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Choronzon February 19, 2018 23:23

Advice requested for Half-Troll bitch
 
Hey, cats. It's been awhile. I pulled up this older character (the highest and deepest I've gone), Berta the half-troll bitch for 4.0.4, and I'd be welcome to hearing any advice from the pros on how to proceed. Thanks!

http://angband.oook.cz/ladder-show.php?id=21445

Code:

  [Angband 4.0.4 Character Dump]

 Name  Berta        Age            21          Self  RB  CB  EB  Best
 Race  Half-Troll  Height        5'0"  STR! 18/100  +4  +3  +6 18/***
 Class  Warrior      Weight    16st 5lb  INT! 18/100  -4  -2  +2  18/60
 Title  Lord        Turns used:          WIS! 18/100  -2  -2  +2  18/80
 HP    968/968      Game      1275358  DEX! 18/100  -4  +2 +11 18/190
 SP    0/0          Standard    222164  Con! 18/100  +3  +2  +4 18/190 18/170
                    Resting      32910

 Level                49    Armor      [87,+78]    Saving Throw    64%
 Cur Exp          5298812                          Stealth        Fair
 Max Exp          5298812    Melee      6d5,+58    Disarming        79%
 Adv Exp          5400000    To-hit      103,+54    Magic Devices    48
                            Blows      5.5/turn    Perception    1 in 8
 Gold              897392                          Searching        48%
 Burden          247.1 lb    Shoot to-dam    +12    Infravision    90 ft
 Overweight      67.2 lb    To-hit      88,+48    Speed            32
 Max Depth    4900' (L98)    Shots        2/turn

 Your mother was a Stone-Troll Warrior.  You have slime-green eyes,
 oily dark purple hair, and white leprous skin.



rAcid:+.....+.*.+.. Nexus:....+........
rElec:+.....+...... Nethr:.............
rFire:+.....+...... Chaos:+.......+....
rCold:+.....+...... Disen:......+......
rPois:....+........ pFear:........+...+
rLite:............. pBlnd:.........+...
rDark:......+...... pConf:.........+...
Sound:.......++.... pStun:.............
Shard:............. HLife:.............

Regen:............+ Stea.:....+..++..+.
  ESP:+............ Sear.:....+....+...
Invis:+....+...+... Infra:....+.......+
FrAct:+.......+.+.. Tunn.:.............
Feath:...........+. Speed:..+++......+.
S.Dig:............. Blows:.............
ImpHP:............. Shots:.+...........
 Fear:............. Might:.+...........
Aggrv:+............ Light:.....+.......


  [Character Equipment]

a) the Blade of Chaos 'Doomcaller' (6d5) (+18,+28) [-50]
    Found lying on the floor at 4800 feet (level 96)
   
    Slays animals, dragons (powerfully), evil creatures, trolls,
    demons.
    Branded with cold.
    Provides resistance to acid, lightning, fire, frost, chaos.
    Cannot be harmed by acid.
    Prevents paralysis.  Grants telepathy.  Grants the ability to see
    invisible things.  Aggravates creatures nearby. 
   
    Combat info:
    5.5 blows/round.
    With +0 STR and +1 DEX you would get 5.8 blows
    Average damage/round: 686.5 vs. creatures not resistant to cold,
    572.7 vs. animals, 914.6 vs. dragons, 572.7 vs. evil creatures,
    686.5 vs. trolls, 686.5 vs. demons, and 458.9 vs. others.
   
b) a Sling of Buckland (x3) (+12,+12) <+4, +1>
    Dropped by a Mature green dragon at 1800 feet (level 36)
   
    +4 dexterity.
    +1 shooting speed.
    +1 shooting power.
    Cannot be harmed by acid, fire.
   
c) a Ring of Speed <+11>
    Found lying on the floor in a vault at 4300 feet (level 86)
   
    +11 speed.
   
d) a Ring of Speed <+12>
    Found lying on the floor in a vault at 3400 feet (level 68)
   
    +12 speed.
   
e) an Amulet of Trickery <+3, +2, +5, +6>
    Found lying on the floor at 4550 feet (level 91)
   
    +3 dexterity.
    +2 stealth.
    +5 searching skill.
    +6 infravision.
    +3 speed.
    Provides resistance to poison gas, nexus.
    Sustains dexterity.
   
f) the Star of Elendil <+3>
    Found lying on the floor in a vault at 2200 feet (level 44)
   
    Cannot be harmed by fire.
    Grants the ability to see invisible things. 
    Radius 3 light.
   
