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biini August 4, 2021 15:14

Back in the dungeon (YACD warning)
 
So, it's been raining for a couple of days on my holiday, so I re-watched extended versions of LOTR and The Hobbit and all those nice helms, rings and swords lured me back to the game.


I've been following a old guide to max stats before '2000, but after level-scumming couple of days at '1900 I have not managed to found intelligence potions.. I'm quite sure, I'm ready to go deeper in the dungeon even with not maxxed int and dex, but decided to make sure. Your thoughts? Also, I could use some advice, what to store at home. It's full and I'm struggling to weight what to keep for later use. Probably throw away rings and bolts atleast?

Here's the boring cd

Code:

  [Angband 4.2.1 Character Dump]

 Name  jorma heart  Age            127          Self  RB  CB  EB  Best
 Race  High-Elf    Height        5'9"  STR! 18/100  +1  -1 +13 18/***
 Class  Priest      Weight    16st 1lb  INT:    15  +3  -3  +6  18/30
 Title  Prophet      Turns used:          WIS! 18/100  -1  +3  +6 18/180
 HP    686/686      Game      1804119  DEX:  18/90  +3  -1  +4 18/150
 SP    305/305      Standard    218245  CON! 18/100  +1  +1  +7 18/190
                    Resting      58845

 Level                38    Armor    [27,+131]    Saving Throw    100%
 Cur Exp          1179255                          Stealth        Fair
 Max Exp          1179255    Melee      2d5,+42    Disarm - phys.  88%
 Adv Exp          1232500    To-hit      43,+42    Disarm - magic  78%
                            Blows      4.0/turn    Magic Devices    91
 Gold              91752                          Searching        73%
 Burden          166.8 lb    Shoot to-dam    +22    Infravision    70 ft
 Overweight      -13.1 lb    To-hit      45,+43    Speed      10 (2.0x)
 Max Depth    1850' (L37)    Shots      1.0/turn

 You are the only child of a Telerin Archer.  You have light grey eyes,
 wavy blond hair, and a fair complexion.


Resistances        Abilities
 Acid:.+.+...+.*+.. pFear:...++........
 Elec:*..+*.+...... pBlnd:.+.....+.....
 Fire:...+......... pConf:+............
 Cold:...+...+..... pStun:.............
 Pois:...+.....+... HLife:.............
Light:....+.......+ Regen:.............
 Dark:.+.+...+.....  ESP:............!
Sound:............. S.Inv:...+........+
Shard:.+........... FrAct:.+.+.+..+++..
Nexus:.+........... Feath:....+........
Nethr:............. S.Dig:.............
Chaos:............. TrpIm:.............
Disen:...+......... Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:....+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..+........+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:.+.+.+.......
                    D.Red:.............
                    Moves:.............


  [Character Equipment]

a) the Broad Sword 'Valin' (2d5) (+12,+14)
    Found lying on the floor of a special room at 1750 feet (level 35)
   
    Provides immunity to Lightning.
    Provides protection from confusion.
    Cannot be harmed by Acid.
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 205.2.
   
b) the Short Bow of Aregyth (x3) (+13,+22) <+3, +2, +1>
    Dropped by a young gold dragon at 1800 feet (level 36)
   
    +3 intelligence.
    +2 wisdom.
    +1 shooting power.
    +1 light.
    Branded with weak lightning.
    Provides resistance to Acid, Dark, Shards, Nexus.
    Provides protection from blindness.
    Cannot be harmed by Acid, Fire.
    Prevents paralysis. 
   
    When activated, it confuses all non-unique creatures within line
    of sight.
    Takes 164 to 200 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
c) a Ring of Speed <+8>
    Found lying on the floor in a vault at 1550 feet (level 31)
   
    +8 speed.
   
d) the Ring of Brech <+6, +1>
    Found lying on the floor in a pit at 1850 feet (level 37)
   
    +6 strength.
    +1 light.
    Provides resistance to Acid, Lightning, Fire, Cold, Poison, Dark,
    Disenchantment.
    Provides protection from fear.
    Cannot be harmed by Lightning.
    Grants the ability to see invisible things.  Prevents paralysis. 
   
    When activated, it puts you in a berserker rage for d50+50 turns.
    Takes 164 to 200 turns to recharge at your current speed.
    Your chance of success is 94.8%
   
e) the Jewel of Calamlain <+4, +2, +3>
    Found lying on the floor in a vault at 1850 feet (level 37)
   
    +4 strength.
    +2 intelligence.
    +3 infravision.
    Provides immunity to Lightning.
    Provides resistance to Light.
    Provides protection from fear.
    Feather Falling. 
   
    When activated, it creates an acid bolt with damage 5d8.
    Takes 66 to 72 turns to recharge at your current speed.
    Your chance of success is 89.3%
   
f) the Arkenstone 'Ambarin' <+4, +3>
    Found lying on the floor at 1500 feet (level 30)
   
    +4 wisdom.
    +3 light.
    Cannot be harmed by Fire.
    Prevents paralysis. 
    Intensity 3 light.
   
    When activated, it lights and maps the entire level, sensing
    objects.
    Takes 102 to 200 turns to recharge at your current speed.
    Your chance of success is 93.7%
   
g) Blue Dragon Scale Mail of Craftsmanship [12,+28] {!d!k@A1}
    Dropped by a Maia at 1800 feet (level 36)
   
    Provides resistance to Lightning.
   
h) the Cloak of Erdolwe [1,+15] <+4>
    Found lying on the floor at 1200 feet (level 24)
   
    +4 dexterity.
    Provides resistance to Acid, Cold, Dark.
    Provides protection from blindness.
    Cannot be harmed by Acid, Fire.
   
i) a Small Metal Shield (Dwarven) (+3,+2) [5,+14] <+1, +2>
    Bought from a store
   
    +1 strength.
    +2 constitution.
    Cannot be harmed by Acid.
    Prevents paralysis. 
   
j) the Hard Leather Cap of Amron [2,+26] <+1>
    Dropped by Old Man Willow at 1450 feet (level 29)
   
    +1 intelligence.
    Provides immunity to Acid.
    Provides resistance to Poison.
    Cannot be harmed by Acid.
    Prevents paralysis. 
   
k) the Set of Alchemist's Gloves 'Belmorth' (+2,+6) [0,+25] <+2, +5>
    Found lying on the floor in a vault at 1850 feet (level 37)
   
    +2 strength.
    +5 constitution.
    Provides resistance to Acid.
    Cannot be harmed by Acid, Fire.
    Sustains dexterity.
    Prevents paralysis. 
   
