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Search: Posts Made By: wobbly
Forum: Variants Yesterday, 22:41
Replies: 11
Views: 363
Posted By wobbly
I notice powerwyrm & tomenet are failing this...

I notice powerwyrm & tomenet are failing this "test"

Edit: Sil smiths fail the "do you spend most of your time on a non-modal screen slaying monsters...". Most of your time is spent staring...
Forum: Vanilla January 26, 2020, 04:40
Replies: 5
Views: 164
Posted By wobbly
Oh if we are talking about FA as well I found: ...

Oh if we are talking about FA as well I found:

"Maeg Loboth" - sharp rabbit
Forum: Vanilla January 25, 2020, 19:40
Replies: 8
Views: 233
Posted By wobbly
Dead to phasing near a 'p' pit unfortunately....

Dead to phasing near a 'p' pit unfortunately. fell in.
Forum: Variants January 25, 2020, 19:33
Replies: 11
Views: 363
Posted By wobbly
I'd also recommend taking a look at Zorbus for...

I'd also recommend taking a look at Zorbus for dungeon design:

http://angband.oook.cz/forum/showthread.php?t=9470

Note I haven't actually played it, just seen the screenshots.

I also think...
Forum: AAR January 25, 2020, 17:36
Replies: 139
Views: 48,227
Posted By wobbly
I just keep confusing them for Ts & assume the...

I just keep confusing them for Ts & assume the town is being raided by trolls, embarrassing mistake.

The gallant flees in terror. The terrified yeek is no longer afraid.
Forum: Vanilla January 25, 2020, 17:19
Replies: 8
Views: 233
Posted By wobbly
clvl 7, dlvl 7 kobold blackguard. 41 normies. 0...

clvl 7, dlvl 7 kobold blackguard. 41 normies. 0 uniques
Forum: Vanilla January 23, 2020, 16:29
Replies: 7
Views: 223
Posted By wobbly
I never noticed range could be different. The...

I never noticed range could be different. The accuracy bow says 120', the extra might 140'. Is that the multiplier?

Edit: to answer my own question, range is 6+2xmult
Forum: Sil January 22, 2020, 11:38
Replies: 24
Views: 651
Posted By wobbly
I like the archery mechanic. Not as much as I...

I like the archery mechanic. Not as much as I like a good gamer logics argument. If 2 monsters in seperate pits fight, what is an appropriate penalty? I don't know, are they webbed as well?

Halved...
Forum: Competition January 21, 2020, 11:54
Replies: 38
Views: 1,496
Posted By wobbly
I've been using Eowyn and its around 300 vs evil,...

I've been using Eowyn and its around 300 vs evil, 400 poison. So a reasonable spike against a bunch of big dragons.
Forum: Vanilla January 21, 2020, 10:11
Replies: 8
Views: 244
Posted By wobbly
Beholders are chunky little potion smashers....

Beholders are chunky little potion smashers. Without fire & cold immunity they'll wreck a bunch of your consumables taking them out.
Forum: Vanilla January 18, 2020, 18:22
Replies: 50
Views: 1,623
Posted By wobbly
I disagree on wands of stone to mud. For a start...

I disagree on wands of stone to mud. For a start he's wielding Aeglos. Taking the time to dig is waking things up that don't need to be awake. I'd rather hang on to stone to mud for as long as I can,...
Forum: Vanilla January 18, 2020, 14:38
Replies: 50
Views: 1,623
Posted By wobbly
So a couple of comments based on your character...

So a couple of comments based on your character dump. I can see a turn in which you used a staff of curing with a bunch of big breathers in range. That was the time to use _teleport again & hope for...
Forum: Competition January 17, 2020, 06:16
Replies: 38
Views: 1,496
Posted By wobbly
Ok reached the fun part. So they have 2 massive...

Ok reached the fun part. So they have 2 massive power spikes, one where you get through stat-gain & get actual blows & another when book 2 comes on-line.
Forum: Competition January 15, 2020, 04:47
Replies: 38
Views: 1,496
Posted By wobbly
My experience was similar to malcontent's. I...

My experience was similar to malcontent's. I deliberately asked about fun rather then hard because hard can still be fun (or not) & any class can shoot or device blast its way into statgain. Playing...
Forum: Competition January 14, 2020, 09:20
Replies: 38
Views: 1,496
Posted By wobbly
So starting to itch a little to give some ...ah...

So starting to itch a little to give some ...ah constructive criticism. But maybe I'll just start with the core question. Are people finding the early game on a blackguard to be fun?
Forum: Vanilla January 13, 2020, 08:44
Replies: 36
Views: 854
Posted By wobbly
none of the insects have poison resist or more...

none of the insects have poison resist or more then 5 hps, so it can be handy to have a wand of stinking cloud so you have basic crowd control. Warrior stealth is so bad that you are not guaranteed...
Forum: Vanilla January 13, 2020, 07:25
Replies: 10
Views: 583
Posted By wobbly
He needs something, otherwise when he teleports...

He needs something, otherwise when he teleports you near you just step back. In his quest he was never the problem, its the bunch of hard fast hitters in a small space that killed you.
Forum: Vanilla January 12, 2020, 18:12
Replies: 10
Views: 583
Posted By wobbly
Today I learnt that old man willow can't teleport...

Today I learnt that old man willow can't teleport you next to him when surrounded by throwing pebbles. Any actual reason squares with items are forbidden?
Forum: Vanilla January 12, 2020, 16:55
Replies: 36
Views: 854
Posted By wobbly
Mostly what Pete said, but if you are lucky...

Mostly what Pete said, but if you are lucky enough to have a ring of acid, balling a wall will splash them if you are in a confined space. Confusion is less of a problem for devices when every...
Forum: Idle chatter January 12, 2020, 05:31
Replies: 10
Views: 379
Posted By wobbly
Haven't read The Man in the High Castle. Will...

Haven't read The Man in the High Castle. Will look out for it. I did read Do Androids Dream of Electric Sheep, but it was so long ago that I can't remember much other then it being quite different to...
Forum: Competition January 12, 2020, 05:26
Replies: 38
Views: 1,496
Posted By wobbly
/* Bashing chance depends on melee skill, DEX,...

/* Bashing chance depends on melee skill, DEX, and a level bonus. */
int bash_chance = p->state.skills[SKILL_TO_HIT_MELEE] / 8 +
adj_dex_th[p->state.stat_ind[STAT_DEX]] / 2;

/* Calculate...
Forum: Variants January 11, 2020, 19:39
Replies: 52
Views: 2,761
Posted By wobbly
Crash bug posband: inv.c:149:...

Crash bug

posband: inv.c:149: inv_filter_floor: Assertion 'obj->k_idx' failed.
Forum: Competition January 10, 2020, 20:07
Replies: 38
Views: 1,496
Posted By wobbly
No limit. 1st will usually require a tight...

No limit. 1st will usually require a tight turncount, if you just want to put a win through take as long as you like.
Forum: Vanilla January 9, 2020, 06:03
Replies: 20
Views: 793
Posted By wobbly
Sil has a slight bias in trap placement where the...

Sil has a slight bias in trap placement where the odds are a little higher adjacent to an object. I'm not convinced it works well, it's so subtle that its invisible in-game and the usual trap hatters...
Forum: Vanilla January 8, 2020, 16:48
Replies: 20
Views: 793
Posted By wobbly
You read a scroll of destruction. The scroll is...

You read a scroll of destruction. The scroll is really a mimic! Your katana Aglarang glows black. Wielding katana(blasted) (3d5) (-20, -20). The dracolich breathes. hit space to continue.
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