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geoff_tewierik May 26, 2009 10:36

Bugger me if another fire bolt didn't do me in.

Code:

  [Angband 3.1.1 dev (r1414) Character Dump]

 Name  Pike                                    Self  RB  CB  EB  Best
 Sex    Male        Age            58  STR:    17  +1  +5  +0  18/50
 Race  Dunadan      Height          73  INT:    13  +2  -2  +0    13
 Class  Warrior      Weight        176  WIS:    10  +2  -2  +0    10
 Title  Swashbuckler Social    Outcast  DEX:    17  +2  +2  +0  18/30
 HP    -1/205      Maximize        Y  CON:    15  +3  +2  +0  18/20
 SP    0/0                              CHR:    10  +2  -1  +0    11


 Level              17  Armor    [36,+14]    Saving Throw        41%
 Cur Exp          4705  Fight    (+1,+13)    Stealth            Fair
 Max Exp          4705  Melee    (+6,+13)    Fighting          Superb
 Adv Exp          5220  Shoot    (+1,+0)    Shooting          Superb
 MaxDepth  1250' (L25)  Blows      4/turn    Disarming            46%
 Turns            80120  Shots      1/turn    Magic Device        Good
 Gold              467  Infra        0 ft    Perception      1 in 35
 Burden      119.4 lbs  Speed      Normal    Searching            17%

 You are one of several children of a Serf.  You are the black sheep of
 the family.  You have brown eyes, wavy brown hair, and a very dark
 complexion.


 Acid:............. Confu:.............
 Elec:....+........ Sound:.............
 Fire:............. Shard:.............
 Cold:........+.... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.............
Invis:............. Infra:.............
FrAct:...+......... Tunn.:.............
HLife:............. Speed:.............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You have found 54 gold pieces worth of adamantite.
> It creates a mesmerising illusion.
> You are confused!
> You are too confused!
> You are confused.
> There is a wall in the way!
> It points at you and curses horribly.
> You are confused.
> There is a wall in the way!
> You are confused.
> It casts a fire bolt.
> You are confused.
> There is a wall in the way!
> You are no longer confused.
> You die.

Killed by poison.

  [Character Equipment]

a) a Main Gauche (1d5) (+5,+0)
    Combat info:
    4 blows/round.
    Average damage/hit: 16.1.
   
b) a Short Bow (x2) (+0,+0)
c) a Zircon Ring of Damage (+0,+10)
d) a Carnelian Ring of Free Action
    Prevents paralysis.
   
e) an Ivory Amulet of Resist Lightning
    Provides resistance to lightning.
    Cannot be harmed by electricity.
   
f) a Wooden Torch (4243 turns)
    Radius 2 light, reduced when running out of fuel.
g) Ribbed Plate Armour (-3) [28,+2]
h) (nothing)
i) a Small Metal Shield of Resist Cold [4,+7]
    Provides resistance to cold.
    Cannot be harmed by cold.
   
j) a Hard Leather Cap [2,+0]
k) (nothing)
l) a Pair of Leather Boots [2,+3]


  [Character Inventory]

a) a Holy Book of Prayers [Beginners Handbook]
b) 2 Rations of Food
   
c) a Grey Potion of Cure Serious Wounds
   
d) 8 Yellow Potions of Cure Critical Wounds
   
e) 5 Crimson Potions of Heroism
f) an Indigo Potion of Berserk Strength
g) 2 Scrolls titled "sue agum qui" of Phase Door
h) a Scroll titled "dus cor vatis" of Teleport Level
i) 2 Scrolls titled "tense deo" of Treasure Detection
j) 7 Scrolls titled "orum picus" of Door/Stair Location
k) a Scroll titled "adium dilisca" of Detect Invisible
l) a Scroll titled "sus dem hocedo" of Word of Recall
m) a Scroll titled "ro potio" of Recharging
n) a Scroll titled "no lector" of Enchant Armour
o) 2 Steel Rods of Trap Location
p) a Nickel Wand of Trap/Door Destruction (12 charges)
   
q) a Mulberry Staff of Teleportation (6 charges)
   
r) an Oak Staff of Identify (4 charges)
   
s) a Wooden Torch (5000 turns)
    Radius 2 light, reduced when running out of fuel.
t) a Short Sword (1d7) (+6,+4)
    Combat info:
    2 blows/round.
    Average damage/hit: 21.3.
   
u) 17 Arrows (1d4) (+0,+0)
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/hit: 5.
    35% chance of breaking upon contact.
   
v) 26 Rounded Pebbles (1d2) (+2,+6)
w) 21 Rounded Pebbles of Flame (1d2) (+10,+7)
    Branded with flames.
    Cannot be harmed by fire.
   


