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Search: Posts Made By: Twilight
Forum: Vanilla May 1, 2017, 07:19
Replies: 4
Views: 979
Posted By Twilight
What works for me is (even if it's sort of a...

What works for me is (even if it's sort of a workaround):

Squelch (Ignore) the four basic magic/priest books when you have the number of books you need, while keeping !d in the inscription of the...
Forum: Vanilla July 13, 2014, 23:59
Replies: 12
Views: 3,247
Posted By Twilight
Without checking the pref-files. Are you sure...

Without checking the pref-files. Are you sure it's not 'w0\s\s' wich adds two spaces after switching to clear more's? That is what it should be otherwise I guess.
Forum: Vanilla July 31, 2013, 11:11
Replies: 9
Views: 1,579
Posted By Twilight
I only use class-specific and savefile-specific...

I only use class-specific and savefile-specific pref files.

I used to have a pref file named blue.prf for cyan permanent walls back when perm walls weren't distinct from granite walls (to transfer...
Forum: Vanilla May 31, 2013, 06:18
Replies: 13
Views: 2,614
Posted By Twilight
Beware the timestorm-caster! Seriously...

Beware the timestorm-caster!

Seriously though, this idea seems good. Got my attention enough to de-lurk anyway. :)
Forum: Idle chatter May 18, 2013, 10:26
Replies: 11
Views: 3,027
Posted By Twilight
IIRC it's this L42 Gnome mage back in 2006....

IIRC it's this L42 Gnome mage back in 2006. Ringil, non-diving (before that at least), and not killing many high-level uniques is what I remember from that.
...
Forum: Vanilla May 10, 2013, 04:35
Replies: 127
Views: 16,034
Posted By Twilight
I did a patch a few years ago to make this...

I did a patch a few years ago to make this easier, which is in the game unless something's changed since I was last active. You could check out this thread:...
Forum: AAR February 25, 2011, 07:46
Replies: 37
Views: 9,321
Posted By Twilight
Delurking to say that this little UI improvement...

Delurking to say that this little UI improvement is awesome news. It has always annoyed me that you can't (trivially) see the chance to hit a monster.

Re-entering lurkmode to continue playing...
Forum: Vanilla January 14, 2011, 06:20
Replies: 30
Views: 6,782
Posted By Twilight
Edit: Deleted due to irrelevance (I missed that...

Edit: Deleted due to irrelevance (I missed that it was already noted earlier in the thread about there being a guarantee for not having extremes at L50)
Forum: Vanilla December 31, 2010, 02:03
Replies: 8
Views: 2,260
Posted By Twilight
I've used Dubtrain Angband Sound Pack v3.1.0 from...

I've used Dubtrain Angband Sound Pack v3.1.0 from time to time with a sound.cfg modified to use sounds only for buffs running out, shrieks and multiplies and perhaps some stuff I forget about. It...
Forum: Vanilla December 30, 2010, 19:51
Replies: 16
Views: 4,069
Posted By Twilight
Regarding FA & slow I misunderstood and agree...

Regarding FA & slow I misunderstood and agree with the above.

As to the hallucination I agree ;).
ie the melee attack is exceedingly rare (wisps and the Magic mushoom patch are the only ones I...
Forum: Vanilla December 30, 2010, 19:26
Replies: 16
Views: 4,069
Posted By Twilight
Perhaps I misunderstand what you are referring to...

Perhaps I misunderstand what you are referring to or something has changed in the nightlies, but hallucinations can be caused by shrooms (is it Emergency or some other?) and melee (Will o' the wisp's...
Forum: Vanilla December 30, 2010, 10:38
Replies: 61
Views: 10,105
Posted By Twilight
Well - the logic, as you probably know, was that...

Well - the logic, as you probably know, was that salt water induces vomiting up the poison, but OTOH almost all poisoning is administered in other ways in angband (breath, wounds ...).
Forum: Vanilla December 30, 2010, 10:06
Replies: 75
Views: 14,916
Posted By Twilight
I remember seeing Moria being played by one of my...