    When activated, it maps the area around you.
    Takes 198 to 390 turns to recharge at your current speed.
    Your chance of success is 88.8%
   
g) the Mithril Plate Mail of Celeborn (-3) [65,+25] <+3>
    Found lying on the floor at 4650 feet (level 93)
   
    +3 strength.
    Provides resistance to acid, lightning, fire, frost, dark,
    disenchantment.
    Cannot be harmed by acid.
   
    When activated, it removes all non-unique monsters represented by
    a chosen symbol from the level, dealing you damage in the process.
    Takes 1950 turns to recharge at your current speed.
    Your chance of success is 86.6%
   
h) a Fur Cloak of Aman [3,+26] <+3>
    Found lying on the floor in a vault at 3000 feet (level 60)
   
    +3 stealth.
    Provides resistance to sound.
    Cannot be harmed by acid, fire.
   
i) the Small Metal Shield of Thorin [5,+24] <+3, +4, -1>
    Dropped by Saruman of Many Colours at 3400 feet (level 68)
   
    +3 strength.
    +4 constitution.
    -1 stealth.
    Provides immunity to acid.
    Provides resistance to sound, chaos.
    Provides protection from fear.
    Cannot be harmed by acid.
    Prevents paralysis. 
   
j) the Iron Helm 'Holhenneth' [7,+11] <+2>
    Found lying on the floor in a vault at 3000 feet (level 60)
   
    +2 intelligence.
    +2 wisdom.
    +2 searching skill.
    Provides protection from blindness, confusion.
    Cannot be harmed by acid.
    Grants the ability to see invisible things. 
   
    When activated, it detects treasure, traps, doors, stairs, and all
    creatures nearby.
    Takes 218 to 429 turns to recharge at your current speed.
    Your chance of success is 90.6%
   
k) the Set of Caestus of Fingolfin (+10,+10) [5,+15] <+4>
    Dropped by Hoarmurath of Dir at 3600 feet (level 72)
   
    +4 dexterity.
    Provides resistance to acid.
    Cannot be harmed by acid, fire.
    Prevents paralysis. 
   
    When activated, it fires a magical arrow with damage 150.
    Takes 120 to 234 turns to recharge at your current speed.
    Your chance of success is 86.6%
   
l) a Pair of Leather Boots of Elvenkind [2,+13] <+1, +9>
    Dropped by The Witch-King of Angmar at 4950 feet (level 99)
   
    +1 stealth.
    +9 speed.
    Cannot be harmed by acid, fire.
    Feather Falling. 
   




  [Character Inventory]

a) a Ration of Food
b) 23 Potions of Cure Critical Wounds
c) 19 Potions of Healing
d) 3 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
e) 3 Potions of Enlightenment
f) 12 Potions of Speed
g) 18 Scrolls of Phase Door
h) 8 Scrolls of Teleportation
i) a Scroll of Rune of Protection
j) 6 Rods of Detection (2 charging)
    Cannot be harmed by lightning.
   
k) 3 Rods of Magic Mapping (1 charging)
l) 2 Rods of Healing (1 charging)
    Cannot be harmed by lightning.
   
m) 12 Rods of Teleport Other (1 charging)
n) 4 Rods of Recall (1 charging)
    Cannot be harmed by lightning.
   
o) 6 Rods of Identify
    Cannot be harmed by lightning.
   
p) 3 Staves of Teleportation (23 charges)
q) a Staff of Speed (3 charges)
r) the Ring of Adamant 'Nenya' (+3,+3) <+2, +5>
    Found lying on the floor in a vault at 4900 feet (level 98)
   
    +2 strength.
    +2 intelligence.
    +2 wisdom.
    +2 dexterity.
    +2 constitution.
    +5 speed.
    Provides immunity to frost.
    Provides protection from blindness.
    Cannot be harmed by lightning.
    Sustains intelligence, wisdom, constitution.
    Feather Falling.  Speeds regeneration.  Prevents paralysis.
    Sustains your life force.  Grants telepathy.  Grants the ability
    to see invisible things. 
   