============================================================
                  CHAR.
|  TURN  | DEPTH |LEVEL| EVENT
============================================================
        1      0'    1  Began the quest to destroy Morgoth.
      2712    100'    2  Reached level 2
      3863    150'    3  Reached level 3
      8501    350'    4  Reached level 4
      8812    350'    5  Reached level 5
    10713    350'    5  Killed Grip, Farmer Maggot's dog
    13463    350'    6  Reached level 6
    18137    400'    7  Reached level 7
    19409    450'    8  Reached level 8
    22221    450'    9  Reached level 9
    25649    500'  10  Reached level 10
    33780    600'  11  Reached level 11
    44286    750'  12  Reached level 12
    46797    750'  13  Reached level 13
    58812    900'  14  Reached level 14
    65733  1100'  15  Reached level 15
    71665      0'  15  Killed Farmer Maggot
    76236  1250'  16  Reached level 16
    77350  1250'  17  Reached level 17


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)      : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts              : no  (adult_no_artifacts)
Don't stack objects on the floor            : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location      : yes (adult_ai_sound)
Adult: Monsters chase recent locations      : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses  : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation            : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death          : no  (score_live)


geoff_tewierik May 29, 2009 13:40

Wahey!!! A whole nights running around dungeons without suffering the YASD curse I've had all week.

Speaking of curses, an un-id ?, turned out to be curse weapon - DOH!!! It's taken a fair few trips back to town to get ?rem cur, which didn't work, then more trips back to town for ?Ench Dam and ?Ench Hit which were rare as hens teeth, now I have to make more trips to get another ?rem cur to see if it will now work on the "finally" +hit/+dam weapon. There's a couple of interesting special weapons at home which would come in real handy at my current depth, which would lead to a change in ring selection as well.

Oh, and for the observant the many -ve values on my armour is thanks to Phase Spiders, who phased me into a jelly pit - bastards!!!

Code:

  [Angband 3.1.1 dev (r1414) Character Dump]

 Name  Pike                                    Self  RB  CB  EB  Best
 Sex    Male        Age            55  STR:    16  +1  +5  +0  18/40
 Race  Dunadan      Height          84  INT:    13  +2  -2  +0    13
 Class  Warrior      Weight        183  WIS:    10  +2  -2  +0    10
 Title  Myrmidon    Social    Unknown  DEX:    17  +2  +2  +0  18/30
 HP    355/355      Maximize        Y  CON:    16  +3  +2  +0  18/30
 SP    0/0                              CHR:    10  +2  -1  +0    11


 Level              26  Armor    [25,+14]    Saving Throw        50%
 Cur Exp          37337  Fight    (+3,+5)    Stealth        Excellent
 Max Exp          37337  Melee    (+4,+6)    Fighting          Heroic
 Adv Exp          45000  Shoot  (+14,+12)    Shooting          Heroic
 MaxDepth  2000' (L40)  Blows      2/turn    Disarming            55%
 Turns          257947  Shots      1/turn    Magic Device  Excellent
 Gold            18195  Infra        0 ft    Perception      1 in 35
 Burden      117.5 lbs  Speed          3    Searching            17%

 You are one of several children of a Yeoman.  You are the black sheep
 of the family.  You have hazel eyes, straight brown hair, and a very
 fair complexion.


 Acid:....+.+...... Confu:.............
 Elec:......+...... Sound:.............
 Fire:......+.+.... Shard:.............
 Cold:......+...... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.......+.....
Telep:............. Sear.:.............
Invis:...+......... Infra:.............
FrAct:..+.......... Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Character Equipment]

a) a Scimitar of Venom (4d2) (+1,+1)
    Cursed.
    Branded with venom.
   
    Combat info:
    2 blows/round.
    Average damage/hit: 25 vs. creatures not resistant to poison, and
    12.4 vs. others.
   
b) a Long Bow of Power (x3) (+11,+12)
c) a Fluorite Ring of Free Action
    Prevents paralysis.
   
d) an Engagement Ring of See Invisible
    Grants the ability to see invisible things.
   
e) an Obsidian Amulet of Resist Acid
    Provides resistance to acid.
    Cannot be harmed by acid.
   
f) The Phial of Galadriel
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it lights up the surrounding area, hurting light-s
    ensitive creatures.
    Takes 14 to 26 turns to recharge at your current speed.
   
