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Forum: Competition Today, 05:02
Replies: 10
Views: 345
Posted By Nick
This thread...

This thread (http://angband.oook.cz/forum/showthread.php?t=5919) discusses it. Arguably standard turns is the correct measure, so you would have finished in front of MITZE :)
Forum: Competition Today, 04:22
Replies: 10
Views: 345
Posted By Nick
It's exactly the same as Vanilla.

It's exactly the same as Vanilla.
Forum: Vanilla Yesterday, 21:53
Replies: 10
Views: 276
Posted By Nick
No worries. And please let us know if it's still...

No worries. And please let us know if it's still crashing with the nightlies - I am hopeful that backwardsEric has fixed the problem.
Forum: Vanilla Yesterday, 21:47
Replies: 10
Views: 276
Posted By Nick
Fixed version attached (I'm getting better at...

Fixed version attached (I'm getting better at this).

You may find this doesn't happen if you use the latest nightly release from the releases page (https://github.com/angband/angband/releases).
Forum: Vanilla Yesterday, 09:11
Replies: 3
Views: 88
Posted By Nick
Thanks, I was already thinking there was some...

Thanks, I was already thinking there was some unnecessary combining going on.
Forum: Vanilla Yesterday, 02:35
Replies: 23
Views: 5,265
Posted By Nick
IMHO this breaks immersion too much.

IMHO this breaks immersion too much.
Forum: Variants October 24, 2021, 12:26
Replies: 45
Views: 1,509
Posted By Nick
And it looks like I've fixed that now.

And it looks like I've fixed that now.
Forum: Idle chatter October 23, 2021, 23:01
Replies: 27
Views: 2,352
Posted By Nick
List...

List (https://www.youtube.com/playlist?list=PLi7jNGNQhwdjczU5SejwP2uehQnh4KQgs) of individual talks is now up, mine is down near the bottom.
Forum: Variants October 23, 2021, 21:47
Replies: 45
Views: 1,509
Posted By Nick
The early monsters tend to cast these for two...

The early monsters tend to cast these for two main reasons:
Monsters that do a lot of damage at range can be very lethal for early characters and
Later on, characters typically do have the...
Forum: Variants October 23, 2021, 21:37
Replies: 45
Views: 1,509
Posted By Nick
That feels like it ought to be by design, but it...

That feels like it ought to be by design, but it isn't. I saw an interesting talk (https://roguelike.club/speakers2021.html#jason-grinblat) at Roguelike Celebration about how bugs can lead to new...
Forum: Competition October 23, 2021, 21:25
Replies: 10
Views: 345
Posted By Nick
The only options that matter are the ones on the...

The only options that matter are the ones on the competition page, so certainly play with selling on if you like.
Forum: Variants October 23, 2021, 10:02
Replies: 45
Views: 1,509
Posted By Nick
I am now hopeful that all the issues in this...

I am now hopeful that all the issues in this thread are resolved, although I'm a bit dubious about the curses/vulnerabilities issue, and I'm very reluctant to believe player ghosts are actually fixed.
Forum: Vanilla October 22, 2021, 21:55
Replies: 6
Views: 241
Posted By Nick
Oh, good point.

Oh, good point.
Forum: Vanilla October 22, 2021, 13:29
Replies: 16
Views: 509
Posted By Nick
More evidence: lurkers, and more so trappers,...

More evidence: lurkers, and more so trappers, have decent AC, whereas Qs have almost none. So 12 blows in a row connecting favors a Q.
Forum: Vanilla October 22, 2021, 13:05
Replies: 10
Views: 276
Posted By Nick
This should work fine now - the Single Combat is...

This should work fine now - the Single Combat is over, and you're back in town. The .new files are failed saves from when something has gone wrong, so it's not surprising they don't open. I don't...
Forum: Vanilla October 22, 2021, 10:32
Replies: 16
Views: 509
Posted By Nick
I was thinking that too, or trapper.

I was thinking that too, or trapper.
Forum: Variants October 21, 2021, 21:22
Replies: 45
Views: 1,509
Posted By Nick
Character history shows places in the latest...

Character history shows places in the latest nightly version.
The formatting issue looks like an edge case for player ghosts.
Good idea about the recall slots.
Specialties are now in the...
Forum: Competition October 20, 2021, 12:27
Replies: 10
Views: 345
Posted By Nick
While the competition said version 2.0.1, it's...

While the competition said version 2.0.1, it's fine to play the nightly instead, which is the same except for bugfixes (and more of these happening all the time). I've updated the competition page...
Forum: Vanilla October 19, 2021, 21:22
Replies: 8
Views: 340
Posted By Nick
It is by design, the idea being that the monster...

It is by design, the idea being that the monster is trying to trick the player, or to take on the powers of a stronger creature, or both. Maiar were specifically able to take on any form they chose...
Forum: Vanilla October 19, 2021, 21:17
Replies: 10
Views: 515
Posted By Nick
Not exactly - it has ordering, where you can...

Not exactly - it has ordering, where you can order something at the shop and then come back and buy it when it's stocked - but thanks for continuing the meme :)
Forum: Variants October 19, 2021, 21:15
Replies: 45
Views: 1,509
Posted By Nick
Yes, the description code wasn't ready for "ball...

Yes, the description code wasn't ready for "ball of teleport" :)
Forum: Variants October 19, 2021, 12:03
Replies: 45
Views: 1,509
Posted By Nick
OK, should be fine. This bug is possibly fixed...

OK, should be fine. This bug is possibly fixed in development now - by backwardsEric, of course.
Forum: Variants October 18, 2021, 21:22
Replies: 45
Views: 1,509
Posted By Nick
Thanks, it was a space instead of a dot in the...

Thanks, it was a space instead of a dot in the template. The room code really should handle that situation more gracefully.

EDIT: On looking at the code, it seems like it ought to be handling it...
Forum: Variants October 18, 2021, 20:53
Replies: 45
Views: 1,509
Posted By Nick
Yes, that's because the whole level is treated as...

Yes, that's because the whole level is treated as a big vault. You could regard this as a bug, I guess, but it would take some fixing.

I will get to some of the other cascade of bugs arising from...
Forum: Variants October 18, 2021, 06:59
Replies: 45
Views: 1,509
Posted By Nick
This should work. It's not clear what caused it,...

This should work. It's not clear what caused it, but it seems to be related to this Vanilla bug (https://github.com/angband/angband/issues/4225).
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