Angband Forums

Angband Forums (http://angband.oook.cz/forum/index.php)
-   AAR (http://angband.oook.cz/forum/forumdisplay.php?f=2)
-   -   (V) Pike's Journey (http://angband.oook.cz/forum/showthread.php?t=1822)

geoff_tewierik April 19, 2010 14:41

Got Sound covered now.

Code:

  [Angband 3.1.2 (r1961) Character Dump]

 Name  Pike                                    Self  RB  CB  EB  Best
 Sex    Male        Age            52  STR:  18/54  +1  +5  +9 18/204
 Race  Dunadan      Height          75  INT:    14  +2  -2  +3    17
 Class  Warrior      Weight        208  WIS:    16  +2  -2  +0    16
 Title  Champion    Social  Well-liked  DEX:  18/86  +2  +2 +12 18/***
 HP    658/658      Maximize        Y  CON:  18/59  +3  +2  +5 18/159
 SP    0/0                              CHR:  18/63  +2  -1  +0  18/73

 Level              36  Armor  [36,+113]    Saving Throw        61%
 Cur Exp        843399  Fight  (+46,+43)    Stealth        Excellent
 Max Exp        843399  Melee  (+59,+64)    Fighting      Legendary
 Adv Exp        990000  Shoot  (+63,+19)    Shooting      Legendary
 MaxDepth  2200' (L44)  Blows      5/turn    Disarming            72%
 Game Turns    1020479  Shots      1/turn    Magic Device          50
 Player Turns    149963  Infra        0 ft    Perception      1 in 35
 Active Turns    148940  Speed          5    Searching            17%
 Gold            509589  Burden  219.9 lbs

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have blue eyes, straight brown hair, and an average
 complexion.


rAcid:..+...+.++... rConf:......+......
rElec:....+.+.+.... Sound:......+......
rFire:......+.+.... Shard:.............
rCold:......+.++... Nexus:.........+...
rPois:............. Nethr:.......+.....
rFear:+.....+.....+ Chaos:.............
rLite:........+.... Disen:.............
rDark:........++... S.Dig:.............
rBlnd:........+.... Feath:...........+.

Light:............. Aggrv:.........+...
Regen:............. Stea.:.......+...+.
  ESP:............. Sear.:.............
Invis:+............ Infra:.............
FrAct:.+........+.. Tunn.:.............
HLife:............. Speed:++.........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Lance of Eorlingas (3d8) (+13,+21) (+2)
    +2 strength, dexterity, speed.
    Slays evil creatures, orcs, trolls.
    Provides resistance to fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things. 
   
    Combat info:
    5 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 102 vs. evil creatures, 118.5 vs. orcs, 118.5
    vs. trolls, 118.5 vs. creatures not resistant to acid, and 85.6
    vs. others.
   
b) The Long Bow of Bard (x5) (+17,+19) (+2)
    +2 dexterity, speed, shooting power.
    Slays dragons.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
c) a Ring of Acid [+17]
    It brands your melee attacks with acid.
    Provides resistance to acid.
    Cannot be harmed by acid.
   
d) a Ring of Damage (+0,+11)
e) an Amulet of Resist Lightning
    Provides resistance to lightning.
    Cannot be harmed by electricity.
   
f) The Phial of Galadriel (charging)
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it lights up the surrounding area, hurting light-s
    ensitive creatures.
    Takes 16 to 30 turns to recharge at your current speed.
    Your chance of success is 93.0%
   
    Radius 3 light.
g) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
    +2 strength, dexterity.
    Provides resistance to acid, lightning, fire, cold, fear,
    confusion, sound.
    Cannot be harmed by acid, electricity, fire, cold.
   
h) a Fur Cloak of Aman [3,+8] (+1 stealth)
    +1 stealth.
    Provides resistance to nether.
    Cannot be harmed by acid, electricity, fire, cold.
   
i) The Leather Shield of Celegorm [4,+20]
    Provides resistance to acid, lightning, fire, cold, light, dark,
    blindness.
    Cannot be harmed by acid, electricity, fire, cold.
   
j) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
    +3 strength, dexterity, constitution.
    Provides resistance to acid, cold, dark, nexus.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, dexterity, constitution.
    Aggravates creatures nearby. 
   
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    +2 strength, constitution.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
l) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+3] (+3)
    +3 intelligence, dexterity, stealth, speed.
    Cannot be harmed by acid, electricity, fire, cold.
    Feather Falling. 
   
    When activated, it teleports you randomly up to 10 squares away.
    Takes 30 turns to recharge at your current speed.
    Your chance of success is 92.4%
   


  [Character Quiver]

n) 26 Arrows of Slay Demon (1d4) (+5,+9)
    Slays demons.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 480.4 vs. demons, 480.4 vs. dragons, and 160.1
    vs. others.
    35% chance of breaking upon contact.
   
o) 19 Arrows (1d4) (+6,+9)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 480.4 vs. dragons, and 160.1 vs. others.
    35% chance of breaking upon contact.
   
p) 29 Arrows of Wounding (1d4) (+6,+10)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 496.1 vs. dragons, and 165.4 vs. others.
    35% chance of breaking upon contact.
   
q) 19 Arrows of Slay Giant (1d4) (+8,+7)
    Slays giants.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 448.9 vs. giants, 448.9 vs. dragons, and 149.6
    vs. others.
    35% chance of breaking upon contact.
   
r) 4 Arrows of Wounding (1d4) (+10,+11)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 511.9 vs. dragons, and 170.6 vs. others.
    35% chance of breaking upon contact.
   
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) 6 Rations of Food
   
b) 56 Potions of Cure Critical Wounds
   
c) a Potion of Healing
   
d) 14 Scrolls of Phase Door
e) a Scroll of Teleportation
f) 6 Scrolls of Teleport Level
g) a Scroll of Deep Descent
h) 2 Rods of Treasure Location (1 charging)
i) 2 Rods of Door/Stair Location (1 charging)
j) 2 Rods of Trap Location (1 charging)
k) 2 Rods of Recall
    Cannot be harmed by electricity.
   
l) a Wand of Stinking Cloud (2 charges)
   
m) a Wand of Clone Monster (8 charges)
   
n) a Wand of Teleport Other (4 charges)
   
o) 2 Staves of Slow Monsters (15 charges)
   
p) 3 Staves of Teleportation (23 charges)
   
q) a Staff of Identify (5 charges)
   
r) an Iron Helm of Infravision [5,+5] (+1)
    +1 infravision.
   
s) The Dagger 'Narthanc' (2d4) (+9,+12) [+10]
    Branded with flames.
    Provides resistance to fire.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When aimed, it creates a fire bolt with damage 9d8.
    Takes 13 to 24 turns to recharge at your current speed.
    Your chance of success is 93.5%
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 70 vs. creatures not resistant to acid, 70 vs.
    creatures not resistant to fire, and 59.3 vs. others.
   
t) a Tulwar of *Slay Animal* (2d4) (+10,+16) (+2)
    +2 intelligence.
    Slays animals.
    Slows your metabolism. 
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 69.8 vs. animals, 75.3 vs. creatures not
    resistant to acid, and 64.3 vs. others.
   
u) a Whip of Lightning (1d3) (+9,+9)
    Branded with lightning.
    Provides resistance to lightning.
    Cannot be harmed by electricity.
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 57.3 vs. creatures not resistant to acid, 57.3
    vs. creatures not resistant to electricity, and 53 vs. others.
   
v) a Ball-and-Chain (Blessed) (2d4) (+10,+10) (+1)
    +1 wisdom.
    Blessed by the gods. 
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 69.2 vs. creatures not resistant to acid, and
    58 vs. others.
   
    Radius 1 light.


  [Home Inventory]

a) 11 Potions of Healing
   
b) a Potion of *Healing*
    It can be thrown at creatures with damaging effect.
   
c) a Potion of Life
    It can be thrown at creatures with damaging effect.
   
d) 5 Potions of Enlightenment
e) 9 Potions of Speed
f) 74 Potions of Heroism
g) 8 Scrolls of Protection from Evil
h) 8 Scrolls of *Destruction*
i) 4 Staves of Teleportation (29 charges)
   
j) 4 Staves of Speed (23 charges)
   
k) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
    +3 dexterity, speed.
    Provides resistance to acid, shards.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
l) an Elven Cloak of Protection [6,+9] (+2 stealth)
    +2 stealth.
    Provides resistance to shards.
    Cannot be harmed by acid, electricity, fire, cold.
   
m) The Large Metal Shield of Anarion [5,+20]
    Provides resistance to acid, lightning, fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, intelligence, wisdom, dexterity, constitution,
    charisma.
   
n) The Metal Cap of Thengel [3,+12] (+3)
    +3 wisdom, charisma.
    Provides resistance to confusion.
    Cannot be harmed by acid, electricity, fire, cold.
   
o) a Set of Mithril Gauntlets of Agility [5,+8] (+5)
    +5 dexterity.
    Cannot be harmed by acid.
   
p) The Main Gauche of Maedhros (2d5) (+12,+15) (+3)
    +3 intelligence, dexterity, speed.
    Slays trolls, giants.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis.  Grants the ability to see invisible things. 
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 76.7 vs. trolls, 76.7 vs. giants, 76.7 vs.
    creatures not resistant to acid, and 63.8 vs. others.
   
q) The Rapier 'Careth Asdriag' (2d6) (+16,+12) (+1)
    +1 strength, dexterity, constitution, attack speed.
    Slays animals, orcs, trolls, giants, dragons.
    Cannot be harmed by acid, electricity, fire, cold.
   
    Combat info:
    7 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 70.5 vs. animals, 78.1 vs. orcs, 78.1 vs.
    trolls, 78.1 vs. giants, 78.1 vs. dragons, 78.1 vs. creatures not
    resistant to acid, and 62.8 vs. others.
   
r) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2)
    +2 dexterity, attack speed.
    Slays animals, evil creatures, undead.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things. 
   