    Radius 3 light.
g) Leather Scale Mail of Resistance (-1) [10,+9]
    Provides resistance to acid, lightning, fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
   
h) a Cloak of Stealth [1,+8] (+3 stealth)
    +3 stealth.
   
i) a Leather Shield of Resist Fire [6,-3]
    Provides resistance to fire.
    Cannot be harmed by fire.
   
j) an Iron Helm [5,+0]
k) a Set of Caestus (+0,+2) [2,-2]
l) a Pair of Leather Sandals of Speed [1,+0] (+3)
    +3 speed.
   


  [Character Inventory]

a) 2 Rations of Food
   
b) a Dark Green Mushroom of Vigor
   
c) 16 Bubbling Potions of Cure Critical Wounds
   
d) 8 Puce Potions of Heroism
e) 20 Scrolls titled "fae conspeto" of Phase Door
f) 5 Scrolls titled "praeco vero sa" of Word of Recall
g) a Scroll titled "wizzy voceo" of Recharging
h) 2 Zinc-Plated Rods of Door/Stair Location
i) a Pewter Rod of Trap Location
j) a Rusty Rod of Fire Bolts
k) a Magnesium Rod of Frost Bolts
l) 2 Nickel Rods of Lightning Bolts
m) 2 Sycamore Staves of Teleportation (14 charges)
   
n) 2 Cypress Staves of Identify (8 charges)
   
o) 20 Arrows (1d4) (+0,+0)
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/hit: 43.9.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) a Scroll titled "cus teo sequo" of Enchant Weapon To-Dam
b) 3 Scrolls titled "wizzy voceo" of Recharging
c) a Garnet Ring of Strength (+3)
    +3 strength.
    Sustains strength.
   
d) Bronze Dragon Scale Mail (-2) [30,+15]
    Provides resistance to confusion.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it allows you to breathe confusion for 120 damage.
    Takes 586 to 1170 turns to recharge at your current speed.
   
e) a Hard Leather Cap of Beauty [2,+10] (+4)
    +4 charisma.
    Sustains charisma.
   
f) a Pair of Iron Shod Boots of Stability [3,+7]
    Provides resistance to nexus.
    Feather Falling.
   
g) The Dagger 'Nimthanc' (2d4) (+4,+6)
    Branded with frost.
    Provides resistance to cold.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it creates a frost bolt with damage 6d8.
    Takes 10 to 19 turns to recharge at your current speed.
   
    Combat info:
    4 blows/round.
    Average damage/hit: 26.4 vs. creatures not resistant to cold, and
    16.2 vs. others.
   
h) The Spear 'Nimloth' (1d6) (+11,+13) (+3)
    +3 stealth, speed.
    Slays undead.
    Branded with frost.
    Provides resistance to cold.
    Cannot be harmed by acid, electricity, fire, cold.
    Blessed by the gods.
    Grants the ability to see invisible things.
   
    Combat info:
    3 blows/round.
    Average damage/hit: 29.2 vs. undead, 29.2 vs. creatures not
    resistant to cold, and 22 vs. others.
   
i) The Lance of Eorlingas (3d8) (+13,+21) (+2)
    +2 strength, dexterity, speed.
    Slays evil creatures, orcs, trolls.
    Provides resistance to fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things.
   
    Combat info:
    1 blow/round.
    Average damage/hit: 60.5 vs. evil creatures, 76 vs. orcs, 76 vs.
    trolls, and 45 vs. others.
   