    When activated, it restores your experience.
    Takes 130 to 144 turns to recharge at your current speed.
    Your chance of success is 95.8%
   
l) a Pair of Steel Shod Boots of Speed [7,+13] <+2>
    Found lying on the floor in a pit at 1800 feet (level 36)
   
    +2 speed.
    Cannot be harmed by Fire.
   




  [Character Inventory]

a) 3 Holy Books of Prayers [Novice's Handbook] {!d!k@m1}
   
    You can read this book.
   
b) 3 Holy Books of Prayers [Cleansing Power] {!d!k@m2}
   
    You can read this book.
   
c) 3 Holy Books of Prayers [Healing and Sanctuary] {!d!k@m3}
    Cannot be harmed by Fire.
   
    You can read this book.
   
d) a Holy Book of Prayers [Battle Blessings] {!d!k@m4}
    Cannot be harmed by Fire.
   
    You can read this book.
   
e) 28 Potions of Cure Critical Wounds
f) 8 Potions of Healing
g) 19 Potions of Restore Mana {!d!k@m4}
h) 7 Potions of Speed
i) 31 Scrolls of Phase Door
j) 2 Scrolls of Identify Rune
k) a Scroll of Banishment
l) a Rod of Detection
    Cannot be harmed by Lightning.
   
m) a Rod of Probing
n) 6 Rods of Fire Bolts {!d!k@z2}
o) 11 Rods of Frost Bolts {!d!k@z3}
p) 3 Rods of Acid Bolts {!d!k@z1}
q) a Rod of Fire Balls
r) 2 Wands of Teleport Other (15 charges)




  [Character Quiver]

0) 24 Arrows (1d4) (+14,+14)
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 202.1 vs creatures not resistant to
    lightning and 121.3 vs. others.
    35% chance of breaking upon contact.
   
1) 18 Arrows of Slay Dragon (1d4) (+14,+14)
    Slays dragons.
   
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 242.5 vs dragons, 202.1 vs creatures not
    resistant to lightning, and 121.3 vs. others.
    35% chance of breaking upon contact.
   
2) 18 Arrows of Lightning (1d4) (+14,+14)
    Branded with lightning.
   
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 242.5 vs creatures not resistant to
    lightning and 121.3 vs. others.
    35% chance of breaking upon contact.
   
3) 10 Seeker Arrows (4d4) (+14,+14)
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 241.5 vs creatures not resistant to
    lightning and 144.9 vs. others.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) a Potion of Wisdom
b) a Potion of Constitution
c) a Potion of *Healing*
    It can be thrown at creatures with damaging effect.
   
d) a Potion of Life
    It can be thrown at creatures with damaging effect.
   
e) 5 Staves of Teleportation (34 charges)
f) a Ring of Dexterity <+6>
    Found lying on the floor at 1550 feet (level 31)
   
    +6 dexterity.
    Sustains dexterity.
   
g) a Ring of Constitution <+6>
    Found lying on the floor at 1550 feet (level 31)
   
    +6 constitution.
    Sustains constitution.
   
h) a Ring of Slaying (+15,+8)
    Bought from a store
   
i) the Pendant 'Mogron' <+2>
    Dropped by a young red dragon at 1500 feet (level 30)
   
    +2 constitution.
    Provides immunity to Acid.
    Provides resistance to Nexus.
   
j) the Necklace of Elend <+3, +2>
    Dropped by a master vampire at 1850 feet (level 37)
   
    +3 intelligence.
    +2 dexterity.
    +3 constitution.
    Provides resistance to Cold, Dark.
    Slows your metabolism.  Speeds regeneration.  Prevents paralysis.
   
   
k) Metal Scale Mail of Resistance (-2) [38,+17]
    Dropped by a master vampire at 1800 feet (level 36)
   
    Provides resistance to Acid, Lightning, Fire, Cold.
    Cannot be harmed by Acid.
   
l) a Cloak of Aman [1,+21] <+3>
    Dropped by a balance drake at 1650 feet (level 33)
   
    +3 stealth.
    Provides resistance to Dark.
    Cannot be harmed by Acid, Fire.
   
m) a Cloak of Protection [1,+18]
    Found lying on the floor at 1550 feet (level 31)
   
    Provides resistance to Shards.
    Cannot be harmed by Acid, Fire.
   
n) a Wicker Shield of Preservation [2,+22]
    Dropped by Farmer Maggot in town
   
    Provides resistance to Poison, Disenchantment.
    Cannot be harmed by Acid.
    Sustains strength, dexterity, constitution.
    Sustains your life force. 
   
o) a Wicker Shield of Elvenkind [2,+7] <+1>
    Found lying on the floor in a vault at 1400 feet (level 28)
   
    +1 stealth.
    Provides resistance to Acid, Lightning, Fire, Cold, Nether.
    Cannot be harmed by Acid.
   
p) a Leather Shield of Elvenkind [8,+12] <+2>
    Found lying on the floor at 1700 feet (level 34)
   
    +2 stealth.
    Provides resistance to Acid, Lightning, Fire, Cold, Chaos.
    Cannot be harmed by Acid.
   
q) the Iron Crown 'Falascarn' [0,+13] <+5, +1, +3>
    Dropped by Lorgan, Chief of the Easterlings at 1600 feet (level
    32)
   
    +5 intelligence.
    +1 wisdom.
    +3 dexterity.
    Provides resistance to Acid, Shards, Nexus.
    Cannot be harmed by Acid.
    Grants the ability to see invisible things. 
   
    When activated, it restores your experience.
    Takes 130 to 144 turns to recharge at your current speed.
    Your chance of success is 96.6%
   
r) a Jewel Encrusted Crown of Serenity [0,+11]
    Found lying on the floor in a pit at 1850 feet (level 37)
   
    Provides resistance to Sound.
    Provides protection from fear, confusion, stunning.
    Cannot be harmed by Acid.
   
s) the Metal Cap of Elinar [3,+20] <+4, +2>
    Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11)
   
    +4 intelligence.
    +2 wisdom.
    Provides resistance to Dark, Sound.
    Provides protection from fear.
    Cannot be harmed by Acid.
   
t) the Set of Gauntlets of Faurude [3,+13] <+1>
    Dropped by Sangahyando of Umbar at 1200 feet (level 24)
   
    +1 light.
    Provides resistance to Acid, Lightning, Fire, Disenchantment.
    Cannot be harmed by Acid, Fire.
    Slows your metabolism. 
   
u) the Dagger 'Idren' (2d4) (+12,+7) [+7] <+2, +4>
    Dropped by a master vampire at 1800 feet (level 36)
   