I remember seeing Moria being played by one of my friends at his dorm, but forgot about wanting to try it out. Then in the mid- (early?) 90-ies another friend introduced me to the old variant...
Forum: Vanilla December 29, 2010, 01:04
Replies: 142
Views: 45,917
Posted By Twilight
I haven't been playing Angband much lately, but...

I haven't been playing Angband much lately, but have been lurking around the forums. There's too much happening in development to stay away :) .

I thought I'd post the scheme I used personally...
Forum: Vanilla December 22, 2010, 07:58
Replies: 120
Views: 21,162
Posted By Twilight
How is this in principle any different from the...

How is this in principle any different from the slight chance that you can get an incredible drop (say Ringil) at 50' if it passes OOD and rarity checks? A longstanding tradition, and one of the good...
Forum: Vanilla December 12, 2010, 19:10
Replies: 16
Views: 3,586
Posted By Twilight
This line made my day and even caused me to...

This line made my day and even caused me to "unlurk" for a bit! :D Lurk-mode back on ;) .
Forum: Vanilla October 11, 2010, 06:01
Replies: 111
Views: 15,316
Posted By Twilight
I grabbed that picture 8 years ago (looking at...

I grabbed that picture 8 years ago (looking at file property on the "original" JPEG before resizing) from the old Angband site Thangorodrim IIRC, so I guess Thangorodrim got it from the ADOM...
Forum: Vanilla October 10, 2010, 21:04
Replies: 111
Views: 15,316
Posted By Twilight
If by "Another adomer!" you mean you recognize me...

If by "Another adomer!" you mean you recognize me from that games community, you're mixing me up with someone else. I've never even tried the game even if I have it lying around on my HD somewhere.
...
Forum: Vanilla October 10, 2010, 20:56
Replies: 111
Views: 15,316
Posted By Twilight
They do have the "good drop", so if you can...

They do have the "good drop", so if you can handle them easily - sure. That said - they are very fast, they have the angelic resist all base and of course they summon so they can be rather tough for...
Forum: AAR August 28, 2010, 00:30
Replies: 443
Views: 88,807
Posted By Twilight
I got a slight upgrade against that one dice-wise...

I got a slight upgrade against that one dice-wise in my last ironman game - no fancy slays, but who cares :) :
The Mace of Disruption 'Arenen' (11d8) (+9,+10) (+1) {!k}
+1 tunneling.
...
Forum: Vanilla August 17, 2010, 05:23
Replies: 4
Views: 2,098
Posted By Twilight
Good catch! I'm not sure this is because of...

Good catch!

I'm not sure this is because of my message color patch, but default attack without a weapon didn't get an attack-message type.

I'll attach a one-line patch and I'll post a ticket...
Forum: Vanilla August 13, 2010, 14:44
Replies: 4
Views: 1,837
Posted By Twilight
[r2038](Possible) bug with max depth for Leather sandals.

All armor, bows and weapons have a max allocation depth of 100, except for Leather sandals which has a max depth of 20.

Will this not cause trouble when generating random artifacts? ie some...
Forum: Vanilla August 12, 2010, 16:40
Replies: 93
Views: 17,926
Posted By Twilight
1. No selling. Other nifty ones I'd like to...

1. No selling.

Other nifty ones I'd like to see:
2. Remove CHA or alternatively make it useful.
3. Player ghosts.
4. Monster ego templates. Give bonuses to the basic type of monster a la some...
Forum: Development August 12, 2010, 15:12
Replies: 6
Views: 2,476
Posted By Twilight
My current message.prf

I thought I'd post the message.prf I'm using. I've been using this since shortly after the patch and kind of like it. The colours are brighter than in the one d_m commented on above.

To use it...
Forum: Development August 12, 2010, 15:00
Replies: 2
Views: 1,812
Posted By Twilight
Ah ok! That cleared that one up for me. I kind of...

Ah ok! That cleared that one up for me. I kind of guessed it was something simple and intentional, since it was kind of strange for something that obvious to be a bug.
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