Forum: Vanilla
Today, 02:24
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Replies: 236
Views: 21,851
It's a silly thing. In the android port there...
It's a silly thing. In the android port there isn't much place for the messages subwindow, but auto_more saves a lot of presses. It's useful to see the last message for inspecting the floor. Of...
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Forum: Vanilla
February 25, 2021, 13:13
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Replies: 236
Views: 21,851
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Forum: Vanilla
February 24, 2021, 23:31
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Replies: 236
Views: 21,851
Great news! :)
BTW, the last change...
Great news! :)
BTW, the last change (auto-more) is a bit drastic for Android. One line messages are handy for checking objects on the floor, even when auto-more is on. Could it be tweaked in some...
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Forum: Vanilla
February 23, 2021, 14:24
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Replies: 166
Views: 16,353
You are right. A bigger tile size breaks the...
You are right. A bigger tile size breaks the display of graphical tiles in that screen.
I fixed it for the android port just now, flashing a 1x1 tile multiplier and reverting to the current...
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Forum: Vanilla
February 22, 2021, 18:05
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Replies: 166
Views: 16,353
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Forum: Vanilla
February 22, 2021, 16:45
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Replies: 166
Views: 16,353
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Forum: Vanilla
January 21, 2021, 22:56
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Replies: 166
Views: 16,353
I've just posted the update.
After updating...
I've just posted the update.
After updating the app, go to Preferences / Hardware Key Mappings and make a keymap reset.
I did some testing with a logitech keyboard (bluetooth). Sometimes it's...
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Forum: Vanilla
January 21, 2021, 13:45
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Replies: 166
Views: 16,353
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Forum: Vanilla
January 18, 2021, 14:06
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Replies: 166
Views: 16,353
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Forum: Vanilla
January 18, 2021, 03:02
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Replies: 166
Views: 16,353
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Forum: Vanilla
January 18, 2021, 02:40
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Replies: 166
Views: 16,353
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Forum: Vanilla
December 25, 2020, 04:43
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Replies: 19
Views: 1,241
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Forum: Vanilla
December 10, 2020, 15:03
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Replies: 236
Views: 21,851
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Forum: Vanilla
November 26, 2020, 22:51
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Replies: 166
Views: 16,353
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Forum: Vanilla
November 26, 2020, 01:45
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Replies: 166
Views: 16,353
That's the escape key, sorry about that.
To...
That's the escape key, sorry about that.
To fix that long standing bug of panel movement I had to rewrite a large portion of the input code. Try to keep your finger more still. The game is trying...
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Forum: Vanilla
November 16, 2020, 15:24
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Replies: 166
Views: 16,353
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Forum: Vanilla
November 14, 2020, 18:25
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Replies: 166
Views: 16,353
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Forum: Vanilla
November 7, 2020, 17:14
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Replies: 166
Views: 16,353
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Forum: Vanilla
November 4, 2020, 16:23
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Replies: 166
Views: 16,353
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Forum: Vanilla
November 2, 2020, 19:07
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Replies: 166
Views: 16,353
My words exactly, the work of Nick and all the...
My words exactly, the work of Nick and all the team is outstanding.
Edit: Let me think about 1.5 tiles. The core uses integer computations for tiles, but perhaps it can be simulated in the ui. I...
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Forum: Vanilla
November 2, 2020, 17:20
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Replies: 166
Views: 16,353
Good idea. I'm also thinking about adding a...
Good idea. I'm also thinking about adding a couple of buttons (like the mouse icon) at the top to toggle running and keyboard/ribbon visibility. These actions are already handled but it will be nice...
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Forum: Vanilla
November 2, 2020, 14:47
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Replies: 166
Views: 16,353
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Forum: Vanilla
November 2, 2020, 01:07
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Replies: 166
Views: 16,353
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Forum: Vanilla
November 1, 2020, 22:22
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Replies: 166
Views: 16,353
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Forum: Vanilla
November 1, 2020, 22:12
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Replies: 166
Views: 16,353
Version 1.26
- From now on, subwindows do...
Version 1.26
- From now on, subwindows do not overlap the dungeon, this is useful for
text mode.
- New quick settings option: Reset layout (Portrait or Landscape). It gives you a tool to...
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