    +2 dexterity.
    +4 constitution.
    Slays demons (powerfully), giants, trolls, animals.
    Provides resistance to Lightning.
    Provides protection from fear, confusion.
    Cannot be harmed by Acid.
    Grants the ability to see invisible things. 
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 254.8 vs demons, 210.4 vs giants and trolls,
    188 vs animals, and 166 vs. others.
    Average thrown damage: 252 vs demons, 151.2 vs giants and trolls,
    100.8 vs animals, and 50.4 vs. others.
   
v) the Short Sword 'Vairim' (3d7) (+13,+13) <+3>
    Dropped by Mm, Betrayer of Turin at 1500 feet (level 30)
   
    +3 strength.
    Slays undead (powerfully).
    Branded with weak acid.
    Cannot be harmed by Acid.
    Prevents paralysis. 
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 442.8 vs undead, 280 vs creatures not
    resistant to acid, and 226 vs. others.
   
w) 15 Bolts of Venom (1d5) (+13,+12)
    Branded with poison.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      397    50'  Reached level 2
      942    100'  Killed Fang, Farmer Maggot's Dog
      942    100'  Reached level 3
      942    100'  Reached level 4
      2659    100'  Killed Grip, Farmer Maggot's Dog
      2659    100'  Reached level 5
      3516    100'  Reached level 6
      5015    150'  Reached level 7
      7070    200'  Reached level 8
      7576    200'  Reached level 9
      9954    350'  Reached level 10
    10444    350'  Reached level 11
    14076    350'  Reached level 12
    15931    650'  Reached level 13
    18344    600'  Reached level 14
    19631    600'  Reached level 15
    20868    600'  Reached level 16
    21252    600'  Killed Brodda, the Easterling
    22849    650'  Reached level 17
    23827    600'  Killed Grishnákh, the Hill Orc
    24880    550'  Reached level 18
    28173    550'  Reached level 19
    29463    550'  Killed Ufthak of Cirith Ungol
    30077    550'  Killed Orfax, Son of Boldor
    30342    550'  Killed Wormtongue, Agent of Saruman
    30349    550'  Found the Metal Cap of Elinar
    31328    550'  Reached level 20
    31991    550'  Killed Boldor, King of the Yeeks
    32116      0'  Killed Farmer Maggot
    35941    500'  Reached level 21
    40817    500'  Killed Lagduf, the Snaga
    41137    500'  Killed Mughash the Kobold Lord
    45626    650'  Reached level 22
    46733    700'  Killed Bullroarer the Hobbit
    46753    700'  Killed Golfimbul, the Hill Orc Chief
    48313    750'  Killed Nár, the Dwarf
    49901    750'  Reached level 23
    50550    750'  Killed Sméagol
    53930    800'  Reached level 24
    58900    850'  Reached level 25
    63829    950'  Killed Gorbag, the Orc Captain
    63988    950'  Killed Shagrat, the Orc Captain
    64873  1000'  Reached level 26
    67796  1100'  Killed Bolg, Son of Azog
    68525  1100'  Killed Lugdush, the Uruk
    71280  1150'  Reached level 27
    71744  1200'  Killed Khîm, Son of Mîm
    71754  1200'  Found the Band of Elchith (LOST)
    72368  1200'  Killed Angamaitë of Umbar
    72542  1200'  Killed Sangahyando of Umbar
    72542  1200'  Found the Set of Gauntlets of Faurude
    73552  1200'  Found the Cloak of Erdolwe
    74581  1250'  Killed Ulfast, Son of Ulfang
    78434  1350'  Reached level 28
    79461  1350'  Killed Uglúk, the Uruk
    81640  1400'  Killed Ibun, Son of Mîm
    82714  1400'  Killed Draebor, the Imp
    84480  1400'  Killed Azog, Enemy of the Dwarves
    84996  1400'  Reached level 29
    87080  1450'  Killed Old Man Willow
    87084  1450'  Found the Hard Leather Cap of Amron
    92514  1550'  Killed Tom the Stone Troll
    92749  1550'  Killed Bill the Stone Troll
    92910  1550'  Killed Bert the Stone Troll
    95206  1500'  Reached level 30
    95380  1500'  Killed Beorn, the Shape-Changer
    98586  1500'  Found the Arkenstone 'Ambarin'
    103170  1500'  Killed Mîm, Betrayer of Turin
    103171  1500'  Found the Short Sword 'Vairim'
    104044  1500'  Reached level 31
    104339  1500'  Reached level 32
    107285  1500'  Found the Tulwar of Airimlach (LOST)
    117939  1550'  Reached level 33
    122186  1500'  Killed Uldor the Accursed
    122479  1500'  Found the Pendant 'Mogron'
    127158  1550'  Found the Star of Eldur (LOST)
    127450  1550'  Killed Ulwarth, Son of Ulfang
    131372  1550'  Reached level 34
    131840  1550'  Found the Cloak of Hildain
    135233  1600'  Found the Wooden Torch 'Gothungri'
    135864  1600'  Found the Lantern of Animbas (LOST)
    136800  1600'  Found the Pike 'Rithrim' (LOST)
    136822  1600'  Killed Lorgan, Chief of the Easterlings
    136822  1600'  Found the Iron Crown 'Falascarn'
    140726  1650'  Found the Broad Sword of Carsil (LOST)
    142272  1700'  Reached level 35
    163499  1750'  Killed Lokkak, the Ogre Chieftain
    170886  1800'  Reached level 36
    171452  1800'  Found the Short Bow of Aregyth
    182926  1750'  Found the Broad Sword 'Valin'
    188207  1850'  Reached level 37
    201477  1850'  Found the Ring of Brech
    203063  1850'  Found the Set of Alchemist's Gloves 'Belmorth'
    203102  1850'  Found the Jewel of Calamlain
    205685  1850'  Found the Necklace of Elend
    209800  1900'  Reached level 38
    212634  1850'  Found the Set of Caestus of Nildol (LOST)
    216961  1800'  Killed Ulfang the Black
    217117  1800'  Found the Dagger 'Idren'


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters        : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier          : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)


judias August 4, 2021 15:31

You don't need to keep stat potions with the stat maximized, priests have spell to recover drained stats. I would not keep equipment that is not artifact. Your @ is in good shape to dive a lot of levels, after level 50 most of good artifacts begin to appear

Nick August 4, 2021 15:40

The author of that guide has been advising people for some time not to follow the guide :)

biini August 4, 2021 16:02

Quote:

Originally Posted by judias (Post 154685)
You don't need to keep stat potions with the stat maximized, priests have spell to recover drained stats. I would not keep equipment that is not artifact. Your @ is in good shape to dive a lot of levels, after level 50 most of good artifacts begin to appear

I keep stat potions in case I find a potion of intellect. Thanks for the confirmation, I'll start diving. Anything special I need to worry about before '2500?

biini August 4, 2021 16:03

Quote:

Originally Posted by Nick (Post 154686)
The author of that guide has been advising people for some time not to follow the guide :)

:-D well, in that case... dive it is

e: btw, just saw a first game crash ever on angband. Got an error about pile integer. Too bad I didn't look closer. Win10 Pro 2004. Does the game store crash dump or something similar I should send? Nothing serious, just reloaded the latest savegame.

sffp August 4, 2021 17:18

Quote:

Originally Posted by biini (Post 154688)
:-D well, in that case... dive it is

e: btw, just saw a first game crash ever on angband. Got an error about pile integer. Too bad I didn't look closer. Win10 Pro 2004. Does the game store crash dump or something similar I should send? Nothing serious, just reloaded the latest savegame.

