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Search: Posts Made By: Nick
Forum: Vanilla September 17, 2018, 20:53
Replies: 31
Views: 1,645
Posted By Nick
Thanks, fixed.

Thanks, fixed.
Forum: Vanilla September 17, 2018, 06:45
Replies: 31
Views: 1,645
Posted By Nick
Here...

Here...
Forum: Vanilla September 13, 2018, 13:58
Replies: 47
Views: 2,046
Posted By Nick
Yes, I guess you're correct.

Yes, I guess you're correct.
Forum: Vanilla September 11, 2018, 12:52
Replies: 25
Views: 1,064
Posted By Nick
Well, I have moderator powers :D To be...

Well, I have moderator powers :D

To be perfectly honest, much as it annoys me sometimes, I prefer to hear the criticism. In this particular case, Tibarius did (IIRC) have some ideas which I...
Forum: Vanilla September 7, 2018, 23:26
Replies: 47
Views: 2,046
Posted By Nick
First, that was an excellent OP. It raises a...

First, that was an excellent OP. It raises a great many questions which IMHO go well beyond Angband to other games, computer based and not - I found it particularly interesting to think about sport...
Forum: Vanilla September 6, 2018, 01:01
Replies: 25
Views: 1,064
Posted By Nick
Remember, the option is available to anyone at...

Remember, the option is available to anyone at any time to fork Angband (at any point in its development) and create their own variant. They can even claim it's the "official" version if they like -...
Forum: Vanilla September 3, 2018, 21:38
Replies: 25
Views: 1,064
Posted By Nick
This is exactly how FAangband resistances work. ...

This is exactly how FAangband resistances work. IMHO it works well, but I think the V resistance scheme is good too. I do plan to make high resists in V a bit more straightforward.
Forum: Vanilla September 3, 2018, 13:32
Replies: 13
Views: 568
Posted By Nick
The blows table was essentially unchanged from...

The blows table was essentially unchanged from 2.7.8 to 3.1.2, and it contained the actual number of blows (which was then reduced if it had passed the class cap). In 3.2.0 it changed to having an...
Forum: Vanilla September 2, 2018, 22:35
Replies: 31
Views: 1,645
Posted By Nick
OK, see if you get any more trouble from here on...

OK, see if you get any more trouble from here on - the only thing that's happened is recall to town from where the savefile was.
Forum: Vanilla September 1, 2018, 02:23
Replies: 31
Views: 1,645
Posted By Nick
OK, this should work. It didn't particularly...

OK, this should work. It didn't particularly look like the problem was Single Combat related - let me know if you get any further crashes.
Forum: Vanilla August 31, 2018, 23:12
Replies: 31
Views: 1,645
Posted By Nick
I'll need your randart file as well.

I'll need your randart file as well.
Forum: Vanilla August 27, 2018, 21:35
Replies: 4
Views: 1,618
Posted By Nick
Well, what do you know, it's happening again, but...

Well, what do you know, it's happening again, but with a bit more set timing.

The next six weeks will be patchy for me, and I'm unlikely to get any actual development done. I'll keep up with the...
Forum: Vanilla August 22, 2018, 12:13
Replies: 31
Views: 1,645
Posted By Nick
OK, this confirms that the extra books have...

OK, this confirms that the extra books have introduced a new junk problem to deal with.
Forum: Vanilla August 22, 2018, 05:27
Replies: 31
Views: 1,645
Posted By Nick
If you've removed other level 1 items from...

If you've removed other level 1 items from object.txt, you'll be getting relatively more books.
Forum: Vanilla August 22, 2018, 05:07
Replies: 31
Views: 1,645
Posted By Nick
For chance of bashing: to-hit, DEX, dice of...

For chance of bashing: to-hit, DEX, dice of weapon compared to shield

For bash damage: to-hit, player weight, inventory weight, shield weight, shield dice, player level, STR
Forum: Vanilla August 21, 2018, 23:09
Replies: 31
Views: 1,645
Posted By Nick
Spirit is for things that would have been...

Spirit is for things that would have been considered sentient. Hybrids are mostly mashed up animals.
Forum: Vanilla August 21, 2018, 01:33
Replies: 31
Views: 1,645
Posted By Nick
Yeah, that's worth looking into.

Yeah, that's worth looking into.
Forum: AAR August 20, 2018, 10:54
Replies: 135
Views: 4,941
Posted By Nick
What error do you get from the backup list?

What error do you get from the backup list?
Forum: Vanilla August 19, 2018, 00:03
Replies: 31
Views: 1,645
Posted By Nick
Thanks, I'm certainly going to try and keep this...

Thanks, I'm certainly going to try and keep this updated. I think it's inevitable, though, that the old classes will gradually drift away from what they used to be like as game mechanics change.
Forum: Vanilla August 18, 2018, 07:37
Replies: 31
Views: 1,645
Posted By Nick
Current master post-4.1.3

This thread is for me to update what's happening on current master, and for people to suggest/complain.

There are new builds up on the nightlies page (http://rephial.org/nightlies) with the...
Forum: Vanilla August 17, 2018, 23:26
Replies: 5
Views: 538
Posted By Nick
I'm not seeing that second error (on Win 10). ...

I'm not seeing that second error (on Win 10). Did Shockbolt graphics work fine when you first opened the game on downloading?
Forum: Idle chatter August 15, 2018, 23:02
Replies: 5
Views: 361
Posted By Nick
Haven't finished watching it yet, but he got the...

Haven't finished watching it yet, but he got the timeline of Turin and Glaurung a bit wrong. Turin in fact killed Glaurung before finding out the truth about Nienor - that whole story is a...
Forum: Vanilla August 15, 2018, 22:15
Replies: 5
Views: 538
Posted By Nick
Sorry, missed this. Can confirm this -...

Sorry, missed this.



Can confirm this - probably an error in the pref file, I'll have to check.



When do you see this error? if you're using Adam Bolt tiles, the game shouldn't be...
Forum: ToME August 14, 2018, 22:17
Replies: 48
Views: 5,545
Posted By Nick
Veering temporarily off-topic (sorry AH), I'm...

Veering temporarily off-topic (sorry AH), I'm really sorry that is not incorporated in V yet - both takkaria and I have thought about it and got no further than that. I'm tempted to say I'll add...
Forum: Development August 13, 2018, 03:51
Replies: 9
Views: 605
Posted By Nick
Big change to classes (less books, 3 new classes)...

Big change to classes (less books, 3 new classes) - these are already in the development master branch
Similar (probably less radical) overhaul of races
Complete overhaul of the monster list
...
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