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-   -   Restore From Dump (http://angband.oook.cz/forum/showthread.php?t=9753)

DavidMedley January 8, 2020 03:05

Restore From Dump
 
Pretty sure the answer is no, but:

Is there any way to restore a character from a text dump?

Pete Mack January 8, 2020 03:33

Your guess is correct.

DavidMedley January 8, 2020 04:41

I should add for posterity that stats, gold and xp are easily altered with the debug commands. Artifacts are also easy to restore. Consumables are fairly easy. I'm having a very hard time with non-artifact equipment, though.

DavidMedley January 8, 2020 04:44

Things like object memory are not at all listed in the dump, so that's tough. I don't know how to easily restore turn count other than resting in town.

DavidMedley January 9, 2020 00:18

Experiment continuing, going pretty well I'd say...

One baffling issue: Old toon had both Disarm scores reported 8% lower than new toon. Same equipment as far as I can tell. Same everything! Why is new toon better at disarming?

DavidMedley January 9, 2020 03:49

Also for posterity: Hex editors seem to work fine. Don't try to edit anything with a text or code editor.

DavidMedley January 9, 2020 04:00

More tips:

Don't edit XP until after you slay the uniques you want to slay (I couldn't find a way to go *down* in Max XP other than hex editing)

Don't roll for HP until near the end because it's time consuming and easy to accidentally ruin that work (I couldn't find a way to alter Max HP other than rolling for it)

DavidMedley January 9, 2020 04:43

Summon Named Monster does a "fuzzy" search, so you can summon someone like Sméagol by typing "agol". Sometimes you'll get more monsters than you expected this way.

It can be convenient to edit objects on the floor, but this caused a lot of crashes for me.

If an item is not properly IDing after editing, drop it and pick it up again

Save often. Back up that save from time to time.

DavidMedley January 9, 2020 05:28

Complete!
 
Here is the original character dump:
Code:

[Angband 4.2.0 Character Dump]

Name  Aelkor      Age            21          Self  RB  CB  EB  Best
Race  Half-Troll  Height        6'4"  STR:  18/83  +4  -2  +1 18/113
Class  Druid        Weight    14st 5lb  INT:    15  -4  +0  +2    13
Title  Earth Warder Turns used:          WIS:    18  -2  +3  +3  18/40
HP    335/335      Game        214881  DEX:    15  -4  -2  +6    15
SP    52/52        Standard    21265  CON:    16  +3  +0  +2  18/30
                  Resting      1149

Level                32    Armor      [60,+71]    Saving Throw    57%
Cur Exp          183225                          Stealth        Good
Max Exp          183225    Melee      2d5,+37    Disarm - phys.  51%
Adv Exp          240000    To-hit      43,+15    Disarm - magic  50%
                          Blows      1.1/turn    Magic Devices    49
Gold              12757                          Searching        46%
Burden          116.2 lb    Shoot to-dam    +6    Infravision    60 ft
Overweight      -63.7 lb    To-hit      42,+11    Speed        Normal
Max Depth    2050' (L41)    Shots      1.0/turn

Your mother was a Cave-Troll Shaman.  You have slime-green eyes, dirty
sea-weed green hair, and black leprous skin.


Resistances        Abilities
Acid:..+.....+.... pFear:.............
Elec:........+.... pBlnd:........++...
Fire:+.......+.... pConf:.............
Cold:........+.... pStun:.............
Pois:............! HLife:.............
Light:+.......++... Regen:............+
Dark:........++...  ESP:.............
Sound:............. S.Inv:.........+...
Shard:............. FrAct:.+....+......
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:++...........
Chaos:............. TrpIm:...........+.
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+...+.
ImpSP:............. Sear.:+............
Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                  Light:+....+...+...
                  D.Red:.............
                  Moves:...........+.


[Character Equipment]

a) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
  Dropped by Lugdush, the Uruk at 1350 feet (level 27)

  +1 searching skill.
  +1 light.
  Slays demons, orcs, evil creatures.
  Branded with fire.
  Provides resistance to fire, light.
  Cannot be harmed by acid.
  Slows your metabolism.  Blessed by the gods.

