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-   -   YAWP - finally, a mage (http://angband.oook.cz/forum/showthread.php?t=3689)

bebo September 20, 2010 14:32

YAWP - finally, a mage
 
Finally managed to win with a mage - my favourite class and the one I enjoy the most playing. :D

I also was pretty lucky with finds, getting first the axe of Eonwe and then Deathwreaker AND the boots of Feanor AND the crown of Numenor, although all pretty late in game.

The Boots Dal-i-thalion proved super-useful until i found the boots of Feanor, how rare are they? definitely end kit material

Now the only class left to win with is warrior - some heavy adjustments in playstyle are in order...

dump below

Code:

  [Angband 3.1.2 (r2041) Character Dump]

 Name  Caronte                                  Self  RB  CB  EB  Best
 Sex    Male        Age            106  Str! 18/100  +1  -5 +17 18/*** 18/170
 Race  High-Elf    Height          86  INT! 18/100  +3  +3 +13 18/***
 Class  Mage        Weight        170  WIS! 18/100  -1  +0 +10 18/190
 Title  ***WINNER*** Social  Respected  DEX! 18/100  +3  +1  +8 18/***
 HP    617/860      Maximize        Y  CON! 18/100  +1  -2 +14 18/***
 SP    0/366                            Chr! 18/100  +5  +1  +8 18/*** 18/180

 Level              47  Armor  [54,+183]    Saving Throw        100%
 Cur Exp        7245523  Fight  (+73,+39)    Stealth          Superb
 Max Exp        7245523  Melee  (+91,+57)    Fighting          Superb
 Adv Exp        8050000  Shoot  (+83,+14)    Shooting          Superb
 MaxDepth  5000' (L100)  Blows      3/turn    Disarming            90%
 Game Turns      517476  Shots      1/turn    Magic Device        134
 Player Turns    97761  Infra      60 ft    Perception        1 in 1
 Active Turns    57520  Speed          28    Searching            44%
 Gold          11321148  Burden  396.4 lbs

 You are one of several children of a Telerin Ranger.  You have light
 grey eyes, straight black hair, and a fair complexion.



rAcid:......+.*.... rConf:......+......
rElec:...*......... Sound:........++...
rFire:*+........... Shard:.........+...
rCold:..*.+....+... Nexus:.......+...+.
rPois:...+..+...... Nethr:....+........
rFear:........+.... Chaos:+....+..+....
rLite:.........+..+ Disen:+............
rDark:+..++....+... S.Dig:...+.........
rBlnd:..+..+...+... Feath:..++.........

Light:.........+... Aggrv:+....+.......
Regen:..++......... Stea.:.......+.....
  ESP:..++.+....... Sear.:.....+...+...
Invis:..++.+...+..+ Infra:.....+......+
FrAct:..++....+++.. Tunn.:+............
HLife:..+++........ Speed:.+++...+.+.+.
ImpHP:............. Blows:.............
ImpSP:............. Shots:.............
 Fear:............. Might:.............


  [Last Messages]

> You do not have enough mana to cast this spell.
> There is a searing blast of light!
> You have 9 Scrolls of *Destruction* {!*} (r).
> You see a Great Axe (4d4).
> You have a Great Axe (4d4) (u).
> You are no longer gorged.
> You see a Mighty Hammer (3d9).
> You have The Mighty Hammer 'Grond' (3d9) {special} (v).
> You see a Massive Iron Crown [0].
> You have The Massive Iron Crown of Morgoth [0] {special, cursed} (u).
> In your pack: a Great Axe of Slay Undead (4d4) (+16,+16) (v).
> You drop a Great Axe of Slay Undead (4d4) (+16,+16) (v).
> You have no more Great Axes of Slay Undead (4d4) (+16,+16) (v).
> In your pack: The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed} (u).
> In your pack: The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10] (v).

Killed by Ripe Old Age.

  [Character Equipment]

a) The Mace of Disruption 'Deathwreaker' (7d8) (+18,+18) (+6)
    +6 strength, tunneling.
    Slays animals, evil creatures, undead, dragons.
    *Slays* undead.
    Branded with flames.
    Provides immunity to fire.
    Provides resistance to fire, dark, chaos, disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
    Aggravates creatures nearby. 
   
    Combat info:
    3 blows/round.
    With an additional 1 strength and 0 dex you would get 4 blows
    Average damage/hit: 185.9 vs. animals, 185.9 vs. evil creatures,
    226.9 vs. dragons, 226.9 vs. creatures not resistant to fire,
    308.8 vs. undead, and 104 vs. others.
   
b) The Light Crossbow 'Cubragol' (x3) (+10,+14) (+10)
    +10 speed.
    Branded with flames.
    Provides resistance to fire.
    Cannot be harmed by acid, electricity, fire, cold.
   
c) The Ring of Power 'Nenya' (+8,+8) (+2) {!!}
    +2 strength, intelligence, wisdom, dexterity, constitution,
    charisma, speed.
    Provides immunity to cold.
    Provides resistance to cold, blindness.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains intelligence, wisdom, constitution.
    Feather Falling.  Speeds regeneration.  Prevents paralysis. 
    Sustains your life force.  Grants telepathy.  Grants the ability
    to see invisible things. 
   