============================================================
                  CHAR.
|  TURN  | DEPTH |LEVEL| EVENT
============================================================
        1      0'    1  Began the quest to destroy Morgoth.
      2103    100'    2  Reached level 2
      4037    150'    3  Reached level 3
      9202    250'    3  Killed Fang, Farmer Maggot's dog
      9202    250'    4  Reached level 4
    11403    350'    5  Reached level 5
    15423    350'    6  Reached level 6
    17084    400'    6  Killed Grip, Farmer Maggot's dog
    21357    400'    7  Reached level 7
    25789    500'    8  Reached level 8
    26229    500'    9  Reached level 9
    29419    500'  10  Reached level 10
    34972    550'  11  Reached level 11
    38793    650'  12  Reached level 12
    41657    800'  13  Reached level 13
    43427    800'  14  Reached level 14
    46929    850'  15  Reached level 15
    56368    850'  16  Reached level 16
    69916    900'  17  Reached level 17
    78682    900'  18  Reached level 18
    82893    900'  19  Reached level 19
    84476    900'  19  Killed Brodda, the Easterling
    87175    900'  20  Reached level 20
    94200    950'  20  Killed Ulfast, Son of Ulfang
    96309  1000'  20  Killed Bullroarer the Hobbit
    96324  1000'  20  Found The Phial of Galadriel
    96348  1000'  20  Found The Lance of Eorlingas
    98764  1000'  20  Found The Spear 'Nimloth'
    105882  1000'  21  Reached level 21
    122408  1050'  22  Reached level 22
    149116  1050'  23  Reached level 23
    175028  1150'  24  Reached level 24
    185988  1150'  24  Killed Wormtongue, Agent of Saruman
    212977  1250'  24  Found The Dagger 'Nimthanc'
    218959  1300'  25  Reached level 25
    237683  1800'  26  Reached level 26


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)      : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts              : no  (adult_no_artifacts)
Don't stack objects on the floor            : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location      : yes (adult_ai_sound)
Adult: Monsters chase recent locations      : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses  : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation            : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death          : no  (score_live)


Pete Mack May 29, 2009 15:33

Why not use Nimloth or Nimthanc?

geoff_tewierik May 30, 2009 00:53

I'll point you back to the second paragraph of my post for that answer Pete, here's a tip, I need a ?rem curse. ;)

PowerDiver May 30, 2009 01:42

Quote:

Originally Posted by geoff_tewierik (Post 19683)
I'll point you back to the second paragraph of my post for that answer Pete, here's a tip, I need a ?rem curse. ;)

Try some ordinary enchant scrolls if rCurse is not for sale but they are.

geoff_tewierik May 30, 2009 02:23

Doesn't work Eddie.

That's two times I've been caught out by ?rem curse not getting rid of curses on items that have had the negative values converted to positive values. AFAIC it's a flaw in the game. I do notice that in this latest dump it mentions both cursed and heavily cursed under the item description in my inventory, but the dump from last night only mentions cursed. Something is definately screwy there IMO.

FWIW I even gave a _rem curse a crack and it failed as well.

Doesn't matter though as I have suffered a YASD. This time a death quasit smacked me around and a teleportation dropped me next to a Cyclops who cleaned me up.

Code:

  [Angband 3.1.1 dev (r1414) Character Dump]

 Name  Pike                                    Self  RB  CB  EB  Best
 Sex    Male        Age            55  STR:    16  +1  +5  +0  18/40
 Race  Dunadan      Height          84  Int:    14  +2  -2  +0    14    13
 Class  Warrior      Weight        183  WIS:    11  +2  -2  +0    11
 Title  Myrmidon    Social    Unknown  Dex:    17  +2  +2  +5  18/80    12
 HP    -23/396      Maximize        Y  CON:    17  +3  +2  +0  18/40
 SP    0/0                              CHR:    10  +2  -1  +0    11


 Level              29  Armor    [24,+42]    Saving Throw        53%
 Cur Exp          99608  Fight    (+0,+3)    Stealth        Excellent
 Max Exp          99608  Melee    (+2,+4)    Fighting          Heroic
 Adv Exp        135000  Shoot  (+11,+12)    Shooting          Heroic
 MaxDepth  2650' (L53)  Blows      1/turn    Disarming            54%
 Turns          314908  Shots      1/turn    Magic Device  Excellent
 Gold            37122  Infra        0 ft    Perception      1 in 35
 Burden      119.0 lbs  Speed          3    Searching            17%

 You are one of several children of a Yeoman.  You are the black sheep
 of the family.  You have hazel eyes, straight brown hair, and a very
 fair complexion.