  Combat info:
  1.1 blows/round.
  With +2 STR and +0 DEX you would get 1.3 blows
  With +0 STR and +2 DEX you would get 1.3 blows
  Average damage/round: 67.1 vs. creatures not resistant to fire,
  67.1 vs. demons, 67.1 vs. orcs, 59.6 vs. evil creatures, and 52.1
  vs. others.

b) a Short Bow of Lothlórien (x4) (+6,+6) <+4, +2>
  Found lying on the floor at 1650 feet (level 33)

  +4 dexterity.
  +2 shooting power.
  Cannot be harmed by acid, fire.
  Slows your metabolism.  Prevents paralysis.

c) a Ring of Acid [+15]
  Found lying on the floor at 1950 feet (level 39)

  Provides resistance to acid.

d) a Ring of Damage (+0,+11)
  Found lying on the floor of a cavern at 1950 feet (level 39)

e) an Amulet of Wisdom <+3>
  Found lying on the floor in a vault at 1350 feet (level 27)

  +3 wisdom.
  Sustains wisdom.

f) the Phial of Galadriel <+3>
  Found lying on the floor of a cavern at 1550 feet (level 31)

  +3 light.
  Cannot be harmed by fire.
  Intensity 3 light.

  When activated, it lights up the surrounding area, hurting
  light-sensitive creatures.
  Takes 11 to 20 turns to recharge.
  Your chance of success is 92.9%

g) Augmented Chain Mail (Dwarven) (-2) [42,+7] <+1, +2, +3>
  Dropped by Ugl�k, the Uruk at 1350 feet (level 27)

  +1 strength.
  +2 constitution.
  +3 infravision.
  Cannot be harmed by acid.
  Prevents paralysis.

h) a Fur Cloak of Stealth [3,+11] <+2>
  Bought from a store

  +2 stealth.

i) the Leather Shield of Celegorm [8,+20]
  Dropped by Shagrat, the Orc Captain at 1950 feet (level 39)

  Provides resistance to acid, lightning, fire, cold, light, dark.
  Provides protection from blindness.
  Cannot be harmed by acid.

j) a Golden Crown of Night and Day [0,+10] <+1>
  Found lying on the floor in a vault at 1750 feet (level 35)

  +1 light.
  Provides resistance to light, dark.
  Provides protection from blindness.
  Cannot be harmed by acid.
  Grants the ability to see invisible things.

k) a Set of Caestus of Slaying (+2,+5) [5,+3]
  Dropped by Brodda, the Easterling at 700 feet (level 14)

l) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+4] <+2, +1>
  Dropped by Boldor, King of the Yeeks at 700 feet (level 14)

  +2 intelligence.
  +2 dexterity.
  +2 stealth.
  +1 movement speed.
  Cannot be harmed by acid, fire.
  Feather Falling.  Gives immunity to traps.

  When activated, it teleports you randomly up to 10 squares away.
  Takes 20 turns to recharge.
  Your chance of success is 92.2%





[Character Inventory]

a) a Book of Nature Magics [Lesser Charms] {@m1}

  You can read this book.

b) a Book of Nature Magics [Gifts of Nature] {@m2}

  You can read this book.

c) a Book of Nature Magics [Creature Dominion] {@m3}
  Cannot be harmed by fire.

  You can read this book.

d) 7 Potions of Cure Critical Wounds
e) a Potion of Enlightenment
f) 3 Potions of Speed
g) 7 Scrolls of Phase Door
h) 3 Scrolls of Holy Chant
i) a Rod of Treasure Location {@z7}
j) 3 Rods of Fire Bolts {@z4 63dam}
k) 3 Rods of Light {@z1}
l) a Rod of Recall (charging) {!z}
  Cannot be harmed by lightning.

m) a Wand of Fire Bolts (13 charges)
n) a Wand of Teleport Other (4 charges)
o) a Staff of Teleportation (6 charges) {!u}
p) a Ring of the Mouse (+0,-8) <+3, +4>
  Found lying on the floor in a vault at 1350 feet (level 27)

  +3 dexterity.
  +4 stealth.

q) Blue Dragon Scale Mail of Craftsmanship [12,+24]
  Found lying on the floor of a cavern at 1650 feet (level 33)

  Provides resistance to lightning.





[Character Quiver]

0) 3 Arrows (1d4) (+3,+2)
  Combat info:
  Hits targets up to 140 feet away.
  Average damage/round: 42.4.
  35% chance of breaking upon contact.

1) 4 Arrows (1d4) (+8,+7)
  Combat info:
  Hits targets up to 140 feet away.
  Average damage/round: 63.2.
  35% chance of breaking upon contact.

2) 7 Arrows of Venom (1d4) (+8,+10)
  Branded with poison.