    Combat info:
    8 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 66.7 vs. animals, 66.7 vs. evil creatures,
    73.4 vs. undead, 73.4 vs. creatures not resistant to acid, and 60
    vs. others.
   
s) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
    +4 strength, charisma, stealth, speed.
    Slays animals, evil creatures, giants.
    *Slays* undead.
    Provides resistance to cold, fear, dark, nether.
    Cannot be harmed by acid, electricity, fire, cold.
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 87.5 vs. animals, 87.5 vs. evil creatures,
    98.7 vs. giants, 98.7 vs. creatures not resistant to acid, 121.1
    vs. undead, and 76.3 vs. others.
   
t) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
    +3 wisdom, constitution.
    Slays dragons.
    Cannot be harmed by acid, electricity, fire, cold.
    Slows your metabolism.  Grants telepathy. 
   
    When aimed, it drains up to 120 hit points of life from a target c
    reature.
    Takes 60 turns to recharge at your current speed.
    Your chance of success is 90.9%
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 76.2 vs. dragons, 76.2 vs. creatures not
    resistant to acid, and 60.4 vs. others.
   
u) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1)
    +1 strength, dexterity, attack speed.
    Slays orcs, trolls.
    Provides resistance to disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it heals you a fair amount (1/5 of your wounds, mi
    nimum 25HP), heals cut damage, and cures blindness and confusion.
    Takes 6 to 9 turns to recharge at your current speed.
    Your chance of success is 89.1%
   
    Combat info:
    7 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 87.4 vs. orcs, 87.4 vs. trolls, 87.4 vs.
    creatures not resistant to acid, and 67.1 vs. others.
   
v) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
    +2 stealth, speed.
    Slays evil creatures.
    Branded with flames.
    Provides resistance to fire, confusion.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When aimed, it confuses a target monster.
    Takes 22 turns to recharge at your current speed.
    Your chance of success is 90.9%
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 78.2 vs. evil creatures, 89.9 vs. creatures
    not resistant to acid, 89.9 vs. creatures not resistant to fire,
    and 66.4 vs. others.
   
w) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+4)
    +4 intelligence.
    Slays animals.
    Branded with flames.
    Provides resistance to fire, poison.
    Cannot be harmed by acid, electricity, fire, cold.
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 74.8 vs. animals, 80.4 vs. creatures not
    resistant to acid, 80.4 vs. creatures not resistant to fire, and
    69.2 vs. others.
   
x) 23 Iron Shots of Venom (1d4) (+6,+11)
    Branded with venom.
   


============================================================
                  CHAR.
|  TURN  | DEPTH |LEVEL| EVENT
============================================================
        1      0'    1  Began the quest to destroy Morgoth.
      4680    250'    2  Reached level 2
      5201    250'    3  Reached level 3
      6001    250'    4  Reached level 4
    12056    300'    5  Reached level 5
    14966    300'    6  Reached level 6
    15568    300'    7  Reached level 7
    32657    300'    8  Reached level 8
    46880    400'    9  Reached level 9
    54042    400'  10  Reached level 10
    55178    400'  10  Killed Bullroarer the Hobbit
    59160    400'  11  Reached level 11
    75202    450'  12  Reached level 12
    82992    500'  13  Reached level 13
    86124    600'  14  Reached level 14
    103793    600'  15  Reached level 15
    117379    700'  16  Reached level 16
    145200    700'  17  Reached level 17
    164222    750'  18  Reached level 18
    177274    800'  19  Reached level 19
    181366    800'  19  Killed Ufthak of Cirith Ungol
    187814    800'  20  Reached level 20
    200502    800'  20  Killed Smeagol
    200563    800'  20  Found The Phial of Galadriel
    218158    800'  21  Reached level 21
    221400    800'  21  Killed Brodda, the Easterling
    230789    800'  22  Reached level 22
    255249    850'  22  Killed Mughash the Kobold Lord
    268625    900'  23  Reached level 23
    277965  1000'  23  Killed Boldor, King of the Yeeks
    278065  1000'  23  Found The Leather Scale Mail 'Thalkettoth'
    289562  1000'  24  Reached level 24
    305125  1050'  25  Reached level 25
    311581  1050'  25  Found The Flail 'Totila'
    320140  1100'  25  Killed Shagrat, the Orc Captain
    324104  1100'  25  Killed Lugdush, the Uruk
    325240  1100'  25  Killed Gorbag, the Orc Captain
    328369  1100'  25  Killed Ugluk, the Uruk
    328869  1100'  26  Reached level 26
    334830  1150'  26  Killed Fang, Farmer Maggot's dog
    344851  1150'  26  Killed Wormtongue, Agent of Saruman
    353589  1200'  26  Killed Ibun, Son of Mim
    355893  1200'  26  Killed Orfax, Son of Boldor
    356616  1200'  26  Found The Beaked Axe of Theoden
    359010  1200'  26  Killed Grishnakh, the Hill Orc
    372210  1200'  26  Killed Angamaite of Umbar
    372231  1200'  26  Found The Rapier 'Forasgil' (LOST)
    373251  1200'  26  Killed Khim, Son of Mim
    384253  1250'  26  Found The Pair of Leather Boots of Wormtongue
    396881  1250'  27  Reached level 27
    422067  1300'  27  Killed Golfimbul, the Hill Orc Chief
    463017  1350'  27  Found The Set of Gauntlets 'Paurhach' (LOST)
    476416  1350'  27  Killed Nar, the Dwarf
    478969  1350'  28  Reached level 28
    483392  1350'  28  Killed Grip, Farmer Maggot's dog
    496787  1400'  28  Killed Beorn, the Shape-Changer
    500602  1400'  28  Killed Ulwarth, Son of Ulfang
    508264      0'  28  Killed Farmer Maggot
    519215  1450'  28  Killed Draebor, the Imp
    522309  1450'  28  Found The Main Gauche of Maedhros
    547818  1450'  29  Reached level 29
    564586  1500'  29  Killed Uldor the Accursed
    571534  1500'  29  Found The Long Bow of Bard
    575596  1500'  29  Killed Mim, Betrayer of Turin
    593288  1500'  29  Found The Rapier 'Careth Asdriag'
    603880  1650'  29  Found The Lance of Eorlingas
    608039  1650'  29  Found The Set of Leather Gloves 'Cambeleg'
    633534  1700'  29  Found The Dagger 'Dethanc' (LOST)
    640802  1700'  29  Killed Azog, King of the Uruk-Hai
    669197  1750'  30  Found The Leather Shield of Celegorm
    674581  1750'  30  Found The Bastard Sword of Eowyn
    718143  1850'  31  Reached level 31
    729835  1900'  31  Found The Battle Axe 'Lotharang'
    758773  1950'  31  Found The Quarterstaff 'Nar-i-vagil'
    787887  2000'  31  Found The Metal Cap of Thengel
    788511  2000'  32  Reached level 32
    794778  2000'  32  Killed Castamir the Usurper
    795029  2000'  32  Found The Scimitar 'Haradekket'
    796488  2000'  32  Found The Large Metal Shield of Anarion
    800328  2000'  32  Killed The Queen Ant
    800401  2000'  32  Found The Star of Elendil (LOST)
    800670  2000'  32  Killed Bert the Stone Troll
    830569  2000'  33  Reached level 33
    838324  2000'  33  Found The Long Sword 'Elvagil' (LOST)
    848945  2000'  33  Found The Dagger 'Nimthanc' (LOST)
    874342  2050'  33  Found The Zweihander 'Mormegil' (LOST)
    893368  2050'  34  Reached level 34
    896973  2050'  34  Found The Metal Brigandine Armour of the Rohirrim
    914944  2050'  34  Killed Lokkak, the Ogre Chieftain
    916595  2050'  34  Killed Ulfast, Son of Ulfang
    957798  2100'  34  Killed Kavlax the Many-Headed
    960022  2100'  34  Killed Rogrog the Black Troll
    973299  2100'  35  Killed Gorlim, Betrayer of Barahir
    982706  2100'  35  Killed Akhorahil the Blind
    992266  2100'  35  Found The Steel Helm of Hammerhand
  1000927  2100'  35  Found The Dagger 'Narthanc'
  1016705  2150'  36  Reached level 36
  1019219  2150'  36  Killed Vargo, Tyrant of Fire


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)      : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts              : no  (adult_no_artifacts)
Don't stack objects on the floor            : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location      : yes (adult_ai_sound)
Adult: Monsters chase recent locations      : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses  : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation            : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death          : no  (score_live)


Nemesis April 19, 2010 21:51

Now I've read all of your thread, and although I'm not that good at Angband myself, two things struck me:

1. You're crazy! Characters in their twenties walking around on fifties of the dungeon! It's almost a bit sad to see characters with really good stuff dying just because you're way out of your depth. While it's fun to take risks with brand new characters with nothing to lose, maybe you should slow down a bit with characters you've invested time in.

2. Why not try a Paladin? While the warrior might be slightly, slightly stronger at the start of the game, Paladins can be played with the very same strategies and later on in the game, you don't have to carry zillions of scrolls/staves/wands/rods/potions as you have most things you need in your spellbook (though with 5% fail rate, so you might want to have Teleport Level & Healing as potions/scrolls). Lots of your deaths seem to be due to you either lacking resources to escape or not detecting, and Paladins are good at those two things.

Just some thoughts because I felt pity for all your poor dead characters, if you're having perfectly fun already, feel free to totally ditch my ideas. :)

Sirridan April 20, 2010 01:23

I'd switch Eorlingas for Eowyn, you'll do comparable damage and you'll be a little bit faster.

Plus free rNether.

I would also beware of wearing Hammerhand for now, because aggravate will wake up nasties which can kill you, namely drolems and green dragons / AMHD.

Which brings me to my final point, find rPoison asap. Put it on over your ring of damage, since most things don't resist acid. And keep checking out hats, one is bound to give telepathy (I can understand not wanting to swap out theoden a lot)

but yeah, greens and ancient MH can breathe poison for around 600, and drolems and up do it for 800 and they start appearing in the 40's.