 Acid:....+.+...... Confu:.............
 Elec:......+...... Sound:.............
 Fire:......+.+.... Shard:.............
 Cold:......+...... Nexus:.............
 Pois:............. Nethr:.............
 Fear:............. Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:............. Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.......+.....
Telep:............. Sear.:.............
Invis:...+......... Infra:.............
FrAct:..+.......... Tunn.:.............
HLife:............. Speed:...........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> The Death quasit claws you.
> The Death quasit misses you.
> You have a Gnarled Staff of Cure Light Wounds (7 charges) (p).
> You have 16 Scrolls titled "fae conspeto" of Phase Door (e).
> You feel very good.
> You have 11 Bubbling Potions of Cure Critical Wounds (b).
> The Death quasit misses you.
> The Death quasit claws you.
> The Death quasit misses you.
> You have 9 charges remaining.
> You sense the presence of doors and stairs!
> The Cyclops hits you.
> You miss the Cyclops.
> The Cyclops hits you.
> You die.

Killed by a Cyclops.

  [Character Equipment]

a) a Scimitar of Venom (4d2) (+2,+1) {cursed}
    Heavily cursed.
    Branded with venom.
   
    Combat info:
    1 blow/round.
    Average damage/hit: 23 vs. creatures not resistant to poison, and
    10.4 vs. others.
   
b) a Long Bow of Power (x3) (+11,+12)
c) a Fluorite Ring of Free Action
    Prevents paralysis.
   
d) an Engagement Ring of See Invisible
    Grants the ability to see invisible things.
   
e) an Obsidian Amulet of Resist Acid
    Provides resistance to acid.
    Cannot be harmed by acid.
   
f) The Phial of Galadriel
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it lights up the surrounding area, hurting light-s
    ensitive creatures.
    Takes 14 to 26 turns to recharge at your current speed.
   
    Radius 3 light.
g) Leather Scale Mail of Resistance (-1) [10,+9]
    Provides resistance to acid, lightning, fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
   
h) a Cloak of Stealth [1,+11] (+3 stealth)
    +3 stealth.
   
i) a Leather Shield of Resist Fire [6,+6]
    Provides resistance to fire.
    Cannot be harmed by fire.
   
j) an Iron Helm [5,+4]
k) a Set of Leather Gloves of Agility [1,+7] (+5)
    +5 dexterity.
   
l) a Pair of Leather Sandals of Speed [1,+5] (+3)
    +3 speed.
   


  [Character Inventory]

a) 3 Rations of Food
   
b) 11 Bubbling Potions of Cure Critical Wounds
   
c) 2 Red Potions of Restore Life Levels
d) 6 Puce Potions of Heroism
e) 16 Scrolls titled "fae conspeto" of Phase Door
f) 4 Scrolls titled "teneque ex" of Teleportation
g) 4 Scrolls titled "praeco vero sa" of Word of Recall
h) a Scroll titled "wizzy voceo" of Recharging
i) 2 Zinc-Plated Rods of Door/Stair Location (1 charging)
j) a Pewter Rod of Trap Location
k) an Aluminum-Plated Rod of Probing
l) a Rusty Rod of Fire Bolts
m) a Magnesium Rod of Frost Bolts
n) 2 Nickel Rods of Lightning Bolts
o) a Silver-Plated Rod of Acid Bolts
p) a Gnarled Staff of Cure Light Wounds (7 charges)
   
q) 2 Sycamore Staves of Teleportation (9 charges)
   
r) 2 Cypress Staves of Identify (3 charges)
   
s) 14 Arrows (1d4) (+2,+2)
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/hit: 50.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) a Scroll titled "co crum stim" of Mass Banishment
b) 2 Scrolls titled "wizzy voceo" of Recharging
c) an Aluminum-Plated Rod of Probing
d) a Silver Rod of Teleport Other
e) 3 Sycamore Staves of Teleportation (15 charges)
   
f) an Ironwood Staff of Remove Curse (6 charges)
   
g) a Garnet Ring of Strength (+3)
    +3 strength.
    Sustains strength.
   
h) a Ruby Ring of Acid [+10]
    It brands your melee attacks with acid.
    Provides resistance to acid.
    Cannot be harmed by acid.
   
    When activated, it grants acid resistance for d20+20 turns and cre
    ates an acid ball of damage 70.
    Takes 66 to 130 turns to recharge at your current speed.
   
i) Bronze Dragon Scale Mail (-2) [30,+15]
    Provides resistance to confusion.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it allows you to breathe confusion for 120 damage.
    Takes 586 to 1170 turns to recharge at your current speed.
   
j) a Hard Leather Cap of Beauty [2,+10] (+4)
    +4 charisma.
    Sustains charisma.
   
k) a Pair of Iron Shod Boots of Stability [3,+7]
    Provides resistance to nexus.
    Feather Falling.
   
l) The Dagger 'Nimthanc' (2d4) (+4,+6)
    Branded with frost.
    Provides resistance to cold.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it creates a frost bolt with damage 6d8.
    Takes 10 to 19 turns to recharge at your current speed.
   