    When activated, it restores your experience to full.
    Takes 747 to 1110 turns to recharge at your current speed.
    Your chance of success is 94.1%
   
d) The Ring of Power 'Vilya' (+10,+10) (+3) {!!}
    +3 strength, intelligence, wisdom, dexterity, constitution,
    charisma, speed.
    Provides immunity to lightning.
    Provides resistance to lightning, poison, dark.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains intelligence, dexterity, constitution.
    Slows your metabolism.  Feather Falling.  Speeds regeneration. 
    Prevents paralysis.  Sustains your life force.  Grants telepathy. 
    Grants the ability to see invisible things. 
   
    When activated, it heals 1000 hit points.
    Takes 747 to 1110 turns to recharge at your current speed.
    Your chance of success is 92.9%
   
e) The Jewel 'Evenstar' {!!}
    Provides resistance to cold, dark, nether.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains intelligence, wisdom, constitution.
    Sustains your life force. 
   
    When activated, it restores your experience to full.
    Takes 555 turns to recharge at your current speed.
    Your chance of success is 97.5%
   
f) The Palantir of Westernesse (+2) {!!}
    +2 intelligence, wisdom, infravision.
    +10% to searching.
    Provides resistance to blindness, chaos.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants telepathy.  Grants the ability to see invisible things. 
    Aggravates creatures nearby.  Drains experience. 
   
    When activated, it maps the entire level and detects nearby object
    s, traps, doors, and stairs.
    Takes 188 to 370 turns to recharge at your current speed.
    Your chance of success is 94.6%
   
    Radius 3 light.
g) The Augmented Chain Mail of Caspanion (-2) [45,+20] (+3) {!!}
    +3 intelligence, wisdom, constitution.
    Provides resistance to acid, poison, confusion.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it destroys all traps and doors surrounding you.
    Takes 37 turns to recharge at your current speed.
    Your chance of success is 98.5%
   
h) The Cloak 'Colannon' [1,+15] (+3) {!!}
    +3 stealth, speed.
    Provides resistance to nexus.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it teleports you randomly up to 100 squares away.
    Takes 166 turns to recharge at your current speed.
    Your chance of success is 99.0%
   
i) The Small Metal Shield of Thorin [5,+25] (+4)
    +4 strength, constitution.
    Provides immunity to acid.
    Provides resistance to fear, sound, chaos.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
j) The Jewel Encrusted Crown of Numenor [0,+18] (+3)
    +3 intelligence, dexterity, charisma, speed.
    +15% to searching.
    Provides resistance to cold, light, dark, blindness, sound, shards.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis.  Grants the ability to see invisible things. 
   
    Radius 1 light.
k) The Set of Leather Gloves 'Cambeleg' (+8,+8) [1,+15] (+2)
    +2 strength, constitution.
    Cannot be harmed by acid, electricity, fire, cold.
    Prevents paralysis. 
   
l) The Pair of Leather Boots of Feanor [2,+20] (+15) {!!}
    +15 speed.
    Provides resistance to nexus.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it hastens you for d20+20 turns.
    Takes 740 turns to recharge at your current speed.
    Your chance of success is 97.5%
   


  [Character Quiver]

n) (nothing)
o) (nothing)
p) (nothing)
q) (nothing)
r) (nothing)
s) (nothing)
t) (nothing)
u) (nothing)
v) (nothing)
w) (nothing)


  [Character Inventory]

a) a Book of Magic Spells [Magic for Beginners] {@m1@b1}
b) a Book of Magic Spells [Conjurings and Tricks] {@m2@b2}
c) a Book of Magic Spells [Incantations and Illusions] {@m3@b3}
d) a Book of Magic Spells [Sorcery and Evocations] {@m4@b4}
e) a Book of Magic Spells [Resistances of Scarabtarices] {@m5@b5}
    Cannot be harmed by acid, electricity, fire, cold.
   
f) a Book of Magic Spells [Raal's Tome of Destruction] {@m6@b6}
    Cannot be harmed by acid, electricity, fire, cold.
   
g) a Book of Magic Spells [Mordenkainen's Escapes] {@m7@b7}
    Cannot be harmed by acid, electricity, fire, cold.
   
h) a Book of Magic Spells [Tenser's Transformations] {@m8@b8}
    Cannot be harmed by acid, electricity, fire, cold.
   
i) a Book of Magic Spells [Kelek's Grimoire of Power] {@m9@b9}
    Cannot be harmed by acid, electricity, fire, cold.
   
j) 17 Potions of Healing {!*}
   
k) 21 Potions of *Healing* {!*}
   
    It can be thrown at creatures with damaging effect.
   