Pete Mack April 20, 2010 06:07

Agree. Hammerhand with a less than Endgame strong character is just asking for trouble.
In conjunction with the Shield of the Haradrim, it's great for obliterating high-level uniques, but it makes you extremely vulnerable to max-damage poison and nether attacks. (One would kill you; the other would almost kill you.)

geoff_tewierik April 20, 2010 10:29

Do me a favour guys, make another suggestion on what I need, as you've come through with the goods so far, I picked up a ring of Resist poison on my last trip down :)

Currently carrying Eorlingas for See Invis, until I get a decent Hat. So say I need a hat and odds on I'll find one ;)

geoff_tewierik April 23, 2010 13:45

Got the hat (Thranduil), as well as +10 Boots of Speed.

Time to off load some more weapons and make a decision on what armour to run with. Thoughts?

Code:

[Angband 3.1.2 (r1961) Character Dump]

 Name  Pike                                    Self  RB  CB  EB  Best
 Sex    Male        Age            52  STR! 18/100  +1  +5  +4 18/200
 Race  Dunadan      Height          75  INT:    18  +2  -2  +2  18/20
 Class  Warrior      Weight        208  WIS:  18/27  +2  -2  +2  18/47
 Title  Champion    Social  Well-liked  DEX! 18/100  +2  +2  +4 18/180
 HP    710/710      Maximize        Y  CON:  18/88  +3  +2  +3 18/168
 SP    0/0                              CHR:  18/88  +2  -1  +0  18/98

 Level              38  Armor  [38,+121]    Saving Throw        64%
 Cur Exp        1475580  Fight  (+36,+24)    Stealth            Good
 Max Exp        1475580  Melee  (+49,+45)    Fighting      Legendary
 Adv Exp        1530000  Shoot  (+53,+19)    Shooting      Legendary
 MaxDepth  2450' (L49)  Blows      5/turn    Disarming            74%
 Game Turns    1184624  Shots      1/turn    Magic Device          52
 Player Turns    176538  Infra        0 ft    Perception      1 in 35
 Active Turns    175466  Speed          13    Searching            17%
 Gold            889616  Burden  195.3 lbs

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have blue eyes, straight brown hair, and an average
 complexion.


rAcid:..+...+.+.... rConf:......+......
rElec:....+.+.+.... Sound:......+......
rFire:......+.+.... Shard:.............
rCold:......+.+.... Nexus:......+......
rPois:...+......... Nethr:.......+.....
rFear:+...........+ Chaos:.............
rLite:........+.... Disen:.............
rDark:........+.... S.Dig:.............
rBlnd:........++... Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:+............ Infra:.............
FrAct:.+........+.. Tunn.:.............
HLife:............. Speed:++.........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Character Equipment]

a) The Lance of Eorlingas (3d8) (+13,+21) (+2)
    +2 strength, dexterity, speed.
    Slays evil creatures, orcs, trolls.
    Provides resistance to fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things. 
   
    Combat info:
    5 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 82.5 vs. evil creatures, 98.8 vs. orcs, 98.8
    vs. trolls, 98.8 vs. creatures not resistant to acid, and 66.2 vs.
    others.
   
b) The Long Bow of Bard (x5) (+17,+19) (+2)
    +2 dexterity, speed, shooting power.
    Slays dragons.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
c) a Ring of Acid [+17]
    It brands your melee attacks with acid.
    Provides resistance to acid.
    Cannot be harmed by acid.
   
d) a Ring of Resist Poison
    Provides resistance to poison.
   
e) an Amulet of Resist Lightning
    Provides resistance to lightning.
    Cannot be harmed by electricity.
   
f) The Phial of Galadriel
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it lights up the surrounding area, hurting light-s
    ensitive creatures.
    Takes 25 to 46 turns to recharge at your current speed.
    Your chance of success is 93.3%
   
    Radius 3 light.
g) The Full Plate Armour of Isildur [26,+25] (+1)
    +1 constitution.
    Provides resistance to acid, lightning, fire, cold, confusion,
    sound, nexus.
    Cannot be harmed by acid, electricity, fire, cold.
   
h) a Fur Cloak of Aman [3,+8] (+1 stealth)
    +1 stealth.
    Provides resistance to nether.
    Cannot be harmed by acid, electricity, fire, cold.
   
i) The Leather Shield of Celegorm [4,+19]
    Provides resistance to acid, lightning, fire, cold, light, dark,
    blindness.
    Cannot be harmed by acid, electricity, fire, cold.
   
j) The Hard Leather Cap of Thranduil [2,+10] (+2)
    +2 intelligence, wisdom.
    Provides resistance to blindness.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants telepathy. 
   
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    +2 strength, constitution.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
l) a Pair of Leather Boots of Speed [2,+14] (+10)
    +10 speed.
   


  [Character Quiver]

n) 26 Arrows of Slay Demon (1d4) (+5,+9)
    Slays demons.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 475.8 vs. demons, 475.8 vs. dragons, and 158.6
    vs. others.
    35% chance of breaking upon contact.
   
o) 13 Arrows (1d4) (+6,+9)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 475.8 vs. dragons, and 158.6 vs. others.
    35% chance of breaking upon contact.
   
p) 12 Arrows of Wounding (1d4) (+6,+10)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 491.4 vs. dragons, and 163.8 vs. others.
    35% chance of breaking upon contact.
   
q) 17 Arrows of Slay Giant (1d4) (+8,+7)
    Slays giants.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 448.9 vs. giants, 448.9 vs. dragons, and 149.6
    vs. others.
    35% chance of breaking upon contact.
   
r) 30 Arrows (1d4) (+3,+5)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 413.4 vs. dragons, and 137.8 vs. others.
    35% chance of breaking upon contact.
   
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Mushroom of Vigor
   
b) 44 Potions of Cure Critical Wounds
   
c) 7 Potions of Restore Life Levels
d) 5 Potions of Heroism
e) 11 Scrolls of Phase Door
f) a Scroll of Teleportation
g) 4 Scrolls of Teleport Level
h) a Scroll of Trap Detection
i) 6 Scrolls of Identify
j) a Rod of Detection
    Cannot be harmed by electricity.
   
k) a Rod of Teleport Other
l) 2 Rods of Recall
    Cannot be harmed by electricity.
   
m) 5 Wands of Teleport Other (39 charges)
   
n) 2 Staves of Teleportation (16 charges)
   
o) 2 Staves of Identify (19 charges)
   
p) The Rapier 'Careth Asdriag' (2d6) (+16,+12) (+1)
    +1 strength, dexterity, constitution, attack speed.
    Slays animals, orcs, trolls, giants, dragons.
    Cannot be harmed by acid, electricity, fire, cold.
   
    Combat info:
    7 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 51.2 vs. animals, 58.7 vs. orcs, 58.7 vs.
    trolls, 58.7 vs. giants, 58.7 vs. dragons, 58.7 vs. creatures not
    resistant to acid, and 43.6 vs. others.
   
q) The Short Sword 'Dagmor' (1d7) (+13,+11) (+2)
    +2 attack speed.
    Slays animals.
    Branded with venom.
    Cannot be harmed by acid, electricity, fire, cold.
    Slows your metabolism.  Speeds regeneration. 
   
    Combat info:
    8 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 42.6 vs. animals, 47 vs. creatures not
    resistant to acid, 47 vs. creatures not resistant to poison, and
    38.3 vs. others.
   
r) The Scimitar 'Haradekket' (4d2) (+9,+11) (+2)
    +2 dexterity, attack speed.
    Slays animals, evil creatures, undead.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things. 
   
    Combat info:
    8 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 47.5 vs. animals, 47.5 vs. evil creatures,
    54.1 vs. undead, 54.1 vs. creatures not resistant to acid, and
    40.9 vs. others.
   


  [Home Inventory]

a) 14 Potions of Healing
   
b) a Potion of *Healing*
    It can be thrown at creatures with damaging effect.
   
c) a Potion of Life
    It can be thrown at creatures with damaging effect.
   
d) 5 Potions of Enlightenment
e) 10 Potions of Speed
f) 99 Potions of Heroism
g) 2 Scrolls of Banishment
h) 8 Scrolls of Protection from Evil
i) 12 Scrolls of *Destruction*
j) 4 Staves of Speed (23 charges)
   
k) The Chain Mail of Arvedui (-2) [14,+15] (+2)
    +2 strength, charisma.
    Provides resistance to acid, lightning, fire, cold, shards, nexus.
    Cannot be harmed by acid, electricity, fire, cold.
   
l) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
    +2 strength, dexterity.
    Provides resistance to acid, lightning, fire, cold, fear,
    confusion, sound.
    Cannot be harmed by acid, electricity, fire, cold.
   
m) The Leather Scale Mail 'Thalkettoth' (-1) [10,+25] (+3)
    +3 dexterity, speed.
    Provides resistance to acid, shards.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
n) The Large Metal Shield of Anarion [5,+20]
    Provides resistance to acid, lightning, fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, intelligence, wisdom, dexterity, constitution,
    charisma.
   
o) The Metal Cap of Thengel [3,+12] (+3)
    +3 wisdom, charisma.
    Provides resistance to confusion.
    Cannot be harmed by acid, electricity, fire, cold.
   
p) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
    +3 strength, dexterity, constitution.
    Provides resistance to acid, cold, dark, nexus.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, dexterity, constitution.
    Aggravates creatures nearby. 
   
q) The Pair of Leather Boots of Wormtongue (-1,-1) [2,+5] (+3)
    +3 intelligence, dexterity, stealth, speed.
    Cannot be harmed by acid, electricity, fire, cold.
    Feather Falling. 
   