    When activated, it restores your experience to full.
    Takes 787 to 1170 turns to recharge at your current speed.
    Your chance of success is 70.4%
   
s) the Chain Mail of Arvedui (-2) [40,+15] <+2>
    Found lying on the floor in a pit at 1400 feet (level 28)
   
    +2 strength.
    Provides resistance to acid, lightning, fire, frost, shards,
    nexus.
    Cannot be harmed by acid.
   
t) the Hard Leather Armour of Himring [20,+15]
    Dropped by a Mind flayer at 2300 feet (level 46)
   
    Provides resistance to poison gas, nether, chaos.
    Cannot be harmed by acid, fire.
   
    When activated, it grants you protection from evil for 1d25 plus 3
    times your character level turns.
    Takes 393 to 780 turns to recharge at your current speed.
    Your chance of success is 83.9%
   




  [Character Quiver]

0) 23 Rounded Pebbles of Wounding (1d2) (+16,+18)
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 200.4.
    25% chance of breaking upon contact.
   
1) 20 Rounded Pebbles of Wounding (1d2) (+19,+17)
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 194.
    25% chance of breaking upon contact.
   
2) 21 Iron Shots of Slay Undead (1d4) (+8,+14)
    Slays undead.
   
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 359 vs. undead, and 179.6 vs. others.
    25% chance of breaking upon contact.
   
3) 19 Iron Shots of Acid (1d4) (+11,+12)
    Branded with acid.
   
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 333.8 vs. creatures not resistant to acid,
    and 167 vs. others.
    25% chance of breaking upon contact.
   
4) 13 Mithril Shots of Slay Evil (2d4) (+14,+15)
    Slays evil creatures.
   
    Combat info:
    Hits targets up to 120 feet away.
    Average damage/round: 339.2 vs. evil creatures, and 203.4 vs.
    others.
    25% chance of breaking upon contact.
   


  [Home Inventory]

a) 3 Mushrooms of Vigor
b) 10 Potions of Cure Critical Wounds
c) 21 Potions of *Healing*
    It can be thrown at creatures with damaging effect.
   
d) a Potion of Life
    It can be thrown at creatures with damaging effect.
   
e) 8 Potions of Speed
f) 22 Potions of Berserk Strength
g) 31 Scrolls of Teleportation
h) 14 Scrolls of Banishment
i) 9 Scrolls of Mass Banishment
j) 9 Scrolls of Rune of Protection
k) 23 Scrolls of *Destruction*
l) a Rod of Acid Bolts
m) 2 Rods of Acid Balls
n) 2 Rods of Restoration (2 charging)
    Cannot be harmed by lightning.
   
o) 3 Staves of *Destruction* (7 charges)
p) a Staff of Banishment (0 charges)
q) a Ring of Acid [+16]
    Taken from a chest found at 4950 feet (level 99)
   
    Provides resistance to acid.
   
r) the Soft Leather Armour 'Hithlomir' [10,+20] <+3>
    Dropped by Angamaitė of Umbar at 1250 feet (level 25)
   
    +3 stealth.
    Provides resistance to acid, lightning, fire, frost, dark, nether.
    Cannot be harmed by acid, fire.
   
s) a Small Metal Shield of Preservation [5,+22]
    Found lying on the floor in a vault at 3000 feet (level 60)
   
    Provides resistance to shards, disenchantment.
    Cannot be harmed by acid.
    Sustains strength, dexterity, constitution.
    Sustains your life force. 
   
t) the Leather Shield of Celegorm [8,+20]
    Found lying on the floor in a vault at 3350 feet (level 67)
   
    Provides resistance to acid, lightning, fire, frost, light, dark.
    Provides protection from blindness.
    Cannot be harmed by acid.
   
u) the Iron Helm of Dor-Lómin [7,+18] <+4, +2, -1>
    Dropped by a Black wraith at 4650 feet (level 93)
   
    +4 strength.
    +2 dexterity.
    +4 constitution.
    -1 stealth.
    Provides resistance to acid, lightning, fire, frost.
    Provides protection from fear.
    Cannot be harmed by acid.
    Grants telepathy.  Grants the ability to see invisible things. 
   
v) the Main Gauche of Azaghâl (2d5) (+12,+14)
    Dropped by a Young red dragon at 3000 feet (level 60)
   
    Slays dragons (powerfully).
    Provides immunity to fire.
    Provides resistance to acid.
    Provides protection from fear.
    Cannot be harmed by acid.
   
    Combat info:
    6.0 blows/round.
    Average damage/round: 465.6 vs. dragons, and 310.2 vs. others.
   
w) the Short Sword 'Dagmor' (1d7) (+12,+11) <+2>
    Conjured forth by magic at 3400 feet (level 68)
   
    +2 attack speed.
    Slays animals.
    Branded with poison.
    Cannot be harmed by acid.
    Slows your metabolism.  Speeds regeneration. 
   
