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Search: Posts Made By: fph
Forum: Vanilla Yesterday, 10:59
Replies: 25
Views: 894
Posted By fph
I'm not that expert on the Windows side of...

I'm not that expert on the Windows side of things, unfortunately, so probably you'd get better results by Googling around (e.g. https://www.slant.co/topics/795/~best-ides-for-c-on-windows)
I am now...
Forum: Vanilla Yesterday, 09:39
Replies: 25
Views: 894
Posted By fph
Ouch. You *need* a better editor. Anything with a...

Ouch. You *need* a better editor. Anything with a decent syntax highlighting will color this line in a way that makes the wrong quote obvious. You risk wasting a lot of time unnecessarily otherwise.
Forum: Vanilla July 15, 2018, 10:46
Replies: 25
Views: 894
Posted By fph
In the labyrinth generation, there is a line of...

In the labyrinth generation, there is a line of code that scales the number of monsters by the level size:

/* Scale number of monsters items by labyrinth size */
k = (3 * k * (h * w)) /...
Forum: Sil July 13, 2018, 08:22
Replies: 16
Views: 734
Posted By fph
Thanks, great job! I will try it [EDIT: as soon...

Thanks, great job! I will try it [EDIT: as soon as it's on the Play store --- didn't read that it's not there yet].

If you want to make it fit better on a portrait screen without changing the...
Forum: Development July 12, 2018, 08:38
Replies: 6
Views: 197
Posted By fph
In any case, look for a book on C, not C++. C++...

In any case, look for a book on C, not C++. C++ is a rabbit hole that goes as deep as the center of the Earth.
Forum: Vanilla July 7, 2018, 14:34
Replies: 21
Views: 746
Posted By fph
Nope, not even in the roguelike keymap.

Nope, not even in the roguelike keymap.
Forum: Idle chatter June 25, 2018, 18:43
Replies: 9
Views: 363
Posted By fph
Why are people so surprised that two letters that...

Why are people so surprised that two letters that are both written "a" are pronounced in the same way? Oh, right, English... :D
Forum: Sil June 21, 2018, 07:34
Replies: 10
Views: 846
Posted By fph
Great news!

Great news!
Forum: Vanilla June 21, 2018, 07:33
Replies: 709
Views: 35,489
Posted By fph
Poor man's? The main two reasons why people don't...

Poor man's? The main two reasons why people don't use tele-level as their primary escape are (1) it makes you lose the level, with whatever good was in it, and (2) it's rare to find scrolls so it's...
Forum: Vanilla June 19, 2018, 16:29
Replies: 40
Views: 1,522
Posted By fph
Another possible "fix" is making food found in...

Another possible "fix" is making food found in the dungeon slightly more interesting on average. Less vanilla plain rations, more shrooms, fear-preventing booze and elvish waybread.

For instance,...
Forum: AAR June 15, 2018, 14:50
Replies: 2
Views: 202
Posted By fph
Nice. Does it heal monsters when you shoot them?

Nice. Does it heal monsters when you shoot them?
Forum: Vanilla June 14, 2018, 15:27
Replies: 71
Views: 2,537
Posted By fph
I like the glyph idea. Another thematic name for...

I like the glyph idea. Another thematic name for them would be "altar".

We should make sure that they are expensive enough to cast that priests don't end up spamming them too often. I still...
Forum: Vanilla June 12, 2018, 07:27
Replies: 28
Views: 980
Posted By fph
Why don't you try another roguelike? There are a...

Why don't you try another roguelike? There are a few written expressly for Android and balanced for those tiny screens and no keyboard.
Forum: Vanilla June 7, 2018, 07:24
Replies: 5
Views: 334
Posted By fph
Just to reduce the probability of wasting a...

Just to reduce the probability of wasting a potentially-useful charge, it's better to reverse the order: pleb-tier monster (such as a townman), door, trap.

(The last two are ordered assuming that...
Forum: Vanilla April 29, 2018, 19:27
Replies: 61
Views: 2,905
Posted By fph
So in your view automatically knowing weapon...

So in your view automatically knowing weapon bonuses is unrealistic, seeing so many cursed weapons is unrealistic, but telepathically knowing when a door opens at the opposite side of the level was...
Forum: Vanilla April 24, 2018, 10:18
Replies: 11
Views: 556
Posted By fph
About 4: a monster picking it up is not the only...

About 4: a monster picking it up is not the only explanation. Another is: it was an item that you have squelched.
Forum: Sil April 17, 2018, 20:13
Replies: 36
Views: 2,253
Posted By fph
Sounds like you're reinventing shops...

Sounds like you're reinventing shops...
Forum: Idle chatter April 2, 2018, 21:11
Replies: 10
Views: 599
Posted By fph
You need an Nvidia Geforce GTX 1080 at minimum to...

You need an Nvidia Geforce GTX 1080 at minimum to play Angband without reduced framerate in the most crowded fights. Oh, wait, sorry, April 1 is over.

I have a Thinkpad t460s personally, but...
Forum: Vanilla March 26, 2018, 07:45
Replies: 35
Views: 12,011
Posted By fph
Reminds me a bit of Morgoth's level in Sil.

Reminds me a bit of Morgoth's level in Sil.
Forum: Vanilla March 16, 2018, 21:02
Replies: 709
Views: 35,489
Posted By fph
Suggestion: a more radical change in the same...

Suggestion: a more radical change in the same direction that you could consider would be forbidding unreadable books from being generated at all in the game. They are functionally junk items. They...
Forum: Variants March 11, 2018, 19:24
Replies: 40
Views: 4,372
Posted By fph
Nice version naming scheme. Can I write it as...

Nice version naming scheme. Can I write it as 7.0.🍓? :)

I wonder what will come next... Fruits ordered by increasing size?
Forum: Vanilla March 4, 2018, 15:26
Replies: 22
Views: 1,514
Posted By fph
I don't like the general idea of having the...

I don't like the general idea of having the dungeon filled with glass cannons. Angband is already too reliant on "teleport it away before it can take a turn" gimmicks, in my view.
Forum: Vanilla February 14, 2018, 08:12
Replies: 7
Views: 693
Posted By fph
In Sil, though, normally a very small radius...

In Sil, though, normally a very small radius around the player is sufficient to identify what is going on. In Angband things breathe and cast spells from further away.

(That said, I like the idea,...
Forum: Development February 9, 2018, 14:50
Replies: 13
Views: 711
Posted By fph
What is your goal here? Compiling old versions of...

What is your goal here? Compiling old versions of Angband, or figuring out which interface you should use for a variant you are developing?
Forum: Vanilla January 30, 2018, 15:50
Replies: 250
Views: 14,177
Posted By fph
O wait -- I've been playing for years and I never...

O wait -- I've been playing for years and I never knew that wine cured fear? *facepalm* I've always thought that non-ration food items were basically junk, and ignored them in shops.

What's the...
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