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Search: Posts Made By: AnonymousHero
Forum: AAR April 13, 2018, 19:57
Replies: 33
Views: 1,188
Posted By AnonymousHero
Yes. It's very meta-gamey. Speaking as a...

Yes. It's very meta-gamey.

Speaking as a game developer: a reasonably simple way to avoid this nonsense might be to require a minimum total level for all of the "summon unique" summons and just...
Forum: Vanilla April 4, 2018, 18:34
Replies: 14
Views: 2,424
Posted By AnonymousHero
The lesson is to ignore level feeling. (Not...

The lesson is to ignore level feeling. (Not joking, btw.)
Forum: Development April 3, 2018, 20:11
Replies: 16
Views: 289
Posted By AnonymousHero
I'm not sure what you indended with the code code...

I'm not sure what you indended with the code code but the indentation in the above lines is extremely misleading either way. The "final /= 100" bit will always apply, not just when "use_boost" is...
Forum: Variants April 1, 2018, 08:25
Replies: 25
Views: 2,276
Posted By AnonymousHero
I'm sure Chris has his reasons, and I do indeed...

I'm sure Chris has his reasons, and I do indeed think we should be thankful for all the work he's put into PosChengband, but... (You knew that was coming, didn't you?)

... unless this decision was...
Forum: Vanilla March 27, 2018, 23:27
Replies: 8
Views: 2,784
Posted By AnonymousHero
I guess this counts as a win for Necromancy, then?

I guess this counts as a win for Necromancy, then?
Forum: Development February 19, 2018, 22:00
Replies: 67
Views: 2,603
Posted By AnonymousHero
Just shows that people don't learn from their...

Just shows that people don't learn from their mistakes :) As a practical matter, yes, it has been used successfully... but the so has Visual Basic.



This is an excellent and apt point. I have...
Forum: Development February 19, 2018, 21:37
Replies: 6
Views: 319
Posted By AnonymousHero
It sounds a lot like you're a...

It sounds a lot like you're a dreamer/ideas-type-person. Which is good... but, unless you can a) do it yourself, or b) convince a few quite talented people or quite a few talented people, it's not...
Forum: Vanilla February 9, 2018, 22:02
Replies: 492
Views: 20,641
Posted By AnonymousHero
As a fellow Ruiner of Games, cheers! :D

As a fellow Ruiner of Games, cheers! :D
Forum: Development February 9, 2018, 21:57
Replies: 13
Views: 529
Posted By AnonymousHero
Ah, the old "write once, use anywhere" idea :)....

Ah, the old "write once, use anywhere" idea :). The closest you're probably going to get is if you represent everything using an RGB bitmap and just write that to some abstract "screen". However,...
Forum: Oook! February 8, 2018, 21:23
Replies: 7
Views: 393
Posted By AnonymousHero
That's true, but I could deal with that. My main...

That's true, but I could deal with that. My main issue is that they're just so incredibly similar, visually both in color and shape. I have a real hard time telling "has new posts" apart from "has...
Forum: Oook! January 26, 2018, 20:42
Replies: 7
Views: 393
Posted By AnonymousHero
I'm glad you got upgraded, but holy carp these...

I'm glad you got upgraded, but holy carp these icons suck. They all look absurdly similar, pixelated to hell and back and they don't even blend properly with the background (no alpha channel?).

Am...
Forum: Vanilla November 26, 2017, 03:12
Replies: 27
Views: 1,382
Posted By AnonymousHero
An excellent point, well made. I guess I...

An excellent point, well made.

I guess I could theoretically claim that I already thought of it under "survivorship bias", but I didn't :).
Forum: Vanilla November 26, 2017, 01:58
Replies: 27
Views: 1,382
Posted By AnonymousHero
That's exactly the confirmation/survivorship bias...

That's exactly the confirmation/survivorship bias that everbody's talking about. Technical detail aside, all you need to know is that people tend to just remember the outliers, i.e. unusual events,...
Forum: Vanilla November 26, 2017, 01:24
Replies: 9
Views: 520
Posted By AnonymousHero
That's... quite disappointing in a way. I've had...

That's... quite disappointing in a way. I've had this mental image of Ingeborg The Runemistress (from T2/Theme) for a long time, and I was shocked and appalled to see that she doesn't/didn't have...
Forum: Vanilla November 16, 2017, 21:18
Replies: 15
Views: 873
Posted By AnonymousHero
(Disclaimer: This is speaking from a perspective...

(Disclaimer: This is speaking from a perspective of wanting to win the game as efficiently as possible. If you just want to have fun... do your own thing and don't listen to anything anyone else...
Forum: Development November 16, 2017, 21:09
Replies: 8
Views: 585
Posted By AnonymousHero
Yes, please!

Yes, please!
Forum: Vanilla November 8, 2017, 20:29
Replies: 21
Views: 1,058
Posted By AnonymousHero
CON is (arguably) the most important stat (except...

CON is (arguably) the most important stat (except perhaps speed, depending), so if you find any CON rings, use those to boost it.

EDIT: Of course you really should have the basic four resistances...
Forum: Vanilla November 4, 2017, 01:19
Replies: 19
Views: 964
Posted By AnonymousHero
Because it's objectively better. Just...

Because it's objectively better.

Just kidding, play with whatever you want, but I prefer ASCII because I can instantly tell what everything is at a glance.
Forum: Vanilla November 4, 2017, 01:17
Replies: 43
Views: 2,219
Posted By AnonymousHero
I'm not sure if you're responding to me, but, in...

I'm not sure if you're responding to me, but, in response to that: ... or you could just have multiple pages, like there used to be. (I appreciate that the current store/home UI is probably a little...
Forum: Vanilla November 3, 2017, 22:01
Replies: 43
Views: 2,219
Posted By AnonymousHero
Theoretically that should work, but last time I...

Theoretically that should work, but last time I tried (a couple of years ago) it's pretty buggy, unfortunately. IIRC, the problems are basically caused by the revamped non-paginating store UI not...
Forum: Vanilla November 3, 2017, 19:43
Replies: 43
Views: 2,219
Posted By AnonymousHero
That's nonsense. About the only effect it has is...

That's nonsense. About the only effect it has is that you can just drop stuff off and then forget about it, i.e. speeding up the game. Yes, I do literally mean forget -- if you picked up a so-so item...
Forum: Vanilla October 26, 2017, 21:37
Replies: 22
Views: 1,442
Posted By AnonymousHero
This is a great idea just to show new (or overly...

This is a great idea just to show new (or overly cautious) players... the truth.

For those who are more video-inclined check out: [href=https://www.youtube.com/watch?v=HFE88dxPZAA]Fizzix's video...
Forum: AAR October 26, 2017, 20:49
Replies: 2
Views: 473
Posted By AnonymousHero
I think you mean HP>600/SPEED/DAMAGE. (Or is it...

I think you mean HP>600/SPEED/DAMAGE. (Or is it 700?)

(CON is obviously a means to getting HP, but a Half-Troll warrior isn't nearly as dependent on CON.)

Of course, prioritization also changes...
Forum: Vanilla October 23, 2017, 22:25
Replies: 83
Views: 5,418
Posted By AnonymousHero
Are chests still in the game? Maybe just use the...

Are chests still in the game? Maybe just use the same rule: Level found = level of items... with the additional stipulation that the scroll description actually mentions the level of item. (No idea...
Forum: AAR October 23, 2017, 22:22
Replies: 293
Views: 36,017
Posted By AnonymousHero
Oooh, nice observation -- activates for Deep...

Oooh, nice observation -- activates for Deep Descent :)
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