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Search: Posts Made By: Dawnmist
Forum: Vanilla May 14, 2014, 03:58
Replies: 11
Views: 2,016
Posted By Dawnmist
on the command line, "ls" lists the contents of a...

on the command line, "ls" lists the contents of a directory.

ls -a ~/.angband/Angband/save

will list ALL files (including any hidden ones) in the ~/.angband/Angband/save directory (the "-a" bit...
Forum: Vanilla April 30, 2014, 08:23
Replies: 4
Views: 1,556
Posted By Dawnmist
Given that most of my YASD's are caused by trying...

Given that most of my YASD's are caused by trying to get to an artifact that I can see in a vault that I *really* shouldn't be even attempting to sneak around in, I think that no_preserve mode is not...
Forum: Vanilla April 8, 2014, 03:12
Replies: 12
Views: 3,796
Posted By Dawnmist
That would explain a consistent crash I was...

That would explain a consistent crash I was getting last December when identifying an artifact crown on the ground - I sent in the save file with the character standing on the unid'd crown, but while...
Forum: Vanilla February 1, 2014, 14:40
Replies: 146
Views: 42,834
Posted By Dawnmist
It used to be in the Display set of options...

It used to be in the Display set of options (option set 5), and has now been rolled into the main set. I don't think it's ever gone away, just moved categories when things got condensed - though...
Forum: Vanilla February 1, 2014, 09:42
Replies: 146
Views: 42,834
Posted By Dawnmist
Me too (though I lost my older save files)...I...

Me too (though I lost my older save files)...I started with something between 2.8.1 & 2.8.3 at uni :D. Since the 2.8.3 release change notes mention (link...
Forum: Vanilla January 30, 2014, 03:09
Replies: 146
Views: 42,834
Posted By Dawnmist
OK, a better definition of the "problem". With...

OK, a better definition of the "problem". With that option turned on I get yellow torch radius in dark corridors and rooms, but not in lite corridors or rooms.

With that I can live with, I would...
Forum: Vanilla January 29, 2014, 02:04
Replies: 146
Views: 42,834
Posted By Dawnmist
I'll look into this tonight (since I made the...

I'll look into this tonight (since I made the patch to split out los/torch settings and handling). A couple of quick questions though:
1. Do you have the "view_yellow_light" option on? I'm assuming...
Forum: Vanilla January 29, 2014, 01:35
Replies: 3
Views: 1,671
Posted By Dawnmist
Are you wearing any rings or items that have...

Are you wearing any rings or items that have negative modifiers? I believe the negatives are taken into account in the damage calculation that is shown (so you can compare "best weapon to use now"),...
Forum: Vanilla November 29, 2013, 02:03
Replies: 8
Views: 4,160
Posted By Dawnmist
Ok - for the 8x8, 8x16 and 16x16 tilesets, what...

Ok - for the 8x8, 8x16 and 16x16 tilesets, what seems to be happening is the row information for the tile to draw isn't being used/is being lost, so it draws the tile in the top row that matches the...
Forum: Vanilla November 18, 2013, 07:39
Replies: 8
Views: 4,160
Posted By Dawnmist
I think this affects more than just the shockbolt...

I think this affects more than just the shockbolt tiles - all the graphics tiles are showing incorrect images on the map view (for example, stairs instead of the trap detection borders, items on the...
Forum: Development September 6, 2010, 15:20
Replies: 12
Views: 8,111
Posted By Dawnmist
I've uploaded an update to the maemo port that...

I've uploaded an update to the maemo port that fixes the 8x8 tile graphics so that sdl versions (and hopefully the win version, though I couldn't test that - no build environment for it at present)...
Forum: Vanilla June 20, 2010, 04:28
Replies: 16
Views: 4,006
Posted By Dawnmist
When you do target, hit 'o' to target off the...

When you do target, hit 'o' to target off the monster (standard keyset). Then you can pick a piece of floor that is behind the mold leaving the mold itself "just" out of range, but hitting everything...
Forum: Development June 19, 2010, 07:25
Replies: 12
Views: 8,111
Posted By Dawnmist
Photos: Angband Init screen...

Photos:
Angband Init screen (http://www.dawnmist.net/angband/angband_init.jpg)
Angband ASCII (http://www.dawnmist.net/angband/angband_ascii.jpg)
Angband 8x8 tiles...
Forum: Development June 19, 2010, 06:43
Replies: 12
Views: 8,111
Posted By Dawnmist
I didn't need a main-maemo.c - the src changes...

I didn't need a main-maemo.c - the src changes are not that extensive :). Most of it exists in the debian packaging, and a few prf file changes.

I'm not sure if all the changes should be pushed...
Forum: Development June 18, 2010, 09:42
Replies: 12
Views: 8,111
Posted By Dawnmist
Angband 3.1.2v2 for N900/Maemo 5: release for testing

I've over the last week or so been creating and testing a Maemo 5 port of angband 3.1.2v2 using the SDL interface (Maemo 5 is the debian-based distribution used on the Nokia N900 phones - using the...
Forum: Vanilla October 9, 2007, 02:54
Replies: 13
Views: 7,255
Posted By Dawnmist
I'd better clarify - when running it in the...

I'd better clarify - when running it in the scratchbox environment on the desktop machine, yes - but not tried it for a native Ubuntu linux x86 binary.

Scratchbox sets up a virtual machine...
Forum: Vanilla October 8, 2007, 08:05
Replies: 13
Views: 7,255
Posted By Dawnmist
Target OS is Internet Tablet OS 2007 ('maemo...

Target OS is Internet Tablet OS 2007 ('maemo (http://maemo.org)' linux, 'bora' release), which is on an embedded ARM processor. The toolchain is a scratchbox install for maemo 3.2/Nokia N800 - set up...
Forum: Vanilla October 7, 2007, 05:40
Replies: 6
Views: 4,587
Posted By Dawnmist
That was it - thank you! :)

That was it - thank you! :)
Forum: Vanilla October 5, 2007, 16:52
Replies: 6
Views: 4,587
Posted By Dawnmist
Where to find all the number-key maps

I've got a working ncurses version of vanilla 3.0.9 for maemo/nokia N800, and can run it using the on-screen keyboard (device is a handheld with screen resolution 800x480).

Only problem is the...
Forum: Vanilla October 4, 2007, 04:04
Replies: 13
Views: 7,255
Posted By Dawnmist
Would depend on how we're planning to implement...

Would depend on how we're planning to implement it (and what's easiest to get going to start with).

If it's only to come on-screen when the game is requesting input (e.g. "how many", "which item",...
Forum: Vanilla October 2, 2007, 13:51
Replies: 13
Views: 7,255
Posted By Dawnmist
Working on getting a deb file together for a...

Working on getting a deb file together for a system-wide install on the N770/N800.

Progress so far:

Deb is building
Workaround for font files being opened in write-only mode when testing for...
Forum: Vanilla October 1, 2007, 13:12
Replies: 13
Views: 7,255
Posted By Dawnmist
Latest version of sdl available for maemo (Nokia...

Latest version of sdl available for maemo (Nokia N770/N800) is 1.2.8 - so short of compiling our own sdl libraries, we won't have the 1.2.10 library to work with.

At least good to know why that...
Forum: Vanilla October 1, 2007, 12:13
Replies: 13
Views: 7,255
Posted By Dawnmist
Testing 3.0.9 on N800: 1. Sound works in both...

Testing 3.0.9 on N800:
1. Sound works in both ncurses and sdl - turn it on with "=" menu option 1-a
2. Mouse movement works in sdl - turn it on with "=" menu option 1-k
3. Full menu options...
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