    When activated, it teleports you randomly up to 10 squares away.
    Takes 46 turns to recharge at your current speed.
    Your chance of success is 92.6%
   
r) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
    +4 strength, charisma, stealth, speed.
    Slays animals, evil creatures, giants.
    *Slays* undead.
    Provides resistance to cold, fear, dark, nether.
    Cannot be harmed by acid, electricity, fire, cold.
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 68.1 vs. animals, 68.1 vs. evil creatures,
    79.2 vs. giants, 79.2 vs. creatures not resistant to acid, 101.4
    vs. undead, and 57 vs. others.
   
s) The Pike 'Til-i-arc' (3d5) (+10,+12) [+10] (+2)
    +2 strength, intelligence, speed.
    Slays demons, trolls, giants.
    Branded with flames, frost.
    Provides resistance to fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains intelligence.
    Slows your metabolism. 
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 67.5 vs. demons, 67.5 vs. trolls, 67.5 vs.
    giants, 67.5 vs. creatures not resistant to acid, 67.5 vs.
    creatures not resistant to fire, 67.5 vs. creatures not resistant
    to cold, and 47.5 vs. others.
   
t) The Beaked Axe of Theoden (2d6) (+8,+10) (+3)
    +3 wisdom, constitution.
    Slays dragons.
    Cannot be harmed by acid, electricity, fire, cold.
    Slows your metabolism.  Grants telepathy. 
   
    When aimed, it drains up to 120 hit points of life from a target c
    reature.
    Takes 92 turns to recharge at your current speed.
    Your chance of success is 91.2%
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 56.6 vs. dragons, 56.6 vs. creatures not
    resistant to acid, and 41.1 vs. others.
   
u) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1)
    +1 strength, dexterity, attack speed.
    Slays orcs, trolls.
    Provides resistance to disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it heals you a fair amount (1/5 of your wounds, mi
    nimum 25HP), heals cut damage, and cures blindness and confusion.
    Takes 9 to 13 turns to recharge at your current speed.
    Your chance of success is 89.5%
   
    Combat info:
    7 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 68 vs. orcs, 68 vs. trolls, 68 vs. creatures
    not resistant to acid, and 47.8 vs. others.
   
v) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
    +2 stealth, speed.
    Slays evil creatures.
    Branded with flames.
    Provides resistance to fire, confusion.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When aimed, it confuses a target monster.
    Takes 34 turns to recharge at your current speed.
    Your chance of success is 91.2%
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 58.8 vs. evil creatures, 70.5 vs. creatures
    not resistant to acid, 70.5 vs. creatures not resistant to fire,
    and 47.2 vs. others.
   
w) The Quarterstaff 'Nar-i-vagil' (1d9) (+10,+20) (+4)
    +4 intelligence.
    Slays animals.
    Branded with flames.
    Provides resistance to fire, poison.
    Cannot be harmed by acid, electricity, fire, cold.
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 55.2 vs. animals, 60.7 vs. creatures not
    resistant to acid, 60.7 vs. creatures not resistant to fire, and
    49.7 vs. others.
   
x) 15 Bolts of Venom (1d5) (+2,+4)
    Branded with venom.
   


============================================================
                  CHAR.
|  TURN  | DEPTH |LEVEL| EVENT
============================================================
        1      0'    1  Began the quest to destroy Morgoth.
      4680    250'    2  Reached level 2
      5201    250'    3  Reached level 3
      6001    250'    4  Reached level 4
    12056    300'    5  Reached level 5
    14966    300'    6  Reached level 6
    15568    300'    7  Reached level 7
    32657    300'    8  Reached level 8
    46880    400'    9  Reached level 9
    54042    400'  10  Reached level 10
    55178    400'  10  Killed Bullroarer the Hobbit
    59160    400'  11  Reached level 11
    75202    450'  12  Reached level 12
    82992    500'  13  Reached level 13
    86124    600'  14  Reached level 14
    103793    600'  15  Reached level 15
    117379    700'  16  Reached level 16
    145200    700'  17  Reached level 17
    164222    750'  18  Reached level 18
    177274    800'  19  Reached level 19
    181366    800'  19  Killed Ufthak of Cirith Ungol
    187814    800'  20  Reached level 20
    200502    800'  20  Killed Smeagol
    200563    800'  20  Found The Phial of Galadriel
    218158    800'  21  Reached level 21
    221400    800'  21  Killed Brodda, the Easterling
    230789    800'  22  Reached level 22
    255249    850'  22  Killed Mughash the Kobold Lord
    268625    900'  23  Reached level 23
    277965  1000'  23  Killed Boldor, King of the Yeeks
    278065  1000'  23  Found The Leather Scale Mail 'Thalkettoth'
    289562  1000'  24  Reached level 24
    305125  1050'  25  Reached level 25
    311581  1050'  25  Found The Flail 'Totila'
    320140  1100'  25  Killed Shagrat, the Orc Captain
    324104  1100'  25  Killed Lugdush, the Uruk
    325240  1100'  25  Killed Gorbag, the Orc Captain
    328369  1100'  25  Killed Ugluk, the Uruk
    328869  1100'  26  Reached level 26
    334830  1150'  26  Killed Fang, Farmer Maggot's dog
    344851  1150'  26  Killed Wormtongue, Agent of Saruman
    353589  1200'  26  Killed Ibun, Son of Mim
    355893  1200'  26  Killed Orfax, Son of Boldor
    356616  1200'  26  Found The Beaked Axe of Theoden
    359010  1200'  26  Killed Grishnakh, the Hill Orc
    372210  1200'  26  Killed Angamaite of Umbar
    372231  1200'  26  Found The Rapier 'Forasgil' (LOST)
    373251  1200'  26  Killed Khim, Son of Mim
    384253  1250'  26  Found The Pair of Leather Boots of Wormtongue
    396881  1250'  27  Reached level 27
    422067  1300'  27  Killed Golfimbul, the Hill Orc Chief
    463017  1350'  27  Found The Set of Gauntlets 'Paurhach' (LOST)
    476416  1350'  27  Killed Nar, the Dwarf
    478969  1350'  28  Reached level 28
    483392  1350'  28  Killed Grip, Farmer Maggot's dog
    496787  1400'  28  Killed Beorn, the Shape-Changer
    500602  1400'  28  Killed Ulwarth, Son of Ulfang
    508264      0'  28  Killed Farmer Maggot
    519215  1450'  28  Killed Draebor, the Imp
    522309  1450'  28  Found The Main Gauche of Maedhros (LOST)
    547818  1450'  29  Reached level 29
    564586  1500'  29  Killed Uldor the Accursed
    571534  1500'  29  Found The Long Bow of Bard
    575596  1500'  29  Killed Mim, Betrayer of Turin
    593288  1500'  29  Found The Rapier 'Careth Asdriag'
    603880  1650'  29  Found The Lance of Eorlingas
    608039  1650'  29  Found The Set of Leather Gloves 'Cambeleg'
    633534  1700'  29  Found The Dagger 'Dethanc' (LOST)
    640802  1700'  29  Killed Azog, King of the Uruk-Hai
    669197  1750'  30  Found The Leather Shield of Celegorm
    674581  1750'  30  Found The Bastard Sword of Eowyn
    718143  1850'  31  Reached level 31
    729835  1900'  31  Found The Battle Axe 'Lotharang'
    758773  1950'  31  Found The Quarterstaff 'Nar-i-vagil'
    787887  2000'  31  Found The Metal Cap of Thengel
    788511  2000'  32  Reached level 32
    794778  2000'  32  Killed Castamir the Usurper
    795029  2000'  32  Found The Scimitar 'Haradekket'
    796488  2000'  32  Found The Large Metal Shield of Anarion
    800328  2000'  32  Killed The Queen Ant
    800401  2000'  32  Found The Star of Elendil (LOST)
    800670  2000'  32  Killed Bert the Stone Troll
    830569  2000'  33  Reached level 33
    838324  2000'  33  Found The Long Sword 'Elvagil' (LOST)
    848945  2000'  33  Found The Dagger 'Nimthanc' (LOST)
    874342  2050'  33  Found The Zweihander 'Mormegil' (LOST)
    893368  2050'  34  Reached level 34
    896973  2050'  34  Found The Metal Brigandine Armour of the Rohirrim
    914944  2050'  34  Killed Lokkak, the Ogre Chieftain
    916595  2050'  34  Killed Ulfast, Son of Ulfang
    957798  2100'  34  Killed Kavlax the Many-Headed
    960022  2100'  34  Killed Rogrog the Black Troll
    973299  2100'  35  Killed Gorlim, Betrayer of Barahir
    982706  2100'  35  Killed Akhorahil the Blind
    992266  2100'  35  Found The Steel Helm of Hammerhand
  1000927  2100'  35  Found The Dagger 'Narthanc' (LOST)
  1016705  2150'  36  Reached level 36
  1019219  2150'  36  Killed Vargo, Tyrant of Fire
  1023745  2200'  36  Killed Scatha the Worm
  1024260  2200'  36  Found The Pike 'Til-i-arc'
  1027314  2200'  36  Killed Lorgan, Chief of the Easterlings
  1030751  2200'  36  Killed Adunaphel the Quiet
  1039863  2200'  36  Found The Short Sword 'Dagmor'
  1040048  2200'  36  Found The Soft Leather Armour 'Hithlomir' (LOST)
  1056576  2150'  36  Killed Bill the Stone Troll
  1080208  2200'  37  Reached level 37
  1082054  2200'  36  Killed Medusa, the Gorgon
  1107674  2300'  37  Killed Bolg, Son of Azog
  1110929  2300'  37  Found The Main Gauche of Azaghal (LOST)
  1112159  2300'  37  Found The Chain Mail of Arvedui
  1159043  2400'  38  Reached level 38
  1162463  2400'  38  Found The Full Plate Armour of Isildur
  1176370  2450'  38  Found The Hard Leather Cap of Thranduil


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)      : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts              : no  (adult_no_artifacts)
Don't stack objects on the floor            : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location      : yes (adult_ai_sound)
Adult: Monsters chase recent locations      : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses  : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation            : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death          : no  (score_live)

Cheers,

GT

Pete Mack April 23, 2010 16:51

Eorlingas is your best weapon choice right now, by far.
You can keep one of the +2 attacks weapons, Eowyn, Lotharang, and possibly Theoden. Sell the rest; none is even close to 500 damage/round you are already getting.

At 710 HP, +13 speed, and 505damage/turn, you are pretty much set all the way to bottom of the dungeon. Possibly carry Lotharang as a swap vs Disenchanters.

geoff_tewierik April 25, 2010 08:42

Failure to read a scroll instead of attempting to use a staff saw me bite the big one.

