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Search: Posts Made By: Derakon
Forum: Vanilla Today, 15:26
Replies: 24
Views: 1,258
Posted By Derakon
Throwing is pretty terrible in Vanilla. The...

Throwing is pretty terrible in Vanilla. The to-hit and to-dam do affect the throw, but there's no multiplier, so you basically get a single melee blow (except affected by your base throwing skill...
Forum: Idle chatter October 16, 2018, 16:04
Replies: 6
Views: 151
Posted By Derakon
I'd guess the method was to have the drone...

I'd guess the method was to have the drone continuously take video as it flew both up (into the sky) and forwards (along the road). Then the image is composited together such that pixel rows towards...
Forum: ToME October 16, 2018, 15:57
Replies: 20
Views: 639
Posted By Derakon
Berserker also ruins your saving throw, doesn't...

Berserker also ruins your saving throw, doesn't it?

I generally ignore the movement modifier, because the stealth penalties are heinous for a relatively small speed bonus, and in the other...
Forum: Development October 13, 2018, 00:49
Replies: 14
Views: 463
Posted By Derakon
Oh sure, I'm well aware of double-buffering. I...

Oh sure, I'm well aware of double-buffering. I think I was CPU-bound though.

If you're really curious, the Pyrel code is still up on BitBucket (https://bitbucket.org/derakon/pyrel).
Forum: Development October 12, 2018, 23:25
Replies: 14
Views: 463
Posted By Derakon
As I recall (and this was awhile ago so I may...

As I recall (and this was awhile ago so I may well be misremembering), I was drawing each tile individually. Like, a # goes at (0, 0), that's one draw call. Then a . goes at (1, 0), that's a separate...
Forum: ToME October 12, 2018, 21:50
Replies: 20
Views: 639
Posted By Derakon
The Lost Sword quests are worth doing eventually,...

The Lost Sword quests are worth doing eventually, because they can give you access to out-of-class skills at up to a .5x multiplier (requires getting the same skill reward from three different...
Forum: AAR October 12, 2018, 04:53
Replies: 5
Views: 197
Posted By Derakon
Colluin's a great cloak. Taking 1/9th damage from...

Colluin's a great cloak. Taking 1/9th damage from all basic elements is fantastic, and nothing else gives you that in a single convenient package. Sure, the arcane casters can cast Resistance at...
Forum: AAR October 11, 2018, 16:37
Replies: 32
Views: 3,561
Posted By Derakon
Meanwhile, I tend to recommend the opposite: a...

Meanwhile, I tend to recommend the opposite: a half-troll warrior. Damn the torpedos, full speed ahead! You may well die quickly from an undetected monster, but getting a new character to the deeps...
Forum: Sil October 11, 2018, 16:36
Replies: 7
Views: 259
Posted By Derakon
It's also worth mentioning that carrying lots of...

It's also worth mentioning that carrying lots of items or "decoy" items does not afford you any additional protection. Each vulnerable item rolls separately for whether it is destroyed by a given...
Forum: Variants October 10, 2018, 04:56
Replies: 173
Views: 6,856
Posted By Derakon
It's probably derived from the titans in the...

It's probably derived from the titans in the monster data file, whose melee attacks confuse.
Forum: AAR October 8, 2018, 16:04
Replies: 4
Views: 193
Posted By Derakon
Good lord, I hadn't even noticed that. How'd you...

Good lord, I hadn't even noticed that. How'd you get so many in 117k turns? That's absurd.
Forum: AAR October 7, 2018, 18:46
Replies: 19
Views: 557
Posted By Derakon
This is a subjective issue. Some players want to...

This is a subjective issue. Some players want to become "perfectly powerful" in every game, even though that removes a source of challenge. Others don't. The game designers have to make a decision at...
Forum: ToME October 4, 2018, 20:49
Replies: 20
Views: 639
Posted By Derakon
Personally my inclination with ToME 2 is to play...

Personally my inclination with ToME 2 is to play a spellcaster. There are some ridiculously good spells in ToME, especially in the Divination and Conveyance schools. Divination gives you an...
Forum: ToME October 4, 2018, 19:52
Replies: 20
Views: 639
Posted By Derakon
The number of changes is pretty massive. If you...

The number of changes is pretty massive. If you want to know specifics about how certain elements work, the Killer Bunnies spoilers (http://www.killerbunnies.org/angband/) (scroll down to "Spoilers")...
Forum: Vanilla September 30, 2018, 17:55
Replies: 51
Views: 3,247
Posted By Derakon
Spells that obstruct line-of-sight are very...

Spells that obstruct line-of-sight are very powerful. If they also block enemy movement then they're probably too powerful. Aside from Earthquake (which is unreliable) and Destruction (which does a...
Forum: AAR September 30, 2018, 04:55
Replies: 14
Views: 585
Posted By Derakon
Here's a thought: since we're splitting apart the...

Here's a thought: since we're splitting apart the spell books so thoroughly, there's not really much call for classes to be differentiated based on how competent they are at using spells, right? I...
Forum: Vanilla September 28, 2018, 14:35
Replies: 28
Views: 1,555
Posted By Derakon
The sample set is still a bit small, but it's...

The sample set is still a bit small, but it's probably big enough. See if you can get the interest of that person that made machine-generated Pokemon...
Forum: Development September 27, 2018, 17:25
Replies: 11
Views: 361
Posted By Derakon
Having a human-readable file format would be...

Having a human-readable file format would be preferable, all else being equal, to the current binary format. Human-readable files are easier to debug, inspect, and of course modify. :) But someone...
Forum: Variants September 27, 2018, 15:53
Replies: 173
Views: 6,856
Posted By Derakon
Wraithform should also allow you to move through...

Wraithform should also allow you to move through walls, if my memory isn't betraying me. That can have substantial tactical benefits, but if I recall correctly you don't want to be inside of a wall...
Forum: Vanilla September 27, 2018, 15:31
Replies: 7
Views: 423
Posted By Derakon
Ahh, the days when the performance implications...

Ahh, the days when the performance implications of table lookup vs. doing division was an issue that deserved serious consideration.
Forum: Development September 26, 2018, 15:10
Replies: 14
Views: 463
Posted By Derakon
It can be surprisingly difficult to render a...

It can be surprisingly difficult to render a large grid of anything without getting performance penalties. I discovered that when writing the Pyrel UI. The naive approach (just tell your GUI widget...
Forum: Development September 25, 2018, 17:53
Replies: 14
Views: 463
Posted By Derakon
The simplest explanation for this is that the...

The simplest explanation for this is that the Linux build still includes resources that it does not actually use.
Forum: Development September 23, 2018, 14:49
Replies: 51
Views: 1,531
Posted By Derakon
Good to see you, Magnate! I'm doing decently...

Good to see you, Magnate! I'm doing decently well. Life continues on, no great peaks nor abyssal chasms.
Forum: Sil September 21, 2018, 15:47
Replies: 20
Views: 715
Posted By Derakon
It sounds like you have a lot of levers to play...

It sounds like you have a lot of levers to play with, in any event. :)
Forum: Development September 20, 2018, 00:27
Replies: 51
Views: 1,531
Posted By Derakon
Sounds like I need to eat some crow then. I...

Sounds like I need to eat some crow then. I sincerely apologize!
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