  Combat info:
  Hits targets up to 140 feet away.
  Average damage/round: 132.1 vs. creatures not resistant to poison,
  and 75.4 vs. others.
  35% chance of breaking upon contact.

3) 8 Mithril Arrows (3d4) (+6,+4)
  Cannot be harmed by acid, fire.

  Combat info:
  Hits targets up to 140 feet away.
  Average damage/round: 71.4.
  35% chance of breaking upon contact.



[Home Inventory]

a) 4 Mushrooms of Clear Mind
b) a Mushroom of Emergency
c) 11 Potions of Cure Critical Wounds
d) 2 Potions of Healing
e) 4 Potions of Restore Mana
f) 2 Potions of Restore Life Levels
g) 6 Potions of Speed
h) 29 Scrolls of Phase Door
i) a Scroll of Teleport Level
j) 2 Scrolls of Identify Rune
k) a Scroll of Remove Curse
l) 2 Scrolls of Recharging
m) 6 Scrolls of Holy Chant
n) a Rod of Lightning Bolts {@z2}
o) a Rod of Slow Monster {@z5}
p) a Rod of Hold Monster
q) a Rod of Curing {@z0}
r) a Ring of the Mouse (+0,-7) <+2, +4>
  Dropped by a young gold dragon at 1950 feet (level 39)

  +2 dexterity.
  +4 stealth.

s) 10 Arrows (1d4) (+3,+2)
  Combat info:
  Hits targets up to 140 feet away.
  Average damage/round: 42.4.
  35% chance of breaking upon contact.

t) 20 Arrows (1d4) (+8,+7)
  Combat info:
  Hits targets up to 140 feet away.
  Average damage/round: 63.2.
  35% chance of breaking upon contact.

u) 23 Mithril Arrows (3d4) (+6,+4)
  Cannot be harmed by acid, fire.

  Combat info:
  Hits targets up to 140 feet away.
  Average damage/round: 71.4.
  35% chance of breaking upon contact.



[Player history]
    Turn  Depth  Note
      0      0'  Began the quest to destroy Morgoth.
    248      0'  Killed Father Christmas
    367    50'  Reached level 2
    430    50'  Found the Dagger 'Narthanc' (LOST)
    626    50'  -- Note: woo-hoo!
    732    50'  Reached level 3
    909    100'  Reached level 4
    1208    150'  Killed Grip, Farmer Maggot's Dog
    1208    150'  Reached level 5
    1218    150'  Killed Fang, Farmer Maggot's Dog
    1275    150'  Reached level 6
    1339    150'  Reached level 7
    1684    150'  Reached level 8
    3086    150'  Reached level 9
    3390    250'  Killed Bullroarer the Hobbit
    3390    250'  Reached level 10
    3821    350'  Reached level 11
    4479    500'  Reached level 12
    5026    600'  Reached level 13
    5370    650'  Reached level 14
    5548    650'  Reached level 15
    6006    700'  Killed Brodda, the Easterling
    6050    700'  Killed Orfax, Son of Boldor
    6200    700'  Reached level 16
    6221    700'  Killed Boldor, King of the Yeeks
    6221    700'  Found the Pair of Leather Boots of Wormtongue
    6322    700'  Reached level 17
    6376    700'  Reached level 18
    6415    700'  Reached level 19
    6521    700'  Reached level 20
    6619    700'  Reached level 21
    6763      0'  -- Note: Got 5 levels out of 1 arthropod pit
    6871    950'  Killed Golfimbul, the Hill Orc Chief
    6875    950'  Killed Grishnákh, the Hill Orc
    7347  1200'  Reached level 22
    8024  1250'  Reached level 23
    8656  1350'  Reached level 24
    8726  1350'  Killed Lugdush, the Uruk
    8726  1350'  Found the Broad Sword 'Glamdring'
    8878  1350'  Reached level 25
    9106  1350'  Killed Uglúk, the Uruk
    9483  1350'  Killed Ulwarth, Son of Ulfang
    9499  1350'  Killed Ulfast, Son of Ulfang
    9628  1350'  Killed Sméagol
    9980  1350'  Reached level 26
  10812  1550'  Found the Phial of Galadriel
  10987  1600'  Reached level 27
  12328  1650'  Reached level 28
  12980  1650'  Killed Ibun, Son of Mîm
  14274  1750'  Killed Lokkak, the Ogre Chieftain
  14332  1750'  Reached level 29
  15183  1800'  Killed Ufthak of Cirith Ungol
  15545  1800'  Killed Sangahyando of Umbar
  15581  1800'  Killed Angamaitë of Umbar
  17059  1850'  Reached level 30
  17633  1900'  Reached level 31
  17966  1950'  Reached level 30
  17966  1950'  Reached level 31
  18393  1950'  Killed Shagrat, the Orc Captain
  18394  1950'  Found the Leather Shield of Celegorm
  19588  1900'  Killed Wormtongue, Agent of Saruman
  20946      0'  -- Note: Bought pot of aug for 150! Pricey!!
  21136  2050'  Reached level 32


