AnonymousHero |
February 11, 2014 18:04 |
Notice anything these have in common?
Code:
the Set of Gauntlets 'Uturumet' [3,+14] <+2>
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+2 intelligence, attack speed.
Provides resistance to fire, sound.
Cannot be harmed by acid, electricity, fire, cold.
Prevents paralysis.
When aimed, it causes you to breathe either cold or flames for 80 damage.
Takes 65 to 72 turns to recharge.
Min Level 47, Max Level 127, Generation chance 2, Power 289, 2.5 lbs
Based on Oromë.
the Ring of Power of Mendor <+2, +1>
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+2 speed, attack speed.
Provides resistance to acid, lightning, fire, cold.
Cannot be harmed by acid, electricity, fire, cold.
Sustains strength.
Grants telepathy. Grants the ability to see invisible things.
Radius 1 light.
When activated, it hastens you for 2d10+20 turns.
Takes 82 to 100 turns to recharge.
Min Level 65, Max Level 127, Generation chance 1, Power 380, 0.2 lbs
Based on Narya.
the Ring of Power 'Ascar' (+8,+6) <+2>
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+2 wisdom, attack speed.
+10% to searching.
Provides resistance to lightning, cold, chaos, disenchantment.
Provides protection from fear.
Cannot be harmed by acid, electricity, fire, cold.
Feather Falling. Speeds regeneration. Prevents paralysis. Grants telepathy.
When activated, it raises your intelligence at the expense of a random
attribute.
Takes 205 to 325 turns to recharge.
Min Level 78, Max Level 127, Generation chance 1, Power 488, 0.2 lbs
Based on Nenya.
(and, yes, these are all in the same game... which I'm re-playing right now. I just have to see how powerful this will make a Priest. Of course even if I find both rings, one of them will probably have to be swapped with a speed ring.)
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