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Search: Posts Made By: fph
Forum: Vanilla July 7, 2019, 22:30
Replies: 203
Views: 8,497
Posted By fph
I think we must first agree on what the goal is. ...

I think we must first agree on what the goal is.

1. The stronger races are easier to play, and hence more newbie-friendly.
2. All races offer a comparable difficulty, hence the stronger races...
Forum: AAR July 3, 2019, 15:31
Replies: 44
Views: 5,720
Posted By fph
And strictly worse, because it has the net effect...

And strictly worse, because it has the net effect of removing rCold from the rest of your equipment if you have it.
Forum: Vanilla July 3, 2019, 12:53
Replies: 203
Views: 8,497
Posted By fph
I think Vanilla gets it about right in the...

I think Vanilla gets it about right in the balance between power and complexity. Tome's automatizer was extremely powerful, but it was also a mess to use.
Forum: Idle chatter July 3, 2019, 07:07
Replies: 20
Views: 448
Posted By fph
Check this recent thread...

Check this recent thread (http://angband.oook.cz/forum/showthread.php?t=8345) for some suggestions!
Forum: Vanilla June 26, 2019, 18:30
Replies: 203
Views: 8,497
Posted By fph
Satisfy Hunger putting you at 50% even when you...

Satisfy Hunger putting you at 50% even when you are above that is by design, I think. It has always been this way: the spell is both a way to cure hunger and to ensure that the next 2 or 30 CCW...
Forum: Vanilla June 26, 2019, 09:11
Replies: 15
Views: 754
Posted By fph
Congratulations! That's true dedication.

Congratulations! That's true dedication.
Forum: Vanilla June 17, 2019, 12:10
Replies: 203
Views: 8,497
Posted By fph
Another point to consider is that ranged damage...

Another point to consider is that ranged damage is currently a very effective way to get through the early game, for various underpowered race/class combinations. A gnome mage is much tougher to play...
Forum: Vanilla June 17, 2019, 10:23
Replies: 203
Views: 8,497
Posted By fph
Some math: with the new system, melee DPR is ...

Some math: with the new system, melee DPR is


where nblows scales from 1 to about 6 with CL, and base_damage currently from 2 to 20 depending on the weapon (with more powerful weapons at lower...
Forum: AAR June 15, 2019, 09:44
Replies: 17
Views: 750
Posted By fph
https://media.giphy.com/media/JRwY43uTzm9pK/giphy....

https://media.giphy.com/media/JRwY43uTzm9pK/giphy.gif
Forum: ToME June 13, 2019, 13:12
Replies: 11
Views: 703
Posted By fph
Theme is a variant of Tome2, which is a massively...

Theme is a variant of Tome2, which is a massively different game from Tome4. Estie was referring to Tome2, which does indeed have a dungeon called Sandworm Lair.
Forum: Vanilla June 11, 2019, 09:41
Replies: 44
Views: 1,671
Posted By fph
Selling in a shop, I think.

Selling in a shop, I think.
Forum: Vanilla June 10, 2019, 19:02
Replies: 44
Views: 1,671
Posted By fph
Does one imply the other? I usually use them all...

Does one imply the other? I usually use them all out of habit: !s!d!k!v (even if I guess that at least !s is redundant).
Forum: Vanilla June 4, 2019, 20:04
Replies: 12
Views: 818
Posted By fph
Is there lore in Tolkien's world for exploding...

Is there lore in Tolkien's world for exploding stuff? Peter Jackson's special effects don't count. :D
Forum: Vanilla June 4, 2019, 11:44
Replies: 44
Views: 1,671
Posted By fph
Also, the I command ('I'nspect) gives you a lot...

Also, the I command ('I'nspect) gives you a lot of information on blows/turn and damage, including "with 2 more strength you'd have 2.3 blows/turn".
Forum: Vanilla May 23, 2019, 11:25
Replies: 18
Views: 1,273
Posted By fph
This is not necro-specific; monsters in walls are...

This is not necro-specific; monsters in walls are annoyingly invulnerable to a lot of things.
By the way, how did it end up this way? Programming limitations and/or "that's the way it's always...
Forum: Vanilla May 19, 2019, 09:42
Replies: 4
Views: 572
Posted By fph
Gameplay-wise, another change would be that after...

Gameplay-wise, another change would be that after mapping the level you can tell the content of pits apart from afar without even getting close to them.

Imagine if graveyards had the shape of...
Forum: Vanilla May 17, 2019, 12:48
Replies: 505
Views: 33,371
Posted By fph
Another random piece of feedback on necromancers:...

Another random piece of feedback on necromancers: I realized that I basically never cast Create Darkness. In the very first levels, 3 mana for a spell that just creates darkness is a lot (especially...
Forum: Vanilla May 17, 2019, 08:35
Replies: 505
Views: 33,371
Posted By fph
Just a random comment: many of the recent changes...

Just a random comment: many of the recent changes go in the direction of making the game more Tolkien-themed, but the necromancer at the moment feels more like a Dracula knock-off: fears light, turns...
Forum: Vanilla May 15, 2019, 19:16
Replies: 11
Views: 865
Posted By fph
What macros would you like to use that don't work...

What macros would you like to use that don't work as keymaps?
Forum: Vanilla May 14, 2019, 08:05
Replies: 505
Views: 33,371
Posted By fph
Tried a couple of the new necros, but in both...

Tried a couple of the new necros, but in both cases I got greedy and died before statgain depth. So I couldn't really try reliably the new change to the spells. I think they mitigate the problem, but...
Forum: Vanilla May 13, 2019, 13:08
Replies: 4
Views: 455
Posted By fph
The general idea is that keymaps are only active...

The general idea is that keymaps are only active when the game is expecting a command. This is a measure to minimize unintentional screw-ups: the same keys may have a *totally* different meaning if...
Forum: Vanilla May 10, 2019, 16:26
Replies: 11
Views: 846
Posted By fph
If you have three tele-other wands, two rods, and...

If you have three tele-other wands, two rods, and the spell, do they all share the same cooldown?
Forum: Vanilla May 10, 2019, 10:50
Replies: 11
Views: 828
Posted By fph
Fragile? Those humble doors can stop even a...

Fragile? Those humble doors can stop even a dragon breath or a storm of darkness. They are immersion-breakingly solid for what they do. :)
Forum: Development May 7, 2019, 18:05
Replies: 13
Views: 774
Posted By fph
If you check the usernames, there's only one user...

If you check the usernames, there's only one user who posted v1.4 dumps, so maybe that's the original developer, or someone who modded it and bumped the version number...
Forum: Vanilla May 1, 2019, 10:34
Replies: 505
Views: 33,371
Posted By fph
Bug report: while polymorphed, it's impossible to...

Bug report: while polymorphed, it's impossible to ignore objects. I think it's only a "convenience" UI option, and it should be excluded from the rule that polymorphed players cannot use objects.
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