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the Phial of Mogroth <+3> |
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the Star of Thuinolf <-4, +2, -3> {cursed} |
i hardly ever use rings of power in my randart games because i almost always default to a single ring of speed and a single ring of damage;
boom! problem solved! the Band of Nardacil <+3, +17> ------------------------------ +3 constitution. +17 speed. Provides resistance to nexus. Cannot be harmed by lightning. Min Level 64, Max Level 127, Generation chance 9, Power 419, 0.2 lbs Random ring of power 419. the Ring of Helwe (+9,+13) <+4, +5, +6, +1> ------------------------------------------- +4 intelligence. +5 wisdom. +6 constitution. +1 stealth. +1 light. Provides immunity to fire. Provides resistance to acid, lightning, cold, poison, dark, nether, chaos. Provides protection from fear. Cannot be harmed by lightning. Sustains strength, intelligence, wisdom. Feather Falling. When activated, it removes all non-unique monsters represented by a chosen symbol from the level, dealing you damage in the process. Takes 164 to 240 turns to recharge. Your chance of success is 86.1% Min Level 83, Max Level 127, Generation chance 21, Power 572, 0.2 lbs Random ring of power 572. |
So, half troll warrior had some branded weapons for ~250 damage but was using a defender mace (2 stealth) with only ~200 damage as it was the only source of SI.
Then I found this: a) the Flail of Aragona (6d6) (+12,+27) <+4, +1> Dropped by a mature black dragon at 2300 feet (level 46) +4 strength. +4 stealth. +1 light. Slays undead (powerfully), animals. Provides resistance to acid, lightning, light. Cannot be harmed by acid, fire. Slows your metabolism. Speeds regeneration. Grants the ability to see invisible things. Combat info: 3.5 blows/round. With +0 STR and +1 DEX you would get 3.8 blows Average damage/round: 646.1 vs. undead, 401.2 vs. animals, and 319.5 vs. others. Perfect fit. |
A not-so-memorable randart:
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h) the Fur Cloak of Himlor [3,+15] |
I am guessing that is from the phial. The cursed artifacts are deeper than DL 20.
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Back in the dungeon for no idea how many years. Descenting slowly, and finally found my first randart weapon!
r) the Dagger 'Valadele' (1d4) (-10,-8) {cursed, ??} Dropped by Bolg, Son of Azog at 1000 feet (level 20) You do not know the full extent of this item's powers. It makes it hard to hit anything. It paralyses you every now and then. It occasionally makes a loud noise. Slays undead (powerfully), evil creatures. Cannot be harmed by Acid. Drains experience. When activated, it grants temporary free action for 1d10+10 turns. Takes 42 to 46 turns to recharge at your current speed. Your chance of success is 94.1% I think I'll keep my +9+9 Holy Avenger for now :-D |
Got 5-9 feeling at level 18. Turns out to be this:
Ring of Geluinya <+6, +1, +3, +2>: Found lying on the floor at 900 feet (level 18) +6 wisdom. +1 dexterity. +3 constitution. +2 stealth. +1 searching skill. Provides immunity to cold. Provides resistance to Acid, Lightning, Fire, Light, Dark, Nexus, Nether. Provides protection from fear, confusion. Cannot be harmed by Lightning. Slows your metabolism. Feather Falling. Grants telepathy. Grants the ability to see invisible things. Prevents paralysis. Sustains your life force. When activated, it completely lights up and magically maps the level, detecting all objects. Takes 205 to 325 turns to recharge. Well, Dunadan mage does not need +6 wisdom but I think this is still somewhat better than the ring of resist fire and cold I was wearing. Especially since the activation is not some half-ass detection, it's full Enlightenment! |
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