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tg122 October 6, 2022 04:04

One thing I've noticed with Sil-q is that the game doesn't automatically save when you quit the game via the quick settings quit command. I'm not sure if this is known or not but I figured I'd mention it because I just lost a little bit of progress because I forgot to manually save before quitting. I believe V and FAangband automatically save when you quit.

Cuboideb October 6, 2022 14:16

Thanks for the report. Can you confirm if the game is saved when you "sweep close" the app?

tg122 October 9, 2022 02:51


Originally Posted by Cuboideb (Post 159425)
Thanks for the report. Can you confirm if the game is saved when you "sweep close" the app?

Yeah I think so. It saves when I bring up the natural sil-q menu and select save and quit. It also saves when I just minimize the app without closing it.

showline January 12, 2023 08:47


Originally Posted by fearoffours (Post 150444)
Thanks very much for this excellent port.
Having been playing a Dwarf Paladin for a couple of days when I have a chance, I'd like to ask if it would be possible for any of the following improvements to be made - I think some at least may not be possible without changes to core vanilla source so :shrug:

* In the inventory, it would save a bunch of space if we could choose to abolish the item type in the listings. Instead of "5 scrolls of Treasure Detection" it could just say "5 Treasure Detection" or if you wanted an identifier, the ASCII symbol would work well. "! Heroism" "~ 5x Treasure Detection" . gbwhatsapp

* Can we move the status bar (displays Level feeling, Hunger stsus, buffs/conditions etc) to the top of the screen? it's currently somewhat obscured under my ribbon bar which I have at high opacity.

* This may be a bad attempt at keymapping, but I have a keymap for casting 2 spells - m1am1f (I've also tried m1a\e\em1f ) but the keymap only triggers the first spell (in fact the button text on the keymap only displays m1a too - am I missing something here?)

Once again, great port; really impressed; thanks for getting me back to playing Angband after quite a gap.

I agree with your post.

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