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Search: Posts Made By: Raxmei
Forum: Vanilla November 30, 2015, 00:47
Replies: 37
Views: 5,088
Posted By Raxmei
I've never used Banishment or Mass Banishment...

I've never used Banishment or Mass Banishment fighting Morgoth, though I had a few priests use Banish Evil a lot. I could mostly rely on Phase Door and Teleport Other combined with smashing face...
Forum: Vanilla June 8, 2015, 00:13
Replies: 186
Views: 23,571
Posted By Raxmei
On the topic of Int and Wis both having an...

On the topic of Int and Wis both having an effect, a few D&D 3.5 classes have multiple attribute scores that affect their casting in different ways. For example, the stat that determines bonus spell...
Forum: Vanilla February 28, 2015, 04:35
Replies: 15
Views: 3,492
Posted By Raxmei
Ultimately it's short for "aurum," which is just...

Ultimately it's short for "aurum," which is just Latin for "gold."
Forum: Vanilla February 12, 2015, 03:20
Replies: 3
Views: 1,071
Posted By Raxmei
There are a number of variants where monsters...

There are a number of variants where monsters will in fact fight each other. It sometimes makes looting vaults and pits much easier than it should be. If the game gives you experience for monster...
Forum: Vanilla February 7, 2015, 00:07
Replies: 92
Views: 10,192
Posted By Raxmei
I just checked the Dracolich entry and it...

I just checked the Dracolich entry and it displays properly. I was going off what happens if a monster has both the flags GIANT and DRAGON, which was the only case I tested.
Forum: Vanilla February 6, 2015, 22:25
Replies: 92
Views: 10,192
Posted By Raxmei
That'd be pretty easy to playtest. Just open up...

That'd be pretty easy to playtest. Just open up monster.txt and manually add GIANT to the flags of the monsters you want to turn into giants. There's a little bit of display weirdness in that monster...
Forum: Variants January 4, 2015, 21:01
Replies: 41
Views: 15,241
Posted By Raxmei
The playability of V is something of a stumbling...

The playability of V is something of a stumbling block for my enjoyment of many variants. For all that V is so Vanilla it's still simply a joy to play compared to variants based on older versions.
...
Forum: Vanilla December 9, 2014, 02:37
Replies: 13
Views: 1,877
Posted By Raxmei
Yeah just dig out a space so you can't get...

Yeah just dig out a space so you can't get breathed on by a bunch of the demons with dangerous breaths all at once and you'll be able to fight it out with them pretty sustainably. If you play it...
Forum: Vanilla November 7, 2014, 01:37
Replies: 7
Views: 2,117
Posted By Raxmei
I thought the rationale was the opposite. The...

I thought the rationale was the opposite. The cure line of spells didn't originally scale so they became useless in the later game. Scaling by the damage you've taken is still scaling (more total HP...
Forum: Vanilla September 11, 2014, 03:28
Replies: 10
Views: 2,156
Posted By Raxmei
You could just let some of the early uniques...

You could just let some of the early uniques live. That way when somebody casts summon uniques later on they might bring in uniques that are hilariously underpowered for your present level instead of...
Forum: Vanilla September 1, 2014, 02:49
Replies: 13
Views: 3,572
Posted By Raxmei
Forasgil is a light weapon with good damage...

Forasgil is a light weapon with good damage bonus, making a really good early weapon for warrior types. However all it really does well is kill things and there are other weapons that do that better...
Forum: Vanilla August 30, 2014, 02:40
Replies: 12
Views: 2,638
Posted By Raxmei
One of my more memorable wins beat up Morgoth...

One of my more memorable wins beat up Morgoth with a pick. I didn't really feel like playing out the full endgame so when I reached the final levels I just went for it. I think I was only level 47...
Forum: Vanilla August 23, 2014, 05:45
Replies: 45
Views: 4,669
Posted By Raxmei
My easiest and quickest wins have generally been...

My easiest and quickest wins have generally been dwarf paladins, warriors coming in second. Dead simple fighting style, exact opposite of squishy. Bash & heal, bash & heal. Just don't forget to keep...
Forum: Vanilla July 12, 2014, 20:28
Replies: 12
Views: 2,662
Posted By Raxmei
w0 is such a commonly used macro that Angband...

w0 is such a commonly used macro that Angband comes with X already bound to it.
Forum: Vanilla May 26, 2014, 18:17
Replies: 17
Views: 2,606
Posted By Raxmei
For me Nar is a difficult fight but not a...

For me Nar is a difficult fight but not a dangerous one. My low level characters have difficulty applying meaningful damage before being forced to flee but he normally can't prevent their escape so...
Forum: Vanilla January 5, 2014, 00:50
Replies: 62
Views: 6,718
Posted By Raxmei
At DL 60 you're past the point that OoD falls...

At DL 60 you're past the point that OoD falls behind in damage output. Tactics shift to luring monsters into winding passages where you can face them one on one in close combat. The antisummoning...
Forum: Vanilla January 3, 2014, 05:26
Replies: 8
Views: 2,115
Posted By Raxmei
I have a horribly reckless style of play, trying...

I have a horribly reckless style of play, trying to kill pretty much everything. I find that paladins are the most forgiving class for that. The paladin class offers good enough melee with renewable...
Forum: Vanilla December 16, 2013, 05:00
Replies: 22
Views: 3,416
Posted By Raxmei
Breath damage is a fraction of the monster's...

Breath damage is a fraction of the monster's current HP so injuring a monster will reduce the damage its breath attacks deal - though this can take a while later on when monsters often have more than...
Forum: Vanilla December 15, 2013, 04:50
Replies: 14
Views: 2,100
Posted By Raxmei
44 levels out of depth. Impressive, even for a...

44 levels out of depth. Impressive, even for a vault. Linearly that's like finding a Black Reaver on level 30.
Forum: Vanilla December 13, 2013, 22:15
Replies: 8
Views: 1,375
Posted By Raxmei
That makes entirely too much sense, thank you.

That makes entirely too much sense, thank you.
Forum: Vanilla December 12, 2013, 02:05
Replies: 8
Views: 1,375
Posted By Raxmei
That is an interesting difference between how the...

That is an interesting difference between how the quiver works and the traditional way people would manage ammunition. If you take a good look at the equipment menu you'll see that the quiver slots...
Forum: Variants December 8, 2013, 21:46
Replies: 189
Views: 54,479
Posted By Raxmei
The first I recall seeing it was Pern.

The first I recall seeing it was Pern.
Forum: Vanilla December 1, 2013, 20:21
Replies: 100
Views: 9,348
Posted By Raxmei
Yeah, conspicuously the Purifications and Healing...

Yeah, conspicuously the Purifications and Healing versions of Cure Serious and Mortal Wounds are actually inferior (more expenseive) to the town book versions if you're playing a paladin. The only...
Forum: Vanilla November 28, 2013, 18:49
Replies: 100
Views: 9,348
Posted By Raxmei
Reminds me of D&D. In the edition I'm familiar...

Reminds me of D&D. In the edition I'm familiar with summon monster spells have a short duration and a full round casting time (monsters appear the turn after you start casting the spell to summon...
Forum: Vanilla November 27, 2013, 04:53
Replies: 100
Views: 9,348
Posted By Raxmei
Quite a lot of overlap with my feelings. The...

Quite a lot of overlap with my feelings. The other things I dislike about V would involve massive changes, making them not so much a pet peeve issue as they are fuel for a variant.

x+1 : Too many...
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