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Search: Posts Made By: DavidMedley
Forum: Vanilla Today, 22:52
Replies: 13
Views: 131
Posted By DavidMedley
A trap that kills a character all by itself is...

A trap that kills a character all by itself is over-powered. But a trap that can kill a character with two contributing factors seems fine. Why do we bother with these traps at all if they don't...
Forum: Development April 2, 2020, 19:54
Replies: 83
Views: 1,791
Posted By DavidMedley
The second part is arranging it like you would on...

The second part is arranging it like you would on a numpad. 4 -> down and to the right, for example.
Forum: Development April 2, 2020, 19:09
Replies: 83
Views: 1,791
Posted By DavidMedley
Who gets credit for this?const s16b ddd[9] = {...

Who gets credit for this?const s16b ddd[9] =
{ 2, 8, 6, 4, 3, 1, 9, 7, 5 };


Or:
7 1 6
3 5 2
5 0 4
Forum: Competition April 2, 2020, 14:16
Replies: 44
Views: 1,999
Posted By DavidMedley
Just the way you are describing it. Hopelessly...

Just the way you are describing it. Hopelessly overpowered bosses, so much of your fate depending on the opening rolls, forced to continue hopelessly strange characters. Keep hope alive, man!
Forum: Competition April 2, 2020, 04:05
Replies: 44
Views: 1,999
Posted By DavidMedley
You're not really selling it, Shadow

You're not really selling it, Shadow
Forum: Development April 2, 2020, 00:59
Replies: 83
Views: 1,791
Posted By DavidMedley
Yeah, that all makes sense. I guess the real...

Yeah, that all makes sense. I guess the real question is: how did I introduce this warning, when I haven't touched player-attack.h, other than to add:
extern bool py_attack_real(struct player *p,...
Forum: Development April 1, 2020, 21:14
Replies: 83
Views: 1,791
Posted By DavidMedley
I don't understand these errors. ...

I don't understand these errors.

from player.c:19:
player-attack.h:46:55: warning: ‘struct player’ declared inside parameter list will not be visible outside of this definition...
Forum: Development April 1, 2020, 17:51
Replies: 83
Views: 1,791
Posted By DavidMedley
Thanks for the advice, Sideways!

Thanks for the advice, Sideways!
Forum: Development April 1, 2020, 17:49
Replies: 83
Views: 1,791
Posted By DavidMedley
I did some much overdue study on git. The above...

I did some much overdue study on git. The above directions helped me a lot. I think the main step I was missing, and maybe should have been in these directions, was to add the original fork to my...
Forum: Development April 1, 2020, 16:01
Replies: 83
Views: 1,791
Posted By DavidMedley
I wasn't able to follow these directions. The...

I wasn't able to follow these directions. The closest I could find was src/Makefile.win . But I get errors like this:
/bin/bash: no: command not found
Makefile:31: recipe for target...
Forum: Development April 1, 2020, 15:44
Replies: 83
Views: 1,791
Posted By DavidMedley
When you're testing and want to advance a...

When you're testing and want to advance a character in experience (through debug commands), how do you balance equipment? Any rules of thumb?
Forum: Vanilla March 31, 2020, 20:05
Replies: 3
Views: 226
Posted By DavidMedley
Town Books vs Dungeon Books

Do we like this strong rift between town and dungeon books? That is, there are some books that are always available in town, and some books that are never available except very rarely in the Black...
Forum: Development March 31, 2020, 18:20
Replies: 83
Views: 1,791
Posted By DavidMedley
I just followed these instructions on linux: ...

I just followed these instructions on linux:
./autogen.sh
./configure --enable-win --disable-curses --build=i686-pc-linux-gnu --host=i586-mingw32msvc
Forum: Development March 31, 2020, 18:05
Replies: 83
Views: 1,791
Posted By DavidMedley
Compiling For Windows

Is compiling for Windows pretty easy? I followed the instructions (https://angband.readthedocs.io/en/latest/hacking/compiling.html). The compile fails and I'm told I need windows.h, but I'm sure the...
Forum: Vanilla March 30, 2020, 07:42
Replies: 3
Views: 128
Posted By DavidMedley
Good information on Paladins in this spreadsheet:...

Good information on Paladins in this spreadsheet:
https://docs.google.com/spreadsheets/d/1nAVk2AodMHloqhLBzZm7p_s4mne3My4Kyo9wODJWAFQ/edit?usp=sharing
Forum: Idle chatter March 30, 2020, 01:55
Replies: 2
Views: 152
Posted By DavidMedley
My gf likes to call Angband (the game) "Angbang!"...

My gf likes to call Angband (the game) "Angbang!" Kinda like Annyong from Arrested Development, if you've ever seen that show. So it was honest to God laugh out loud funny to me when the narrator...
Forum: Vanilla March 30, 2020, 00:17
Replies: 179
Views: 13,374
Posted By DavidMedley
Where are we with thrown weapons? I see that the...

Where are we with thrown weapons? I see that the thrown damage is shown upon inspection, but it seems really low compared to shooting.
Forum: Development March 29, 2020, 20:35
Replies: 83
Views: 1,791
Posted By DavidMedley
In player-calcs.c if (player_has(p, PF_EVIL) &&...

In player-calcs.c
if (player_has(p, PF_EVIL) && character_dungeon) {

what does character_dungeon mean?
Forum: Vanilla March 29, 2020, 17:53
Replies: 13
Views: 371
Posted By DavidMedley
What if sticky curse was a rune like anything...

What if sticky curse was a rune like anything else? It only comes up as frequently as other curses, and once you've seen it you know to avoid it.
Forum: Vanilla March 29, 2020, 17:48
Replies: 13
Views: 371
Posted By DavidMedley
Siren curse only when in los of a sleeping...

Siren curse only when in los of a sleeping monster?
Forum: Vanilla March 29, 2020, 17:45
Replies: 13
Views: 371
Posted By DavidMedley
I don't know if completely removing sticky curses...

I don't know if completely removing sticky curses is good or not, but there's cool things that can be done without them. Wearing an un-ID'ed no tele curse killed me one time, and that was certainly...
Forum: Vanilla March 28, 2020, 23:12
Replies: 179
Views: 13,374
Posted By DavidMedley
Yeah, that makes sense for sure.

Yeah, that makes sense for sure.
Forum: Vanilla March 28, 2020, 22:23
Replies: 179
Views: 13,374
Posted By DavidMedley
What about dropping normal elves a couple points...

What about dropping normal elves a couple points of INT and raising a couple points of WIS?
Forum: Vanilla March 28, 2020, 20:42
Replies: 179
Views: 13,374
Posted By DavidMedley
Speaking of which, what if we moved Druids to...

Speaking of which, what if we moved Druids to INT? I know this breaks with some traditions, but the race/ class combos for Druids are also breaking tradition. Would it then be 5 INT and 3 WIS...
Forum: Vanilla March 27, 2020, 16:40
Replies: 6
Views: 615
Posted By DavidMedley
I agree this is disappointing

I agree this is disappointing
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