l) 17 Potions of Life {!*}
    It can be thrown at creatures with damaging effect.
   
m) 39 Potions of Restore Mana {!*}
n) 14 Potions of Heroism
o) 3 Scrolls of Mass Banishment {!*}
p) 74 Scrolls of Blessing
q) 7 Scrolls of Holy Chant
r) 9 Scrolls of *Destruction* {!*}
s) 14 Rods of Healing (4 charging) {!!}
    Cannot be harmed by electricity.
   
t) 4 Rods of Restoration {!!}
    Cannot be harmed by electricity.
   
u) The Massive Iron Crown of Morgoth [0,+0] (+125) {cursed}
    Permanently cursed.
    +125 strength, intelligence, wisdom, dexterity, constitution,
    charisma, infravision.
    Provides resistance to acid, lightning, fire, cold, poison, fear,
    light, dark, confusion, nexus, nether.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants telepathy.  Grants the ability to see invisible things. 
   
    Radius 1 light.
v) The Mighty Hammer 'Grond' (9d9) (+5,+25) [+10]
    Slays animals, evil creatures, orcs, trolls.
    *Slays* dragons, demons, undead.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants telepathy.  Grants the ability to see invisible things. 
    Aggravates creatures nearby. 
   
    Combat info:
    You are too weak to use this weapon.
    1 blow/round.
    With an additional 0 strength and 0 dex you would get 3 blows
    Average damage/hit: 288.9 vs. animals, 288.9 vs. evil creatures,
    360.4 vs. orcs, 360.4 vs. trolls, 503.5 vs. dragons, 503.5 vs.
    demons, 503.5 vs. undead, and 145.8 vs. others.
    Sometimes creates earthquakes on impact.
   


  [Home Inventory]

a) a Ring of Speed (+12)
    +12 speed.
   
b) The Ring of Tulkas (+4) {!!}
    +4 strength, dexterity, constitution.
    Provides resistance to fear.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it hastens you for d75+75 turns.
    Takes 558 to 1110 turns to recharge at your current speed.
    Your chance of success is 95.1%
   
c) The Ring of Power 'Narya' (+6,+6) (+1) {!!}
    +1 strength, intelligence, wisdom, dexterity, constitution,
    charisma, speed.
    Provides immunity to fire.
    Provides resistance to fire, fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, constitution.
    Slows your metabolism.  Speeds regeneration.  Prevents paralysis. 
    Grants telepathy.  Grants the ability to see invisible things. 
   
    When activated, it grants you protection from evil for 1d25 plus 3
    times your character level turns.
    Takes 754 to 1480 turns to recharge at your current speed.
    Your chance of success is 95.1%
   
d) an Amulet of Trickery (+4)
    +4 dexterity, stealth, infravision, speed.
    +20% to searching.
    Provides resistance to poison, nexus.
    Sustains dexterity.
   
e) The Necklace of the Dwarves (+4)
    +4 strength, constitution, infravision.
    Provides resistance to fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Speeds regeneration.  Prevents paralysis.  Grants the ability to
    see invisible things. 
   
    Radius 1 light.
f) The Arkenstone of Thrain {!!}
    Provides resistance to light, dark.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains your life force.  Grants the ability to see invisible
    things. 
   
    When activated, it detects treasure, traps, doors, stairs, and all
    creatures nearby.
    Takes 114 to 222 turns to recharge at your current speed.
    Your chance of success is 96.8%
   
    Radius 3 light.
g) Balance Dragon Scale Mail (-2) [50,+19] {!!}
    Provides resistance to sound, shards, chaos, disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
   
h) The Metal Brigandine Armour of the Rohirrim [50,+15] (+2)
    +2 strength, dexterity.
    Provides resistance to acid, lightning, fire, cold, fear,
    confusion, sound.
    Cannot be harmed by acid, electricity, fire, cold.
   
i) The Mithril Chain Mail 'Belegennon' (-1) [35,+20] (+4) {!!}
    +4 dexterity, stealth.
    Provides resistance to acid, lightning, fire, cold, poison.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it teleports you randomly up to 10 squares away.
    Takes 7 turns to recharge at your current speed.
    Your chance of success is 97.5%
   
j) The Mithril Plate Mail of Celeborn (-3) [65,+25] (+4) {!!}
    +4 strength, charisma.
    Provides resistance to acid, lightning, fire, cold, dark,
    disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it removes all non-unique monsters represented by
    a chosen symbol from the level, dealing you damage in the process.
    Takes 1850 turns to recharge at your current speed.
    Your chance of success is 97.5%
   
k) The Soft Leather Armour 'Hithlomir' [10,+20] (+4)
    +4 stealth.
    Provides resistance to acid, lightning, fire, cold, dark, nether.
    Cannot be harmed by acid, electricity, fire, cold.
   
