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Seany C February 8, 2008 13:07

FAA - near-unavoidable deaths...
So, you are a CL25 Necro, DL29 on Amon Rudh, pootling along and managing to kill most stuff (and avoiding Hardened Warriors, Colbrans and the like).

First turn down, you detect monsters - you see a Dark Elven Druid just around the corner from you. In that same turn, it turns the corner and summons spiders.

Result: 3 Giant Black Spiders, all +10 speed and attacking to blind at least once a round. Despite a big stack of !CCW and ?Tele/?TL, the Necro never got her sight back for long enough to read a scroll and died 5 turn later...

Oh, and the clincher - despite checking the shops every turn no Staves of Teleportation or Speed potions encountered at any point of the game.

No actual point to this ramble - just felt like venting... :)

Nick February 8, 2008 13:35

Yep, I lose more characters to those than any other monster. But I usually have more chance to escape. I'd like to say I'm sorry, but I kind of like seeing my critters doing such a good job ;)

Dwarves and Longbeards make good Necros, btw - with no blinding issues...

Bandobras February 8, 2008 13:39

Perhaps there is a point: generate summoned monsters with 0 energy? Summons are bad enough...

Seany C February 8, 2008 13:54

Nick - heh, no worries - I hate easy games. :) The only reason I picked an Adan rather than a Longbeard was that I wanted to concentrate on races that hadn't won yet (Dwarves are still an option then)...

Bandobras - that's an idea. The current alternative is to avoid going below, say, DL24, until you have at least one Tele staff or a couple of !Speed - I don't think I've ever got to DL29 without any !Speed before...

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