[Options]

[User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters        : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : yes (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : yes (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : no  (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier          : yes (effective_speed)

[Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes          : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

And the character edited up from scratch:
Code:

  [Angband 4.2.0 Character Dump]

 Name  Aelkor      Age            30          Self  RB  CB  EB  Best
 Race  Half-Troll  Height      10'4"  STR:  18/83  +4  -2  +1 18/113
 Class  Druid        Weight    16st 7lb  INT:    15  -4  +0  +2    13
 Title  Earth Warder Turns used:          WIS:    18  -2  +3  +3  18/40
 HP    335/335      Game        214883  DEX:    15  -4  -2  +6    15
 SP    52/52        Standard    21492  CON:    16  +3  +0  +2  18/30
                    Resting      21173

 Level                32    Armor      [60,+71]    Saving Throw    57%
 Cur Exp          183225                          Stealth        Good
 Max Exp          188628    Melee      2d5,+37    Disarm - phys.  59%
 Adv Exp          240000    To-hit      43,+15    Disarm - magic  58%
                            Blows      1.1/turn    Magic Devices    49
 Gold              12757                          Searching        46%
 Burden          116.2 lb    Shoot to-dam    +6    Infravision    60 ft
 Overweight      -63.7 lb    To-hit      42,+11    Speed        Normal
 Max Depth    2050' (L41)    Shots      1.0/turn

 Your mother was a Stone-Troll Warrior.  You have puke-yellow eyes,
 oily dark purple hair, and blue leprous skin.


Resistances        Abilities
 Acid:..+.....+.... pFear:.............
 Elec:........+.... pBlnd:........++...
 Fire:+.......+.... pConf:.............
 Cold:........+.... pStun:.............
 Pois:............. HLife:.............
Light:+.......++... Regen:............+
 Dark:........++...  ESP:.............
Sound:............. S.Inv:.........+...
Shard:............. FrAct:.+....+......
Nexus:............. Feath:...........+.
Nethr:............. S.Dig:+............
Chaos:............. TrpIm:...........+.
Disen:............. Bless:+............

Hindrances          Modifiers
ImpHP:............. Stea.:.......+...+.
ImpSP:............. Sear.:+............
 Fear:............. Infra:......+.....+
Aggrv:............. Tunn.:.............
NoTel:............. Speed:.............
DrExp:............. Blows:.............
Stick:............. Shots:.............
Fragl:............. Might:.+...........
                    Light:+....+...+...
                    D.Red:.............
                    Moves:...........+.


  [Character Equipment]

a) the Broad Sword 'Glamdring' (2d5) (+10,+15) <+1>
    Created by debug option
   
    +1 searching skill.
    +1 light.
    Slays demons, orcs, evil creatures.
    Branded with fire.
    Provides resistance to fire, light.
    Cannot be harmed by acid.
    Slows your metabolism.  Blessed by the gods. 
   
    Combat info:
    1.1 blows/round.
    With +2 STR and +0 DEX you would get 1.3 blows
    With +0 STR and +2 DEX you would get 1.3 blows
    Average damage/round: 67.1 vs. creatures not resistant to fire,
    67.1 vs. demons, 67.1 vs. orcs, 59.6 vs. evil creatures, and 52.1
    vs. others.
   
b) a Short Bow of Lothlórien (x4) (+6,+6) <+4, +2>
    +4 dexterity.
    +2 shooting power.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
c) a Ring of Acid [+15]
    Created by debug option
   
    Provides resistance to acid.
   
d) a Ring of Damage (+0,+11)
    Created by debug option
   
e) an Amulet of Wisdom <+3>
    Created by debug option
   
    +3 wisdom.
    Sustains wisdom.
   
f) the Phial of Galadriel <+3>
    Created by debug option
   
    +3 light.
    Cannot be harmed by fire.
    Intensity 3 light.
   
