Forum: Sil
April 5, 2013, 07:04
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Replies: 37
Views: 12,444
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Forum: Sil
April 1, 2013, 05:46
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Replies: 37
Views: 12,444
yes, quite a while ago when first creating the...
yes, quite a while ago when first creating the Angband Variants app, I tried to get NPP working (can't remember what stopped my progress back then). But this time around either our curses library...
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Forum: Sil
April 1, 2013, 01:08
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Replies: 37
Views: 12,444
Thanks for the bug report Psi,
I will try to...
Thanks for the bug report Psi,
I will try to get those fixes into the next version.
What we've created for Android is basically a curses emulation engine, so all the games are pretty much...
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Forum: Vanilla
April 18, 2011, 06:15
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Replies: 56
Views: 25,749
type a capital V and the game should print the...
type a capital V and the game should print the date and time of compile. This is when the nightly build grabbed the source from the Angband git and is the best way to track back to whatever version...
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Forum: Vanilla
April 14, 2011, 23:11
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Replies: 56
Views: 25,749
EDIT:
sorry, I see what you are asking now. ...
EDIT:
sorry, I see what you are asking now. The short answer is that it really doesn't make sense to cross compile android like that because there's no way to execute the result. To use an...
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Forum: Vanilla
April 14, 2011, 04:24
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Replies: 56
Views: 25,749
I'd be willing to take a crack at it. The...
I'd be willing to take a crack at it. The Android port is built with java and ant, but I could front end it with make. Not sure how I could include the makefile.src/makefile.inc stuff yet, but...
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Forum: Vanilla
April 14, 2011, 04:20
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Replies: 56
Views: 25,749
Hi Geoff,
We already have a nightly build...
Hi Geoff,
We already have a nightly build set up based on the angband git, details at angdroid.org. Using the Android browser, just tap the link to the nightly apk. When the download is...
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Forum: Vanilla
March 16, 2011, 19:42
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Replies: 153
Views: 44,822
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Forum: Vanilla
March 16, 2011, 19:18
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Replies: 153
Views: 44,822
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Forum: Vanilla
March 7, 2011, 17:45
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Replies: 56
Views: 25,749
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Forum: Vanilla
March 4, 2011, 21:04
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Replies: 56
Views: 25,749
There is only one patch at the moment that is...
There is only one patch at the moment that is required for Android. I use the Esc followed by Ctrl-X command as a general purpose signal for the native code to exit. This works except in death.c. ...
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Forum: Vanilla
March 4, 2011, 18:58
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Replies: 56
Views: 25,749
Android Nightly
Angband development is very active at the moment. We thought it would be good to produce a nightly Android build based on the current Angband source in the git repo. Be aware that this is untested...
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Forum: Vanilla
March 4, 2011, 02:56
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Replies: 56
Views: 25,749
Thanks GT.
First off, esc by default is...
Thanks GT.
First off, esc by default is mapped to your hardware back key, but maybe you know that already.
That being said, I could change * to esc, possibly switch back to * on shift. Maybe...
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Forum: Vanilla
February 28, 2011, 20:36
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Replies: 56
Views: 25,749
Thomas,
That feature is already implemented....
Thomas,
That feature is already implemented. In preferences tap "Game Profile", tap menu, tap "New Profile". Type a descriptive name, tap OK. Tap the descriptive name you just created to make...
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Forum: Vanilla
February 24, 2011, 06:18
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Replies: 56
Views: 25,749
Thanks for the report. I forgot that the beta...
Thanks for the report. I forgot that the beta versions all have the same internal version number so the install would not execute if you had a prior beta. I'll try to clean that up for the future....
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Forum: Vanilla
February 24, 2011, 00:48
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Replies: 56
Views: 25,749
The original save should be untouched by the...
The original save should be untouched by the upgrade. It will be copied to a new folder and 3.2.0 will attempt to load it.
But its always best to backup your save which would be located at...
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Forum: Vanilla
February 23, 2011, 20:42
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Replies: 56
Views: 25,749
new test binaries r184
I just uploaded new binaries for beta testing. Upgrading from a 3.1.2v2.* release is now supported. Also, hardware key mapping can now be configured in Preferences. Control and Shift modifiers...
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Forum: Vanilla
February 23, 2011, 01:40
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Replies: 142
Views: 55,936
While targeting with *, the g command appears...
While targeting with *, the g command appears broken. Most of the time it does nothing. Sometimes it moves the player a step in a seemingly random direction.
Targeting help displayed with ? says...
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Forum: Vanilla
January 15, 2011, 21:37
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Replies: 56
Views: 25,749
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Forum: Vanilla
December 31, 2010, 00:43
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Replies: 75
Views: 18,721
Started playing rogue at college on a Vax...
Started playing rogue at college on a Vax mainframe. Continued with rogue off and on for years afterward. Much later after I was out of college (maybe 10 years) and was searching for rogue on the...
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Forum: Vanilla
December 28, 2010, 22:03
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Replies: 56
Views: 25,749
switch to roguelike keyset!
as far as...
switch to roguelike keyset!
as far as variants go, I have ToME and Sangband working as plugins but keep getting distracted with more basic stuff that needs to be done (like adding virtual...
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Forum: Vanilla
December 27, 2010, 15:52
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Replies: 56
Views: 25,749
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Forum: Vanilla
December 27, 2010, 15:51
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Replies: 56
Views: 25,749
The angband core does not require internet...
The angband core does not require internet access. We use the internet in the android app to gather stats about usage, os and hardware versions, and error reports. The purpose is to help us make the...
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Forum: Vanilla
November 19, 2010, 17:36
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Replies: 56
Views: 25,749
Good idea. Currently in this Android port you...
Good idea. Currently in this Android port you can size the font appropriately and slide the sceen to the right a bit to hide the stats display -- maybe I could automate this somewhat, but stores...
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Forum: Vanilla
November 18, 2010, 02:57
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Replies: 56
Views: 25,749
We just uploaded a new version to the Android...
We just uploaded a new version to the Android Market: Angband 3.1.2v2.4. New features include:
- virtual keyboard
- long press shows menu for display properties
- volume keys change font size...
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