Forum: Vanilla
March 6, 2019, 23:09
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Replies: 201
Views: 16,058
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Forum: Vanilla
July 25, 2018, 11:25
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Replies: 20
Views: 2,330
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Forum: Idle chatter
October 19, 2017, 00:59
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Replies: 39
Views: 12,518
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Forum: Development
October 19, 2017, 00:33
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Replies: 41
Views: 10,081
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Forum: Idle chatter
September 29, 2017, 04:56
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Replies: 1
Views: 1,101
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Forum: Idle chatter
September 8, 2017, 03:50
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Replies: 68
Views: 10,612
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Forum: Variants
August 18, 2017, 22:28
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Replies: 2
Views: 814
Unless PosCheng has deviated this feature much...
Unless PosCheng has deviated this feature much from Heng (which most of my knowledge is based on :p), statues are there to either ignore or collect (if that's your thing -- I sometimes found it fun...
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Forum: Vanilla
July 28, 2017, 15:30
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Replies: 506
Views: 45,502
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Forum: AAR
July 28, 2017, 02:05
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Replies: 29
Views: 3,413
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Forum: Idle chatter
April 14, 2017, 01:44
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Replies: 68
Views: 10,612
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Forum: Vanilla
May 8, 2016, 02:18
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Replies: 6
Views: 2,531
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Forum: Vanilla
May 6, 2016, 22:49
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Replies: 6
Views: 2,531
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Forum: Vanilla
May 6, 2016, 18:02
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Replies: 6
Views: 2,531
"Amulet of & Amulet~" bug
Playing the recent nightlies build (angband-4.0.3-340-g130f20f ).
I had bought a stack of *Acquirement* scrolls from the BM that I was reading on DL55. One of them produced an amulet that gave...
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Forum: Vanilla
April 27, 2016, 00:55
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Replies: 220
Views: 34,765
I'm playing on this build (Windows) and I'm...
I'm playing on this build (Windows) and I'm getting errors while throwing stuff from the ground (Assertion failed - obj-pile.c line 134). In the supplied savefile, my char is standing on a stack of...
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Forum: Vanilla
April 9, 2016, 04:45
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Replies: 220
Views: 34,765
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Forum: Variants
April 2, 2016, 17:34
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Replies: 57
Views: 18,232
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Forum: Vanilla
March 12, 2016, 15:24
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Replies: 68
Views: 14,030
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Forum: Vanilla
September 16, 2015, 23:25
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Replies: 24
Views: 4,289
Is that based on Z/Heng? Another cool (but...
Is that based on Z/Heng? Another cool (but frightening) feature I liked from that was that some monsters have a chance to follow a teleporting player, making it end up a few squares away from the...
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Forum: Vanilla
March 21, 2015, 16:46
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Replies: 22
Views: 4,941
Well, once you recall or leave a dungeon,...
Well, once you recall or leave a dungeon, everything is reset again, so it's not that cumbersome. And your main focus will still always be to find a way down, so most of the time you won't care about...
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Forum: Vanilla
March 21, 2015, 00:31
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Replies: 22
Views: 4,941
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Forum: ToME
March 18, 2015, 23:34
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Replies: 2
Views: 5,354
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Forum: Idle chatter
June 21, 2014, 11:39
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Replies: 21
Views: 8,841
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Forum: v4
March 17, 2012, 04:13
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Replies: 29
Views: 5,708
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Forum: Vanilla
March 30, 2011, 00:20
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Replies: 32
Views: 9,552
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Forum: Oook!
September 23, 2008, 15:49
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Replies: 4
Views: 3,914
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