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Search: Posts Made By: Thraalbee
Forum: Vanilla June 17, 2019, 11:07
Replies: 42
Views: 1,364
Posted By Thraalbee
Why not make the draw (~multiplier) of a launcher...

Why not make the draw (~multiplier) of a launcher require a minimum strength?
Sling = none.
Short bow = low
Long bow = bit higher
Light Xbow = high
Heavy Xbow = very high

We already have...
Forum: Vanilla June 16, 2019, 10:47
Replies: 42
Views: 1,364
Posted By Thraalbee
Also, at least a while ago, ironman ranger was a...

Also, at least a while ago, ironman ranger was a disaster. No fun. All the nerfs plus you have to carry three shooters to get enough ammo. And minimal incentive to use a bow. A create arrow spell...
Forum: Vanilla June 15, 2019, 10:15
Replies: 42
Views: 1,364
Posted By Thraalbee
+1 to this!

+1 to this!
Forum: AAR June 15, 2019, 10:12
Replies: 10
Views: 340
Posted By Thraalbee
I agree with Pete, if I find it I will use it...

I agree with Pete, if I find it I will use it immediately even if it is not helping. More fun that way and in line with the lore - almost anyone holding it would end up using it anyway.
Forum: Variants May 22, 2019, 19:54
Replies: 118
Views: 6,514
Posted By Thraalbee
Reforge of Vilya?

Anyone reforged a ring of power? Looks like I may be able to reforge Vilya before meeting Oberon. I've already got the nice shooters and armours so although a shooter or MHDSM would be most tempting...
Forum: Vanilla May 21, 2019, 10:41
Replies: 8
Views: 549
Posted By Thraalbee
Speed is essential. Two =escaping while running...

Speed is essential. Two =escaping while running is a great way to minimize turncount. Spells/missile are doable with them on
Forum: Variants May 12, 2019, 21:25
Replies: 118
Views: 6,514
Posted By Thraalbee
Thanks! My bad, I thought skeletons worked for...

Thanks! My bad, I thought skeletons worked for shots too. But of course not.
Forum: Variants May 12, 2019, 14:56
Replies: 118
Views: 6,514
Posted By Thraalbee
I can create ammo - bolts and arrows - but not...

I can create ammo - bolts and arrows - but not Shots. The S breaks the input sequence both in hjkl mode and not
Forum: AAR May 9, 2019, 16:24
Replies: 340
Views: 55,656
Posted By Thraalbee
Wow, nice and quite short recharge time too!

Wow, nice and quite short recharge time too!
Forum: Development May 2, 2019, 06:41
Replies: 846
Views: 290,514
Posted By Thraalbee
Hmmm, maybe time to try playing with tiles. I...

Hmmm, maybe time to try playing with tiles. I never liked the reduced viewing range before. But my new screen is 32" 4k so that may be less of an issue now.
Forum: Vanilla April 13, 2019, 20:43
Replies: 505
Views: 32,048
Posted By Thraalbee
With access to shops it works as is. Its just no...

With access to shops it works as is. Its just no longer a fun class to play with norecall.
Forum: Vanilla April 13, 2019, 17:32
Replies: 1
Views: 508
Posted By Thraalbee
Suggestion for Rangers (repost from master-post thread)

Suggestions for Rangers, currently lacking imo
I liked the nerf of rangers when it came. Competed an ironman run soon after and it felt quite balanced. However with then new nerfed (NOT!) monster...
Forum: Vanilla April 13, 2019, 08:40
Replies: 8
Views: 692
Posted By Thraalbee
+1 to that. It is even more important in ironman...

+1 to that. It is even more important in ironman games which is my thing. If you only plan to fully explore 20-40 levels in the entire game, you sure don't want to pick only the 9-1's.
Forum: Vanilla April 13, 2019, 08:37
Replies: 505
Views: 32,048
Posted By Thraalbee
Suggestions for Rangers, currently lacking imo

I liked the nerf of rangers when it came. Competed an ironman run soon after and it felt quite balanced. However with then new nerfed (NOT!) monster and spell list I'm not all that happy. Basically...
Forum: Vanilla April 12, 2019, 16:31
Replies: 24
Views: 1,267
Posted By Thraalbee
I like it! Possibly instead of making things out...

I like it! Possibly instead of making things out of range invisible replace all out of range with a *
Forum: Vanilla April 9, 2019, 17:11
Replies: 30
Views: 1,478
Posted By Thraalbee
I agree feelings are only so-so but I typically...

I agree feelings are only so-so but I typically want to spend more time on every 5 levels or so in the early game to keep up with depth Feelings albeit no guarantee still help me choose the more...
Forum: AAR April 8, 2019, 13:13
Replies: 2
Views: 393
Posted By Thraalbee
Nice work! Well done

Nice work! Well done
Forum: AAR April 4, 2019, 16:13
Replies: 85
Views: 3,433
Posted By Thraalbee
Too bad. Still not a good run though!

Too bad. Still not a good run though!
Forum: Vanilla April 2, 2019, 06:32
Replies: 505
Views: 32,048
Posted By Thraalbee
I like them. Only died once so far, first time....

I like them. Only died once so far, first time. But I died more times due to low speed, eg vs Wiruin so the blood falcon has a purpose. Teleport, then detect detect, find large room ...
Forum: Vanilla March 26, 2019, 19:04
Replies: 505
Views: 32,048
Posted By Thraalbee
Minor thing. When having fire immunity, running...

Minor thing. When having fire immunity, running into lava still stops with a warning "... step into it?" whereas walking into lava does not give such a warning.
Forum: AAR March 25, 2019, 21:12
Replies: 340
Views: 55,656
Posted By Thraalbee
Smile happy

The name of this one is "smile happy" in Swedish. I believe I know why... except wiruin made a double suprise move on me soon after finding it (and losing sound resist on the swap) so not so happy...
Forum: Vanilla March 24, 2019, 20:40
Replies: 505
Views: 32,048
Posted By Thraalbee
I'm playing two games on that right now. Priest...

I'm playing two games on that right now. Priest L39/2650' and Rogue slightly behind. Too early to tell really, but feels ok so far
Forum: Vanilla March 24, 2019, 18:42
Replies: 505
Views: 32,048
Posted By Thraalbee
Sorry, I didn't mean we should change anything...

Sorry, I didn't mean we should change anything about the standarts. That road is fine. At least for your n first games. But for randarts I don't see any value of giving crap artifacts to experienced...
Forum: Vanilla March 24, 2019, 16:55
Replies: 505
Views: 32,048
Posted By Thraalbee
Thoughts on randarts (and changes to...)

Permadeath is accepted or even embraced by most Angband players. This leads to requirements for a “fair” dungeon in which randomized monsters and uniques has a very hard time to fit in. Only the...
Forum: AAR March 21, 2019, 17:54
Replies: 340
Views: 55,656
Posted By Thraalbee
+36 shooter

b) the Short Bow of Amaramarm (x3) (+18,+36) <+6, +1>
Dropped by Gorlim, Betrayer of Barahir at 1950 feet (level 39)

+6 strength.
+1 shooting power.
+1 light.
...
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