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Search: Posts Made By: ewert
Forum: Vanilla July 27, 2022, 10:53
Replies: 3
Views: 361
Posted By ewert
f and v want to check quiver. Thrown weapons...

f and v want to check quiver. Thrown weapons don't go into quiver unless you inscribe them with @v#. XD
Forum: Vanilla June 30, 2022, 11:12
Replies: 2
Views: 306
Posted By ewert
Mwahahaaa! :D Sorry, that just made me LOL....

Mwahahaaa! :D

Sorry, that just made me LOL. :)
Forum: Vanilla June 26, 2022, 12:29
Replies: 9
Views: 2,928
Posted By ewert
Vampire form life leech is actually pretty good...

Vampire form life leech is actually pretty good if you are fighting a bunch of living enemies who would otherwise wear you down. Killing them slower vs werewolf using vampire form can let you just...
Forum: Vanilla June 21, 2022, 07:40
Replies: 62
Views: 2,567
Posted By ewert
The beauty of single player games is that people...

The beauty of single player games is that people can play their way. There is no "hurry" or "slow it down" to aspirate to to "balance" the game.

I have played ever since Moria god knows what...
Forum: Vanilla June 21, 2022, 05:34
Replies: 62
Views: 2,567
Posted By ewert
I would love an autoexplore a la tales of...

I would love an autoexplore a la tales of majeyal.

Also I use 5 levels per dungeon stairs myself to skip on the tedium of getting to harder levels... XD
Forum: Vanilla June 14, 2022, 11:03
Replies: 37
Views: 8,232
Posted By ewert
Defined by having all resist covered, all...

Defined by having all resist covered, all relevant stats at 18/220 or over, and all uniques killed. XD
Forum: Vanilla June 8, 2022, 11:47
Replies: 10
Views: 825
Posted By ewert
Impressive, but I could never do it due to the...

Impressive, but I could never do it due to the fact one must absolutely kill every unique, definitely. ;)
Forum: Competition June 5, 2022, 09:38
Replies: 14
Views: 882
Posted By ewert
Hmm, I kinda agree randarts can be very hit and...

Hmm, I kinda agree randarts can be very hit and miss, some bonkers but most are quite meh. I think I will add this to my thing to consider ...
Forum: Development June 5, 2022, 09:36
Replies: 3
Views: 466
Posted By ewert
Yeah that was one thing I was thinking, that...

Yeah that was one thing I was thinking, that might need to create the gold pickup into those function definition files outside of pickup file ... the energy cost lines confuse me a bit, are the ->...
Forum: Vanilla June 1, 2022, 13:47
Replies: 28
Views: 2,200
Posted By ewert
Any char pretty much will be a 16 base str, melee...

Any char pretty much will be a 16 base str, melee ones most often 17. Usually just 10 phase for melee guys, usually 15 !cures, 2-4 staves depending on char, 2-4 wands, 2 books etc. never more than 1...
Forum: Vanilla May 31, 2022, 17:50
Replies: 28
Views: 2,200
Posted By ewert
Having played since forever, in the past I have...

Having played since forever, in the past I have definitely mostly just ignored AC. As for the weight problem, I guess you carry much more other gear then, if I am playing a melee oriented class I...
Forum: Vanilla May 30, 2022, 02:12
Replies: 28
Views: 2,200
Posted By ewert
Yeah, I have that problem as well with earthquake...

Yeah, I have that problem as well with earthquake and *destr staves or the spells ... and just monster in general ...

Oh look a vault. A greater chaos dragon? I have 200hp? I will just tp it out...
Forum: Development May 29, 2022, 06:08
Replies: 3
Views: 466
Posted By ewert
No wait, that is the other way around in the code...

No wait, that is the other way around in the code ...
Energy use would be items * move-energy / 10, maxed out at move-energy?
But but but ... why the heck do we even then calculate this energy...
Forum: Development May 29, 2022, 06:04
Replies: 3
Views: 466
Posted By ewert
Trying to figure out why gold is not always autopicked up

Okay, browsing through the game files, I have come to this conclusion:

Gold is free to pickup energywise based on game files
Moving on top of =g items manually seems to autopickup those (energy...
Forum: Vanilla May 29, 2022, 04:04
Replies: 1
Views: 277
Posted By ewert
Something broken with disable sounds?

I have sounds set off, but I still get error beebs. Considering my common default attack spam macros have a m1a' or fENTER' etc., anytime there isn't an enemy the beebs go nuts.

Did something...
Forum: AAR May 29, 2022, 03:13
Replies: 4
Views: 634
Posted By ewert
The I hate Blood Falcons thread

High damage, insane speed, low level, most low level characters will die if you happen to just click another time doing something when he has come up to you unnoticed. Hate you guys. :)

This time...
Forum: Vanilla May 28, 2022, 04:21
Replies: 13
Views: 1,380
Posted By ewert
After winning and looking at the spoilers file,...

After winning and looking at the spoilers file, it seems the randarts themselves have max levels, so would that max level make them unable to be created deep enough?

Personally I feel like no...
Forum: AAR May 28, 2022, 04:15
Replies: 0
Views: 276
Posted By ewert
Priest win on newest

http://angband.oook.cz/ladder-show.php?id=25098

Damn Morgoth is so cheesy easy with Priest XD
0% fail teleports, heals and ranged dmg spell ...

Had a wicked weapon, 800/rd on a priest with...
Forum: Vanilla May 28, 2022, 02:43
Replies: 13
Views: 1,380
Posted By ewert
Bit of a necro, but playing a randart game where...

Bit of a necro, but playing a randart game where I have only found 1 light randart. I have thought of this issue before as well.

How are artifact creation in drops handled, do artifact drops...
Forum: Vanilla May 27, 2022, 09:56
Replies: 28
Views: 2,200
Posted By ewert
I think AC was changed some at some point, I see...

I think AC was changed some at some point, I see huge gains with high AC currently in melee. An out of depth big body armor piece cuts down on melee damage immensely versus early uniques.

Funnily,...
Forum: Vanilla May 27, 2022, 09:53
Replies: 28
Views: 2,200
Posted By ewert
Fair enough, then again I often enjoy rebreaking...

Fair enough, then again I often enjoy rebreaking LoS for next approach, but one can also argue that keeping the previous route and then tunnel a cheesy L-LoS abuse for Morgoths next approach is a...
Forum: Vanilla May 26, 2022, 04:23
Replies: 28
Views: 2,200
Posted By ewert
My 2 cents: -Mud is vital for many...

My 2 cents:

-Mud is vital for many characters in the end game, unless you are a super high stealth or have the spell, otherwise the amount of porting/fleeing/pretunneling elsewhere/luring gets out...
Forum: Vanilla May 17, 2022, 03:26
Replies: 6
Views: 661
Posted By ewert
In Moria as well? Well as I said, it was an IIRC...

In Moria as well? Well as I said, it was an IIRC :)
Forum: Vanilla May 16, 2022, 13:31
Replies: 6
Views: 661
Posted By ewert
Don't remember Moria exactly anymore, but the...

Don't remember Moria exactly anymore, but the underlying thing for those attributes are numbers that are the same for x-description no matter class. So Excellent bows is the same range of bonus no...
Forum: Vanilla May 12, 2022, 08:42
Replies: 20
Views: 1,782
Posted By ewert
While I agree, I tried to keep that fact out of a...

While I agree, I tried to keep that fact out of a game forum ;) even if the originator had such ideas, and just approach the discussion about the titles themselves, but yes, generally speaking just...
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