Forum: Vanilla
August 8, 2013, 23:09
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Replies: 174
Views: 36,271
Master Qs are actually more difficult to deal...
Master Qs are actually more difficult to deal with than that guy because they have some ability to disrupt positioning (blink/teleport/releport to). It doesn't even require that kind of layout - I...
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Forum: AAR
August 8, 2013, 22:53
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Replies: 498
Views: 153,038
I would also call this a bug I think. There are...
I would also call this a bug I think. There are definitely examples in the standart set that are comparable to a normal ego item in power (the -thancs for example are basically just branded weapons...
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Forum: AAR
July 17, 2013, 02:08
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Replies: 5
Views: 2,581
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Forum: Vanilla
June 26, 2013, 06:15
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Replies: 10
Views: 4,893
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Forum: AAR
June 14, 2013, 03:54
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Replies: 7
Views: 4,332
I spent a while recently working on half-troll...
I spent a while recently working on half-troll mages in 3.4.1, culminating eventually in a winner (http://angband.oook.cz/ladder-show.php?id=13965). These were also the first characters I played...
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Forum: Vanilla
February 17, 2013, 05:01
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Replies: 27
Views: 8,174
Ones I use:
Ring of the Dog (only for low...
Ones I use:
Ring of the Dog (only for low stealth melee characters who don't have other ways of dealing with fear)
Ring of the Mouse (for casters who need the stealth, although they tend not to...
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Forum: AAR
February 15, 2013, 03:03
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Replies: 498
Views: 153,038
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Forum: AAR
February 14, 2013, 22:13
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Replies: 498
Views: 153,038
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Forum: Vanilla
February 10, 2013, 23:41
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Replies: 40
Views: 11,837
Having been a slow and steady clearer in the...
Having been a slow and steady clearer in the past, I am very much on the fast diving bandwagon now because it's so much more fun.
I need some risk in order to keep me alert. If I fight too many...
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Forum: Idle chatter
February 10, 2013, 22:12
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Replies: 35
Views: 10,253
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Forum: Vanilla
January 15, 2013, 04:05
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Replies: 2
Views: 1,864
In this case I knew exactly which item was his...
In this case I knew exactly which item was his innate drop, because it was the only one that wasn't identified. In other cases if I had already seen the item, or saw him pick it up, I'd know it...
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Forum: Vanilla
January 14, 2013, 20:27
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Replies: 2
Views: 1,864
Possible monster memory bug
I've encountered another instance of the bug I described in my "rogue winner on mobile device" thread in AAR (where I ended up with monster memory showing Dracolich dropping "up to 37 good objects"...
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Forum: AAR
July 19, 2012, 00:57
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Replies: 1
Views: 3,025
Rogue winner on mobile device
I just won the game with a rogue played on my mobile phone using Angdroid (ladder entry (http://angband.oook.cz/ladder-show.php?id=13226)). This was my second attempt at a character, the first being...
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Forum: Vanilla
December 2, 2009, 04:36
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Replies: 47
Views: 15,531
I've said elsewhere that I don't think missile...
I've said elsewhere that I don't think missile launchers are overpowered, except maybe in the early game. I do think that branded ammo is overpowered, largely due to the double multiplier effect. ...
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Forum: Vanilla
November 6, 2009, 01:51
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Replies: 158
Views: 63,323
You can totally finish killing that monster...
You can totally finish killing that monster before your health runs out.
Heroes never back down from a fight, especially with a unique.
If you're fighting next to a graveyard and are getting...
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Forum: Vanilla
November 5, 2009, 20:57
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Replies: 30
Views: 13,292
Bear in mind that those two things may be...
Bear in mind that those two things may be related. Aggravation has a negative rating and the item gets extra powers to compensate for it. Without aggravation it might have been another junk...
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Forum: Competition
November 5, 2009, 02:44
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Replies: 57
Views: 21,152
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Forum: AAR
November 4, 2009, 02:06
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Replies: 17
Views: 7,947
That does seem excessive.
I think ranged...
That does seem excessive.
I think ranged weapon rating for randarts might need to be rescaled. From memory I don't think the power rating code ever considered any of the existing ranged weapons...
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Forum: Vanilla
November 3, 2009, 22:51
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Replies: 7
Views: 3,367
He is nasty, and a common cause of death for...
He is nasty, and a common cause of death for advanced characters. He can instakill players who are at less than +20 speed (this has happened to me before).
He's a bit of a one trick pony though,...
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Forum: Competition
November 3, 2009, 21:42
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Replies: 57
Views: 21,152
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Forum: Competition
November 3, 2009, 20:16
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Replies: 57
Views: 21,152
It actually was your monster dictionary on...
It actually was your monster dictionary on geocities, although I'm not quite sure how I found it now as it doesn't seem to be there any more.
Never tried them, although I probably should have....
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Forum: Competition
November 2, 2009, 20:43
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Replies: 57
Views: 21,152
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Forum: Vanilla
October 30, 2009, 03:27
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Replies: 26
Views: 9,421
As soon as you can afford them, buy a stack of...
As soon as you can afford them, buy a stack of phase door scrolls and a stack of healing potions (best kind you can afford). Get a missile weapon and ammo once you are able - they will eventually...
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Forum: Competition
October 26, 2009, 03:54
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Replies: 57
Views: 21,152
They did drop a bit in XP as I leveled up. ...
They did drop a bit in XP as I leveled up. Looking at the edit files it looks like you've made them more powerful than in V so perhaps the XP is reasonable. Things probably seemed weaker to me...
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Forum: Competition
October 25, 2009, 03:39
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Replies: 57
Views: 21,152
A couple of minor bugs:
Erinyes appear to be...
A couple of minor bugs:
Erinyes appear to be worth around 11k experience, which seems excessive as they haven't really been beefed up much from V as far as I can tell.
Ammo inspection for my...
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