l) The Hard Leather Armour of Himring [20,+15] {!!}
    Provides resistance to poison, nether, chaos.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it grants you protection from evil for 1d25 plus 3
    times your character level turns.
    Takes 373 to 740 turns to recharge at your current speed.
    Your chance of success is 96.8%
   
m) a Small Metal Shield of Preservation [5,+20]
    Provides resistance to poison, disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, dexterity, constitution.
    Sustains your life force. 
   
n) The Hard Leather Cap of Thranduil [2,+10] (+2)
    +2 intelligence, wisdom.
    Provides resistance to blindness.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants telepathy. 
   
o) The Iron Helm 'Holhenneth' [7,+10] (+2) {!!}
    +2 intelligence, wisdom.
    +10% to searching.
    Provides resistance to blindness, confusion.
    Cannot be harmed by acid, electricity, fire, cold.
    Grants the ability to see invisible things. 
   
    When activated, it detects treasure, traps, doors, stairs, and all
    creatures nearby.
    Takes 207 to 407 turns to recharge at your current speed.
    Your chance of success is 98.8%
   
p) The Pair of Leather Boots 'Dal-i-thalion' [2,+15] (+5) {!!}
    +5 dexterity, speed.
    Provides resistance to confusion, nether, chaos.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains constitution.
    Prevents paralysis. 
   
    When activated, it cures you of fear and poison.
    Takes 18 turns to recharge at your current speed.
    Your chance of success is 99.0%
   
q) The Main Gauche of Azaghal (2d5) (+12,+14)
    *Slays* dragons.
    Provides immunity to fire.
    Provides resistance to acid, fear.
    Cannot be harmed by acid, electricity, fire, cold.
   
    Combat info:
    4 blows/round.
    Average damage/hit: 88.7 vs. dragons, and 55.4 vs. others.
   
r) The Long Sword 'Anduril' (3d5) (+10,+15) [+10] (+4) {!!}
    +4 strength, dexterity.
    Slays evil creatures, undead, orcs, trolls.
    Branded with flames.
    Provides resistance to fire, fear, disenchantment.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength, dexterity.
    Blessed by the gods.  Prevents paralysis.  Grants the ability to
    see invisible things. 
   
    When aimed, it creates a fire ball with damage 72.
    Takes 148 turns to recharge at your current speed.
    Your chance of success is 98.8%
   
    Combat info:
    4 blows/round.
    Average damage/hit: 85.6 vs. evil creatures, 95.9 vs. undead, 95.9
    vs. orcs, 95.9 vs. trolls, 95.9 vs. creatures not resistant to
    fire, and 64.9 vs. others.
   
s) The Katana 'Aglarang' (8d4) (+10,+10) (+5)
    +5 dexterity, speed.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains dexterity.
   
    Combat info:
    4 blows/round.
    Average damage/hit: 66.5.
   
t) The Great Axe of Eonwe (5d4) (+15,+18) [+8] (+2) {!!}
    +2 strength, intelligence, wisdom, dexterity, constitution,
    charisma.
    Slays evil creatures, undead, orcs.
    *Slays* demons.
    Branded with frost.
    Provides immunity to cold.
    Provides resistance to cold, fear.
    Cannot be harmed by acid, electricity, fire, cold.
    Blessed by the gods.  Prevents paralysis.  Grants the ability to
    see invisible things. 
   
    When activated, it removes all non-unique monsters within 20 squar
    es, dealing you damage in the process.
    Takes 3700 turns to recharge at your current speed.
    Your chance of success is 98.2%
   
    Combat info:
    4 blows/round.
    Average damage/hit: 102 vs. evil creatures, 117 vs. undead, 117
    vs. orcs, 117 vs. creatures not resistant to cold, 147 vs. demons,
    and 72 vs. others.
   
u) The Morning Star 'Firestar' (2d6) (+15,+17) [+2] {!!}
    Branded with flames.
    Provides immunity to fire.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When aimed, it creates a fire ball with damage 72.
    Takes 74 turns to recharge at your current speed.
    Your chance of success is 98.8%
   
    Combat info:
    4 blows/round.
    Average damage/hit: 85.5 vs. creatures not resistant to fire, and
    61.1 vs. others.
   
v) The Mace 'Taratol' (3d4) (+12,+12) {!!}
    *Slays* dragons.
    Branded with lightning.
    Provides immunity to lightning.
    Cannot be harmed by acid, electricity, fire, cold.
   
    When activated, it hastens you for d20+20 turns.
    Takes 373 to 740 turns to recharge at your current speed.
    Your chance of success is 98.8%
   
    Combat info:
    4 blows/round.
    Average damage/hit: 82.9 vs. creatures not resistant to
    electricity, 100.6 vs. dragons, and 56.3 vs. others.
   
w) a Mace of Disruption of Extra Attacks (5d8) (+17,+18) (+2)
    +2 attack speed.
    Slays undead.
   