    When activated, it lights up the surrounding area, hurting
    light-sensitive creatures.
    Takes 11 to 20 turns to recharge.
    Your chance of success is 92.9%
   
g) Augmented Chain Mail (Dwarven) (-2) [42,+7] <+1, +2, +3>
    +1 strength.
    +2 constitution.
    +3 infravision.
    Cannot be harmed by acid.
    Prevents paralysis. 
   
h) a Fur Cloak of Stealth [3,+11] <+2>
    Bought from a store
   
    +2 stealth.
   
i) the Leather Shield of Celegorm [8,+20]
    Created by debug option
   
    Provides resistance to acid, lightning, fire, cold, light, dark.
    Provides protection from blindness.
    Cannot be harmed by acid.
   
j) a Golden Crown of Night and Day [0,+10] <+1>
    +1 light.
    Provides resistance to light, dark.
    Provides protection from blindness.
    Cannot be harmed by acid.
    Grants the ability to see invisible things. 
   
k) a Set of Caestus of Slaying (+2,+5) [5,+3]
l) the Pair of Leather Boots of Wormtongue (-1,-1) [2,+4] <+2, +1>
    Created by debug option
   
    +2 intelligence.
    +2 dexterity.
    +2 stealth.
    +1 movement speed.
    Cannot be harmed by acid, fire.
    Feather Falling.  Gives immunity to traps. 
   
    When activated, it teleports you randomly up to 10 squares away.
    Takes 20 turns to recharge.
    Your chance of success is 92.2%
   




  [Character Inventory]

a) a Book of Nature Magics [Lesser Charms] {@m1}
   
    You can read this book.
   
b) a Book of Nature Magics [Gifts of Nature] {@m2}
   
    You can read this book.
   
c) a Book of Nature Magics [Creature Dominion] {@m3}
    Cannot be harmed by fire.
   
    You can read this book.
   
d) 7 Potions of Cure Critical Wounds
e) a Potion of Enlightenment
f) 3 Potions of Speed
g) 7 Scrolls of Phase Door
h) 3 Scrolls of Holy Chant
i) a Rod of Treasure Location {@z7}
j) 3 Rods of Fire Bolts {@z4 63dam}
k) 3 Rods of Light {@z1}
l) a Rod of Recall {!z}
    Cannot be harmed by lightning.
   
m) a Wand of Fire Bolts (13 charges)
n) a Wand of Teleport Other (4 charges)
o) a Staff of Teleportation (6 charges) {!u}
p) a Ring of the Mouse (+0,-8) <+3, +4>
    Created by debug option
   
    +3 dexterity.
    +4 stealth.
   
q) Blue Dragon Scale Mail of Craftsmanship [12,+24]
    Provides resistance to lightning.
   




  [Character Quiver]

0) 3 Arrows (1d4) (+3,+2)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 42.4.
    35% chance of breaking upon contact.
   
1) 4 Arrows (1d4) (+8,+7)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 63.2.
    35% chance of breaking upon contact.
   
2) 7 Arrows of Venom (1d4) (+8,+10)
    Branded with poison.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 132.1 vs. creatures not resistant to poison,
    and 75.4 vs. others.
    35% chance of breaking upon contact.
   
3) 8 Mithril Arrows (3d4) (+6,+4)
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 71.4.
    35% chance of breaking upon contact.
   


  [Home Inventory]

a) 4 Mushrooms of Clear Mind
b) a Mushroom of Emergency
c) 11 Potions of Cure Critical Wounds
d) 2 Potions of Healing
e) 4 Potions of Restore Mana
f) 2 Potions of Restore Life Levels
g) 6 Potions of Speed
h) 29 Scrolls of Phase Door
i) a Scroll of Teleport Level
j) 2 Scrolls of Identify Rune
k) a Scroll of Remove Curse
l) 2 Scrolls of Recharging
m) 6 Scrolls of Holy Chant
n) a Rod of Lightning Bolts {@z2}
o) a Rod of Slow Monster {@z5}
p) a Rod of Hold Monster
q) a Rod of Curing {@z0}
r) a Ring of the Mouse (+0,-7) <+2, +4>
    Created by debug option
   
    +2 dexterity.
    +4 stealth.
   
s) 10 Arrows (1d4) (+3,+2)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 42.4.
    35% chance of breaking upon contact.
   
t) 20 Arrows (1d4) (+8,+7)
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 63.2.
    35% chance of breaking upon contact.
   
u) 23 Mithril Arrows (3d4) (+6,+4)
    Cannot be harmed by acid, fire.
   