Code:

  [Angband 3.1.2 (r1961) Character Dump]

 Name  Pike                                    Self  RB  CB  EB  Best
 Sex    Male        Age            52  STR! 18/100  +1  +5  +5 18/210
 Race  Dunadan      Height          75  Int:  18/57  +2  -2  +3  18/87  18/68
 Class  Warrior      Weight        208  WIS:  18/91  +2  -2  +3 18/121
 Title  Hero        Social  Respected  DEX! 18/100  +2  +2  +5 18/190
 HP    -86/909      Maximize        Y  CON! 18/100  +3  +2  +4 18/190
 SP    0/0                              CHR:  18/92  +2  -1  +1 18/112

 Level              42  Armor  [38,+108]    Saving Throw        74%
 Cur Exp        3081622  Fight  (+34,+23)    Stealth        Very Good
 Max Exp        3081622  Melee  (+46,+43)    Fighting      Legendary
 Adv Exp        3240000  Shoot  (+50,+18)    Shooting      Legendary
 MaxDepth  2900' (L58)  Blows      5/turn    Disarming            81%
 Game Turns    1409306  Shots      1/turn    Magic Device          56
 Player Turns    226220  Infra        0 ft    Perception      1 in 35
 Active Turns    223626  Speed          13    Searching            17%
 Gold          1730756  Burden  204.4 lbs

 You are one of several children of a Yeoman.  You are a credit to the
 family.  You have blue eyes, straight brown hair, and an average
 complexion.


rAcid:..+...+.+.... rConf:......+......
rElec:....+.+.+.... Sound:......+......
rFire:......+.+.... Shard:.............
rCold:......+.+.... Nexus:......+......
rPois:...+......... Nethr:.......+.....
rFear:+...........+ Chaos:.............
rLite:........+.... Disen:.............
rDark:...+....+.... S.Dig:.............
rBlnd:........++... Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:...+...+.....
  ESP:.........+... Sear.:.............
Invis:+............ Infra:.............
FrAct:.+........+.. Tunn.:.............
HLife:............. Speed:++.........+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.+...........


  [Last Messages]

> One of your Scrolls of Identify (l) was destroyed!
> One of your Staves of Identify (8 charges) (r) was destroyed!
> You failed to use the wand properly.
> The Lesser Balrog pushes past the Nalfeshnee.
> The Lesser Balrog creates a mesmerising illusion.
> You disbelieve the feeble spell.
> You failed to use the staff properly.
> The Lesser Balrog pushes past the Hezrou.
> The Balrog of Moria casts a fearful illusion.
> You refuse to be frightened.
> The Hezrou hits you.
> The Hezrou misses you.
> The Lesser Balrog breathes fire.
> The Hezrou resists a lot.
> You die.

Killed by a Lesser Balrog.

  [Character Equipment]

a) The Lance of Eorlingas (3d8) (+12,+20) (+2)
    +2 strength, dexterity, speed.
    Slays evil creatures, orcs, trolls.
    Provides resistance to fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things. 
   
    Combat info:
    5 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 80.3 vs. evil creatures, 96.6 vs. orcs, 96.6
    vs. trolls, 96.6 vs. creatures not resistant to acid, and 64 vs.
    others.
   
b) The Long Bow of Bard (x5) (+16,+18) (+2)
    +2 dexterity, speed, shooting power.
    Slays dragons.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
c) a Ring of Acid [+17]
    It brands your melee attacks with acid.
    Provides resistance to acid.
    Cannot be harmed by acid.
   
d) The Ring of Barahir (+1)
    +1 strength, intelligence, wisdom, dexterity, constitution,
    charisma, stealth.
    Provides resistance to poison, dark.
    Cannot be harmed by acid, electricity, fire, cold.
   
e) an Amulet of Resist Lightning
    Provides resistance to lightning.
    Cannot be harmed by electricity.
   
f) The Phial of Galadriel
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it lights up the surrounding area, hurting light-s
    ensitive creatures.
    Takes 25 to 46 turns to recharge at your current speed.
    Your chance of success is 93.7%
   
    Radius 3 light.
g) The Full Plate Armour of Isildur [26,+25] (+1)
    +1 constitution.
    Provides resistance to acid, lightning, fire, cold, confusion,
    sound, nexus.
    Cannot be harmed by acid, electricity, fire, cold.
   
h) a Fur Cloak of Aman [3,+9] (+1 stealth)
    +1 stealth.
    Provides resistance to nether.
    Cannot be harmed by acid, electricity, fire, cold.
   
i) The Leather Shield of Celegorm [4,+16]
    Provides resistance to acid, lightning, fire, cold, light, dark,
    blindness.
    Cannot be harmed by acid, electricity, fire, cold.
   
j) The Hard Leather Cap of Thranduil [2,+8] (+2)
    +2 intelligence, wisdom.
    Provides resistance to blindness.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants telepathy. 
   
k) The Set of Leather Gloves 'Cambeleg' (+5,+5) [1,+12] (+2)
    +2 strength, constitution.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
l) a Pair of Leather Boots of Speed [2,+7] (+10)
    +10 speed.
   


  [Character Quiver]

n) 13 Arrows (1d4) (+8,+9)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 464.6 vs. dragons, and 154.9 vs. others.
    35% chance of breaking upon contact.
   
o) 31 Arrows (1d4) (+5,+9)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 460.2 vs. dragons, and 153.4 vs. others.
    35% chance of breaking upon contact.
   
p) 18 Mithril Arrows of Venom (3d4) (+8,+7)
    Branded with venom.
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 511.9 vs. dragons, 511.9 vs. creatures not
    resistant to poison, and 170.6 vs. others.
    35% chance of breaking upon contact.
   
q) 15 Arrows of Frost (1d4) (+14,+12)
    Branded with frost.
    Cannot be harmed by cold.
   
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 511.9 vs. dragons, 511.9 vs. creatures not
    resistant to cold, and 170.6 vs. others.
    35% chance of breaking upon contact.
   
r) 8 Arrows (1d4) (+5,+8)
    Combat info:
    Hits targets up to 160 feet away.
    Average damage/hit: 444.6 vs. dragons, and 148.2 vs. others.
    35% chance of breaking upon contact.
   
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Raal's Tome of Destruction]
    Cannot be harmed by acid, electricity, fire, cold.
   
b) 2 Rations of Food
   
c) 31 Potions of Cure Critical Wounds
   
d) a Potion of Restore Intelligence
e) 6 Potions of Restore Life Levels
f) 3 Scrolls of Phase Door
g) 9 Scrolls of Teleportation
h) 2 Scrolls of Teleport Level
i) 2 Scrolls of Trap Detection
j) a Scroll of Door/Stair Location
k) a Scroll of Summon Undead
l) 5 Scrolls of Identify
m) a Rod of Detection
    Cannot be harmed by electricity.
   
n) 3 Rods of Teleport Other
o) 2 Rods of Recall
    Cannot be harmed by electricity.
   
p) 2 Wands of Teleport Other (2 charges)
   
q) 3 Staves of Teleportation (16 charges)
   
r) 4 Staves of Identify (7 charges)
   
s) a Ring of Teleportation (+2 speed)
    +2 speed.
    Induces random teleportation. 
   
t) a Ring of Slow Digestion
    Slows your metabolism. 
   
u) The Lochaber Axe 'Mundwine' (3d8) (+12,+17)
    Slays animals, evil creatures, demons.
    Provides resistance to acid, lightning, fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
   
    Combat info:
    5 blows/round.
    With an additional 3 strength and 0 dex you would get 6 blows
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 70.9 vs. animals, 70.9 vs. evil creatures,
    86.4 vs. demons, 86.4 vs. creatures not resistant to acid, and
    55.3 vs. others.
   


  [Home Inventory]

a) 15 Potions of Healing
   
b) a Potion of *Healing*
    It can be thrown at creatures with damaging effect.
   
c) a Potion of Life
    It can be thrown at creatures with damaging effect.
   
d) 10 Potions of Enlightenment
e) 10 Potions of Speed
f) 99 Potions of Heroism
g) 85 Potions of Heroism
h) a Potion of Berserk Strength
i) 2 Scrolls of Banishment
j) a Scroll of Mass Banishment
k) 74 Scrolls of Holy Chant
l) 8 Scrolls of Protection from Evil
m) 16 Scrolls of *Destruction*
n) 8 Wands of Teleport Other (34 charges)
   
o) 7 Staves of Speed (39 charges)
   
p) The Augmented Chain Mail of Caspanion (-2) [16,+20] (+3)
    +3 intelligence, wisdom, constitution.
    Provides resistance to acid, poison, confusion.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it destroys all traps and doors surrounding you.
    Takes 23 turns to recharge at your current speed.
    Your chance of success is 91.0%
   
q) The Metal Brigandine Armour of the Rohirrim [20,+15] (+2)
    +2 strength, dexterity.
    Provides resistance to acid, lightning, fire, cold, fear,
    confusion, sound.
    Cannot be harmed by acid, electricity, fire, cold.
   
r) The Elven Cloak of Luthien [6,+20] (+4)
    +4 intelligence, wisdom, charisma, stealth, speed.
    Provides resistance to acid, fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it restores your experience to full.
    Takes 575 turns to recharge at your current speed.
    Your chance of success is 88.4%
   
s) The Large Metal Shield of Anarion [5,+20]
    Provides resistance to acid, lightning, fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, intelligence, wisdom, dexterity, constitution,
    charisma.
   
t) The Metal Cap of Celebrimbor [3,+18] (+3 searching)
    +3 intelligence, dexterity, charisma.
    +15% to searching.
    Provides resistance to acid, fire, shards, disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
   
u) The Steel Helm of Hammerhand (+9,+9) [6,+20] (+3)
    +3 strength, dexterity, constitution.
    Provides resistance to acid, cold, dark, nexus.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, dexterity, constitution.
    Aggravates creatures nearby. 
   
v) The Bastard Sword of Eowyn (4d4) (+12,+16) (+4 stealth)
    +4 strength, charisma, stealth, speed.
    Slays animals, evil creatures, giants.
    *Slays* undead.
    Provides resistance to cold, fear, dark, nether.
    Cannot be harmed by acid, electricity, fire, cold.
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 65.1 vs. animals, 65.1 vs. evil creatures,
    76.2 vs. giants, 76.2 vs. creatures not resistant to acid, 98.4
    vs. undead, and 54 vs. others.
   
w) The Battle Axe 'Lotharang' (2d8) (+14,+13) (+1)
    +1 strength, dexterity, attack speed.
    Slays orcs, trolls.
    Provides resistance to disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it heals you a fair amount (1/5 of your wounds, mi
    nimum 25HP), heals cut damage, and cures blindness and confusion.
    Takes 9 to 13 turns to recharge at your current speed.
    Your chance of success is 90.2%
   
    Combat info:
    7 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 66 vs. orcs, 66 vs. trolls, 66 vs. creatures
    not resistant to acid, and 45.8 vs. others.
   
x) 15 Bolts of Venom (1d5) (+2,+4)
    Branded with venom.
   


