Forum: Variants
April 3, 2018, 18:04
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Replies: 38
Views: 14,178
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Forum: Variants
April 2, 2018, 20:08
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Replies: 38
Views: 14,178
I think most variants inherit the same old code...
I think most variants inherit the same old code base, because they start out as tweaks on existing interesting features of another variant. Probably future variants will inherit an old code base for...
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Forum: Variants
March 31, 2018, 20:24
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Replies: 38
Views: 14,178
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Forum: Development
March 30, 2018, 13:52
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Replies: 67
Views: 10,532
Progress is slow because I'm doing too many...
Progress is slow because I'm doing too many things. Also I don't want to code too much in my spare time. I prefer to post when I have a working result.
I'm working on a next version of Friendband,...
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Forum: Development
March 14, 2018, 22:15
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Replies: 67
Views: 10,532
What I did to increase the number of quests and...
What I did to increase the number of quests and casino in town is edit wild2.c lines 142, 148 and 149. Changing the last number to a low number like 2. But I can only find the city-bound quest log...
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Forum: Development
February 25, 2018, 21:20
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Replies: 67
Views: 10,532
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Forum: Development
February 21, 2018, 14:03
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Replies: 67
Views: 10,532
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Forum: Variants
February 21, 2018, 13:18
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Replies: 5
Views: 1,808
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Forum: Variants
February 20, 2018, 19:32
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Replies: 11
Views: 3,085
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Forum: Development
February 20, 2018, 19:10
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Replies: 67
Views: 10,532
Okay then, maybe this will make coding in C a...
Okay then, maybe this will make coding in C a little easier. Forget embedded languages and scripting languages. How about Cello from libcello.org?
It's native C. Usage is drop-in and optional. No...
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Forum: Development
February 20, 2018, 12:50
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Replies: 67
Views: 10,532
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Forum: Development
February 20, 2018, 08:31
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Replies: 67
Views: 10,532
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Forum: Variants
February 20, 2018, 00:36
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Replies: 11
Views: 3,085
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Forum: Development
February 20, 2018, 00:21
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Replies: 6
Views: 2,199
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Forum: Development
February 20, 2018, 00:18
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Replies: 67
Views: 10,532
I think the C language is a barrier for new...
I think the C language is a barrier for new developers to try working on their ideas for a new variant. It was for me back in 2013. Maybe Lua isn't a good language either for creative feature coding,...
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Forum: Development
February 18, 2018, 16:26
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Replies: 67
Views: 10,532
Lua is used by game engines. Scripted story...
Lua is used by game engines. Scripted story sequences, scripted levels, complex quests, new game modules, total conversions and in case of Doom 3 I think it was even used for artificial intelligence...
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Forum: Development
February 18, 2018, 13:59
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Replies: 67
Views: 10,532
I've looked around in Z variants. Poschengband...
I've looked around in Z variants. Poschengband completely replaces Zangband 2.4, just everything is better in Poschengband. It's the "static quest" Z branch.
Zangband 2.7.5 is a different beast...
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Forum: Variants
February 18, 2018, 13:35
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Replies: 11
Views: 3,085
Thank you! I'm glad you like it. I wish I had...
Thank you! I'm glad you like it. I wish I had played Zangband before working on this, then I would've made a few very different design choices. I'm correcting for them now.
I removed race and...
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Forum: Development
February 17, 2018, 10:51
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Replies: 67
Views: 10,532
All this still has to be fun. If I didn't have...
All this still has to be fun. If I didn't have fun working on my Friendband branch, it would've gone nowhere. Now it's the way I personally prefer to play Unangband when I play that, even if I...
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Forum: Development
February 17, 2018, 00:06
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Replies: 67
Views: 10,532
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Forum: Development
February 16, 2018, 08:17
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Replies: 67
Views: 10,532
I'm probably weird in that I don't prefer ascii...
I'm probably weird in that I don't prefer ascii or multiple terminals. My favorite interface is from nethack, single window and graphical tiles so I can see what I'm up against, but also tiles that...
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Forum: Development
February 15, 2018, 22:47
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Replies: 67
Views: 10,532
Thank you, I highly appreciate your feedback....
Thank you, I highly appreciate your feedback. What variant would you recommend I should look into for a "best" example SDL interface?
I would like to have both Angband's 'h' quick shoot and...
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Forum: Development
February 15, 2018, 08:37
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Replies: 20
Views: 3,201
Is that why Sangband has skills instead of...
Is that why Sangband has skills instead of classes, to make the game design less asymmetrical over time to compensate for gameplay changes presented by 4GAI?
I mean, with classes you'll have...
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Forum: Development
February 15, 2018, 01:19
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Replies: 67
Views: 10,532
Okay, I patched it into 2.7.5, just in case.
...
Okay, I patched it into 2.7.5, just in case.
I also tried a little harder compiling Z+Angband. The maintainer used windows and forgot linux, looks like. I had to remove a couple of carriage...
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Forum: Development
February 14, 2018, 22:30
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Replies: 67
Views: 10,532
Well, that explains why my character wouldn't...
Well, that explains why my character wouldn't roll with the v2.7.3 on zangband.org. The version I'm using, 2.7.5 seems to have it fixed without the patch. Z+Angband 0.3.3 uses that exact patch. Still...
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