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Search: Posts Made By: d_m
Forum: AAR September 4, 2009, 23:10
Replies: 46
Views: 16,716
Posted By d_m
I can certainly imagine the monsters' AI...

I can certainly imagine the monsters' AI performing poorly when they are all crammed in together; it certainly makes their summoning/breathing more confusing.

Anyway, for now I will fix levels...
Forum: AAR September 4, 2009, 22:57
Replies: 46
Views: 16,716
Posted By d_m
It isn't obvious to me how changing the area of...

It isn't obvious to me how changing the area of the map that has open space changed the range of monsters' detection/ESP, so I'm not sure how to undo it (note that I don't scale DUNGEON_HGT, which is...
Forum: AAR September 4, 2009, 21:29
Replies: 46
Views: 16,716
Posted By d_m
Thanks for playing through despite hating the...

Thanks for playing through despite hating the feature.

If I committed a "level-variance lite" patch would you be willing to play test that and see how angry it makes you?
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