Angband.oook.cz
Angband.oook.cz
AboutVariantsLadderForumCompetitionComicScreenshotsFunniesLinks

Go Back   Angband Forums > Search Forums

Showing results 1 to 25 of 500
Search took 0.21 seconds.
Search: Posts Made By: Derakon
Forum: Competition May 24, 2018, 21:36
Replies: 8
Views: 257
Posted By Derakon
Strong agreement. Even if races/classes needed to...

Strong agreement. Even if races/classes needed to be balanced against each other, XP penalties are not the way to do it.

XP penalties were an attempt to ensure that in a tabletop party-based game,...
Forum: Vanilla May 20, 2018, 03:19
Replies: 5
Views: 184
Posted By Derakon
And not just the minimum depth, but also the odds...

And not just the minimum depth, but also the odds of getting crushed by an earthquake are very small. As wobbly said, that can only happen if the game wants to generate a wall on the tile you're on...
Forum: Vanilla May 16, 2018, 15:36
Replies: 91
Views: 4,031
Posted By Derakon
In terms of the best depth to find something,...

In terms of the best depth to find something, unique or artifact, again it's a hard question to answer. You want to be at at least the native depth of the thing you want to generate, because...
Forum: Vanilla May 15, 2018, 23:13
Replies: 91
Views: 4,031
Posted By Derakon
Randomly losing control of your character because...

Randomly losing control of your character because you decided to use a class-defining ability doesn't really sound like fun to me. How about a scaling AC debuff that increases as your other abilities...
Forum: AAR May 15, 2018, 17:25
Replies: 7
Views: 348
Posted By Derakon
As noted in the other thread, +shooting speed is...

As noted in the other thread, +shooting speed is 1/10th as effective in the class overhaul branch. Or at least it should be; if it isn't then that's a bug. :)
Forum: Vanilla May 15, 2018, 17:04
Replies: 91
Views: 4,031
Posted By Derakon
That +6 is +.6 shots/round. It makes you 60% more...

That +6 is +.6 shots/round. It makes you 60% more effective, not 700%.

The phrasing of the +shots description needs to be updated, because it's very misleading right now.
Forum: Vanilla May 14, 2018, 18:09
Replies: 200
Views: 10,510
Posted By Derakon
The mobile acidic j's are ochre jellies and...

The mobile acidic j's are ochre jellies and acidic cytoplasms. And gelatinous cubes. And black oozes. And black puddings.

...do we really need spotted jellies to be mobile too? ;)
Forum: AAR May 13, 2018, 03:25
Replies: 19
Views: 421
Posted By Derakon
Healing is a bigger heal than Heal -- 1000 HP...

Healing is a bigger heal than Heal -- 1000 HP instead of 300. But yeah, if you had to pick one of the two, take Heal.

Banish Evil is a mass teleport-away, it's not like anything else with "banish"...
Forum: Vanilla May 12, 2018, 15:01
Replies: 8
Views: 241
Posted By Derakon
In other words, your next character will have to...

In other words, your next character will have to figure everything out all over again. The game shuffles which "flavors" (potion colors, scroll titles, wand materials, etc.) map to which effects in...
Forum: Variants May 12, 2018, 05:14
Replies: 8
Views: 389
Posted By Derakon
From what I recall, Mindcrafters get amazing...

From what I recall, Mindcrafters get amazing utility spells, but their damage is not great. You should not expect to be killing high-value targets solely with spells past...uh, let's say 1500' or so....
Forum: Vanilla May 12, 2018, 05:12
Replies: 8
Views: 241
Posted By Derakon
Your to-damage bonus applies on every strike you...

Your to-damage bonus applies on every strike you make with your weapon, by the way. With high STR/DEX and a lightweight weapon, you can make multiple attacks per round, each of which get the full...
Forum: AAR May 11, 2018, 20:23
Replies: 19
Views: 421
Posted By Derakon
You're a priest, you can outlast anything. Hell,...