You're a priest. Your intelligence isn't particularly important. (I would never drink a potion of intellect as a priest as it will affect a stat you care about negatively)

You'll definitely pick up some dex on the way down to max out before the bottom.

Those are some great rings. Strength +6 by itself is a ring I wear for a long time. One of the keys to maxing those stats is maxing your weapon blows which you've done. It's not a particularly great weapon - but the RConfusion is nice.

you can definitely dive away.


Oh - quick add on - Maxing out stats was far more important when stat-swap was permanent ;)

judias August 4, 2021 17:23

The only thing you need in the next 15 levels is telepathy, it will appear soon, eventually you will want rnether and base speed of 25 or higher

biini August 4, 2021 21:33

Thanks for help everyone.
Dived down to '2400 and confronted 3 seriously ood uniques and beat them with little effort. I'm now confident to go deeper.

Nick August 4, 2021 22:45

Quote:

Originally Posted by biini (Post 154688)
btw, just saw a first game crash ever on angband. Got an error about pile integer. Too bad I didn't look closer. Win10 Pro 2004. Does the game store crash dump or something similar I should send? Nothing serious, just reloaded the latest savegame.

You are playing 4.2.1, I suspect the bug causing that will be fixed by now. You could, in fact, upgrade - 4.2.3 is just out.

biini August 18, 2021 00:28

Quote:

Originally Posted by Nick (Post 154692)
You are playing 4.2.1, I suspect the bug causing that will be fixed by now. You could, in fact, upgrade - 4.2.3 is just out.

Thanks for the tip! Will my save file work for 4.2.3 ?


Finally got my stats maxxed and char to lvl50.
So I guess now it's just trying to get better gear?
Having some trouble with heavy breathers and summoners.


Code:

  [Angband 4.2.1 Character Dump]

 Name  jorma heart  Age            127          Self  RB  CB  EB  Best
 Race  High-Elf    Height        5'9"  STR! 18/100  +1  -1 +10 18/200
 Class  Priest      Weight    16st 1lb  INT! 18/100  +3  -3 +11 18/210
 Title  High Priest  Turns used:          WIS! 18/100  -1  +3  +6 18/180
 HP    778/778      Game      2305781  DEX! 18/100  +3  -1 +14 18/***
 SP    401/401      Standard    369771  CON! 18/100  +1  +1  +5 18/170
                    Resting    121021

 Level                50    Armor    [32,+164]    Saving Throw    100%
 Cur Exp          6959861                          Stealth        Fair
 Max Exp          6959861    Melee      1d6,+39    Disarm - phys.  100%
 Adv Exp        ********    To-hit      51,+66    Disarm - magic  100%
                            Blows      4.0/turn    Magic Devices    116
 Gold            1012506                          Searching        90%
 Burden          212.5 lb    Shoot to-dam    +22    Infravision    80 ft
 Overweight      32.6 lb    To-hit      53,+65    Speed      31 (3.8x)
 Max Depth    3250' (L65)    Shots      1.0/turn

 You are the only child of a Telerin Archer.  You have light grey eyes,
 wavy blond hair, and a fair complexion.


Resistances        Abilities
 Acid:.+......+*+.. pFear:....+.......!
 Elec:....*.+.+.... pBlnd:.+...........
 Fire:*..+....+.... pConf:+............
 Cold:........+.... pStun:.............
 Pois:...+.....+... HLife:.............
Light:...++..++...+ Regen:.............
 Dark:.+...........  ESP:.............
Sound:+............ S.Inv:............+
Shard:.+........... FrAct:++...+...++..
Nexus:.+.+......... Feath:....+........
Nethr:.......+..... S.Dig:+............
Chaos:........+.... TrpIm:.............
Disen:............. Bless:.............

Hindrances          Modifiers
ImpHP:............. Stea.:.............
ImpSP:............. Sear.:.............
 Fear:............. Infra:+...+.......+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:..++..+....+.
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:++...+.......
                    D.Red:.............
                    Moves:.............

  [Character Equipment]

a) the Spear of Earnele (1d6) (+14,+17) [+16] <+4, +1>
    Dropped by a master lich at 2450 feet (level 49)
   
    +4 dexterity.
    +1 infravision.
    +1 light.
    Slays undead (powerfully), giants.
    Branded with weak fire, poison, cold.
    Provides immunity to Fire.
    Provides resistance to Sound.
    Provides protection from confusion.
    Cannot be harmed by Acid, Fire.
    Sustains dexterity.
    Slows your metabolism.  Prevents paralysis. 
   
    When activated, it deals five times your level's damage to all
    evil creatures that you can see.
    Takes 372 to 456 turns to recharge at your current speed.
    Your chance of success is 98.8%
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 247.6 vs undead, 215.6 vs giants, creatures
    not resistant to poison, and creatures not resistant to cold,
    199.2 vs creatures not resistant to fire, and 183.2 vs. others.
    Average thrown damage: 553.5 vs undead, 332.1 vs giants, creatures
    not resistant to poison, and creatures not resistant to cold,
    221.4 vs creatures not resistant to fire, and 110.7 vs. others.
   
b) the Short Bow of Aregyth (x3) (+13,+22) <+3, +2, +1>
    Dropped by a young gold dragon at 1800 feet (level 36)
   
    +3 intelligence.
    +2 wisdom.
    +1 shooting power.
    +1 light.
    Branded with weak lightning.
    Provides resistance to Acid, Dark, Shards, Nexus.
    Provides protection from blindness.
    Cannot be harmed by Acid, Fire.
    Prevents paralysis. 
   