    Combat info:
    5 blows/round.
    With an additional 7 strength and 0 dex you would get 6 blows
    Average damage/hit: 173 vs. undead, and 85.9 vs. others.
   
x) The Pick of Erebor (3d4) (+5,+20) (+5)
    +5 strength, constitution, tunneling.
    Slays demons, orcs, trolls.
    Branded with acid.
    Provides resistance to light, dark, chaos.
    Cannot be harmed by acid, electricity, fire, cold.
    Sustains strength.
   
    Combat info:
    4 blows/round.
    Average damage/hit: 96.8 vs. demons, 96.8 vs. orcs, 96.8 vs.
    trolls, 96.8 vs. creatures not resistant to acid, and 70.5 vs.
    others.
   
    Radius 1 light.


============================================================
                  CHAR.
|  TURN  | DEPTH |LEVEL| EVENT
============================================================
        1      0'    1  Began the quest to destroy Morgoth.
      8212    50'    2  Reached level 2
    16923    100'    2  Killed Grip, Farmer Maggot's dog
    16923    100'    3  Reached level 3
    22442    100'    4  Reached level 4
    23723    150'    4  Killed Fang, Farmer Maggot's dog
    26646    300'    5  Reached level 5
    29898    300'    6  Reached level 6
    32284    350'    6  Killed Bullroarer the Hobbit
    32284    350'    7  Reached level 7
    32334    350'    7  Found The Phial of Galadriel (LOST)
    46491    450'    8  Reached level 8
    53670    550'    9  Reached level 9
    53887    550'    9  found pseudo-dragon dsm
    63416    650'  10  Reached level 10
    70308    650'  11  Reached level 11
    77747      0'  12  Reached level 12
    82246    700'  13  Reached level 13
    88552    750'  14  Reached level 14
    94914    800'  15  Reached level 15
    102965    950'  16  Reached level 16
    115556  1000'  17  Reached level 17
    118205      0'  17  Killed Farmer Maggot
    129959  1150'  18  Reached level 18
    144366  1250'  19  Reached level 19
    158199  1500'  20  Reached level 20
    159769  1500'  21  Reached level 21
    162410  1600'  21  Killed Brodda, the Easterling
    167813  1700'  21  Killed Orfax, Son of Boldor
    181195  1800'  21  found weapon of telepathy
    184068  1950'  21  Found The Soft Leather Armour 'Hithlomir'
    185084  1950'  22  Reached level 22
    194252  2050'  22  found mb5
    199465  2150'  23  Reached level 23
    210492  2250'  23  maxed INT
    211193  2250'  23  Found The Cutlass 'Gondricam'
    212567  2250'  23  Found The Metal Brigandine Armour of the Rohirrim
    220753  2350'  23  Found The Long Sword 'Elvagil' (LOST)
    228641  2400'  23  Found The Set of Gauntlets 'Paurhach' (LOST)
    237285  2600'  24  Reached level 24
    240100  2600'  24  found mb6
    254078  2700'  25  Reached level 25
    257589  2700'  23  Killed Mughash the Kobold Lord
    263910  2750'  24  Reached level 24
    264701  2800'  24  Killed Wormtongue, Agent of Saruman
    276765      0'  25  Reached level 25
    278316  3100'  25  found mb8
    282987  3350'  25  Found The Hard Leather Cap of Thranduil
    284399  3300'  26  Reached level 26
    284399  3300'  27  Reached level 27
    284399  3300'  28  Reached level 28
    284399  3300'  29  Reached level 29
    285875  3350'  29  found ring of speed +7
    285890  3350'  29  Found The Set of Gauntlets 'Pauraegen' (LOST)
    287209  3450'  30  Reached level 30
    287209  3450'  31  Reached level 31
    293115  3600'  31  Found The Set of Leather Gloves 'Cambeleg'
    293292  3600'  31  reached 0% fail
    297444  3800'  31  maxed CON
    299217  3900'  31  found mb7
    305213  4350'  31  found mb9
    312784  4600'  31  found bronze dsm of permanence (rNexus)
    326384  4750'  31  found multi-hued dsm (dwarven +2)
    329007  4800'  31  Found The Pair of Leather Boots 'Dal-i-thalion'
    329326  4800'  31  maxed STR
    332237  4800'  31  Found The Necklace of the Dwarves
    334387  4850'  31  maxed DEX
    337398  4850'  31  Found The Amulet of Carlammas (LOST)
    341066  4900'  31  Found The Katana 'Aglarang'
    345406  4850'  32  Reached level 32
    348612  4850'  32  Killed Uvatha the Horseman
    352882  4850'  32  Killed Adunaphel the Quiet
    359842  4850'  32  Found The Mithril Plate Mail of Celeborn
    363374  4850'  32  Found The Palantir of Westernesse
    366640  4850'  33  Reached level 33
    367337  4900'  33  Found The Amulet of Ingwe (LOST)
    367341  4900'  33  Found The Ring of Power 'Vilya'
    369508  4850'  34  Reached level 34
    369598  4850'  34  Killed Scatha the Worm
    372528  4850'  34  found ring of speed +9
    372663  4850'  34  Killed Smeagol
    373023  4850'  34  Killed Kavlax the Many-Headed
    374406  4850'  34  Killed Medusa, the Gorgon
    383370  4800'  34  found ring of speed +10
    383788  4800'  35  Reached level 35
    384943  4800'  35  Found The Morning Star 'Firestar'
    386617  4900'  35  Killed The Lernaean Hydra
    388952  4800'  35  Killed Smaug the Golden
    389034  4800'  35  Killed Itangast the Fire Drake
    389685  4800'  35  maxed WIS
    390631  4850'  35  Found The Set of Gauntlets 'Paurnimmen' (LOST)
    390664  4850'  35  Found The Arkenstone of Thrain
    390871  4800'  36  Reached level 36
    394266  4850'  36  Found The Main Gauche of Azaghal
    398848  4800'  36  Killed Ji Indur Dawndeath
    398848  4800'  37  Reached level 37
    404501  4850'  37  Found The Short Bow of Amrod
    405847  4850'  37  Found The Pick of Erebor
    405853  4850'  37  reached 600+ hp
    407322  4850'  37  Found The Lochaber Axe 'Mundwine' (LOST)
    407518  4850'  37  found greater vault
    408461  4850'  37  Killed The Queen Ant
    409490  4850'  37  Found The Long Sword 'Anduril'
    411438  4850'  37  finished clearing greater vault
