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Search: Posts Made By: Derakon
Forum: AAR September 4, 2018, 16:43
Replies: 165
Views: 12,813
Posted By Derakon
If you want to change accuracy/AC, you could...

If you want to change accuracy/AC, you could change AC to evasion, and make accuracy just a straight modifier to monster evasion. Say most monsters have 25% evasion (== 75% accuracy). If you have a...
Forum: AAR August 23, 2018, 20:54
Replies: 165
Views: 12,813
Posted By Derakon
I'd suggest just changing place_trap in trap.c to...

I'd suggest just changing place_trap in trap.c to do nothing (just return true at the top of the function). That might break placing Glyphs of Warding (which I think are a kind of trap?) but it...
Forum: AAR August 1, 2018, 18:21
Replies: 165
Views: 12,813
Posted By Derakon
A zoohandler? What is this, a sword for ants? :D

A zoohandler? What is this, a sword for ants? :D
Forum: AAR July 27, 2018, 20:26
Replies: 165
Views: 12,813
Posted By Derakon
By that logic, hobbits should clearly be your...

By that logic, hobbits should clearly be your fourth race. Small and unassuming, not notably wise/smart/strong, but possessed of great willpower in the face of difficulty.
Forum: AAR July 26, 2018, 16:34
Replies: 165
Views: 12,813
Posted By Derakon
I think fists count as weight 0 (or weight 0.1)...

I think fists count as weight 0 (or weight 0.1) for purposes of calculating blows, in Vanilla anyway. Certainly I've had surprising success taking a warrior into the dungeon unarmed and punching...
Forum: AAR July 26, 2018, 16:13
Replies: 165
Views: 12,813
Posted By Derakon
So a dagger is only going to be about 50% better...

So a dagger is only going to be about 50% better than punching things? ;)
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