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I thought town doors were already different
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One of the changes, I guess a couple nightlies ago, was to the operation of "r"eading scrolls. Possibly there was an unintended consequence, or perhaps it was intended. When reading a stack of Enchant scrolls, one used to be able to "repeat" the read command and choose another item. Now, "repeat" instantly applies to the same item as chosen before. After playing a bit to give the change a chance, I've got to say, I think this consequence of not getting to choose a new item is less than desirable.
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I support the "repeat as much as possible" approach.
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Ok. I guess it will just take awhile longer to retrain my muscle memory.
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About the shop doors, the grey version is definitely better. What I meant was that if it was possible to configure the shops to use some other tile than permanent wall tile, the shops could be made to match the tiles available. Easier to see again from images: Grey door tile: Attachment 1839 Grey door tile with matching wall tile: Attachment 1840 Edit: Then again, maybe it's just easier to use new gray permanent wall tile in the dark set: Code:
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The Iron Shots still cost 3 gold. Is that intentional?
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There's this new thing (I think) where you sort enemies by XP. What, then, is the default sort?
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