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Search: Posts Made By: Raerick
Forum: Vanilla May 12, 2022, 05:00
Replies: 20
Views: 1,201
Posted By Raerick
I vote for removing titles. They are essentially...

I vote for removing titles. They are essentially meaningless to the game and imply a sort of hierarchy that an organization might have.

I also find it repulsive to care about the gender of words...
Forum: Vanilla March 30, 2022, 02:37
Replies: 23
Views: 2,003
Posted By Raerick
Even if that argument is taken for granted there...

Even if that argument is taken for granted there is no reason for AU piles to be so inflated. There are indeed useful things to buy throughout the game, but past a shallow depth they pretty much have...
Forum: Vanilla March 29, 2022, 11:04
Replies: 23
Views: 2,003
Posted By Raerick
On game length I like the full 100 floors. I do...

On game length
I like the full 100 floors. I do not agree that shortening the game would make it more exciting. If you die because you got careless and bored then that is on you. There is nothing...
Forum: Vanilla January 24, 2022, 13:14
Replies: 33
Views: 3,141
Posted By Raerick
He should also spawn shimmering vortexes with...

He should also spawn shimmering vortexes with every movement.
Forum: Vanilla January 20, 2022, 19:46
Replies: 33
Views: 3,141
Posted By Raerick
Simultaneously wearing four speed rings, three...

Simultaneously wearing four speed rings, three rings of power, a +6 stat ring, and two rings of damage sounds balanced to me.
Forum: Vanilla January 18, 2022, 04:19
Replies: 33
Views: 3,141
Posted By Raerick
How about choosing between a cloak and a backpack...

How about choosing between a cloak and a backpack on the back slot. Backpacks give no AC and rarely have any other ability than +x slots.

Though personally I think that there are generally enough...
Forum: Vanilla January 10, 2022, 14:47
Replies: 56
Views: 9,663
Posted By Raerick
Certainly the removal of things isn't exactly the...

Certainly the removal of things isn't exactly the same as the addition of things. I do not agree though that the logic "adding water means soon we will have forests" works. I didn't revive this...
Forum: Vanilla January 10, 2022, 11:14
Replies: 56
Views: 9,663
Posted By Raerick
So, as a preservationist, how did you feel about...

So, as a preservationist, how did you feel about the loss of charisma, haggling, and door spiking?

You know my first experience of Angband was just prior to door spikes being removed. I was a...
Forum: Vanilla January 9, 2022, 17:29
Replies: 56
Views: 9,663
Posted By Raerick
I know this thread is a bit old, but I think...

I know this thread is a bit old, but I think shallow pools or streams of water would be a great addition to the game. By shallow I mean as shallow as an aqueduct, sewage ditch, or town fountain.
...
Forum: Vanilla January 8, 2022, 03:48
Replies: 88
Views: 24,007
Posted By Raerick
I guess I am just salty over that Arcane Control...

I guess I am just salty over that Arcane Control refusing to drop that one game.
Forum: Vanilla January 7, 2022, 13:33
Replies: 88
Views: 24,007
Posted By Raerick
Heh, well its a misnomer to begin with....

Heh, well its a misnomer to begin with. 'Sentinel' 'mobs' existed in MUDs from the beginning, and that's where the term originates. Speaking of Qs I think that they should all shriek and breed...
Forum: Vanilla January 7, 2022, 13:14
Replies: 88
Views: 24,007
Posted By Raerick
Banish and Mass Banishment already have a good...

Banish and Mass Banishment already have a good control (in theory) for their use. The damage per monster removed. The only issue is 1d4 and 1d3 per monster is not a very big hit late game even for a...
Forum: Vanilla December 30, 2021, 21:12
Replies: 11
Views: 1,140
Posted By Raerick
:) This is a good point and something...

:)



This is a good point and something I thought before as well before just settling for my method. The general information of an inspected object should list its weight, especially for...
Forum: Vanilla December 30, 2021, 20:17
Replies: 11
Views: 1,140
Posted By Raerick
I believe (but may be wrong) that the reason the...

I believe (but may be wrong) that the reason the I switch exists in the inventory command is because the I command exists. Similarly (q)uaff exists as its own command, but you can also select a...
Forum: Vanilla December 30, 2021, 19:54
Replies: 7
Views: 818
Posted By Raerick
Never had that happen to me. The problem with it...

Never had that happen to me. The problem with it all balancing out is sometimes it is a real kick in the teeth on the risk/reward ratio. Do standarts have any completely worthless artifacts? I don't...
Forum: Vanilla December 30, 2021, 19:26
Replies: 11
Views: 1,140
Posted By Raerick
I set a keymap (I use j) that uses the i command,...

I set a keymap (I use j) that uses the i command, switches to the floor with -, to save keystrokes (I use it to select an item and look at its details out of a pile), but basically when you use the...
Forum: Vanilla December 28, 2021, 21:37
Replies: 7
Views: 818
Posted By Raerick
I guess it balances out, but it just seems sad...

I guess it balances out, but it just seems sad for something to be an artifact weapon but be on par with a standard enchanted weapon. Like here I just found another example that is even worse.
...
Forum: Vanilla December 28, 2021, 17:45
Replies: 7
Views: 818
Posted By Raerick
Randart Generation

I know in the past that randarts were a bit OP the majority of the time, but was something done to adjust this? Why I ask is that for two games in a row I have found a number of randart weapons that...
Forum: Vanilla December 28, 2021, 17:30
Replies: 24
Views: 2,221
Posted By Raerick
Yes you can only identify consumables by use or...

Yes you can only identify consumables by use or selling/giving to a shop. There are no absolutely deadly consumables. The worst are; a temporary stat drain (mushroom of debility), summon...
Forum: Vanilla December 23, 2021, 00:13
Replies: 18
Views: 1,785
Posted By Raerick
I am not particularly experienced with other...

I am not particularly experienced with other variants, but I would be open to some combat changes as long as they weren't too drastic. One thing I would like would effectively be a type of group AI....
Forum: Vanilla December 22, 2021, 23:34
Replies: 3
Views: 590
Posted By Raerick
I see. So half of my troubles could be blamed on...

I see. So half of my troubles could be blamed on the easily alerted wolves/wargs of those groups waking the rest up. Makes sense. How does that work exactly? Is it guaranteed on the turn that one of...
Forum: Vanilla December 22, 2021, 18:41
Replies: 3
Views: 590
Posted By Raerick
Stealth

I haven't played my favorite class (rogue) since 4.2.1 mostly to give it a break, but I have been just recently trying to get a win with a kobold rogue ironman. However it feels like I am trying to...
Forum: Vanilla December 20, 2021, 17:55
Replies: 11
Views: 1,393
Posted By Raerick
Until I have ESP I almost always prepare the...

Until I have ESP I almost always prepare the battlefield by lighting up corridors near a unique or other strong monster that I have detected. I then lure them into said lit corridor and soften them...
Forum: Vanilla December 18, 2021, 04:41
Replies: 18
Views: 1,785
Posted By Raerick
I suppose that using it to learn the rune is...

I suppose that using it to learn the rune is indeed a use, but not a reason to wear it. I really don't like the idea of an object being useful only in order to ID the rune it has. I mean that is...
Forum: Vanilla December 17, 2021, 17:35
Replies: 18
Views: 1,785
Posted By Raerick
Thoughts About Rings

Body/Soul Keeping
----------------------
I have never used these. I don't know if anyone else has gotten a use out of them, but I have not. I can't say this about any other type of ring...
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