    When activated, it confuses all non-unique creatures within line
    of sight.
    Takes 311 to 380 turns to recharge at your current speed.
    Your chance of success is 97.7%
   
c) a Ring of Speed <+8>
    Found lying on the floor in a vault at 1550 feet (level 31)
   
    +8 speed.
   
d) the Band of Fuialaren <+4, +9>
    Found lying on the floor in a vault at 2450 feet (level 49)
   
    +4 strength.
    +9 speed.
    Provides resistance to Fire, Poison, Light, Nexus.
    Cannot be harmed by Lightning.
   
e) the Jewel of Calamlain <+4, +2, +3>
    Found lying on the floor in a vault at 1850 feet (level 37)
   
    +4 strength.
    +2 intelligence.
    +3 infravision.
    Provides immunity to Lightning.
    Provides resistance to Light.
    Provides protection from fear.
    Feather Falling. 
   
    When activated, it creates an acid bolt with damage 5d8.
    Takes 125 to 136 turns to recharge at your current speed.
    Your chance of success is 93.1%
   
f) the Arkenstone 'Ambarin' <+4, +3>
    Found lying on the floor at 1500 feet (level 30)
   
    +4 wisdom.
    +3 light.
    Cannot be harmed by Fire.
    Prevents paralysis. 
    Intensity 3 light.
   
    When activated, it lights and maps the entire level, sensing
    objects.
    Takes 193 to 380 turns to recharge at your current speed.
    Your chance of success is 96.2%
   
g) Blue Dragon Scale Mail of Speed (-2) [12,+18] <+5>
    Taken from a chest found at 3200 feet (level 64)
   
    +5 speed.
    Provides resistance to Lightning.
   
h) the Ethereal Cloak 'Nastol' [0,+18] <+5, +3>
    Dropped by Gilim, the Giant of Eruman at 2550 feet (level 51)
   
    +5 intelligence.
    +3 dexterity.
    Provides resistance to Light, Nether.
    Cannot be harmed by Acid, Fire.
   
i) the Mithril Shield of Anaste [16,+20] <+4>
    Found lying on the floor in a vault at 2550 feet (level 51)
   
    +4 dexterity.
    Provides resistance to Acid, Lightning, Fire, Cold, Light, Chaos.
    Cannot be harmed by Acid.
    Sustains strength.
   
    When activated, it teleports you randomly up to 10 squares away.
    Takes 155 to 171 turns to recharge at your current speed.
    Your chance of success is 97.8%
   
j) the Hard Leather Cap of Amron [2,+26] <+1>
    Dropped by Old Man Willow at 1450 feet (level 29)
   
    +1 intelligence.
    Provides immunity to Acid.
    Provides resistance to Poison.
    Cannot be harmed by Acid.
    Prevents paralysis. 
   
k) the Set of Alchemist's Gloves 'Belmorth' (+2,+6) [0,+25] <+2, +5>
    Found lying on the floor in a vault at 1850 feet (level 37)
   
    +2 strength.
    +5 constitution.
    Provides resistance to Acid.
    Cannot be harmed by Acid, Fire.
    Sustains dexterity.
    Prevents paralysis. 
   
    When activated, it restores your experience.
    Takes 247 to 273 turns to recharge at your current speed.
    Your chance of success is 97.7%
   
l) the Pair of Leather Boots of Ezelwath [2,+21] <+3, +11>
    Dropped by Itangast the Fire Drake at 2600 feet (level 52)
   
    +3 dexterity.
    +11 speed.
    Cannot be harmed by Acid, Fire.
   




  [Character Inventory]

a) 2 Holy Books of Prayers [Novice's Handbook] {!d!k@m1}
   
    You can read this book.
   
b) 2 Holy Books of Prayers [Cleansing Power] {!d!k@m2}
   
    You can read this book.
   
c) 2 Holy Books of Prayers [Healing and Sanctuary] {!d!k@m3}
    Cannot be harmed by Fire.
   
    You can read this book.
   
d) 2 Holy Books of Prayers [Battle Blessings] {!d!k@m4}
    Cannot be harmed by Fire.
   
    You can read this book.
   
e) 2 Holy Books of Prayers [Wrath of the Valar]
    Cannot be harmed by Fire.
   
    You can read this book.
   
f) 11 Potions of Healing
g) 7 Potions of Restore Mana {!d!k@m4}
h) 6 Potions of Speed
i) 28 Scrolls of Phase Door
j) 4 Rods of Detection
    Cannot be harmed by Lightning.
   
k) 5 Rods of Probing (1 charging)
l) 15 Rods of Fire Bolts {!d!k@z2}
m) 20 Rods of Frost Bolts {!d!k@z3}
n) 11 Rods of Acid Bolts {!d!k@z1}
o) a Rod of Fire Balls
p) 2 Rods of Cold Balls
q) a Rod of Drain Life
r) 2 Wands of Teleport Other (16 charges)
s) 2 Staves of Speed (8 charges)




  [Character Quiver]

0) 34 Seeker Arrows of Venom (4d4) (+9,+5)
    Branded with poison.
   
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 235.3 vs creatures not resistant to poison,
    196.1 vs creatures not resistant to lightning, and 117.6 vs.
    others.
    35% chance of breaking upon contact.
   
1) 22 Seeker Arrows of Slay Demon (4d4) (+13,+15)
    Slays demons.
   
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 301.7 vs demons, 251.4 vs creatures not
    resistant to lightning, and 150.9 vs. others.
    35% chance of breaking upon contact.
   
2) 20 Seeker Arrows of Venom (4d4) (+13,+13)
    Branded with poison.
   
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 288.9 vs creatures not resistant to poison,
    240.7 vs creatures not resistant to lightning, and 144.4 vs.
    others.
    35% chance of breaking upon contact.
   
3) 13 Seeker Arrows of Slay Undead (4d6) (+13,+15)
    Slays undead.
   
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 327.4 vs undead, 272.8 vs creatures not
    resistant to lightning, and 163.7 vs. others.
    35% chance of breaking upon contact.
   
4) 17 Seeker Arrows of Wounding (4d4) (+18,+20)
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 278.2 vs creatures not resistant to
    lightning and 166.9 vs. others.
    35% chance of breaking upon contact.
   
5) 32 Seeker Arrows of Slay Evil (4d4) (+14,+13)
    Slays evil creatures.
   
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 240.7 vs evil creatures and creatures not
    resistant to lightning, and 144.4 vs. others.
    35% chance of breaking upon contact.
   
6) 3 Mithril Arrows of Slay Demon (3d4) (+15,+15)
    Slays demons.
    Cannot be harmed by Acid, Fire.
   
    Combat info:
    When fired, hits targets up to 120 feet away.
    Average damage/round: 285.7 vs demons, 238.1 vs creatures not
    resistant to lightning, and 142.8 vs. others.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) 13 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
b) 2 Potions of Life
    It can be thrown at creatures with damaging effect.
   
c) the Ring of Brech <+6, +1>
    Found lying on the floor in a pit at 1850 feet (level 37)
   
    +6 strength.
    +1 light.
    Provides resistance to Acid, Lightning, Fire, Cold, Poison, Dark,
    Disenchantment.
    Provides protection from fear.
    Cannot be harmed by Lightning.
    Grants the ability to see invisible things.  Prevents paralysis. 
   