    Combat info:
    3 blows/round.
    Average damage/hit: 24.4 vs. creatures not resistant to cold, and
    14.2 vs. others.
   
m) The Spear 'Nimloth' (1d6) (+11,+13) (+3)
    +3 stealth, speed.
    Slays undead.
    Branded with frost.
    Provides resistance to cold.
    Cannot be harmed by acid, electricity, fire, cold.
    Blessed by the gods.
    Grants the ability to see invisible things.
   
    Combat info:
    2 blows/round.
    Average damage/hit: 27.2 vs. undead, 27.2 vs. creatures not
    resistant to cold, and 20 vs. others.
   
n) The Lance of Eorlingas (3d8) (+13,+21) (+2)
    +2 strength, dexterity, speed.
    Slays evil creatures, orcs, trolls.
    Provides resistance to fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things.
   
    Combat info:
    1 blow/round.
    Average damage/hit: 58.5 vs. evil creatures, 74 vs. orcs, 74 vs.
    trolls, and 43 vs. others.
   


============================================================
                  CHAR.
|  TURN  | DEPTH |LEVEL| EVENT
============================================================
        1      0'    1  Began the quest to destroy Morgoth.
      2103    100'    2  Reached level 2
      4037    150'    3  Reached level 3
      9202    250'    3  Killed Fang, Farmer Maggot's dog
      9202    250'    4  Reached level 4
    11403    350'    5  Reached level 5
    15423    350'    6  Reached level 6
    17084    400'    6  Killed Grip, Farmer Maggot's dog
    21357    400'    7  Reached level 7
    25789    500'    8  Reached level 8
    26229    500'    9  Reached level 9
    29419    500'  10  Reached level 10
    34972    550'  11  Reached level 11
    38793    650'  12  Reached level 12
    41657    800'  13  Reached level 13
    43427    800'  14  Reached level 14
    46929    850'  15  Reached level 15
    56368    850'  16  Reached level 16
    69916    900'  17  Reached level 17
    78682    900'  18  Reached level 18
    82893    900'  19  Reached level 19
    84476    900'  19  Killed Brodda, the Easterling
    87175    900'  20  Reached level 20
    94200    950'  20  Killed Ulfast, Son of Ulfang
    96309  1000'  20  Killed Bullroarer the Hobbit
    96324  1000'  20  Found The Phial of Galadriel
    96348  1000'  20  Found The Lance of Eorlingas
    98764  1000'  20  Found The Spear 'Nimloth'
    105882  1000'  21  Reached level 21
    122408  1050'  22  Reached level 22
    149116  1050'  23  Reached level 23
    175028  1150'  24  Reached level 24
    185988  1150'  24  Killed Wormtongue, Agent of Saruman
    212977  1250'  24  Found The Dagger 'Nimthanc'
    218959  1300'  25  Reached level 25
    237683  1800'  26  Reached level 26
    264512  2100'  27  Reached level 27
    290716  2450'  28  Reached level 28
    305593  2650'  29  Reached level 29
    307819  2650'  29  Killed Golfimbul, the Hill Orc Chief


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)      : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts              : no  (adult_no_artifacts)
Don't stack objects on the floor            : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location      : yes (adult_ai_sound)
Adult: Monsters chase recent locations      : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses  : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation            : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death          : no  (score_live)


buzzkill May 30, 2009 03:20

Quote:

Originally Posted by geoff_tewierik (Post 19688)
I do notice that in this latest dump it mentions both cursed and heavily cursed under the item description in my inventory, but the dump from last night only mentions cursed. Something is definately screwy there IMO.

Very odd. Probably a bug. I didn't think think that 'normal' weapons could even carry a heavy curse, unless something has changed recently.

geoff_tewierik May 31, 2009 05:05

I swear my wife has something going on with RNG. Everytime she distracts me from the game to have a conversation, or even just talk at me, I end up killed.

I was f'n stoked with this character too, made it to 1050' on my first dive, had Eorlingas, was rocking around a superb felling level which I'd !enlightened and found a diagonal vault. Went and chased down new items I hadn't Id'd yet, found Holhenneth and some !CCW so went and had a crack at the vault. Had a -TelOth and a straight corridor, zapping away shit I didn't need to fight so I could access the vault without getting in harms way, then my wife talks at me and instead of quaffing a !CCW I use a _Teleport and fail and the friggen Stone Giant does me in.