============================================================
                  CHAR.
|  TURN  | DEPTH |LEVEL| EVENT
============================================================
        1      0'    1  Began the quest to destroy Morgoth.
      4680    250'    2  Reached level 2
      5201    250'    3  Reached level 3
      6001    250'    4  Reached level 4
    12056    300'    5  Reached level 5
    14966    300'    6  Reached level 6
    15568    300'    7  Reached level 7
    32657    300'    8  Reached level 8
    46880    400'    9  Reached level 9
    54042    400'  10  Reached level 10
    55178    400'  10  Killed Bullroarer the Hobbit
    59160    400'  11  Reached level 11
    75202    450'  12  Reached level 12
    82992    500'  13  Reached level 13
    86124    600'  14  Reached level 14
    103793    600'  15  Reached level 15
    117379    700'  16  Reached level 16
    145200    700'  17  Reached level 17
    164222    750'  18  Reached level 18
    177274    800'  19  Reached level 19
    181366    800'  19  Killed Ufthak of Cirith Ungol
    187814    800'  20  Reached level 20
    200502    800'  20  Killed Smeagol
    200563    800'  20  Found The Phial of Galadriel
    218158    800'  21  Reached level 21
    221400    800'  21  Killed Brodda, the Easterling
    230789    800'  22  Reached level 22
    255249    850'  22  Killed Mughash the Kobold Lord
    268625    900'  23  Reached level 23
    277965  1000'  23  Killed Boldor, King of the Yeeks
    278065  1000'  23  Found The Leather Scale Mail 'Thalkettoth' (LOST)
    289562  1000'  24  Reached level 24
    305125  1050'  25  Reached level 25
    311581  1050'  25  Found The Flail 'Totila' (LOST)
    320140  1100'  25  Killed Shagrat, the Orc Captain
    324104  1100'  25  Killed Lugdush, the Uruk
    325240  1100'  25  Killed Gorbag, the Orc Captain
    328369  1100'  25  Killed Ugluk, the Uruk
    328869  1100'  26  Reached level 26
    334830  1150'  26  Killed Fang, Farmer Maggot's dog
    344851  1150'  26  Killed Wormtongue, Agent of Saruman
    353589  1200'  26  Killed Ibun, Son of Mim
    355893  1200'  26  Killed Orfax, Son of Boldor
    356616  1200'  26  Found The Beaked Axe of Theoden (LOST)
    359010  1200'  26  Killed Grishnakh, the Hill Orc
    372210  1200'  26  Killed Angamaite of Umbar
    372231  1200'  26  Found The Rapier 'Forasgil' (LOST)
    373251  1200'  26  Killed Khim, Son of Mim
    384253  1250'  26  Found The Pair of Leather Boots of Wormtongue (LOST)
    396881  1250'  27  Reached level 27
    422067  1300'  27  Killed Golfimbul, the Hill Orc Chief
    463017  1350'  27  Found The Set of Gauntlets 'Paurhach' (LOST)
    476416  1350'  27  Killed Nar, the Dwarf
    478969  1350'  28  Reached level 28
    483392  1350'  28  Killed Grip, Farmer Maggot's dog
    496787  1400'  28  Killed Beorn, the Shape-Changer
    500602  1400'  28  Killed Ulwarth, Son of Ulfang
    508264      0'  28  Killed Farmer Maggot
    519215  1450'  28  Killed Draebor, the Imp
    522309  1450'  28  Found The Main Gauche of Maedhros (LOST)
    547818  1450'  29  Reached level 29
    564586  1500'  29  Killed Uldor the Accursed
    571534  1500'  29  Found The Long Bow of Bard
    575596  1500'  29  Killed Mim, Betrayer of Turin
    593288  1500'  29  Found The Rapier 'Careth Asdriag' (LOST)
    603880  1650'  29  Found The Lance of Eorlingas
    608039  1650'  29  Found The Set of Leather Gloves 'Cambeleg'
    633534  1700'  29  Found The Dagger 'Dethanc' (LOST)
    640802  1700'  29  Killed Azog, King of the Uruk-Hai
    669197  1750'  30  Found The Leather Shield of Celegorm
    674581  1750'  30  Found The Bastard Sword of Eowyn
    718143  1850'  31  Reached level 31
    729835  1900'  31  Found The Battle Axe 'Lotharang'
    758773  1950'  31  Found The Quarterstaff 'Nar-i-vagil' (LOST)
    787887  2000'  31  Found The Metal Cap of Thengel (LOST)
    788511  2000'  32  Reached level 32
    794778  2000'  32  Killed Castamir the Usurper
    795029  2000'  32  Found The Scimitar 'Haradekket' (LOST)
    796488  2000'  32  Found The Large Metal Shield of Anarion
    800328  2000'  32  Killed The Queen Ant
    800401  2000'  32  Found The Star of Elendil (LOST)
    800670  2000'  32  Killed Bert the Stone Troll
    830569  2000'  33  Reached level 33
    838324  2000'  33  Found The Long Sword 'Elvagil' (LOST)
    848945  2000'  33  Found The Dagger 'Nimthanc' (LOST)
    874342  2050'  33  Found The Zweihander 'Mormegil' (LOST)
    893368  2050'  34  Reached level 34
    896973  2050'  34  Found The Metal Brigandine Armour of the Rohirrim
    914944  2050'  34  Killed Lokkak, the Ogre Chieftain
    916595  2050'  34  Killed Ulfast, Son of Ulfang
    957798  2100'  34  Killed Kavlax the Many-Headed
    960022  2100'  34  Killed Rogrog the Black Troll
    973299  2100'  35  Killed Gorlim, Betrayer of Barahir
    982706  2100'  35  Killed Akhorahil the Blind
    992266  2100'  35  Found The Steel Helm of Hammerhand
  1000927  2100'  35  Found The Dagger 'Narthanc' (LOST)
  1016705  2150'  36  Reached level 36
  1019219  2150'  36  Killed Vargo, Tyrant of Fire
  1023745  2200'  36  Killed Scatha the Worm
  1024260  2200'  36  Found The Pike 'Til-i-arc' (LOST)
  1027314  2200'  36  Killed Lorgan, Chief of the Easterlings
  1030751  2200'  36  Killed Adunaphel the Quiet
  1039863  2200'  36  Found The Short Sword 'Dagmor' (LOST)
  1040048  2200'  36  Found The Soft Leather Armour 'Hithlomir' (LOST)
  1056576  2150'  36  Killed Bill the Stone Troll
  1080208  2200'  37  Reached level 37
  1082054  2200'  36  Killed Medusa, the Gorgon
  1107674  2300'  37  Killed Bolg, Son of Azog
  1110929  2300'  37  Found The Main Gauche of Azaghal (LOST)
  1112159  2300'  37  Found The Chain Mail of Arvedui
  1159043  2400'  38  Reached level 38
  1162463  2400'  38  Found The Full Plate Armour of Isildur
  1176370  2450'  38  Found The Hard Leather Cap of Thranduil
  1185982  2450'  38  Killed Ren the Unclean
  1186437  2450'  38  Killed Smaug the Golden
  1186437  2450'  39  Reached level 39
  1202485  2500'  39  Found The Set of Gauntlets 'Paurnen' (LOST)
  1213196  2500'  39  Found The Augmented Chain Mail of Caspanion
  1220006  2500'  40  Reached level 40
  1227198  2500'  40  Found The Set of Leather Gloves 'Cammithrim' (LOST)
  1270600  2600'  41  Reached level 41
  1274973  2700'  40  Killed Ji Indur Dawndeath
  1281497  2700'  41  Killed Eol, the Dark Elf
  1301523  2700'  41  Killed Uvatha the Horseman
  1308660  2700'  41  Found The Set of Gauntlets 'Pauraegen' (LOST)
  1315305  2750'  41  Found The Elven Cloak of Luthien
  1316906  2750'  41  Killed The Phoenix
  1324253  2750'  41  Killed Shelob, Spider of Darkness
  1338237  2750'  42  Reached level 42
  1395051  2900'  42  Found The Metal Cap of Celebrimbor
  1401909  2900'  42  Found The Ring of Barahir
  1408189  2900'  42  Killed Saruman of Many Colours
  1408468  2900'  42  Found The Lochaber Axe 'Mundwine'


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)      : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts              : no  (adult_no_artifacts)
Don't stack objects on the floor            : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location      : yes (adult_ai_sound)
Adult: Monsters chase recent locations      : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses  : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation            : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death          : no  (score_live)


geoff_tewierik May 2, 2010 11:25

Just reached Boots of Speed depth and got sucker punched by a skull druj, nasty little fcuker.

