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Search: Posts Made By: Nick
Forum: Variants August 10, 2022, 02:48
Replies: 65
Views: 11,034
Posted By Nick
Nope, doesn't count amulets, rings or lights.

Nope, doesn't count amulets, rings or lights.
Forum: Variants August 9, 2022, 01:22
Replies: 65
Views: 11,034
Posted By Nick
Yes, armor is used in the broad sense - so body...

Yes, armor is used in the broad sense - so body armor, cloaks, shields, boots, gloves, hats.
Forum: Sil August 7, 2022, 12:17
Replies: 9
Views: 940
Posted By Nick
That sounds brilliant :)

That sounds brilliant :)
Forum: Sil August 7, 2022, 00:10
Replies: 9
Views: 940
Posted By Nick
Update on the original post; I have now done: ...

Update on the original post; I have now done:
Abilities;
Player calculations;
Object generation and (mostly) management;
Chests.

So this leaves:
Monster creation and management;
LoS...
Forum: Development August 5, 2022, 23:59
Replies: 15
Views: 361
Posted By Nick
What's it's central idea going to be? Will it be...

What's it's central idea going to be? Will it be the same theme as Cthangband but with updated gameplay, or a different theme? That might influence your decision.

Or you could just name it after...
Forum: Vanilla August 3, 2022, 22:09
Replies: 1
Views: 224
Posted By Nick
Summoned monsters are held for a few turns to...

Summoned monsters are held for a few turns to give the player a chance to move first. Looks like it might not be quite for long enough...
Forum: Idle chatter July 22, 2022, 13:22
Replies: 6
Views: 565
Posted By Nick
There's a ladder for NPPMoria...

There's a ladder for NPPMoria...
Forum: Variants July 19, 2022, 00:16
Replies: 92
Views: 6,358
Posted By Nick
Try reposting - Pav thinks he's fixed the error.

Try reposting - Pav thinks he's fixed the error.
Forum: Vanilla July 17, 2022, 22:20
Replies: 2
Views: 434
Posted By Nick
Any panning is happening on Github now; the...

Any panning is happening on Github now; the issues page (https://github.com/angband/angband/issues) is probably the best place to start. I'll update the sticky.

EDIT: Actually I just unstuck the...
Forum: Vanilla July 17, 2022, 00:45
Replies: 10
Views: 796
Posted By Nick
That's an interesting thought.

That's an interesting thought.
Forum: Variants July 12, 2022, 22:24
Replies: 92
Views: 6,358
Posted By Nick
I've emailed Pav again :)

I've emailed Pav again :)
Forum: Competition July 11, 2022, 00:45
Replies: 8
Views: 975
Posted By Nick
Congrats to clouded for winning (although the...

Congrats to clouded for winning (although the ladder doesn't show it).
Forum: Vanilla July 9, 2022, 23:03
Replies: 10
Views: 796
Posted By Nick
Yep, there's more than one way to play...

Yep, there's more than one way to play "optimally", which is probably why no attempt to have a sensible scoring system has ever really worked.
Forum: Vanilla July 2, 2022, 23:15
Replies: 3
Views: 357
Posted By Nick
Good question. A fuelled lantern adds 2 to your...

Good question. A fuelled lantern adds 2 to your light radius, but then if it's a lantern of shadows it magically reduces your light radius by 4. Then if it runs out of fuel, it just does nothing,...
Forum: Vanilla June 30, 2022, 01:00
Replies: 11
Views: 754
Posted By Nick
Well, that comment aged poorly. Luckily...

Well, that comment aged poorly. Luckily backwardsEric has done a fix, it will be in the dev builds soon.
Forum: Vanilla June 29, 2022, 00:35
Replies: 11
Views: 754
Posted By Nick
The object rating is a 32-bit integer, so that...

The object rating is a 32-bit integer, so that shouldn't be causing a wrap problem. Was it lying on the floor, or dropped by a monster?
Forum: Variants June 27, 2022, 22:23
Replies: 7
Views: 597
Posted By Nick
Not in V, but some FA races start with ego...

Not in V, but some FA races start with ego weapons. There's an ego: line in world.txt (that you could as easily put in class.txt), then it's parsed here...
Forum: Variants June 27, 2022, 02:33
Replies: 7
Views: 597
Posted By Nick
Where are you planning to start on this? I think...

Where are you planning to start on this? I think you could achieve quite a lot of it with just changes to the data files, but there will of course need to be change to dungeon generation and a bunch...
Forum: Sil June 26, 2022, 00:31
Replies: 9
Views: 940
Posted By Nick
Hahahahahahahahahahahahahahahahahahahaha not even...

Hahahahahahahahahahahahahahahahahahahaha not even close
Forum: Vanilla June 23, 2022, 22:53
Replies: 62
Views: 2,482
Posted By Nick
Please do this. I got chills reading the...

Please do this. I got chills reading the description; a game which put this into practice would be epic. I don't know how much you've looked at Sil, but your ironman mode is very similar in game...
Forum: Vanilla June 23, 2022, 22:13
Replies: 2
Views: 273
Posted By Nick
Every now and then the player needs to get a win...

Every now and then the player needs to get a win :)
Forum: Vanilla June 22, 2022, 22:16
Replies: 4
Views: 283
Posted By Nick
It's a much smaller change to the code. ...

It's a much smaller change to the code. Preventing going up a level only requires checking climbing stairs and teleport level, as opposed to checking the many places where stairs are generated in...
Forum: Vanilla June 22, 2022, 06:47
Replies: 62
Views: 2,482
Posted By Nick
If that's what you heard, I don't think you were...

If that's what you heard, I don't think you were listening very carefully :)

For what it's worth, I think your experiment with autoexplore and autofight is an interesting one, and raises some good...
Forum: Vanilla June 21, 2022, 22:57
Replies: 62
Views: 2,482
Posted By Nick
In my opinion part of it is in the name. Angband...

In my opinion part of it is in the name. Angband is the fortress of the great evil of the world, Morgoth. Getting to the bottom of it, and killing him, is going to have to be epic. This is not a...
Forum: Variants June 21, 2022, 10:46
Replies: 92
Views: 6,358
Posted By Nick
OK, Pav has added these in - hopefully future...

OK, Pav has added these in - hopefully future winner dumps will be marked as such.
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