I swear, about 90% of my deaths are due to my wife.

Code:

  [Angband 3.1.1 dev (r1415) Character Dump]

 Name  Pike                                    Self  RB  CB  EB  Best
 Sex    Male        Age            58  STR:    17  +1  +5  +4  18/90
 Race  Dunadan      Height          85  INT:    13  +2  -2  +2    15
 Class  Warrior      Weight        210  WIS:    10  +2  -2  +2    12
 Title  Veteran      Social    Unknown  DEX:    17  +2  +2  +2  18/50
 HP    -5/304      Maximize        Y  CON:    15  +3  +2  +0  18/20
 SP    0/0                              CHR:    10  +2  -1  +0    11


 Level              23  Armor    [15,+5]    Saving Throw        47%
 Cur Exp          17719  Fight    (+7,+5)    Stealth            Fair
 Max Exp          17719  Melee  (+20,+26)    Fighting          Heroic
 Adv Exp          18360  Shoot    (+12,+6)    Shooting          Heroic
 MaxDepth  1350' (L27)  Blows      1/turn    Disarming            54%
 Turns          143207  Shots      1/turn    Magic Device  Very Good
 Gold              1384  Infra        0 ft    Perception      1 in 25
 Burden      151.7 lbs  Speed          2    Searching            27%

 You are the illegitimate but acknowledged child of a Serf.  You are
 the black sheep of the family.  You have green eyes, straight brown
 hair, and an average complexion.


 Acid:....+........ Confu:.........+...
 Elec:............. Sound:.............
 Fire:............. Shard:.............
 Cold:............. Nexus:.............
 Pois:............. Nethr:.............
 Fear:+............ Chaos:.............
 Lite:............. Disen:.............
 Dark:............. S.Dig:.............
Blind:.........+... Feath:.............

PLite:............. Aggrv:.............
Regen:............. Stea.:.............
Telep:............. Sear.:.........+...
Invis:+........+... Infra:.............
FrAct:..+.......... Tunn.:.............
HLife:............. Speed:+............
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You have slain the Blue dragon bat.
> It hurls a boulder at you!
> The Stone giant picks up a Moonstone Ring {unknown}.
> You smite the Stone giant.
> You miss the Stone giant.
> The Stone giant hits you.
> You smite the Stone giant.
> The Stone giant hurls a boulder at you!
> You smite the Stone giant.
> The Stone giant hits you.
> You smite the Stone giant.
> The Stone giant hits you.
> You failed to use the staff properly.
> The Stone giant hurls a boulder at you!
> You die.

Killed by a Stone giant.

  [Character Equipment]

a) The Lance of Eorlingas (3d8) (+13,+21) (+2)
    +2 strength, dexterity, speed.
    Slays evil creatures, orcs, trolls.
    Provides resistance to fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things.
   
    Combat info:
    1 blow/round.
    Average damage/hit: 60.5 vs. evil creatures, 76 vs. orcs, 76 vs.
    trolls, and 45 vs. others.
   
b) a Short Bow (x2) (+5,+6)
c) a Jasper Ring of Free Action
    Prevents paralysis.
   
d) a Jade Ring of Strength (+2)
    +2 strength.
    Sustains strength.
   
e) a Brass Amulet of Resist Acid
    Provides resistance to acid.
    Cannot be harmed by acid.
   
f) a Wooden Torch (2885 turns)
    Radius 2 light, reduced when running out of fuel.
g) Hard Leather Armour (-1) [8,-8]
h) a Cloak [1,+1]
i) (nothing)
j) The Iron Helm 'Holhenneth' [5,+10] (+2)
    +2 intelligence, wisdom.
    +10% to searching.
    Provides resistance to blindness, confusion.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things.
   