Code:

  [Angband 3.1.2 (r1965) Character Dump]

 Name  Pike                                    Self  RB  CB  EB  Best
 Sex    Male        Age            61  STR! 18/100  +1  +5  +0 18/160
 Race  Dunadan      Height          84  INT:    17  +2  -2  +3  18/20
 Class  Warrior      Weight        202  WIS:  18/16  +2  -2  +3  18/46
 Title  Hero        Social  Well-liked  DEX! 18/100  +2  +2 +14 18/***
 HP    -67/957      Maximize        Y  CON! 18/100  +3  +2  +7 18/***
 SP    0/0                              CHR:    17  +2  -1  +0    18

 Level              41  Armor  [34,+142]    Saving Throw        67%
 Cur Exp        2345067  Fight  (+34,+22)    Stealth        Excellent
 Max Exp        2345067  Melee  (+44,+32)    Fighting      Legendary
 Adv Exp        2700000  Shoot  (+51,+10)    Shooting      Legendary
 MaxDepth  2850' (L57)  Blows      6/turn    Disarming            78%
 Game Turns    1223151  Shots      2/turn    Magic Device          54
 Player Turns    145574  Infra        0 ft    Perception      1 in 35
 Active Turns    142429  Speed          9    Searching            17%
 Gold          1838765  Burden  283.5 lbs

 You are the illegitimate and unacknowledged child of a Townsman.  You
 are a credit to the family.  You have hazel eyes, straight black hair,
 and a dark complexion.


rAcid:...+..+.+.+.. rConf:......+....+.
rElec:..+.....+.... Sound:.............
rFire:....+...+.... Shard:.............
rCold:........+.... Nexus:.......+.....
rPois:......+...... Nethr:...........+.
rFear:............+ Chaos:...........+.
rLite:............. Disen:.............
rDark:............. S.Dig:.............
rBlnd:............. Feath:.............

Light:............. Aggrv:.............
Regen:............. Stea.:.......+.....
  ESP:.........+... Sear.:.............
Invis:............. Infra:.............
FrAct:..........++. Tunn.:.............
HLife:............. Speed:+......+...+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.+...........
 Fear:............. Might:.............


  [Last Messages]

> You are hit by something!
> You combine 8 Bolts of Slay Evil (1d5) (+12,+10) in your quiver (s).
> You feel something focusing on your mind.
> You resist the effects!
> You feel something focusing on your mind.
> You resist the effects!
> You feel something focusing on your mind.
> Your mind is blasted by psionic energy.
> You have no room for a Wicker Shield.
> You failed to use the staff properly.
> The Eye druj mumbles.
> You are hit by something strange!
> The Eye druj mumbles.
> You are hit by something strange!
> You die.

Killed by an Eye druj.

  [Character Equipment]

a) The Katana 'Aglarang' (8d4) (+10,+10) (+5)
    +5 dexterity, speed.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains dexterity.
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 97 vs. creatures not resistant to acid, 97 vs.
    creatures not resistant to electricity, and 54.2 vs. others.
   
b) a Heavy Crossbow of Extra Shots (x4) (+17,+10) (+1)
    +1 shooting speed.
   
c) a Ring of Lightning [+14]
    It brands your melee attacks with lightning.
    Provides resistance to lightning.
    Cannot be harmed by electricity.
   
d) a Ring of Acid [+13]
    It brands your melee attacks with acid.
    Provides resistance to acid.
    Cannot be harmed by acid.
   
e) The Amulet of Carlammas (+4)
    +4 constitution.
    Provides resistance to fire.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it grants you protection from evil for 1d25 plus 3
    times your character level turns.
    Takes 203 to 405 turns to recharge at your current speed.
    Your chance of success is 85.6%
   
f) The Phial of Galadriel
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it lights up the surrounding area, hurting light-s
    ensitive creatures.
    Takes 9 to 18 turns to recharge at your current speed.
    Your chance of success is 93.5%
   
    Radius 3 light.
g) The Augmented Chain Mail of Caspanion (-2) [16,+19] (+3)
    +3 intelligence, wisdom, constitution.
    Provides resistance to acid, poison, confusion.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it destroys all traps and doors surrounding you.
    Takes 9 turns to recharge at your current speed.
    Your chance of success is 90.7%
   
h) The Cloak 'Colannon' [1,+15] (+3)
    +3 stealth, speed.
    Provides resistance to nexus.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it teleports you randomly up to 100 squares away.
    Takes 40 turns to recharge at your current speed.
    Your chance of success is 93.5%
   
i) The Large Metal Shield of Anarion [5,+20]
    Provides resistance to acid, lightning, fire, cold.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, intelligence, wisdom, dexterity, constitution,
    charisma.
   
j) an Iron Helm of Telepathy [5,+13]
    Grants telepathy. 
   
k) The Set of Caestus of Fingolfin (+10,+10) [5,+20] (+4)
    +4 dexterity.
    Provides resistance to acid.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
    When aimed, it fires a magical arrow with damage 150.
    Takes 27 to 54 turns to recharge at your current speed.
    Your chance of success is 87.9%
   
l) The Pair of Leather Boots 'Dal-i-thalion' [2,+13] (+5)
    +5 dexterity, speed.
    Provides resistance to confusion, nether, chaos.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains constitution.
    Prevents paralysis. 
   
    When activated, it cures you of fear and poison.
    Takes 4 turns to recharge at your current speed.
    Your chance of success is 92.9%
   


  [Character Quiver]

n) 21 Bolts of Frost (1d5) (+9,+5)
    Branded with frost.
    Cannot be harmed by cold.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 226.8 vs. creatures not resistant to cold, and
    75.6 vs. others.
    25% chance of breaking upon contact.
   
o) 10 Bolts of Venom (1d5) (+9,+8)
    Branded with venom.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 264.6 vs. creatures not resistant to poison,
    and 88.2 vs. others.
    25% chance of breaking upon contact.
   
p) 17 Bolts of Flame (1d5) (+9,+10)
    Branded with flames.
    Cannot be harmed by fire.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 289.8 vs. creatures not resistant to fire, and
    96.6 vs. others.
    25% chance of breaking upon contact.
   
q) 19 Bolts (1d5) (+8,+5)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 75.6.
    25% chance of breaking upon contact.
   
r) 2 Bolts (1d5) (+6,+7)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 83.2.
    25% chance of breaking upon contact.
   
s) 8 Bolts of Slay Evil (1d5) (+12,+10)
    Slays evil creatures.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/hit: 193.2 vs. evil creatures, and 96.6 vs. others.
    25% chance of breaking upon contact.
   
t) 24 Arrows of Slay Dragon (1d4) (+16,+6)
    Slays dragons.
   
u) 22 Arrows of Slay Evil (1d4) (+11,+4)
    Slays evil creatures.
   
v) 26 Seeker Arrows of Lightning (4d4) (+6,+13)
    Branded with lightning.
    Cannot be harmed by electricity.
   
w) (nothing)


  [Character Inventory]

a) a Holy Book of Prayers [Godly Insights]
    Cannot be harmed by acid, electricity, fire, cold.
   
b) a Book of Magic Spells [Resistances of Scarabtarices]
    Cannot be harmed by acid, electricity, fire, cold.
   
c) 31 Potions of Cure Critical Wounds
   
d) 7 Potions of Restore Life Levels
e) a Potion of Heroism
f) 8 Scrolls of Phase Door
g) 2 Rods of Detection
    Cannot be harmed by electricity.
   
h) a Rod of Acid Balls
i) 2 Rods of Teleport Other
j) 2 Rods of Recall
    Cannot be harmed by electricity.
   
k) a Rod of Identify
    Cannot be harmed by electricity.
   
l) 3 Wands of Teleport Other (0 charges)
m) 2 Staves of Teleportation (3 charges)
   
n) a Ring of Acid [+13]
    It brands your melee attacks with acid.
    Provides resistance to acid.
    Cannot be harmed by acid.
   
o) Black Dragon Scale Mail (-2) [30,+20]
    Provides resistance to acid.
    Cannot be harmed by acid, electricity, fire, cold.
   
p) Red Dragon Scale Mail (-2) [30,+13]
    Provides resistance to fire.
    Cannot be harmed by acid, electricity, fire, cold.
   
q) a Pair of Steel Shod Boots of Speed [6,+9] (+7)
    +7 speed.
   
r) a Scythe of *Slay Demon* (5d3) (+7,+9) (+1)
    +1 intelligence.
    *Slays* demons.
    Provides resistance to fire.
   
    Combat info:
    5 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 67.1 vs. creatures not resistant to acid, 67.1
    vs. creatures not resistant to electricity, 90.1 vs. demons, and
    44.1 vs. others.
   
s) a Mace (Blessed) (2d4) (+7,+11) (+2)
    +2 wisdom.
    Blessed by the gods.  Prevents paralysis. 
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 50.5 vs. creatures not resistant to acid, 50.5
    vs. creatures not resistant to electricity, and 39.6 vs. others.
   
t) a Lead-Filled Mace of *Slay Dragon* (4d3) (+11,+11) (+1)
    +1 constitution.
    *Slays* dragons.
    Provides resistance to fear.
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 61.4 vs. creatures not resistant to acid, 61.4
    vs. creatures not resistant to electricity, 79.3 vs. dragons, and
    43.5 vs. others.
   
u) a War Hammer of Flame (3d3) (+12,+12)
    Branded with flames.
    Provides resistance to fire.
    Cannot be harmed by fire.
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 55.2 vs. creatures not resistant to acid, 55.2
    vs. creatures not resistant to electricity, 55.2 vs. creatures not
    resistant to fire, and 42 vs. others.
   


  [Home Inventory]

a) 99 Potions of Cure Critical Wounds
   
b) 6 Potions of Healing
   
c) 3 Potions of Speed
d) 61 Potions of Heroism
e) 5 Potions of Berserk Strength
f) 5 Scrolls of Teleportation
g) 17 Scrolls of Teleport Level
h) 99 Scrolls of Holy Chant
i) 18 Scrolls of Holy Prayer
j) 8 Scrolls of Protection from Evil
k) 4 Scrolls of *Destruction*
l) 2 Wands of Teleport Other (15 charges)
   
m) a Ring of Resist Poison
    Provides resistance to poison.
   
n) The Leather Scale Mail 'Thalkettoth' (-1) [10,+24] (+3)
    +3 dexterity, speed.
    Provides resistance to acid, shards.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
o) The Golden Crown of Gondor [0,+15] (+3)
    +3 strength, wisdom, constitution, speed.
    Provides resistance to fire, cold, light, blindness, confusion,
    sound, chaos.
    Cannot be harmed by acid, electricity, fire, cold.
    Speeds regeneration.  Grants the ability to see invisible things. 
   
