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Usually this happens on the town level after inscribing newly bought basic books (I often dump them in the dungeon to make an inventory slot for stuff I wanna drag back up). But I think it also happened before when I was messing with inscribing thrown weapons in the quiver--in that case changing inscriptions from @v2=g to @v3=g for instance. Anyway what I recall (for now until I can reproduce it) is that after doing the @b1 inscription, when I try to browse the book using the b command (b1), it quit. |
So previously I mentioned the nerfing of rods of Magic Mapping for warrior types.
Now I noticed you did it for rods of Curing too. Not sure why that was changed. They were pretty bad already... |
Arkenstone shown in grey?
Maybe it's same for all versions and not specific to 4.2.3 but just saw this:
Drank potion of enlightenment and it listed 'an arkenstone'. But it was in grey color at the bottom, as if it was a crap item. Turned out to be perfectly fine arkenstone with no negative effects so no reason to show it as junk... good that I went to check it anyway:D |
Unmappable vault
I just posted a screenshot of a vault that resists mapping. I guess this is an embedded maze that by design is unmappable (which I like). However, I'd prefer that the outer perimeter was still mapped.
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I had a Stonefoot Warrior dropping a Shovel of Earthquakes. Now this is a brand (well not a brand, the real brand there is acid, but you get the idea) I have basically never used for melee. But now, found early, being (+11, +11) <+3> STR, it obviously became my main weapon. Despite the dungeon scrambling, I thought.
My question is: why doesn't earthquake trigger at all? I fought over 20 levels with it and the quake never happened. I'm not saying I like earthquake effect on a weapon, just want to know why is there a gimmick on a weapon that never activates. Played (and died) on angband.live 4.2.3. |
I'm fairly sure you need to go over a certain amount of damage to trigger a quake which is easy enough for Grond but far less so for a mere shovel.
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x k -- nothing happens (rogue_like_commands)
Using "x" to look around while using rogue_like_commands seems broken for "k" which should move the cursor upwards. All seven remaining directions works as before though.
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