4350'  Killed The Phoenix
    44315  4350'  Reached level 44
    45002  4450'  Reached level 45
    45412  4600'  Killed Saruman of Many Colours
    45984  4850'  Killed Huan, Wolfhound of the Valar
    46184  4850'  Killed Cantoras, the Skeletal Lord
    46913  4900'  Killed Oss, Herald of Ulmo
    47133  4900'  Reached level 46
    47183  4900'  Killed The Lernaean Hydra
    47534  4900'  Killed Mughash the Kobold Lord
    47837  4950'  Killed Waldern, King of Water
    48251  4950'  Killed The Witch-King of Angmar
    48340  4950'  Killed Sauron, the Sorcerer
    48358  4950'  Killed Lungorthin, the Balrog of White Fire
    48375  4950'  Killed Gothmog, the High Captain of Balrogs
    48677  4950'  Killed Shelob, Spider of Darkness
    48716  4950'  Reached level 47
    48790  4950'  Found the Large Metal Shield of Anrion (LOST)
    49544  5000'  Killed Morgoth, Lord of Darkness


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters        : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Don't stack objects on the floor            : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                : yes (birth_keep_randarts)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Force player descent                        : yes (birth_force_descend)


Pete Mack January 30, 2017 05:30

Impressively low turn count.

Adam January 30, 2017 11:08

Really nice turn count.
One question though: 47534 4900' Killed Mughash the Kobold Lord
Is it worth killing the low level uniques at such depth?
You have better chance of getting something nice from him at that depth, that's true. But still not much chance of getting something useful for the final fight.
I usually don't go for these easy uniques so M has more chance wasting a turn on summoning them.

PowerWyrm January 30, 2017 12:30

Quote:

g) Power Dragon Scale Mail (Dwarven) (-3) [60,+35] <+1, +4>
...

As long as I remember, I don't think I've ever found a PDSM in Angband. And almost every post I see, people show *ego* PDSMs...

Derakon January 30, 2017 15:29

You were 6 pounds overweight, so if you'd just ditched some of your load you'd've been at +20 speed. :)

Quote:

Originally Posted by PowerWyrm (Post 117640)
...

As long as I remember, I don't think I've ever found a PDSM in Angband. And almost every post I see, people show *ego* PDSMs...

For whatever reason, it seems like all DSMs past the early game are ego DSMs. The DSM being a PDSM is still pretty dang notable though.


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