    When activated, it detects treasure, traps, doors, stairs, and all
    creatures nearby.
    Takes 67 to 132 turns to recharge at your current speed.
   
k) a Set of Leather Gloves [1,-1]
l) (nothing)


  [Character Inventory]

a) 4 Rations of Food
   
b) a Flask of oil
   
c) 3 Violet Potions of Cure Critical Wounds
   
d) a Shimmering Potion of Boldness
e) 3 Scrolls titled "servus sharus" of Phase Door
f) a Scroll titled "adsum pose" of Teleport Level
g) 6 Scrolls titled "se expio" of Treasure Detection
h) 13 Scrolls titled "trigo ae intus" of Door/Stair Location
i) 2 Scrolls titled "co sa infidus" of Word of Recall
j) 2 Titanium Rods of Trap Location
k) a Cast Iron Wand of Clone Monster (7 charges)
   
l) a Silver Wand of Teleport Other (8 charges)
   
m) a Teak Staff of Mapping (7 charges)
   
n) an Aspen Staff of Cure Light Wounds (10 charges)
   
o) a Balsa Staff of Starlight (9 charges)
   
p) a Birch Staff of Teleportation (6 charges)
   
q) a Silver Staff of Identify (0 charges)
r) a Mulberry Staff of Slow Monsters (6 charges)
   
s) 2 Wooden Torches (5000 turns)
    Radius 2 light, reduced when running out of fuel.
t) Bar Chain Mail (-2) [18,+2]
u) a Hard Leather Cap of Wisdom [2,+5] (+1)
    +1 wisdom.
    Sustains wisdom.
   
v) a Rapier of Venom (1d6) (+7,+11)
    Branded with venom.
   
    Combat info:
    4 blows/round.
    Average damage/hit: 26.2 vs. creatures not resistant to poison,
    and 18.9 vs. others.
   
w) 3 Arrows (1d4) (+4,+2)
    Combat info:
    Hits targets up to 100 feet away.
    Average damage/hit: 21.2.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) 5 Scrolls titled "lo charguo" of Enchant Weapon To-Dam
b) 2 Silver Staves of Identify (0 charges)


============================================================
                  CHAR.
|  TURN  | DEPTH |LEVEL| EVENT
============================================================
        1      0'    1  Began the quest to destroy Morgoth.
      5054    50'    2  Reached level 2
      7907    50'    3  Reached level 3
    14222    200'    3  Killed Fang, Farmer Maggot's dog
    14222    200'    4  Reached level 4
    21094    200'    5  Reached level 5
    31809    350'    6  Reached level 6
    35517    450'    7  Reached level 7
    35557    450'    8  Reached level 8
    45153    500'    9  Reached level 9
    47064    500'  10  Reached level 10
    53952    700'  11  Reached level 11
    65059    800'  12  Reached level 12
    76709    850'  13  Reached level 13
    81196    850'  14  Reached level 14
    86787  1000'  15  Reached level 15
    91408  1050'  16  Reached level 16
    93684  1050'  16  Found The Lance of Eorlingas
    95049  1050'  17  Reached level 17
    97060  1100'  18  Reached level 18
    98767  1100'  19  Reached level 19
    99250      0'  19  Killed Farmer Maggot
    103436  1100'  20  Reached level 20
    116966  1100'  21  Reached level 21
    129924  1350'  21  Killed Sangahyando of Umbar
    131375  1350'  21  Found The Iron Helm 'Holhenneth'
    133861  1350'  21  Killed Ulfast, Son of Ulfang
    134644  1350'  22  Reached level 22
    137626  1350'  23  Reached level 23
    140761  1350'  23  Killed Nar, the Dwarf
    141103  1350'  23  Killed Grip, Farmer Maggot's dog


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)      : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts              : no  (adult_no_artifacts)
Don't stack objects on the floor            : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location      : yes (adult_ai_sound)
Adult: Monsters chase recent locations      : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses  : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation            : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death          : no  (score_live)


Cauldron June 1, 2009 00:53

Quote:

Originally Posted by geoff_tewierik (Post 19750)
I swear my wife has something going on with RNG. Everytime she distracts me from the game to have a conversation, or even just talk at me, I end up killed.

I swear, about 90% of my deaths are due to my wife.

I frequently die because of impaired judgment of some kind: exhaustion, drunkenness, distraction etc. It's gotten to the point where I'm afraid to play if I'm tired or had a beer or my wife is even *home.*

Magnate June 1, 2009 08:10

Quote:

Originally Posted by Cauldron (Post 19809)
I frequently die because of impaired judgment of some kind: exhaustion, drunkenness, distraction etc. It's gotten to the point where I'm afraid to play if I'm tired or had a beer or my wife is even *home.*

Have you guys been married long? I've only been married three years, and I've learned to tune out my wife completely whilst preserving the illusion of listening - well, almost ...


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