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-   -   [Announce] FrogComposband 7.1.salmiak released (http://angband.oook.cz/forum/showthread.php?t=10152)

CyclopsSlayer September 5, 2020 01:33

Quote:

Originally Posted by Sideways (Post 148146)
I believe ZAngband 2.0.0, the direct ancestor of Frog, was forked from Vanilla Angband 2.8.1; so all versions of FrogComposband (and Composband and PosChengband and Chengband and Hengband, and ZAngband from 2.0.0 up) are ultimately based on V 2.8.1. Of course, they have come quite a long way since then...

Offhand, did the monster play come from Posband being merged into Cheng? That was the first variant I knew of that allowed Possessors and monsters. I had always thought Poscheng was a conflation of the two.

Nick September 5, 2020 01:40

Quote:

Originally Posted by CyclopsSlayer (Post 148161)
Offhand, did the monster play come from Posband being merged into Cheng? That was the first variant I knew of that allowed Possessors and monsters. I had always thought Poscheng was a conflation of the two.

Yes, that's correct. Various people (including me) had tried to revive Posband, and then Chris came along and did it a million times better than all previous attempts.

Pete Mack September 5, 2020 03:06

I am guessing modern (4.0 and later) would make for a way cleaner PosBand re-implementation than PCB. That codebase includes some of the worst old-school spaghetti code I have seen in a looong time.

lea2501 September 5, 2020 19:17

Also, another couple of questions, as i just started to play frogcomposband, having played vanilla angband for a couple of years. I wanted to knos if there's an order to get to the different dungeons in the wilderness map. Cause I just completed the first warrens dungeon and then headed directly to angband, cause it's a place i know from the wilderness, but also don't know if that is supposed to be the next dungeon or if its another "path" to take. Also, if i go to the same warrens dungeons again, do i need to kill the unique again? or he will not be there anymore?

Also it's damn fun to play as a high-mage chaos magic realm, much more initial Mana and spells than vanilla angband mage in the start game. Very different feeling. But other question i have, is that I have two books, one of them I purchased in the initial town, "Sign of Chaos" and "Chaos Mastery" but I assume there are more chaos books, i assume in other towns or dungeons, because I have a "study (5)" in my stats (I'm level cLvl12) and I cannot study any more spells from those two books, it's that right?

Sideways September 5, 2020 19:54

Quote:

Originally Posted by lea2501 (Post 148170)
Also, another couple of questions, as i just started to play frogcomposband, having played vanilla angband for a couple of years. I wanted to knos if there's an order to get to the different dungeons in the wilderness map.

Like the help says, there isn't any one right order to do the dungeons in; although in the early game it generally goes something like Warrens->Hideout->Icky Cave (if you like it...)->Tidal Cave->Labyrinth->Orc Cave/Troll Cave->Lonely Mountain etc. Labyrinth and Camelot are frequently tagged on a single wilderness trip, since they both start at dl 20 and are in the same general area west of Outpost. It is very typical for players to have a toe in many uncompleted dungeons simultaneously, and there's a lot of variance in when players get started in the Angband dungeon and how much time they spend there. Some people like to go there early and kill as many of the random level guardians as quickly as they can, but it's also not that rare to basically skip Angband for most of the game.

Note also that town quests are a really big part of the game, and deciding exactly when to do those is probably a more important call than deciding when to enter (or engage the boss of) any particular dungeon. Quests can be very rewarding, but they also have a nasty tendency to kill characters.

Dead uniques stay dead... mostly, anyway :) You can return to Warrens as many times as you wish, but if you already killed Mughash you won't run into him again, nor will there be another bottom guardian.

Each magic realm has two town books and two dungeon books (apart from Arcane, which has four town books and no dungeon books). Note that while you might not be able to study new spells right now, you do have the option of studying a previously learned spell again to gain more proficiency in it. See ?m for more details on how book magic works in FrogComposband.

lea2501 September 5, 2020 20:51

Quote:

Originally Posted by Sideways (Post 148172)
Like the help says, there isn't any one right order to do the dungeons in; although in the early game it generally goes something like Warrens->Hideout->Icky Cave (if you like it...)->Tidal Cave->Labyrinth->Orc Cave/Troll Cave->Lonely Mountain etc. Labyrinth and Camelot are frequently tagged on a single wilderness trip, since they both start at dl 20 and are in the same general area west of Outpost. It is very typical for players to have a toe in many uncompleted dungeons simultaneously, and there's a lot of variance in when players get started in the Angband dungeon and how much time they spend there. Some people like to go there early and kill as many of the random level guardians as quickly as they can, but it's also not that rare to basically skip Angband for most of the game.

Note also that town quests are a really big part of the game, and deciding exactly when to do those is probably a more important call than deciding when to enter (or engage the boss of) any particular dungeon. Quests can be very rewarding, but they also have a nasty tendency to kill characters.

Dead uniques stay dead... mostly, anyway :) You can return to Warrens as many times as you wish, but if you already killed Mughash you won't run into him again, nor will there be another bottom guardian.

Each magic realm has two town books and two dungeon books (apart from Arcane, which has four town books and no dungeon books). Note that while you might not be able to study new spells right now, you do have the option of studying a previously learned spell again to gain more proficiency in it. See ?m for more details on how book magic works in FrogComposband.

Wow thank you so much for that information!

Susramanian September 5, 2020 23:29

Scrolls of Crafting
 
Scrolls of Crafting seem to ignore either an item's level or level restrictions on egos. For example, I was on level 561 of Heaven and found a nice set of dragon wings (which displayed a level of 127 when inspected, like everything else that drops in Heaven). I had a scroll of Crafting on me, so used it on the wings while still on level 561 of Heaven. The result was "of immolation," an ego that's supposed to have a max level of 60. I think this behavior has been around for years. Is it intended?

I hope not :)

Thanks for your time in advance, and congrats on another very fun release!

Sideways September 5, 2020 23:55

Crafting is based on the player's level rather than the object's level or the dungeon level; and since player levels can't go higher than 50, that would be within the range for Immolation. (I am not entirely sure whether the object's level, the dungeon's level and/or the object kind's native level figure into things somewhere or not; but the main input is the player's CL.)

CyclopsSlayer September 6, 2020 00:55

Doh... I feel rather ashamed I never knew this... I have always seen players Char names with a numeric number and just thought they had done it manually.

Imagine my surprise when I created a character 'Sam II' and when they died and I reused the save it automatically was 'Sam III' A rather fun feature.

Susramanian September 6, 2020 03:25

Quote:

Originally Posted by Sideways (Post 148176)
Crafting is based on the player's level rather than the object's level or the dungeon level; and since player levels can't go higher than 50, that would be within the range for Immolation. (I am not entirely sure whether the object's level, the dungeon's level and/or the object kind's native level figure into things somewhere or not; but the main input is the player's CL.)

That seems pretty wrong to base Crafting off the player's level when all the levels specified in e_info have nothing to do with the player's level. It explains why virtually every time I've used a scroll of Crafting I was disappointed.

Is it feasible to make Crafting work off the item's level?


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