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Search: Posts Made By: Nick
Forum: Vanilla Yesterday, 22:09
Replies: 12
Views: 400
Posted By Nick
Excellent :) Nothing has changed...

Excellent :)



Nothing has changed deliberately. The way this works is that there are a number of random floor grids specified as "feeling" grids, and when you've seen enough of them (a tenth),...
Forum: Vanilla Yesterday, 21:04
Replies: 5
Views: 140
Posted By Nick
We should demand royalties :D

We should demand royalties :D
Forum: Vanilla Yesterday, 07:28
Replies: 5
Views: 140
Posted By Nick
Yes! Thanks for that tangar :)

Yes! Thanks for that tangar :)
Forum: Vanilla Yesterday, 04:34
Replies: 5
Views: 140
Posted By Nick
It's the "Shapes" template room, and has been...

It's the "Shapes" template room, and has been there at least six years.
Forum: Competition October 26, 2021, 05:02
Replies: 12
Views: 528
Posted By Nick
This thread...

This thread (http://angband.oook.cz/forum/showthread.php?t=5919) discusses it. Arguably standard turns is the correct measure, so you would have finished in front of MITZE :)
Forum: Competition October 26, 2021, 04:22
Replies: 12
Views: 528
Posted By Nick
It's exactly the same as Vanilla.

It's exactly the same as Vanilla.
Forum: Vanilla October 25, 2021, 21:53
Replies: 12
Views: 400
Posted By Nick
No worries. And please let us know if it's still...

No worries. And please let us know if it's still crashing with the nightlies - I am hopeful that backwardsEric has fixed the problem.
Forum: Vanilla October 25, 2021, 21:47
Replies: 12
Views: 400
Posted By Nick
Fixed version attached (I'm getting better at...

Fixed version attached (I'm getting better at this).

You may find this doesn't happen if you use the latest nightly release from the releases page (https://github.com/angband/angband/releases).
Forum: Vanilla October 25, 2021, 09:11
Replies: 5
Views: 225
Posted By Nick
Thanks, I was already thinking there was some...

Thanks, I was already thinking there was some unnecessary combining going on.
Forum: Vanilla October 25, 2021, 02:35
Replies: 25
Views: 5,459
Posted By Nick
IMHO this breaks immersion too much.

IMHO this breaks immersion too much.
Forum: Variants October 24, 2021, 12:26
Replies: 46
Views: 1,728
Posted By Nick
And it looks like I've fixed that now.

And it looks like I've fixed that now.
Forum: Idle chatter October 23, 2021, 23:01
Replies: 27
Views: 2,398
Posted By Nick
List...

List (https://www.youtube.com/playlist?list=PLi7jNGNQhwdjczU5SejwP2uehQnh4KQgs) of individual talks is now up, mine is down near the bottom.
Forum: Variants October 23, 2021, 21:47
Replies: 46
Views: 1,728
Posted By Nick
The early monsters tend to cast these for two...

The early monsters tend to cast these for two main reasons:
Monsters that do a lot of damage at range can be very lethal for early characters and
Later on, characters typically do have the...
Forum: Variants October 23, 2021, 21:37
Replies: 46
Views: 1,728
Posted By Nick
That feels like it ought to be by design, but it...

That feels like it ought to be by design, but it isn't. I saw an interesting talk (https://roguelike.club/speakers2021.html#jason-grinblat) at Roguelike Celebration about how bugs can lead to new...
Forum: Competition October 23, 2021, 21:25
Replies: 12
Views: 528
Posted By Nick
The only options that matter are the ones on the...

The only options that matter are the ones on the competition page, so certainly play with selling on if you like.
Forum: Variants October 23, 2021, 10:02
Replies: 46
Views: 1,728
Posted By Nick
I am now hopeful that all the issues in this...

I am now hopeful that all the issues in this thread are resolved, although I'm a bit dubious about the curses/vulnerabilities issue, and I'm very reluctant to believe player ghosts are actually fixed.
Forum: Vanilla October 22, 2021, 21:55
Replies: 6
Views: 303
Posted By Nick
Oh, good point.

Oh, good point.
Forum: Vanilla October 22, 2021, 13:29
Replies: 17
Views: 623
Posted By Nick
More evidence: lurkers, and more so trappers,...

More evidence: lurkers, and more so trappers, have decent AC, whereas Qs have almost none. So 12 blows in a row connecting favors a Q.
Forum: Vanilla October 22, 2021, 13:05
Replies: 12
Views: 400
Posted By Nick
This should work fine now - the Single Combat is...

This should work fine now - the Single Combat is over, and you're back in town. The .new files are failed saves from when something has gone wrong, so it's not surprising they don't open. I don't...
Forum: Vanilla October 22, 2021, 10:32
Replies: 17
Views: 623
Posted By Nick
I was thinking that too, or trapper.

I was thinking that too, or trapper.
Forum: Variants October 21, 2021, 21:22
Replies: 46
Views: 1,728
Posted By Nick
Character history shows places in the latest...

Character history shows places in the latest nightly version.
The formatting issue looks like an edge case for player ghosts.
Good idea about the recall slots.
Specialties are now in the...
Forum: Competition October 20, 2021, 12:27
Replies: 12
Views: 528
Posted By Nick
While the competition said version 2.0.1, it's...

While the competition said version 2.0.1, it's fine to play the nightly instead, which is the same except for bugfixes (and more of these happening all the time). I've updated the competition page...
Forum: Vanilla October 19, 2021, 21:22
Replies: 8
Views: 359
Posted By Nick
It is by design, the idea being that the monster...

It is by design, the idea being that the monster is trying to trick the player, or to take on the powers of a stronger creature, or both. Maiar were specifically able to take on any form they chose...
Forum: Vanilla October 19, 2021, 21:17
Replies: 10
Views: 536
Posted By Nick
Not exactly - it has ordering, where you can...

Not exactly - it has ordering, where you can order something at the shop and then come back and buy it when it's stocked - but thanks for continuing the meme :)
Forum: Variants October 19, 2021, 21:15
Replies: 46
Views: 1,728
Posted By Nick
Yes, the description code wasn't ready for "ball...

Yes, the description code wasn't ready for "ball of teleport" :)
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