    Combat info:
    8.0 blows/round.
    Average damage/round: 441.6 vs. creatures not resistant to poison,
    406.4 vs. animals, and 372 vs. others.
   
x) the Long Sword 'Andúril' (3d5) (+10,+15) [+10] <+4>
    Taken from a chest found at 2400 feet (level 48)
   
    +4 strength.
    +4 dexterity.
    Slays undead, orcs, trolls, evil creatures.
    Branded with fire.
    Provides resistance to fire, disenchantment.
    Provides protection from fear.
    Cannot be harmed by acid.
    Sustains strength, dexterity.
    Blessed by the gods.  Prevents paralysis.  Grants the ability to
    see invisible things. 
   
    When activated, it creates a fire ball with damage 72.
    Takes 156 turns to recharge at your current speed.
    Your chance of success is 90.6%
   
    Combat info:
    6.0 blows/round.
    Average damage/round: 460.8 vs. creatures not resistant to fire,
    460.8 vs. undead, 460.8 vs. orcs, 460.8 vs. trolls, 400.8 vs. evil
    creatures, and 340.8 vs. others.
   


[Player history]
      Turn  Depth  Note
        0      0'  Began the quest to destroy Morgoth.
      305    50'  Reached level 2
      987    100'  Reached level 3
      1022    100'  Reached level 4
      1237    150'  Reached level 5
      3354    100'  Reached level 6
      3922    100'  Killed Fang, Farmer Maggot's dog
      3922    100'  Reached level 7
      4658    150'  Reached level 8
      5235    250'  Reached level 9
      6673      0'  Reached level 10
      6673      0'  Reached level 11
      6673      0'  Reached level 12
      6673      0'  Reached level 13
      6673      0'  Reached level 14
      6673      0'  Reached level 15
      6673      0'  Reached level 16
      6673      0'  Reached level 17
      6673      0'  Reached level 18
      6673      0'  Reached level 19
      6673      0'  Reached level 20
      6673      0'  Reached level 21
      6673      0'  Reached level 22
      6673      0'  Reached level 23
      6673      0'  Reached level 24
      6673      0'  Reached level 25
      6673      0'  Reached level 26
      6673      0'  Reached level 27
      6673      0'  Reached level 28
      6673      0'  Reached level 29
      6673      0'  Reached level 30
    10591    400'  Killed Bullroarer the Hobbit
    11658    800'  Killed Ulfast, Son of Ulfang
    11712    800'  Killed Ufthak of Cirith Ungol
    12246    800'  Killed Grishnákh, the Hill Orc
    13627    800'  Found the Set of Gauntlets 'Paurhach' (LOST)
    13736      0'  Killed Farmer Maggot
    15854    900'  Killed Orfax, Son of Boldor
    16382    900'  Killed Lagduf, the Snaga
    16417    900'  Killed Golfimbul, the Hill Orc Chief
    16572    950'  Killed Gorbag, the Orc Captain
    25572    900'  Killed Wormtongue, Agent of Saruman
    26030    900'  Found the Dagger 'Nimthanc' (LOST)
    27433  1100'  Killed Sméagol
    28926  1100'  Killed Lugdush, the Uruk
    34423  1150'  Killed Grip, Farmer Maggot's dog
    35528  1200'  Killed Khîm, Son of Mîm
    36355  1200'  Killed Brodda, the Easterling
    36396  1200'  Reached level 31
    36396  1200'  Reached level 32
    37776  1250'  Killed Sangahyando of Umbar
    37787  1250'  Killed Angamaitë of Umbar
    37788  1250'  Found the Soft Leather Armour 'Hithlomir'
    38442  1250'  Killed Bolg, Son of Azog
    38463  1250'  Killed Boldor, King of the Yeeks
    38915  1300'  Found the Phial of Galadriel (LOST)
    39077  1300'  Killed Ulwarth, Son of Ulfang