    414350  4900'  37  found greater vault
    415615  4900'  37  Found The Ring of Barahir (LOST)
    416320  4900'  37  Killed Shelob, Spider of Darkness
    416331  4900'  37  Found The Jewel 'Evenstar'
    418255  4900'  37  finished clearing vault
    419613  4850'  38  Reached level 38
    420547  4850'  38  Killed Draebor, the Imp
    423341  4850'  38  Found The Ring of Tulkas
    424395  4850'  38  Killed Khim, Son of Mim
    424652  4850'  39  Reached level 39
    426225  4850'  39  Killed Saruman of Many Colours
    427150  4900'  39  Found The Great Axe of Eonwe
    427191  4900'  39  Found The Broad Sword 'Aeglin' (LOST)
    429489  4850'  39  Killed Grishnakh, the Hill Orc
    432429  4850'  39  Killed Ren the Unclean
    434618  4850'  39  Found The Executioner's Sword 'Crisdurian'
    434657  4850'  40  Reached level 40
    434799  4850'  40  Killed Nar, the Dwarf
    436202  4800'  40  Found The Augmented Chain Mail of Caspanion
    436664  4800'  40  Killed The Cat Lord
    436692  4800'  40  Found The Jewel Encrusted Crown of Numenor
    436854  4800'  40  Killed Dwar, Dog Lord of Waw
    437925      0'  40  reached 700+ hp
    438443  4850'  40  found greater vault
    441972  4850'  40  finished clearing vault
    442602  4850'  41  Reached level 41
    442605  4850'  41  word of destruction at 0% fail
    444056  4900'  41  Killed Ungoliant, the Unlight
    445080  4900'  41  Killed Harowen the Black Hand
    447528  4850'  41  Killed Draugluin, Sire of All Werewolves
    448411  4850'  41  found greater vault
    448890  4850'  41  Killed Ulfang the Black
    449578  4850'  42  Reached level 42
    453914  4800'  42  Killed Tselakus, the Dreadlord
    454004  4800'  42  Killed Thuringwethil, the Vampire Messenger
    454150  4800'  42  Killed Khamul, the Black Easterling
    454178  4800'  42  Killed Akhorahil the Blind
    455044  4850'  42  Killed The Witch-King of Angmar
    455080  4850'  42  Killed Hoarmurath of Dir
    455095  4850'  42  Found The Iron Helm 'Holhenneth'
    458100  4850'  42  Killed Atlas, the Titan
    459554  4850'  42  Killed Sangahyando of Umbar
    459574  4850'  43  Reached level 43
    459584  4850'  43  banishment at 0% fail
    459724  4850'  43  Killed Mim, Betrayer of Turin
    459737  4850'  43  Found The Battle Axe 'Lotharang' (LOST)
    462538  4850'  43  Killed Huan, Wolfhound of the Valar
    463507  4800'  43  Killed The Phoenix
    464683  4800'  43  Found The Ring of Power 'Nenya'
    465276  4850'  43  Killed Kronos, Lord of the Titans
    465300  4850'  43  Found The Light Crossbow 'Cubragol'
    467744  4850'  43  Killed Carcharoth, the Jaws of Thirst
    469087  4850'  43  Found The Ring of Power 'Narya'
    469570  4850'  43  Found The Mace 'Taratol'
    469965  4850'  43  Killed Lorgan, Chief of the Easterlings
    470200  4850'  43  Killed Ar-Pharazon the Golden
    470213  4850'  43  Found The Cloak of Thingol
    470670  4800'  44  Reached level 44
    473538  4850'  44  Killed Gabriel, the Messenger
    474631  4850'  44  Found The Whip of Gothmog (LOST)
    475911  4900'  44  Killed Glaurung, Father of the Dragons
    475931  4900'  44  Found The Mattock of Nain (LOST)
    477718  4850'  44  Killed Gothmog, the High Captain of Balrogs
    477986  4850'  44  found ring of speed +12
    479200  4900'  44  Found The Mithril Chain Mail 'Belegennon'
    479570  4900'  44  Killed Omarax, the Eye Tyrant
    481155  4850'  45  Reached level 45
    481760  4900'  45  Found The Mace of Disruption 'Deathwreaker'
    483783  4850'  45  Killed The Balrog of Moria
    484694  4900'  45  Killed Polyphemus, the Blind Cyclops
    487312  4900'  45  Killed Vecna, the Emperor Lich
    489026  4900'  45  Killed Azriel, Angel of Death
    490093  4850'  45  Killed The Mouth of Sauron
    492458  4850'  45  Killed Lungorthin, the Balrog of White Fire
    493374  4850'  45  Killed The Tarrasque
    493374  4850'  46  Reached level 46
    493402  4850'  46  Found The Short Sword 'Sting'
    494131  4850'  46  mass banishment at 0% fail
    495783  4800'  46  Killed Uriel, Angel of Fire
    497361  4800'  46  Killed Fundin Bluecloak
    498619  4850'  46  Killed Feagwath, the Undead Sorcerer
    500209  4900'  46  Killed Qlzqqlzuup, the Emperor Quylthulg
    500501  4900'  46  Killed Eol, the Dark Elf
    500547  4900'  46  Found The Great Axe of Durin (LOST)
    501249  4900'  46  Killed Maeglin, the Traitor of Gondolin
    501298  4900'  46  Killed Pazuzu, Lord of Air
    501341  4900'  46  Killed Lokkak, the Ogre Chieftain
    501347  4900'  46  Killed Rogrog the Black Troll
    501357  4900'  46  Killed Castamir the Usurper
    501393  4900'  46  Killed Cantoras, the Skeletal Lord
    501408  4900'  46  Found The Cloak 'Colannon'
    501446  4900'  46  Found The Leather Shield of Celegorm (LOST)
    502649  4900'  46  Found The Quarterstaff 'Eriril' (LOST)
    504887  4850'  46  found greater vault
    507845  4850'  46  finished clearing vault
    509971  4850'  46  Killed Ancalagon the Black
    509983  4850'  46  Found The Pair of Leather Boots of Feanor
    511235  4850'  46  Killed Waldern, King of Water
    514261  4950'  46  Killed Sauron, the Sorcerer
    514261  4950'  47  Reached level 47
    514275  4950'  47  Found The Small Metal Shield of Thorin
    514280  4950'  47  Found The Hard Leather Armour of Himring
    517234  5000'  47  Killed Ulfast, Son of Ulfang
    517323  5000'  47  Killed Ibun, Son of Mim
    517338  5000'  47  Killed Ulwarth, Son of Ulfang
    517378  5000'  47  Killed Gorbag, the Orc Captain
    517443  5000'  47  Killed Morgoth, Lord of Darkness
    517464  5000'  47  Found The Mighty Hammer 'Grond'
    517467  5000'  47  Found The Massive Iron Crown of Morgoth