    When activated, it puts you in a berserker rage for d50+50 turns.
    Takes 311 to 380 turns to recharge at your current speed.
    Your chance of success is 97.0%
   
d) the Amulet of Elenel (+5,+4) <+3, +1>
    Dropped by El, the Dark Elf at 2550 feet (level 51)
   
    +3 strength.
    +3 dexterity.
    +1 speed.
    +1 light.
    Provides resistance to Fire, Shards.
    Sustains wisdom.
   
    When activated, it causes you to breathe either cold or flames for
    80 damage.
    Takes 247 to 273 turns to recharge at your current speed.
    Your chance of success is 93.7%
   
e) the Pendant 'Mogron' <+2>
    Dropped by a young red dragon at 1500 feet (level 30)
   
    +2 constitution.
    Provides immunity to Acid.
    Provides resistance to Nexus.
   
f) Mithril Plate Mail (Dwarven) (-3) [60,+14] <+2, +1, +3>
    Found lying on the floor in a vault at 2400 feet (level 48)
   
    +2 strength.
    +1 constitution.
    +3 infravision.
    Cannot be harmed by Acid.
    Prevents paralysis. 
   
g) the Studded Leather Armour of Aeldilwar (-1) [12,+8] <+3>
    Dropped by El, the Dark Elf at 2550 feet (level 51)
   
    +3 constitution.
    +3 stealth.
    Provides resistance to Light, Sound, Disenchantment.
    Provides protection from blindness.
    Cannot be harmed by Acid, Fire.
    Grants the ability to see invisible things. 
   
    When activated, it teleports you randomly up to 10 squares away.
    Takes 155 to 171 turns to recharge at your current speed.
    Your chance of success is 91.8%
   
h) the Cloak of Erdolwe [1,+14] <+4>
    Found lying on the floor at 1200 feet (level 24)
   
    +4 dexterity.
    Provides resistance to Acid, Cold, Dark.
    Provides protection from blindness.
    Cannot be harmed by Acid, Fire.
   
i) the Large Metal Shield of Hiant [12,+17] <+4>
    Dropped by a shadow drake at 3150 feet (level 63)
   
    +4 dexterity.
    Provides resistance to Acid, Lightning, Fire, Cold, Light, Sound.
    Cannot be harmed by Acid.
    Prevents paralysis. 
   
    When activated, it grants acid resistance for d20+20 turns and
    creates an acid ball of damage 70.
    Takes 342 to 418 turns to recharge at your current speed.
    Your chance of success is 95.3%
   
j) the Iron Crown 'Falascarn' [0,+13] <+5, +1, +3>
    Dropped by Lorgan, Chief of the Easterlings at 1600 feet (level
    32)
   
    +5 intelligence.
    +1 wisdom.
    +3 dexterity.
    Provides resistance to Acid, Shards, Nexus.
    Cannot be harmed by Acid.
    Grants the ability to see invisible things. 
   
    When activated, it restores your experience.
    Takes 247 to 273 turns to recharge at your current speed.
    Your chance of success is 98.3%
   
k) the Jewel Encrusted Crown 'Marnost' [0,+16] <+3, +2>
    Taken from a chest found at 2250 feet (level 45)
   
    +3 wisdom.
    +2 stealth.
    Provides resistance to Lightning, Light, Dark.
    Cannot be harmed by Acid.
    Prevents paralysis. 
   
    When activated, it causes your next attack upon a monster to
    confuse it.
    Takes 247 to 273 turns to recharge at your current speed.
    Your chance of success is 97.7%
   
l) the Metal Cap of Valoth (+2,+8) [3,+9] <+2, +5>
    Found lying on the floor in a vault at 2800 feet (level 56)
   
    +2 intelligence.
    +5 wisdom.
    Provides resistance to Cold.
    Cannot be harmed by Acid.
    Feather Falling.  Grants the ability to see invisible things. 
   
m) the Metal Cap of Elinar [3,+20] <+4, +2>
    Dropped by Wormtongue, Agent of Saruman at 550 feet (level 11)
   
    +4 intelligence.
    +2 wisdom.
    Provides resistance to Dark, Sound.
    Provides protection from fear.
    Cannot be harmed by Acid.
   
n) the Iron Helm of Haldir [7,+17] <+2, +3, +1>
    Dropped by Gorlim, Betrayer of Barahir at 2350 feet (level 47)
   
    +2 strength.
    +3 wisdom.
    +1 light.
    +1 movement speed.
    Provides resistance to Acid, Lightning, Fire, Cold, Dark, Shards.
    Provides protection from fear.
    Cannot be harmed by Acid.
    Slows your metabolism.  Grants the ability to see invisible
    things. 
   
    When activated, it fires a magical arrow with damage 150.
    Takes 342 to 418 turns to recharge at your current speed.
    Your chance of success is 97.7%
   
o) the Set of Leather Gloves of Frost (+4,+2) [1,+8] <+3, +1>
    Dropped by Harowen the Black Hand at 2750 feet (level 55)
   
    +3 strength.
    +1 wisdom.
    +1 speed.
    Provides resistance to Fire.
    Provides protection from stunning.
    Cannot be harmed by Acid, Fire.
   
p) the Set of Gauntlets of Faurude [3,+13] <+1>
    Dropped by Sangahyando of Umbar at 1200 feet (level 24)
   
    +1 light.
    Provides resistance to Acid, Lightning, Fire, Disenchantment.
    Cannot be harmed by Acid, Fire.
    Slows your metabolism. 
   
q) the Pair of Mithril Shod Boots of Borog [8,+12] <+4, +3>
    Taken from a chest found at 3050 feet (level 61)
   
    +4 wisdom.
    +3 constitution.
    +4 searching skill.
    Provides resistance to Acid, Lightning, Dark.
    Cannot be harmed by Acid, Fire.
    Slows your metabolism.  Prevents paralysis. 
   