    39979  1250'  Found the Rapier 'Forasgil' (LOST)
    42110  1350'  Killed Ibun, Son of Mîm
    47136  1500'  Killed Azog, King of the Uruk-Hai
    48338  1500'  Found the Pair of Steel Shod Boots of Thrór (LOST)
    49336  1500'  Killed Nár, the Dwarf
    49866  1500'  Killed Shagrat, the Orc Captain
    50549  1500'  Killed Uglúk, the Uruk
    50863  1550'  Reached level 33
    52053  1550'  Killed Bert the Stone Troll
    52091  1550'  Killed Bill the Stone Troll
    52104  1550'  Found the Set of Leather Gloves 'Cammithrim' (LOST)
    52205  1550'  Killed Tom the Stone Troll
    53519  1600'  Found the Pair of Leather Boots of Radagast (LOST)
    55468  1600'  Found the Rapier 'Careth Asdriag' (LOST)
    58546  1700'  Killed Lokkak, the Ogre Chieftain
    61095  1800'  Reached level 34
    62070  1800'  Reached level 35
    62189  1800'  Found the Broad Sword 'Orcrist' (LOST)
    62766  1800'  Reached level 35
    64697  1800'  Killed Lorgan, Chief of the Easterlings
    65206  1800'  Found the Long Sword 'Elvagil' (LOST)
    66222  1800'  Found the Dagger 'Narthanc' (LOST)
    67602      0'  Reached level 35
    67707  2300'  Found the Set of Gauntlets 'Pauraegen' (LOST)
    73081  1000'  Killed Mughash the Kobold Lord
    73083  1000'  Found the Lucerne Hammer 'Turmil' (LOST)
    76987  1400'  Found the Chain Mail of Arvedui
    81979  1700'  Killed Mîm, Betrayer of Turin
    82970  1800'  Killed Uldor the Accursed
    82972  1800'  Found the Augmented Chain Mail of Caspanion (LOST)
    84003  1850'  Found the Pair of Leather Boots of Wormtongue (LOST)
    84435  1900'  Reached level 36
    85812  2000'  Reached level 37
    89676  2050'  Killed Medusa, the Gorgon
    90036  2300'  Found the Hard Leather Armour of Himring
    90925  2450'  Killed Draebor, the Imp
    91623  2400'  Reached level 38
    92221  2400'  Killed Beorn, the Shape-Changer
    92485  2400'  Found the Cutlass 'Gondricam' (LOST)
    93101  2400'  Reached level 38
    93280  2400'  Killed Rogrog the Black Troll
    93290  2400'  Found the Flail 'Totila' (LOST)
    93423  2400'  Reached level 38
    93777  2400'  Found the Long Sword 'Andúril'
    94376  2400'  Reached level 38
    94800  2400'  Killed Gorlim, Betrayer of Barahir
    98123      0'  Reached level 38
    98865  2300'  Found the Leather Scale Mail 'Thalkettoth' (LOST)
    103304  2300'  Killed Waldern, King of Water
    103771  2300'  Reached level 39
    103933  2300'  Killed Ji Indur Dawndeath
    103933  2300'  Reached level 38
    104176  2300'  Reached level 38
    104928  2300'  Found the Bastard Sword of Éowyn (LOST)
    105140  2300'  Found the Beaked Axe of Húrin (LOST)
    105683  2300'  Reached level 39
    106117  2300'  Killed Quaker, Master of Earth
    108301  2300'  Killed Castamir the Usurper
    108982  2300'  Reached level 40
    109418  2250'  Killed Adunaphel the Quiet
    112551  2250'  Killed The Queen Ant
    113643  2200'  Found the Star of Elendil
    114149  2500'  Killed Eöl, the Dark Elf
    115007  2450'  Killed Ariel, Queen of Air
    117092  2400'  Reached level 41
    120374  3000'  Found the Main Gauche of Azaghâl
    120974  3000'  Found the Cloak of Thorongil (LOST)
    122387  3000'  Found the Necklace of the Dwarves (LOST)
    124092  3000'  Found the Elfstone 'Elessar' (LOST)
    124353  3000'  Found the Quarterstaff of Olórin (LOST)
    126490  3000'  Found the Broad Sword 'Glamdring' (LOST)