  [Options]

Maximize effect of race/class bonuses        : yes (adult_maximize)
Randomize some of the artifacts (beta)      : no  (adult_randarts)
Restrict the use of stairs/recall            : no  (adult_ironman)
Restrict the use of stores/home              : no  (adult_no_stores)
Restrict creation of artifacts              : no  (adult_no_artifacts)
Don't stack objects on the floor            : no  (adult_no_stacking)
Lose artifacts when leaving level            : no  (adult_no_preserve)
Don't generate connected stairs              : no  (adult_no_stairs)
Adult: Monsters chase current location      : yes (adult_ai_sound)
Adult: Monsters chase recent locations      : yes (adult_ai_smell)
Adult: Monsters act smarter in groups        : yes (adult_ai_packs)
Adult: Monsters learn from their mistakes    : no  (adult_ai_learn)
Adult: Monsters exploit players weaknesses  : no  (adult_ai_cheat)
Adult: Monsters behave more intelligently (broken): no  (adult_ai_smart)
Score: Peek into object creation            : no  (score_peek)
Score: Peek into monster creation            : no  (score_hear)
Score: Peek into dungeon creation            : no  (score_room)
Score: Peek into something else              : no  (score_xtra)
Score: Know complete monster info            : no  (score_know)
Score: Allow player to avoid death          : no  (score_live)


Timo Pietilš September 20, 2010 17:00

Quote:

Originally Posted by bebo (Post 40258)
until i found the boots of Feanor, how rare are they? definitely end kit material

I have played this game now about two decades. Have found Feanor exactly once. That's how rare. Congrats of winning (and finding those boots).

