Forum: Vanilla
July 11, 2021, 14:23
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 9, 2021, 19:42
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 9, 2021, 18:15
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Replies: 80
Views: 15,523
Finally replicated the No Clone Event.
Okay, sleep has nothing to do with it. My bad.
Hopefully, my uploads worked and you can see empty hallway before / after the guardian naga, but it is now impervious to spawning while in the...
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Forum: Vanilla
July 9, 2021, 15:53
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 9, 2021, 06:31
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 9, 2021, 06:28
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 9, 2021, 06:28
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Replies: 80
Views: 15,523
It was 100% unsuccessful while the kobold was...
It was 100% unsuccessful while the kobold was undisturbed. As soon as it woke up, it was 100% successful. My only conclusion is that bool sleep in the function itself was causing the Result to be...
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Forum: Vanilla
July 9, 2021, 03:01
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Replies: 80
Views: 15,523
It was a kobold. I plain simple, lonely kobold...
It was a kobold. I plain simple, lonely kobold in a hallway. Squares north & south were completely open. I nailed that thing 6 or 7 times with a wand of Clone Monster. The log said the kobold was...
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Forum: Vanilla
July 8, 2021, 23:47
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Replies: 80
Views: 15,523
Nexus Effect Altered?
@Wobbly prompted. I answered.
Next up, when / why was NEXUS altered to be Up/Down level only?
No more stat-scramble or just being sent away ~50-60 squares away?
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Forum: Vanilla
July 8, 2021, 23:45
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 8, 2021, 21:30
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Replies: 80
Views: 15,523
How to make Late Game Mages better.
I've made my suggestion numerous times, but I'll reiterate it once more.
In order to improve End Game interest / fun AND to improve Mage and spell-casters all around, I have put it to the...
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Forum: Vanilla
July 8, 2021, 21:11
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Replies: 80
Views: 15,523
Wand of Clone Monster bug
The wand only works when the mob is awake. If that is a new feature, I'm behind the times. But, it used to work regardless of mob state in 3.x.
In Project-mob.c -
/* Attempt to clone. */
if...
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Forum: Vanilla
July 8, 2021, 05:38
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 8, 2021, 05:37
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 7, 2021, 17:50
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Replies: 80
Views: 15,523
Too many keystrokes needed here. And macros,...
Too many keystrokes needed here. And macros, I've never been a fan of. Call me old-fashioned .. fine.
I can see that now. Not sure how that would even be a challenge to kill off the final...
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Forum: Vanilla
July 7, 2021, 17:43
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Replies: 80
Views: 15,523
Since about 19-Always, Townies used to drop...
Since about 19-Always, Townies used to drop stuff. We also used to haggle over prices with the shop owners. And, yes, the Ancient Multi-hued D used to be something to be feared and revered... which...
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Forum: Vanilla
July 7, 2021, 17:34
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 6, 2021, 15:06
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 6, 2021, 07:42
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Replies: 80
Views: 15,523
As far as I can tell..
I haven't gotten very far in my research, but it seems like context->dam is not reflecting ANY resists.
E.g., when I get hit with a Cold attack by anything powerful, I automatically take inventory...
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Forum: Vanilla
July 6, 2021, 06:48
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 6, 2021, 01:44
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 6, 2021, 01:43
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Replies: 80
Views: 15,523
The stench sickens you.
Confirmed. Bile demon with double-resist Poison up, still losing CON on each breath. I'll look at the code in a bit. Maybe I can locate the logic-bug.
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Forum: Vanilla
July 5, 2021, 23:33
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 5, 2021, 23:31
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Replies: 80
Views: 15,523
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Forum: Vanilla
July 5, 2021, 20:44
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Replies: 80
Views: 15,523
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