    129830  3000'  Killed Akhorahil the Blind
    130613  3000'  Found the Steel Helm of Hammerhand (LOST)
    130830  3000'  Killed Dwar, Dog Lord of Waw
    131623  3000'  Found the Set of Gauntlets 'Camlost' (LOST)
    131957  3000'  Killed Khamûl, the Black Easterling
    131957  3000'  Reached level 42
    131991  3000'  Found the Amulet of Carlammas (LOST)
    133568  3000'  Found the Glaive of Pain (LOST)
    133925  3000'  Found the Lance of the Eorlingas (LOST)
    133976  3000'  Found the Iron Helm 'Holhenneth'
    138128  3000'  Found the Short Bow of Amrod (LOST)
    138192  3000'  Found the Hard Leather Cap of Thranduil (LOST)
    144887  3350'  Killed The Cat Lord
    146105  3350'  Found the Zweihander 'Gurthang' (LOST)
    146283  3350'  Reached level 43
    146473  3350'  Found the Leather Shield of Celegorm
    148088  3400'  Killed Saruman of Many Colours
    148095  3400'  Found the Small Metal Shield of Thorin
    148701  3400'  Killed Fundin Bluecloak
    150082  3400'  Found the Short Sword 'Dagmor'
    150187  3400'  Killed Ar-PharazÓn the Golden
    150207  3400'  Found the Broad Axe 'Barukkheled' (LOST)
    152371  3450'  Killed The Balrog of Moria
    153494  3500'  Reached level 44
    154096  3600'  Killed Hoarmurath of Dir
    154097  3600'  Found the Set of Caestus of Fingolfin
    154259  3600'  Reached level 44
    155281  3600'  Killed Vargo, Tyrant of Fire
    158989  3800'  Reached level 44
    160371  3850'  Reached level 45
    161543      0'  Reached level 45
    163800  4350'  Killed Ren the Unclean
    163800  4350'  Reached level 45
    163863  4350'  Killed Itangast the Fire Drake
    165002  4300'  Killed Uvatha the Horseman
    166031  4300'  Found the Bastard Sword 'Calris' (LOST)
    167232  4650'  Found the Mithril Chain Mail 'Belegennon' (LOST)
    167833  4650'  Killed Smaug the Golden
    168263  4650'  Found the Mithril Plate Mail of Celeborn
    168976  4650'  Reached level 46
    169192  4650'  Killed The Lernaean Hydra
    170488  4650'  Found the Iron Helm of Dor-Lómin
    172285  4600'  Killed Kavlax the Many-Headed
    174270  4650'  Killed Ulfang the Black
    174374  4650'  Reached level 47
    175032  4650'  Killed Polyphemus, the Blind Cyclops
    175880  4650'  Killed Arien, Maia of the Sun
    175958  4650'  Found the Metal Cap of Thengel (LOST)
    195497  4800'  Killed Shelob, Spider of Darkness
    195506  4800'  Found the Zweihander 'Mormegil' (LOST)
    196284  4800'  Found the Broad Sword 'Aranrúth' (LOST)
    196450  4800'  Found the Blade of Chaos 'Doomcaller'
    197441  4800'  Found the Serpent Ring of Barahir (LOST)
    197935  4850'  Killed Draugluin, Sire of All Werewolves
    197939  4850'  Found the Metal Brigandine Armour of the Rohirrim (LOST)
    199560  4900'  Found the Cloak 'Colannon' (LOST)
    203650      0'  Reached level 48
    204519  4950'  Killed The Witch-King of Angmar
    204538  4950'  Killed Feagwath, the Undead Sorcerer
    205339  4950'  Reached level 48
    206116  4950'  Reached level 48
    206216  4950'  Killed Harowen the Black Hand
    206229  4950'  Found the Scythe 'Avavir' (LOST)
    211601  4850'  Found the Wicker Shield of Elros (LOST)
    211650  4800'  Reached level 49
    213120  4800'  Found the Trident of Wrath (LOST)
    216521  4850'  Killed Maeglin, the Traitor of Gondolin
    222034  4900'  Found the Ring of Adamant 'Nenya'