You're a priest, you can outlast anything. Hell, you can kill Morgoth with Orb; I'd wager it's pretty competitive with your melee damage output especially when you consider you won't need to spend...
Forum: Vanilla May 9, 2018, 16:29
Replies: 99
Views: 5,642
Posted By Derakon
You're in a state that's actually pretty common...

You're in a state that's actually pretty common for aggressive mage players. It's absolutely doable with smart play -- if it weren't, we'd've told you to retreat back to earlier in the dungeon. :)
...
Forum: AAR May 9, 2018, 16:24
Replies: 5
Views: 241
Posted By Derakon
Your poor ranger is still getting 3 shots/round....

Your poor ranger is still getting 3 shots/round. They'll be fine. :p
Forum: AAR May 9, 2018, 15:32
Replies: 107
Views: 19,737
Posted By Derakon
Getting teleported away from a vault when you've...

Getting teleported away from a vault when you've been doing a lot of TOing is a bad time; the dungeon is exceptionally dangerous and you have poor odds of finding any "safe" places by teleporting...
Forum: Vanilla May 8, 2018, 18:08
Replies: 5
Views: 278
Posted By Derakon
How odd. Post a character dump?

How odd. Post a character dump?
Forum: Vanilla May 8, 2018, 15:51
Replies: 5
Views: 278
Posted By Derakon
You have the formula right, though you should...

You have the formula right, though you should also bear in mind that to-hit affects your critical hit rate, which has an effect on your damage. Probably more relevant, though, is the fact that since...
Forum: Vanilla May 8, 2018, 05:28
Replies: 99
Views: 5,642
Posted By Derakon
Ah, that is a fair point (re: Hithlomir). Really...

Ah, that is a fair point (re: Hithlomir). Really what's needed are CON potions, but the Dwarven armor might possibly come out later once CON is in the 18/150 region.

As for Gurthang, no better...
Forum: Vanilla May 8, 2018, 02:20
Replies: 200
Views: 10,510
Posted By Derakon
I could be wrong, but I believe that adding...

I could be wrong, but I believe that adding blessed to a blunt weapon does not improve its power rating at all, because the game correctly surmises that it's completely redundant.
Forum: Vanilla May 8, 2018, 02:19
Replies: 99
Views: 5,642
Posted By Derakon
That's rather overblown in my opinion. All three...

That's rather overblown in my opinion. All three of those resists are optional, you just need to be careful about what enemies you engage. Plus, with only 262 HP it's not like resists are going to...
Forum: Vanilla May 7, 2018, 16:13
Replies: 15
Views: 578
Posted By Derakon
fizzix, I'm curious what kinds of interactions...

fizzix, I'm curious what kinds of interactions you're imagining in a "TO-less" world when the player encounters a monster that they can't feasibly fight. How is the player expected to cope with that...
Forum: Variants May 5, 2018, 14:58
Replies: 216
Views: 7,159
Posted By Derakon
A 2% difference in life rating is pretty...

A 2% difference in life rating is pretty negligible; it means that your base HP before CON gains is 2% lower than the average. If you would normally have 400 base HP at level 50, then instead you...
Forum: Vanilla May 5, 2018, 05:57
Replies: 58
Views: 2,012
Posted By Derakon
There's two kinds of hockey stick. One is when...

There's two kinds of hockey stick. One is when you're a knight's move away from an enemy and can target them with '*' (without manually positioning the cursor) while they can't do the same to you....
Forum: Vanilla May 4, 2018, 15:23
Replies: 58
Views: 2,012
Posted By Derakon
Would it make sense for traps to only be...

Would it make sense for traps to only be triggerable once? So you can walk around the trap, or try to disarm it, or just blunder into it and take your licks?
Forum: AAR May 3, 2018, 23:10
Replies: 70
Views: 3,686
Posted By Derakon
Sky is going through the randarts after their...

Sky is going through the randarts after their games and saying "I didn't find this one, but it's pretty coolpowerful." As long as generated randarts with off-weapon blows are rare, we're fine.
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT +1. The time now is 14:58.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2018, vBulletin Solutions Inc.