Tiburon Silverflame September 20, 2010 17:22

No ammo, so Cubragol was basically there just for the speed boost? Suggests you Destructed and Rifted to take out Morgoth...

Timo Pietilš September 20, 2010 18:16

Quote:

Originally Posted by Tiburon Silverflame (Post 40267)
No ammo, so Cubragol was basically there just for the speed boost? Suggests you Destructed and Rifted to take out Morgoth...

Or just plain hit into head approach. He has Deathwreaker and a lot of healings.

bebo September 20, 2010 18:22

Quote:

Originally Posted by Timo Pietilš (Post 40266)
I have played this game now about two decades. Have found Feanor exactly once. That's how rare. Congrats of winning (and finding those boots).

Thanks.

Actually I was inquiring re. the rarity of dal-i-thalion.

This is the second time I find Feanor, so I must've been really lucky :D

In my 'career' i also found doomcaller once, soulkeeper thrice, razorback twice (although never used it), aule twice, eonwe thrice (counting this game), numenor twice (counting this game). [disclaimer: i'm going by memory here]

Looking at the spoilers, the only artifacts I have yet to see are the one ring, mediator, crown of gondor, ringil, bladeturner, gauntlets of eol, ulmo.

That's pretty much the whole list of super-rare artifacts, right?

bebo September 20, 2010 18:30

Quote:

Originally Posted by Tiburon Silverflame (Post 40267)
No ammo, so Cubragol was basically there just for the speed boost? Suggests you Destructed and Rifted to take out Morgoth...

Yep, cubragol was there just for the speed. Also, rift doesn't even come close to dealing enough damage. Even mana storm was subpar, and I had something like 20% fail with it anyway.

Never used destruction against morgoth or sauron (even with my other winners), always mass banishment or if appropriate banishment. I never risked getting breathed/damaged/whatever by some other nasty summon right after I'd teleport him away.

Actually I find hard to understand the people that suggest hoarding the good ammo for the final fight, against morgoth firing is pretty much impossible, and vs sauron it may be effective, but generally by that point you deal quite more damage in melee. It may be my playstyle, but even with my older chars I never used ranged combat against them, always melee supported by magic. Even with the ranger. I find it better simply to use the good ammo when an appropriate situation presents itself (ie when fighting uniques that are susceptible to it and are far more dangerous in melee than at range, like Atlas, Kronos, etc) rather than hoarding it - in the end I always had more than enough, even before ewert's changes.

Timo Pietilš September 20, 2010 18:44

Quote:

Originally Posted by bebo (Post 40271)
Thanks.

Actually I was inquiring re. the rarity of dal-i-thalion.

This is the second time I find Feanor, so I must've been really lucky :D

In my 'career' i also found doomcaller once, soulkeeper thrice, razorback twice (although never used it), aule twice, eonwe thrice (counting this game), numenor twice (counting this game).

Looking at the spoilers, the only artifacts I have yet to see are the one ring, mediator, crown of gondor, ringil, bladeturner, gauntlets of eol, ulmo.

That's pretty much the whole list of super-rare artifacts, right?

The One Ring and the Bladeturner are in their own class for rarity (base item is superrare, and getting artifact from them is even rarer), though I have found The One three times and Bladeturner once (it is way overrated artifact). Mediator is relatively new, introduced at 3.0.0 so I haven't had time to find it yet.

Ringil isn't that rare, and Crown of Gondor is also quite common (or should I say non-rare). At one point Ringil was as common to me as Thorin. I found it practically every single game for a long time. Don't know why. Probably just RNG playing tricks again, just like me not finding Feanor. Doomcaller and Deathwreaker are both much rarer than Ringil (and rest of them are just mass not worth mention that are found in every other game).

Tiburon Silverflame September 20, 2010 19:24

Ringil has a very common base (long sword) and can start showing up as early as level 20. Thus, there's LOTS of chances to create it.

Dal-i-thalion can start showing up as early as 10, and its creation probability is actually 4...Feanor and Ringil are 1 here...so it should show up fairly often too.

nullfame September 20, 2010 19:26

Quote:

Originally Posted by Timo Pietilš (Post 40270)
Or just plain hit into head approach. He has Deathwreaker and a lot of healings.

Are you suggesting 17 Potions of Healing, 21 Potions of *Healing*, and 17 Potions of Life is too many to be left with after the fight is over? That's only like 35,000 more hit points.

Fendell Orcbane September 20, 2010 19:54

Quote:

Originally Posted by Timo Pietilš (Post 40266)
I have played this game now about two decades. Have found Feanor exactly once. That's how rare. Congrats of winning (and finding those boots).

I've been playing 9 months I've found Feanor twice: )


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