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Search: Posts Made By: Carnivean
Forum: Vanilla June 20, 2018, 17:17
Replies: 709
Views: 35,480
Posted By Carnivean
I like the idea but it sounds a bit strong in...

I like the idea but it sounds a bit strong in that form. Add the jeopardy of materialising in the rock for lots of pain and an inability to cure yourself while melded.
Forum: Vanilla June 19, 2018, 14:35
Replies: 40
Views: 1,522
Posted By Carnivean
You aren't a beginner player and have forgotten...

You aren't a beginner player and have forgotten what it is like when you first start the game. Your thoughts about the game are not about the atmosphere or the flavour. But a beginner to the game...
Forum: AAR June 17, 2018, 06:18
Replies: 2
Views: 202
Posted By Carnivean
I love the new branch of mathematics that allows...

I love the new branch of mathematics that allows for negative decimal places.
Forum: Vanilla June 17, 2018, 06:16
Replies: 40
Views: 1,522
Posted By Carnivean
Part of the problem with proposals like this is...

Part of the problem with proposals like this is that they entirely discount the beginner player. They don't know what is good and what isn't and having to buy food rations before descending into the...
Forum: Vanilla June 9, 2018, 09:32
Replies: 709
Views: 35,480
Posted By Carnivean
While the motivation you mentioned makes sense,...

While the motivation you mentioned makes sense, is it really worth the aggravation of all the wrong books? It also makes a mockery in some cases of the level feelings. The wrong dungeon book is...
Forum: Vanilla June 7, 2018, 09:03
Replies: 39
Views: 2,607
Posted By Carnivean
Last time I tested it you could add items to your...

Last time I tested it you could add items to your starting kit in the edit files and it would automatically take the value off your starting kit. If you are someone that automatically buys a WoR but...
Forum: Development May 29, 2018, 17:29
Replies: 8
Views: 290
Posted By Carnivean
This isn't right.

This isn't right.
Forum: Vanilla April 26, 2018, 06:37
Replies: 103
Views: 6,761
Posted By Carnivean
This is the fun way to learn and die. The way to...

This is the fun way to learn and die. The way to win is to only attack things you know you can beat without burning a disproportionate amount of resources or creating a later dangerous situation.
...
Forum: Vanilla April 13, 2018, 07:02
Replies: 103
Views: 6,761
Posted By Carnivean
It would depend on the implementation, but I...

It would depend on the implementation, but I would be for it. When I play mages I have always ignored devices.
Forum: AAR August 12, 2017, 08:51
Replies: 26
Views: 2,020
Posted By Carnivean
If I have my history right, the Balrog of Moria...

If I have my history right, the Balrog of Moria was the end boss of Moria the game, which went 50 levels. Having it appear on level 50 here is a nice hat tip to the history of the game. If it's...
Forum: AAR July 29, 2017, 02:46
Replies: 29
Views: 2,025
Posted By Carnivean
There are times when I wish the forum had voting...

There are times when I wish the forum had voting for posts. This is one of them.
Forum: AAR July 27, 2017, 12:05
Replies: 29
Views: 2,025
Posted By Carnivean
Keeping the fear is a good thing. It keeps you...

Keeping the fear is a good thing. It keeps you from making dumb mistakes.



The loot in the future is always going to be better than the loot on the other side of that monster.

This is...
Forum: Vanilla June 9, 2017, 10:56
Replies: 277
Views: 14,671
Posted By Carnivean
Unless there is some bonus not mentioned here,...

Unless there is some bonus not mentioned here, this just guarantees that the items will be the same as the other ego in terms of power. The only difference would be a randomness to the randarts that...
Forum: Vanilla June 4, 2017, 06:31
Replies: 24
Views: 1,827
Posted By Carnivean
There is no need, but some substantial risk, in...

There is no need, but some substantial risk, in clearing each level. A simple gameplay style is to take the first stairs down that you come across, unless you see some loot that is desirable and...
Forum: Vanilla April 12, 2017, 07:09
Replies: 31
Views: 3,131
Posted By Carnivean
There has been a significant change in...

There has been a significant change in identification in the nightly versions. These haven't made it to a full release version yet, but the nightlies are fairly stable, to the point that most people...
Forum: Vanilla April 7, 2017, 04:53
Replies: 3
Views: 655
Posted By Carnivean
Why not kgs?

Why not kgs?
Forum: Vanilla March 30, 2017, 06:54
Replies: 62
Views: 6,896
Posted By Carnivean
A monster would have to be fairly dumb to just...

A monster would have to be fairly dumb to just head straight into a wall, thinking it to be the quickest route to the player. Even a dog in a yard will run side to side seeking an exit. If there is...
Forum: Vanilla March 23, 2017, 13:45
Replies: 57
Views: 3,999
Posted By Carnivean
Off the topic of this thread, but are you aware...

Off the topic of this thread, but are you aware that you can open more windows and change what they display? There is already a current target window that shows the recall information for the...
Forum: Vanilla March 23, 2017, 12:26
Replies: 57
Views: 3,999
Posted By Carnivean
Didn't make the list because it doesn't make...

Didn't make the list because it doesn't make sense.

Why would the rules for high resists be so arbitrary, obtuse and worthless when the rules for the normal resists are straightforward? How can...
Forum: Vanilla March 23, 2017, 06:50
Replies: 57
Views: 3,999
Posted By Carnivean
I see 2 options that make sense: 1) Remove...

I see 2 options that make sense:

1) Remove high resists. The attacks are weird, so we can't reduce damage from them. We can keep things that prevent side effects. Cap them to a reasonable...
Forum: Vanilla March 21, 2017, 06:51
Replies: 57
Views: 3,999
Posted By Carnivean
It's remarkable how often Nomad does that.

It's remarkable how often Nomad does that.
Forum: Vanilla March 13, 2017, 07:01
Replies: 73
Views: 7,451
Posted By Carnivean
You're missing his point. Chess is a game that...

You're missing his point. Chess is a game that requires orders of magnitudes more thinking time per move than Angband, yet it has fast play that forces sub-optimal play. Angband, regardless of the...
Forum: Vanilla February 18, 2017, 17:08
Replies: 68
Views: 6,722
Posted By Carnivean
takkaria, if this was Reddit, you'd be getting my...

takkaria, if this was Reddit, you'd be getting my vote.

To remove the mage/priest perfect detection issue, you could combine the above with a perception/searching skill buff.
Forum: Vanilla February 18, 2017, 15:30
Replies: 68
Views: 6,722
Posted By Carnivean
I like 3. Grotug's plan echos the rune ID theory...

I like 3. Grotug's plan echos the rune ID theory in that the players learns as they go. Early game pain becomes mid game mild annoyance becomes end game irrelevance.

The alternative is Derakon's...
Forum: Vanilla February 17, 2017, 17:08
Replies: 588
Views: 51,024
Posted By Carnivean
I agree somewhat with the sentiment, but it's...

I agree somewhat with the sentiment, but it's still a cursed object. I'd probably put a fractional or small value for each curse.

After all I could find a 9d9 (+0,+0) and enchant it up to 9d9...
Showing results 1 to 25 of 485

 
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