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Search: Posts Made By: Nick
Forum: Variants Today, 01:38
Replies: 11
Views: 199
Posted By Nick
Yes, trap setting certainly uses '+' in O/FA/NPP....

Yes, trap setting certainly uses '+' in O/FA/NPP. In S I believe monster traps are usually loaded with items, and affect the monster based on that - Magnate would know more detail.
Forum: Variants Yesterday, 21:11
Replies: 11
Views: 199
Posted By Nick
I believe every item is survivable, essentially -...

I believe every item is survivable, essentially - IIRC potions of death leave you on 0HP.
Forum: Vanilla Yesterday, 10:24
Replies: 17
Views: 447
Posted By Nick
So vaults could contain cupboards.

So vaults could contain cupboards.
Forum: Vanilla April 16, 2014, 21:20
Replies: 17
Views: 447
Posted By Nick
Monst of them ;) Seriously though,...

Monst of them ;)

Seriously though, attenuated cone-shaped breaths (as in O, NPP, etc) make good sense to me as

Adding tactical interest and
Distinguishing breaths from spells.

so they're...
Forum: Development April 15, 2014, 12:12
Replies: 657
Views: 122,250
Posted By Nick
You really want to look at this thread...

You really want to look at this thread (http://angband.oook.cz/forum/showthread.php?t=6501), which is on the QT port of NPPAngband which is aiming at having a tablet version.

Angband is currently...
Forum: Sil April 10, 2014, 23:04
Replies: 5
Views: 174
Posted By Nick
You're a genius

You're a genius
Forum: Sil April 10, 2014, 08:01
Replies: 2
Views: 106
Posted By Nick
The Sil keyset and hjkl keyset are defined in...

The Sil keyset and hjkl keyset are defined in lib/pref/pref.prf. It is reasonably self-explanatory, and you can probably just change those to whatever you like.
Forum: Variants April 9, 2014, 14:34
Replies: 3
Views: 141
Posted By Nick
The main reason is to kill the guardians so...

The main reason is to kill the guardians so Morgoth can't summon them; there's also a nice drop from the Nan Dungortheb guardian (Ungoliant).
Forum: Variants April 6, 2014, 03:36
Replies: 135
Views: 10,850
Posted By Nick
OK, this is really helpful. These are...

OK, this is really helpful.



These are all just great - I will definitely use both eventually. I don't know when I'll actually get to doing any stuff on FA, but the vaults will probably end up...
Forum: Vanilla April 6, 2014, 00:23
Replies: 22
Views: 786
Posted By Nick
Themed drops are something I want to be really...

Themed drops are something I want to be really careful not to overdo. I certainly don't want the situation you see in some MMOs, where it's only a particular monster type that drops a particular...
Forum: Development April 5, 2014, 00:14
Replies: 3
Views: 198
Posted By Nick
Restructure update

When I started as maintainer at (roughly) the beginning of the year, I made it fairly clear that the first thing to do was a big restructure of the code. It seems like now might be a good idea to...
Forum: Development April 3, 2014, 20:54
Replies: 4
Views: 239
Posted By Nick
The usual yardstick for variant success is if...

The usual yardstick for variant success is if someone else plays it besides the maintainer, so you were successful :)



The aim is for post-restructure Angband to be very variant-friendly if you...
Forum: Vanilla April 2, 2014, 21:07
Replies: 5
Views: 301
Posted By Nick
There is actually a connectedness check, and I...

There is actually a connectedness check, and I think you may have more or less identified a failure point in it. I believe it counts the level as connected if all floor, door and vault squares are...
Forum: Variants April 2, 2014, 21:01
Replies: 9
Views: 295
Posted By Nick
Yep, that looks like a bug. It...

Yep, that looks like a bug.



It currently isn't, but that's a good idea.



Basically yes. You'll find that monsters of a given player race will turn up closer to their home town, so for...
Forum: Variants April 1, 2014, 20:38
Replies: 9
Views: 295
Posted By Nick
Looks like there's a bug, and I don't understand...

Looks like there's a bug, and I don't understand quite what it's doing. I thought it was just ignoring numbers, but it's not quite as simple as that. I'll investigate further.



As a mage I...
Forum: Sil April 1, 2014, 13:13
Replies: 17
Views: 1,235
Posted By Nick
Guaranteed to be a name you can wrap your tongue...

Guaranteed to be a name you can wrap your tongue around :)
Forum: Sil April 1, 2014, 12:21
Replies: 17
Views: 1,235
Posted By Nick
There is a cunning random name generator which...

There is a cunning random name generator which analyses a list of words (in this case, names.txt) and then builds new ones by repeatedly choosing letters likely to follow the previous two.
Forum: AAR March 31, 2014, 07:27
Replies: 377
Views: 43,160
Posted By Nick
I like the way that in discussing why Magnate...

I like the way that in discussing why Magnate dislikes the thread, we are making it longer :)
Forum: Vanilla March 28, 2014, 22:28
Replies: 2
Views: 243
Posted By Nick
I think you can do either The file...

I think you can do either
The file list-player-flags.h in the src directory contains all the flags that classes can use. Races can also use those, plus the flags in list-object-flags.h (although...
Forum: AAR March 27, 2014, 11:35
Replies: 377
Views: 43,160
Posted By Nick
The thing is (as PowerWyrm was indicating) it is...

The thing is (as PowerWyrm was indicating) it is if it doesn't pass this that the One has a chance of being generated. Its alloc_prob is 1, so if the randint1(100) roll is 1 (a 1 in 100 chance), it...
Forum: ToME March 26, 2014, 21:21
Replies: 11
Views: 385
Posted By Nick
IIRC it's 'y', but I'm probably wrong

IIRC it's 'y', but I'm probably wrong
Forum: Vanilla March 26, 2014, 19:52
Replies: 51
Views: 1,719
Posted By Nick
There are no gameplay changes until after the...

There are no gameplay changes until after the restructure
Forum: Variants March 25, 2014, 19:44
Replies: 136
Views: 4,036
Posted By Nick
Can't be long until Hugo$oul 2011, surely

Can't be long until Hugo$oul 2011, surely
Forum: Vanilla March 23, 2014, 21:52
Replies: 51
Views: 1,719
Posted By Nick
The first two Hobbit movies have been heading in...

The first two Hobbit movies have been heading in that direction, and I have high hopes for the third
Forum: Vanilla March 23, 2014, 21:10
Replies: 51
Views: 1,719
Posted By Nick
Along with slings, acid bolts, paladins, wands,...

Along with slings, acid bolts, paladins, wands, magic scrolls, mages, crossbows, priests, nexus, ...

So what is "canon"?

Well, this is from Bilbo's Song of Eärendil:


Ooh look - runes! To...
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