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Search: Posts Made By: Nick
Forum: Variants September 21, 2008, 22:47
Replies: 52
Views: 17,785
Posted By Nick
The ordinary ones will only increase the internal...

The ordinary ones will only increase the internal value of the stat up to 18. To go above that you need *stat*.



Full, and they're generally something to stash for the endgame.



I'd...
Forum: Variants August 28, 2008, 02:22
Replies: 52
Views: 17,785
Posted By Nick
Stair-scumming is an interesting one, because for...

Stair-scumming is an interesting one, because for thralls and some of the advanced races, it's really necessary. I can imagine devising some sort of punishment for repeated stair-scumming, but I'm...
Forum: Variants August 27, 2008, 03:06
Replies: 52
Views: 17,785
Posted By Nick
Perilous identify can sometimes hurt and confuse...

Perilous identify can sometimes hurt and confuse the player.



Yes.



The exact depths and rarities are in lib/edit/object.txt; the short answer is yes :)
Forum: Variants August 26, 2008, 16:21
Replies: 52
Views: 17,785
Posted By Nick
I am planning to make changes to pseudo-ID in the...

I am planning to make changes to pseudo-ID in the next version (see, for example this thread (http://groups.google.com/group/rec.games.roguelike.angband/browse_frm/thread/30c9dc65928957b6#) in...
Forum: Variants August 24, 2008, 03:59
Replies: 52
Views: 17,785
Posted By Nick
Yeah, this map could certainly be reworked (ie...

Yeah, this map could certainly be reworked (ie made into something other than the massive hack it is now). I've noticed that dungeon thing too - there must be some portion of the record of that...
Forum: Variants August 21, 2008, 07:07
Replies: 52
Views: 17,785
Posted By Nick
No, just colourful names :)

No, just colourful names :)
Forum: Variants August 20, 2008, 15:34
Replies: 52
Views: 17,785
Posted By Nick
On the 'C' screen, under (Fighting) on the left,...

On the 'C' screen, under (Fighting) on the left, there's average damage per blow (in fact, it's the average damage done by your last ten hitting blows).



Yeah, that's probably an issue with it...
Forum: Variants August 14, 2008, 06:12
Replies: 52
Views: 17,785
Posted By Nick
Yes, a given percentage of confusion resistance...

Yes, a given percentage of confusion resistance will cut damage from confusion breaths by (roughly) that percentage. There are relatively few confusion breathers, so as a general rule it's the...
Forum: Variants August 13, 2008, 07:01
Replies: 52
Views: 17,785
Posted By Nick
Also apex, which contains the scores file - but...

Also apex, which contains the scores file - but you may have got that already. You probably don't need to copy the pref folder, since any of your own .prf files will be put in the user folder.


...
Forum: Variants August 9, 2008, 02:40
Replies: 52
Views: 17,785
Posted By Nick
The answer is no (as it is for most if not all...

The answer is no (as it is for most if not all *bands) - with the exception of evil things being hit harder by holy attacks like Orb of Draining. Why is I guess mostly historical - the game is just...
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