    When activated, it fires a mana bolt with damage 12d8.
    Takes 216 to 239 turns to recharge at your current speed.
    Your chance of success is 97.3%
   
r) the Dagger 'Idren' (2d4) (+12,+7) [+7] <+2, +4>
    Dropped by a master vampire at 1800 feet (level 36)
   
    +2 dexterity.
    +4 constitution.
    Slays demons (powerfully), giants, trolls, animals.
    Provides resistance to Lightning.
    Provides protection from fear, confusion.
    Cannot be harmed by Acid.
    Grants the ability to see invisible things. 
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 234.8 vs demons, 189.2 vs giants and trolls,
    166.4 vs animals, and 143.6 vs. others.
    Average thrown damage: 321 vs demons, 192.6 vs giants and trolls,
    128.4 vs animals, and 64.2 vs. others.
   
s) the Long Sword of Istel (4d5) (+8,+28) [+13] <+3>
    Found lying on the floor in a vault at 2550 feet (level 51)
   
    +3 tunneling.
    Slays dragons (powerfully), demons (powerfully), undead, giants,
    trolls, orcs, animals, evil creatures.
    Provides resistance to Dark, Disenchantment.
    Cannot be harmed by Acid.
    Grants the ability to see invisible things. 
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 504.8 vs dragons and demons, 391.2 vs
    undead, giants, trolls, and orcs, 334.8 vs animals and evil
    creatures, and 278 vs. others.
   
t) the Glaive of Tuorwen (2d6) (+12,+16) <+1>
    Dropped by The Queen Ant at 2100 feet (level 42)
   
    +1 light.
    Slays undead (powerfully), demons (powerfully), dragons, animals.
    Branded with cold.
    Provides immunity to Lightning.
    Provides resistance to Cold, Dark, Disenchantment.
    Provides protection from confusion.
    Cannot be harmed by Acid, Fire.
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 338.4 vs undead and demons, 270 vs dragons
    and creatures not resistant to cold, 236 vs animals, and 202 vs.
    others.
   
u) the Flail 'Nanyar' (2d6) (+20,+12) <+2, +1, +3, +4>
    Dropped by a gorgon at 2450 feet (level 49)
   
    +2 dexterity.
    +1 constitution.
    +3 searching skill.
    +4 speed.
    Slays undead (powerfully), dragons (powerfully), giants, trolls,
    orcs, animals, evil creatures.
    Provides resistance to Cold, Sound, Disenchantment.
    Cannot be harmed by Acid, Fire.
    Sustains strength, wisdom.
    Feather Falling.  Speeds regeneration. 
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 316.8 vs undead and dragons, 249.2 vs
    giants, trolls, and orcs, 215.2 vs animals and evil creatures, and
    181.6 vs. others.
   
v) the Pick 'Suluthri' (1d3) (+14,+22) <+6, +3>
    Dropped by a gorgon at 2400 feet (level 48)
   
    +6 wisdom.
    +3 stealth.
    Slays undead (powerfully), dragons (powerfully), demons
    (powerfully), giants, trolls, orcs, animals, evil creatures.
    Provides resistance to Light.
    Provides protection from confusion.
    Sustains strength, constitution.
    Grants the ability to see invisible things.  Prevents paralysis. 
   
    When activated, it creates a frost ball with damage 160.
    Takes 372 to 456 turns to recharge at your current speed.
    Your chance of success is 97.0%
   
    Combat info:
    4.0 blows/round.
    Average damage/round: 244.4 vs undead, dragons, and demons, 225.2
    vs giants, trolls, and orcs, 215.6 vs animals and evil creatures,
    and 205.6 vs. others.
   
w) the Light Crossbow 'Dalalair' (x5) (+7,+21) <+4, +3, +2>
    Found lying on the floor in a vault at 2550 feet (level 51)
   
    +4 dexterity.
    +3 infravision.
    +2 shooting power.
    Provides resistance to Lightning, Fire, Cold, Nether.
    Cannot be harmed by Acid, Fire.
    Slows your metabolism.  Speeds regeneration. 
   
    When activated, it creates an acid bolt with damage 12d8.
    Takes 216 to 239 turns to recharge at your current speed.
    Your chance of success is 97.0%
   
x) the Heavy Crossbow of Ekkas (x4) (+14,+12) <+4>
    Dropped by Tevildo, Prince of Cats at 2400 feet (level 48)
   
