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Search: Posts Made By: backwardsEric
Forum: Vanilla January 14, 2022, 03:24
Replies: 1
Views: 235
Posted By backwardsEric
That's one of the more porous vaults (plenty of...

That's one of the more porous vaults (plenty of '%'s where corridors can connect and those will likely have line of sight to the nasties). Turning a bunch of the '%'s into '#'s, preferably so an...
Forum: Variants January 11, 2022, 18:55
Replies: 391
Views: 65,150
Posted By backwardsEric
The "Fatal Error." means it didn't find the lib...

The "Fatal Error." means it didn't find the lib directory. Check the output of configure to see what it said the "lib path" would be. I suspect that configure wants the LIBS= option at the end of...
Forum: Variants January 11, 2022, 18:22
Replies: 391
Views: 65,150
Posted By backwardsEric
When I compiled it on OpenBSD 6.9, it did not...

When I compiled it on OpenBSD 6.9, it did not recognize the installed version of ncurses by default but did recognize the X11 libraries which were also installed. Adding "--with-ncurses-prefix=/usr...
Forum: Variants January 11, 2022, 16:27
Replies: 391
Views: 65,150
Posted By backwardsEric
Hmm, setting SGI should have excluded that; it...

Hmm, setting SGI should have excluded that; it worked on OpenBSD 6.9. Commenting out line 43 of h-system.h should do the trick; replace it with


/* # include <sys/timeb.h> */
Forum: Variants January 11, 2022, 03:46
Replies: 391
Views: 65,150
Posted By backwardsEric
A quick way is to tell it you're using an SGI...

A quick way is to tell it you're using an SGI (looks like the only effect of that is to skip the problematic header file):


./configure --prefix $HOME/.frogcomposband --without-x...
Forum: Variants January 9, 2022, 17:31
Replies: 391
Views: 65,150
Posted By backwardsEric
For compiling on a Mac, try ./configure...

For compiling on a Mac, try


./configure --with-no-install NCURSES_CONFIG=/usr/bin/ncurses5.4-config


. That worked with Angband on a system with macOS 11.6.2 and Xcode 13.2.1 installed. ...
Forum: Variants January 8, 2022, 20:07
Replies: 3
Views: 180
Posted By backwardsEric
That looks like a bug. I'd post an issue about...

That looks like a bug. I'd post an issue about it on Hengband's issue list. My guess as to why they haven't seen it when they compile for Linux is that SAFE_SETUID_POSIX somehow isn't set there...
Forum: Variants January 8, 2022, 19:50
Replies: 2
Views: 165
Posted By backwardsEric
Commenting out lines 69 and 70 of files.c (extra...

Commenting out lines 69 and 70 of files.c (extra definitions of player_uid and player_egid that duplicate ones in variable.c) should fix that linker error.

For posterity, you might edit the link...
Forum: Vanilla December 29, 2021, 18:52
Replies: 152
Views: 22,704
Posted By backwardsEric
One solution, both to PowerWyrm's concern that...

One solution, both to PowerWyrm's concern that triggered that change and to yours, would be to report the total number of a consumable in the inventory after one is used rather than what's in the...
Forum: Vanilla December 28, 2021, 20:45
Replies: 24
Views: 1,038
Posted By backwardsEric
A permanently lost artifact is supposed to get an...

A permanently lost artifact is supposed to get an entry in the player's history: you can check that in game with '~' followed by 'r'; the history is also included when you do a character dump to a...
Forum: Vanilla December 28, 2021, 20:29
Replies: 4
Views: 259
Posted By backwardsEric
They're at...

They're at https://github.com/angband/angband/releases . Click on the triangle next to "Assets" for the release of interest to get the link to the *-osx.dmg file.



Recent versions of...
Forum: Vanilla December 24, 2021, 23:42
Replies: 35
Views: 9,328
Posted By backwardsEric
I'd be tempted to give one of the reindeer a...

I'd be tempted to give one of the reindeer a BR_LIGHT ranged attack (an innate beam of strong light would be a better match to canon, but that's not available in the current monster spell list).
Forum: Vanilla December 14, 2021, 00:35
Replies: 13
Views: 3,290
Posted By backwardsEric
The module-specific options ("-n3" in this case)...