  [Options]

  [User interface]

Use the roguelike command keyset            : no  (rogue_like_commands)
Use sound                                    : yes (use_sound)
Show damage player deals to monsters        : no  (show_damage)
Use old target by default                    : no  (use_old_target)
Always pickup items                          : no  (pickup_always)
Always pickup items matching inventory      : yes (pickup_inven)
Show flavors in object descriptions          : no  (show_flavors)
Highlight target with cursor                : yes (show_target)
Disturb whenever viewable monster moves      : yes (disturb_near)
Show walls as solid blocks                  : no  (solid_walls)
Show walls with shaded background            : no  (hybrid_walls)
Color: Illuminate torchlight in yellow      : no  (view_yellow_light)
Color: Shimmer multi-colored things          : no  (animate_flicker)
Center map continuously                      : no  (center_player)
Color: Show unique monsters in purple        : no  (purple_uniques)
Automatically clear '-more-' prompts        : no  (auto_more)
Color: Player color indicates % hit points  : yes (hp_changes_color)
Allow mouse clicks to move the player        : yes (mouse_movement)
Notify on object recharge                    : no  (notify_recharge)

  [Birth]

Randomise the artifacts (except a very few)  : no  (birth_randarts)
Word of Recall has no effect                : no  (birth_no_recall)
Restrict creation of artifacts              : no  (birth_no_artifacts)
Don't stack objects on the floor            : no  (birth_no_stacking)
Lose artifacts when leaving level            : no  (birth_no_preserve)
Don't generate connected stairs              : no  (birth_no_stairs)
Don't show level feelings                    : no  (birth_no_feelings)
Increase gold drops but disable selling      : yes (birth_no_selling)
Use previous set of randarts                : yes (birth_keep_randarts)
Start with a kit of useful gear              : yes (birth_start_kit)
Monsters learn from their mistakes          : no  (birth_ai_learn)
Force player descent                        : no  (birth_force_descend)


Pete Mack February 19, 2018 23:36

You have plenty of Healing and you're doing 572(!) damage vs. Evil. You have enough banishment and Teleport Other. Yeah, another point of DEX would be nice. But It's time to win the game with that character.

Antoine February 20, 2018 01:48

Can Bitch be a new class pls

A.

PowerWyrm February 20, 2018 09:15

There's something really wrong here... A HT warrior with almost max STR and DEX cannot get 6 bpr with a blade of chaos? Then what's the point of being a warrior?

Pete Mack February 20, 2018 09:33

Actually, use Nenya instead of the second Ring of Speed. That will get you more damage, sustain CON, and only a little less speed when hasted. A ring of Damage would be a good choice too.

Ingwe Ingweron February 20, 2018 09:55

Quote:

Originally Posted by PowerWyrm (Post 128107)
There's something really wrong here... A HT warrior with almost max STR and DEX cannot get 6 bpr with a blade of chaos? Then what's the point of being a warrior?

What is so wrong with it? Blade of Chaos maxes out at 5.8 bpr. The poster's @ is 1 point of Dex from getting that max. Half-trolls always have trouble getting their Dex up. The advice to use Nenya and then temporary speed boosts to make up for losing the second speed ring should put @ at the max blows.

Grotug February 24, 2018 08:54

I also agree about swapping a speed ring for power ring. Base speed +26 is very good (all you really need is base speed +20). When you haste yourself with +32 speed you get a very negligible real world increase in your speed at +42 speed since speed dramatically stops increasing linearly at +28 speed. +42 speed is actually like +33 speed or something silly like that. And cold immunity is extremely valuable.

Also, when I play with standard artifacts I'm never able to use Thorin shield since I always feel like I'm giving up something more important than acid immunity by wearing it over some other good shield. I think my favorite shield is Haradrim, I believe it's called, that gives (+5, +5) rPois and I think <+3> to CON and if memory serves it sustains CON.

Personally, I find Doomcaller a difficult weapon to use since it's removes your AC and aggravates everything nearby. My favorite weapon that I have found in Standarts is the Great Axe of Aulė, which I don't think is too rare, but my playstyle is perhaps a bit unconventional: I like to kill everything and rarely banish stuff. When aggravating, if you just TO everything you can't deal with eventually the level will become too crowded with too many dangerous things, removing self-teleportation as a viable escape. If this will be your first time fighting M you may want to find a good non-aggravating weapon. While 572 dam is good, I'd personally want it up to 650 or more before aggravating would be worth it for me.

There are some things you will need to know about fighting Morgoth, not sure if you already know them?

Choronzon March 2, 2018 03:53

Quote:

Originally Posted by Grotug (Post 128174)
If this will be your first time fighting M you may want to find a good non-aggravating weapon. While 572 dam is good, I'd personally want it up to 650 or more before aggravating would be worth it for me.

There are some things you will need to know about fighting Morgoth, not sure if you already know them?

Yeah, I was a total virgin fighting M, and subsequently died horribly. Thanks for the advice though. This character was a little cheaty, so she didn't really count to me. I just wanted some experience getting an idea about S and M. I plan to make a new half-troll warrior here very soon when I get some time and playing straight.

Again, thanks for the advice, peeps.

Grotug March 2, 2018 04:57

Half-orc warrior also a very good combination. Starting out with 4 blows per round is fun :)


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