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Search: Posts Made By: ghengiz
Forum: Variants April 4, 2012, 14:40
Replies: 147
Views: 41,528
Posted By ghengiz
@Antoine Interesting...the rod of recall isn't...

@Antoine
Interesting...the rod of recall isn't in object.txt, so it shouldn't even be in the game, whereas the rod of detect monster is.
Probably there is a typo in the object management code, so...
Forum: Variants April 1, 2012, 18:52
Replies: 147
Views: 41,528
Posted By ghengiz
Yes and no. Yes, there are some monsters whose...

Yes and no. Yes, there are some monsters whose native depth is below that, but no, there aren't more than in Angband.
Instead, the whole idea of the variant is to have less monsters and objects than...
Forum: Variants March 30, 2012, 18:15
Replies: 147
Views: 41,528
Posted By ghengiz
Well, thinking about what you're doing should be...

Well, thinking about what you're doing should be a second nature to a roguelike player anyway ;)

Remember, this variant has *half* the dungeon levels of almost any *band (IIRC a few ones have as...
Forum: Variants March 23, 2012, 11:30
Replies: 147
Views: 41,528
Posted By ghengiz
I was going to report you right now the...

I was going to report you right now the auto-curse ring thing, but you
were faster than me :)

With this bugfixes, the next release should be good enough for an announce on roguebasin, isn't it?...
Forum: Variants February 16, 2012, 01:23
Replies: 147
Views: 41,528
Posted By ghengiz
I don't want to sounds mean or demanding, but is...

I don't want to sounds mean or demanding, but is there any news about what remains to be done in the edit files, relatively to the "official" lists in the previous posts?
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