    +4 wisdom.
    Provides resistance to Cold, Dark, Chaos.
    Cannot be harmed by Acid, Fire.
    Sustains constitution.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      397    50'  Reached level 2
      942    100'  Killed Fang, Farmer Maggot's Dog
      942    100'  Reached level 3
      942    100'  Reached level 4
      2659    100'  Killed Grip, Farmer Maggot's Dog
      2659    100'  Reached level 5
      3516    100'  Reached level 6
      5015    150'  Reached level 7
      7070    200'  Reached level 8
      7576    200'  Reached level 9
      9954    350'  Reached level 10
    10444    350'  Reached level 11
    14076    350'  Reached level 12
    15931    650'  Reached level 13
    18344    600'  Reached level 14
    19631    600'  Reached level 15
    20868    600'  Reached level 16
    21252    600'  Killed Brodda, the Easterling
    22849    650'  Reached level 17
    23827    600'  Killed Grishn?¡kh, the Hill Orc
    24880    550'  Reached level 18
    28173    550'  Reached level 19
    29463    550'  Killed Ufthak of Cirith Ungol
    30077    550'  Killed Orfax, Son of Boldor
    30342    550'  Killed Wormtongue, Agent of Saruman
    30349    550'  Found the Metal Cap of Elinar
    31328    550'  Reached level 20
    31991    550'  Killed Boldor, King of the Yeeks
    32116      0'  Killed Farmer Maggot
    35941    500'  Reached level 21
    40817    500'  Killed Lagduf, the Snaga
    41137    500'  Killed Mughash the Kobold Lord
    45626    650'  Reached level 22
    46733    700'  Killed Bullroarer the Hobbit
    46753    700'  Killed Golfimbul, the Hill Orc Chief
    48313    750'  Killed N?¡r, the Dwarf
    49901    750'  Reached level 23
    50550    750'  Killed Sm?©agol
    53930    800'  Reached level 24
    58900    850'  Reached level 25
    63829    950'  Killed Gorbag, the Orc Captain
    63988    950'  Killed Shagrat, the Orc Captain
    64873  1000'  Reached level 26
    67796  1100'  Killed Bolg, Son of Azog
    68525  1100'  Killed Lugdush, the Uruk
    71280  1150'  Reached level 27
    71744  1200'  Killed Kh?®m, Son of M?®m
    71754  1200'  Found the Band of Elchith (LOST)
    72368  1200'  Killed Angamait?« of Umbar
    72542  1200'  Killed Sangahyando of Umbar
    72542  1200'  Found the Set of Gauntlets of Faurude
    73552  1200'  Found the Cloak of Erdolwe
    74581  1250'  Killed Ulfast, Son of Ulfang
    78434  1350'  Reached level 28
    79461  1350'  Killed Ugl?ºk, the Uruk
    81640  1400'  Killed Ibun, Son of M?®m
    82714  1400'  Killed Draebor, the Imp
    84480  1400'  Killed Azog, Enemy of the Dwarves
    84996  1400'  Reached level 29
    87080  1450'  Killed Old Man Willow
    87084  1450'  Found the Hard Leather Cap of Amron
    92514  1550'  Killed Tom the Stone Troll
    92749  1550'  Killed Bill the Stone Troll
    92910  1550'  Killed Bert the Stone Troll
    95206  1500'  Reached level 30
    95380  1500'  Killed Beorn, the Shape-Changer
    98586  1500'  Found the Arkenstone 'Ambarin'
    103170  1500'  Killed M?®m, Betrayer of Turin
    103171  1500'  Found the Short Sword 'Vairim' (LOST)
    104044  1500'  Reached level 31
    104339  1500'  Reached level 32
    107285  1500'  Found the Tulwar of Airimlach (LOST)
    117939  1550'  Reached level 33
    122186  1500'  Killed Uldor the Accursed
    122479  1500'  Found the Pendant 'Mogron'
    127158  1550'  Found the Star of Eldur (LOST)
    127450  1550'  Killed Ulwarth, Son of Ulfang
    131372  1550'  Reached level 34
    131840  1550'  Found the Cloak of Hildain (LOST)
    135233  1600'  Found the Wooden Torch 'Gothungri'
    135864  1600'  Found the Lantern of Animbas (LOST)
    136800  1600'  Found the Pike 'Rithrim' (LOST)
    136822  1600'  Killed Lorgan, Chief of the Easterlings
    136822  1600'  Found the Iron Crown 'Falascarn'
    140726  1650'  Found the Broad Sword of Carsil (LOST)
    142272  1700'  Reached level 35
    163499  1750'  Killed Lokkak, the Ogre Chieftain
    170886  1800'  Reached level 36
    171452  1800'  Found the Short Bow of Aregyth
    182926  1750'  Found the Broad Sword 'Valin' (LOST)
    188207  1850'  Reached level 37
    201477  1850'  Found the Ring of Brech
    203063  1850'  Found the Set of Alchemist's Gloves 'Belmorth'
    203102  1850'  Found the Jewel of Calamlain
    205685  1850'  Found the Necklace of Elend (LOST)
    209800  1900'  Reached level 38
    212634  1850'  Found the Set of Caestus of Nildol (LOST)
    216961  1800'  Killed Ulfang the Black
    217117  1800'  Found the Dagger 'Idren'
    221896  1950'  Reached level 39
    227528  2100'  Killed Quaker, Master of Earth
    229474  2100'  Reached level 40
    229614  2100'  Killed The Queen Ant
    229614  2100'  Found the Glaive of Tuorwen
    232977  2150'  Killed Vargo, Tyrant of Fire
    233525  2200'  Found the Dagger 'Curon' (LOST)
    235733  2250'  Found the Jewel Encrusted Crown 'Marnost'
    238358  2300'  Found the Zweihander of Gorwe (LOST)
    240477  2350'  Killed Gorlim, Betrayer of Barahir
    240644  2350'  Found the Iron Helm of Haldir
    240904  2350'  Killed Scatha the Worm
    240904  2350'  Reached level 41
    241558  2350'  Reached level 41
    242184  2350'  Found the Executioner's Sword of Dantar (LOST)
    244617  2400'  Found the Pick 'Suluthri'
    245494  2400'  Killed Kavlax the Many-Headed
    245776  2400'  Killed Ar-Pharaz?n the Golden
    246489  2400'  Killed Tevildo, Prince of Cats
    246500  2400'  Found the Heavy Crossbow of Ekkas
    249719  2450'  Found the Band of Fuialaren
    250157  2450'  Reached level 42
    251083  2450'  Reached level 42
    251159  2450'  Reached level 42
    251198  2450'  Reached level 42
    251205  2450'  Reached level 42
    252224  2450'  Found the Flail 'Nanyar'
    254620  2450'  Found the Spear of Earnele
    256202  2500'  Found the Two-Handed Great Flail of Suluin (LOST)
    257427  2500'  Killed Rogrog the Black Troll
    257432  2500'  Found the Set of Alchemist's Gloves 'Anachor' (LOST)
    260014  2500'  Killed Waldern, King of Water
    260473  2500'  Reached level 43
    260631  2500'  Reached level 43
    260634  2500'  Reached level 43
    261372  2500'  Found the Executioner's Sword of Aglos (LOST)
    261848  2500'  Reached level 43
    262477  2500'  Reached level 43
    263600  2500'  Killed The Balrog of Moria
    265438  2550'  Killed E?¶l, the Dark Elf
    265458  2550'  Found the Amulet of Elenel
    265459  2550'  Found the Studded Leather Armour of Aeldilwar
    268203  2550'  Found the Long Sword of Istel
    268326  2550'  Killed Gilim, the Giant of Eruman
    268334  2550'  Found the Ethereal Cloak 'Nastol'
    271543  2550'  Killed The Phoenix
    272968  2550'  Found the Light Crossbow 'Dalalair'
    273148  2550'  Reached level 44
    273409  2550'  Found the Mithril Shield of Anaste
    275111  2550'  Killed Saruman of Many Colours
    282021  2600'  Killed Itangast the Fire Drake
    282026  2600'  Found the Pair of Leather Boots of Ezelwath
    283825  2600'  Reached level 45
    287020  2700'  Reached level 45
    287039  2700'  Reached level 45
    287081  2700'  Killed Ariel, Queen of Air
    302388  2750'  Killed Harowen the Black Hand
    302388  2750'  Reached level 46
    302392  2750'  Found the Set of Leather Gloves of Frost
    305508  2800'  Found the Metal Cap of Valoth
    306920  2800'  Killed Shelob, Spider of Darkness
    310098  2850'  Reached level 47
    324991  3050'  Found the Pair of Mithril Shod Boots of Borog
    326163  3050'  Found the Sling of Elpion (LOST)
    328983  3100'  Reached level 48
    330708  3100'  Reached level 48
    331314  3100'  Found the Cutlass 'Celenog' (LOST)
    332567  3100'  Killed Fundin Bluecloak
    335960  3150'  Found the Large Metal Shield of Hiant
    347377  3200'  Killed Smaug the Golden
    347381  3200'  Reached level 49
    350302  3250'  Reached level 49
    350396  3250'  Reached level 49
    356844  3300'  Found the Mithril Shield of Iachel (LOST)
    363070  3300'  Reached level 50
    363995  3300'  Killed Castamir the Usurper
    364275  3300'  Reached level 50


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters        : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)
Show effective speed as multiplier          : no  (effective_speed)

  [Birth]

Generate a new, random artifact set          : yes (birth_randarts)
Generate connected stairs                    : yes (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)



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