The module-specific options ("-n3" in this case) need to be separated from the regular options by "--". So try this:

angband/src -mgcu -- -n3
Forum: Vanilla December 13, 2021, 23:52
Replies: 20
Views: 9,488
Posted By backwardsEric
The keymap for swapping (in Vanilla, only 'x' in...

The keymap for swapping (in Vanilla, only 'x' in the original keyset; previously 'X' in both keysets) only works for swapping between two items (one which will be equipped; the other in the pack). ...
Forum: Vanilla December 13, 2021, 20:22
Replies: 20
Views: 9,488
Posted By backwardsEric
If using the original keyset, 'x' is a keymap for...

If using the original keyset, 'x' is a keymap for 'w' followed by '0' which would wield whatever's in the pack inscribed with '@w0'. In the past (the change happened in 2013 and there's still an...
Forum: Vanilla December 13, 2021, 04:39
Replies: 152
Views: 22,704
Posted By backwardsEric
The first part is understandable: if it can't...

The first part is understandable: if it can't locate where the monster in the duel was in the main level, the character get's placed in another location. Ingwe has mentioned that happening after...
Forum: Vanilla December 12, 2021, 23:20
Replies: 152
Views: 22,704
Posted By backwardsEric
Selkie, here's a version of Lona's savefile that...

Selkie, here's a version of Lona's savefile that should be fixed.
Forum: Vanilla December 11, 2021, 23:55
Replies: 13
Views: 832
Posted By backwardsEric
The objection to Shockbolt's tiles and dubtrain's...

The objection to Shockbolt's tiles and dubtrain's sounds appears to be that their licenses don't allow redistribution for a fee. The objection to Adam Bolt's tiles appears to be that it's license...
Forum: Vanilla December 9, 2021, 17:06
Replies: 152
Views: 22,704
Posted By backwardsEric
Each of the spell-casting classes has a maximum...

Each of the spell-casting classes has a maximum weight of armor (body armor, shield, helm, boots, gloves, and cloak) that can be worn without imposing a penalty on the amount of spell points. If...
Forum: Vanilla December 8, 2021, 20:52
Replies: 6
Views: 1,572
Posted By backwardsEric
The subwindow setup can be configured through the...

The subwindow setup can be configured through the preference files, unlike the options which are tied to the save file in Vanilla. I don't know what's available on angband.live for managing the...
Forum: Vanilla December 8, 2021, 20:31
Replies: 12
Views: 1,147
Posted By backwardsEric
There isn't a strong difference between 4.2.1 and...

There isn't a strong difference between 4.2.1 and 4.2.3 for the number of deadly monsters (more than 10 levels out-of-depth) reported by the statistics debugging command (these numbers are for 1000...
Forum: Development December 6, 2021, 09:31
Replies: 1
Views: 245
Posted By backwardsEric
The files in lib/gamedata and lib/customize are...

The files in lib/gamedata and lib/customize are intended to be customizable. Changes in lib/gamedata can alter the core gameplay so I'd probably not package them to be in /etc, but the Makefiles...
Forum: Vanilla December 1, 2021, 00:24
Replies: 152
Views: 22,704
Posted By backwardsEric
Using 4.2.3's statistics mode and combining all...

Using 4.2.3's statistics mode and combining all possible sources for items, gave this result for the expected cumulative number of !strength, !constitution, !augmentation, and draught of the ents by...
Forum: Vanilla November 21, 2021, 19:10
Replies: 9
Views: 582
Posted By backwardsEric
The damage from the breath remains fixed out to a...

The damage from the breath remains fixed out to a certain distance and then decreases after that but is not affected by the presence of other creatures in the way. The distance at which the damage...
Forum: Vanilla November 19, 2021, 00:34
Replies: 9
Views: 622
Posted By backwardsEric
The treasure feeling only includes the items that...

The treasure feeling only includes the items that were generated on the floor. The items carried by monsters and what comes from chests or excavating rubble does not count.
Showing results 1 to 25 of 240

 
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