    Combat info:
    Hits targets up to 140 feet away.
    Average damage/round: 71.4.
    35% chance of breaking upon contact.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
        0      0'  Reached level 2
        0      0'  Reached level 3
        0      0'  Reached level 4
        0      0'  Reached level 5
        0      0'  Reached level 6
        0      0'  Reached level 7
        0      0'  Reached level 8
        0      0'  Reached level 9
        0      0'  Reached level 10
        0      0'  Reached level 11
        0      0'  Reached level 12
        0      0'  Reached level 13
        0      0'  Reached level 14
        0      0'  Reached level 15
        0      0'  Reached level 16
        0      0'  Reached level 17
        0      0'  Reached level 18
        0      0'  Reached level 19
        0      0'  Reached level 20
        0      0'  Reached level 21
        0      0'  Reached level 22
        0      0'  Reached level 23
        0      0'  Reached level 24
        0      0'  Reached level 25
        0      0'  Reached level 26
        0      0'  Reached level 27
        0      0'  Reached level 28
        0      0'  Reached level 29
        0      0'  Reached level 30
        0      0'  Reached level 31
        0      0'  Reached level 32
        1      0'  Found the Broad Sword 'Glamdring'
        35      0'  Found the Phial of Galadriel
        38      0'  Found the Leather Shield of Celegorm
        41      0'  Found the Pair of Leather Boots of Wormtongue
      188      0'  Killed Father Christmas
      189      0'  Killed Grip, Farmer Maggot's Dog
      189      0'  Killed Fang, Farmer Maggot's Dog
      189      0'  Killed Bullroarer the Hobbit
      189      0'  Killed Brodda, the Easterling
      189      0'  Killed Orfax, Son of Boldor
      190      0'  Killed Boldor, King of the Yeeks
      232      0'  Killed Golfimbul, the Hill Orc Chief
      232      0'  Killed Grishnákh, the Hill Orc
      233      0'  Killed Lugdush, the Uruk
      233      0'  Killed Uglúk, the Uruk
      233      0'  Killed Ulwarth, Son of Ulfang
      233      0'  Killed Ulfast, Son of Ulfang (offscreen)
      233      0'  Killed Sméagol
      236      0'  Killed Ibun, Son of Mîm
      236      0'  Killed Sangahyando of Umbar
      236      0'  Killed Angamaitë of Umbar
      236      0'  Killed Ufthak of Cirith Ungol
      242      0'  Killed Shagrat, the Orc Captain
      242      0'  Killed Wormtongue, Agent of Saruman
      242      0'  Killed Lokkak, the Ogre Chieftain


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : no  (use_sound)
Show damage player deals to monsters        : yes (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Highlight player with cursor between turns  : no  (highlight_player)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : yes (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : yes (notify_recharge)
Show effective speed as multiplier          : yes (effective_speed)

  [Birth]

Generate a new, random artifact set          : no  (birth_randarts)
Generate connected stairs                    : no  (birth_connect_stairs)
Force player descent (never make up stairs)  : no  (birth_force_descend)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Stack objects on the floor                  : yes (birth_stacking)
Lose artifacts when leaving level            : no  (birth_lose_arts)
Show level feelings                          : yes (birth_feelings)
Increase gold drops but disable selling      : no  (birth_no_selling)
Start with a kit of useful gear              : no  (birth_start_kit)
Monsters learn from their mistakes          : yes (birth_ai_learn)
Know all runes on birth                      : no  (birth_know_runes)
Know all flavors on birth                    : no  (birth_know_flavors)
Persistent levels (experimental)            : no  (birth_levels_persist)
To-damage is a percentage of dice (experimental): no  (birth_percent_damage)

I used diff to identify all the differences. Very few. Notable:
  • I couldn't get the Max XP to go down. Set Cur XP to the right number.
  • New character has 8% higher disarm (weird)
  • Object knowledge is wrecked
  • Resting turns are off the chart, but total turns is accurate
  • Debug-created Loth bow doesn't have Slow Digestion (weird)
  • Player history (when Uniques are killed, etc) is obviously fabricated

DavidMedley January 9, 2020 05:30

The Verdict
 
Other than the above issues, I'd call it a complete success! Took about 4 hours :( with learning curve. Whether I'd be a happier person having played Angband for 4 hours is debatable, but I am surely wiser.


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