   
    When activated, it heals 500 hit points.
    Takes 225 turns to recharge at your current speed.
    Your chance of success is 87.9%
   
    Radius 1 light.
p) The Set of Gauntlets 'Pauraegen' [3,+14]
    Provides resistance to lightning, light.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When aimed, it creates a lightning bolt (that always beams) with d
    amage 6d6.
    Takes 6 to 10 turns to recharge at your current speed.
    Your chance of success is 94.0%
   
    Radius 1 light.
q) The Scythe 'Avavir' (5d3) (+18,+12) [+30] (+3) (charging)
    +3 dexterity, charisma, speed.
    Branded with flames, frost.
    Provides resistance to fire, cold, light.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis.  Grants the ability to see invisible things. 
   
    When activated, it returns you from the dungeon or takes you to th
    e dungeon after a short delay.
    Takes 180 turns to recharge at your current speed.
    Your chance of success is 87.9%
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 69.7 vs. creatures not resistant to acid, 69.7
    vs. creatures not resistant to electricity, 69.7 vs. creatures not
    resistant to fire, 69.7 vs. creatures not resistant to cold, and
    47.1 vs. others.
   
    Radius 1 light.
r) The Flail 'Totila' (3d6) (+16,+12) (+2 stealth)
    +2 stealth, speed.
    Slays evil creatures.
    Branded with flames.
    Provides resistance to fire, confusion.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When aimed, it confuses a target monster.
    Takes 13 turns to recharge at your current speed.
    Your chance of success is 91.5%
   
    Combat info:
    6 blows/round.
    This weapon benefits from one or more off-weapon brands or slays.
    Average damage/hit: 59.2 vs. evil creatures, 70.9 vs. creatures
    not resistant to acid, 70.9 vs. creatures not resistant to
    electricity, 70.9 vs. creatures not resistant to fire, and 47.4
    vs. others.
   
s) 15 Arrows of Slay Evil (1d4) (+11,+10)
    Slays evil creatures.
   
t) 23 Arrows of Frost (1d4) (+11,+5)
    Branded with frost.
    Cannot be harmed by cold.
   
u) 30 Seeker Arrows of Wounding (4d4) (+12,+9)
v) 16 Mithril Arrows of Slay Evil (4d4) (+5,+11)
    Slays evil creatures.
    Cannot be harmed by acid, fire.
   
w) 25 Mithril Arrows of Wounding (3d4) (+15,+5)
    Cannot be harmed by acid, fire.
   


============================================================
                  CHAR.
|  TURN  | DEPTH |LEVEL| EVENT
============================================================
        1      0'    1  Began the quest to destroy Morgoth.
      6450    50'    2  Reached level 2
      9525    200'    3  Reached level 3
      9835    200'    3  Killed Grip, Farmer Maggot's dog
    10985    200'    4  Reached level 4
    17009    250'    5  Reached level 5
    26292    250'    6  Reached level 6
    28523    250'    7  Reached level 7
    30784    300'    8  Reached level 8
    39683    350'    9  Reached level 9
    45047    350'    9  Killed Bullroarer the Hobbit
    45250    350'  10  Reached level 10
    52181    450'  11  Reached level 11
    61140    550'  12  Reached level 12
    75321    700'  13  Reached level 13
    81258    750'  14  Reached level 14
    88149    750'  15  Reached level 15
    103440    850'  16  Reached level 16
    113096    850'  17  Reached level 17
    124680      0'  17  Killed Farmer Maggot
    130385    850'  18  Reached level 18
    167377  1100'  19  Reached level 19
    172303  1100'  19  Killed Sangahyando of Umbar
    176037  1100'  19  Killed Mughash the Kobold Lord
    183017  1100'  19  Killed Fang, Farmer Maggot's dog
    186748  1100'  20  Reached level 20
    208212  1100'  21  Reached level 21
    218259  1200'  21  Killed Ulfast, Son of Ulfang
    222107  1200'  22  Reached level 22
    230151  1200'  23  Reached level 23
    242227  1200'  24  Reached level 24
    244927  1200'  24  Killed Shagrat, the Orc Captain
    261753  1300'  25  Reached level 25
    271728  1350'  25  Killed Brodda, the Easterling
    291833  1350'  25  Killed Lagduf, the Snaga
    312503  1400'  26  Reached level 26
    337328  1400'  27  Reached level 27
    348604  1400'  28  Reached level 28
    368827  1400'  28  Killed Golfimbul, the Hill Orc Chief
    410303  1450'  28  Found The Scimitar 'Haradekket' (LOST)
    461117  1450'  28  Killed Ulwarth, Son of Ulfang
    465575  1400'  28  Killed Wormtongue, Agent of Saruman
    523111  1650'  28  Found The Metal Cap of Thengel (LOST)
    523224  1650'  29  Reached level 29
    537764  1650'  29  Killed Angamaite of Umbar
    567381  1700'  29  Found The Phial of Galadriel
    578708  1750'  29  Found The Leather Shield of the Haradrim (LOST)
    579681  1750'  29  Found The Steel Helm of Hammerhand (LOST)
    605555  1800'  30  Reached level 30
    613007  1850'  30  Found The Long Sword 'Elvagil' (LOST)
    628111  1850'  30  Found The Broad Axe 'Barukkheled' (LOST)
    636369  1850'  30  Killed Smeagol
    651672  1900'  30  Found The Quarterstaff 'Nar-i-vagil' (LOST)
    658704  1900'  30  Found The Augmented Chain Mail of Caspanion
    660717  1900'  31  Reached level 31
    672329  1900'  31  Found The Leather Scale Mail 'Thalkettoth'
    672982  1900'  31  Killed Orfax, Son of Boldor
    677870  1900'  31  Killed Bolg, Son of Azog
    778145  1950'  32  Reached level 32
    844430  2000'  32  Killed Uvatha the Horseman
    853620  2000'  32  Found The Cloak 'Colannon'
    863786  2050'  33  Reached level 33
    893723  2100'  33  Found The Set of Leather Gloves 'Cammithrim' (LOST)
    894868  2100'  33  Found The Chain Mail of Arvedui (LOST)
    940814  2350'  33  Found The Pair of Leather Boots 'Dal-i-thalion'
    947495  2350'  34  Reached level 34
    952022  2350'  34  Found The Dagger 'Narthanc' (LOST)
    952205  2350'  34  Found The Scythe 'Avavir'
    957781  2350'  34  Killed Smaug the Golden
    972020  2450'  34  Killed Akhorahil the Blind
    973753  2450'  35  Reached level 35
    973965  2450'  35  Found The Set of Caestus of Fingolfin
    973983  2450'  35  Found The Set of Gauntlets 'Paurhach' (LOST)
    974262  2450'  35  Found The Iron Helm 'Holhenneth' (LOST)
    978837  2450'  35  Killed Mim, Betrayer of Turin
    992230  2500'  35  Killed Castamir the Usurper
    995953  2500'  35  Killed Adunaphel the Quiet
  1003353  2500'  35  Killed Itangast the Fire Drake
  1003353  2500'  36  Reached level 36
  1022083  2500'  36  Killed Vargo, Tyrant of Fire
  1030647  2550'  36  Found The Flail 'Totila'
  1055770  2600'  37  Reached level 37
  1061314  2600'  37  Found The Golden Crown of Gondor
  1091222  2600'  37  Found The Full Plate Armour of Isildur (LOST)
  1094782  2600'  38  Reached level 38
  1096368  2600'  38  Killed Waldern, King of Water
  1097925  2600'  38  Found The Broad Sword 'Arunruth' (LOST)
  1098282  2600'  38  Found The Spear 'Nimloth' (LOST)
  1111759  2700'  38  Killed Beorn, the Shape-Changer
  1117187  2700'  38  Found The Amulet of Carlammas
  1120098  2700'  38  Found The Iron Helm of Gorlim (LOST)
  1128545  2700'  38  Killed The Phoenix
  1136562  2700'  38  Killed Draebor, the Imp
  1138237  2700'  39  Reached level 39
  1142286  2700'  39  Killed Ibun, Son of Mim
  1152452  2750'  39  Found The Set of Gauntlets 'Pauraegen'
  1152984  2750'  39  Found The Metal Brigandine Armour of the Rohirrim (LOST)
  1162464  2750'  40  Reached level 40
  1166192  2750'  40  Killed The Balrog of Moria
  1173025  2750'  40  Killed The Lernaean Hydra
  1181639  2750'  40  Found The Star of Elendil (LOST)
  1182301  2750'  40  Found The Large Metal Shield of Anarion
  1184454  2750'  40  Killed Ugluk, the Uruk
  1186454  2750'  40  Found The Katana 'Aglarang'
  1190395  2750'  40  Killed Ar-Pharazon the Golden
  1200565  2750'  41  Reached level 41
  1209709  2750'  41  Killed Boldor, King of the Yeeks
  1211071  2800'  41  Killed Ji Indur Dawndeath


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)      : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts              : no  (adult_no_artifacts)
Don't stack objects on the floor            : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location      : yes (adult_ai_sound)
Adult: Monsters chase recent locations      : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses  : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation            : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death          : no  (score_live)


Fendell Orcbane May 2, 2010 20:06

I think you should activate the low hip point warnings! Once I did that I was able to either heal or bail out. But before that I never knew that I was as low on hp as I was and would get killed a lot.

Also maybe you aren't healing up after the big fights? Sometimes I take out even if I'm beating someone because I might not be able to take a hit from their summons after I kill them.

I ran from Vecna even thought I could have killed him, because I didn't have any healing potions. One thing I keep in mind is don't be too brave. That shit will get you killed.


All times are GMT +1. The time now is 16:33.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2022, vBulletin Solutions Inc.