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Search: Posts Made By: PowerWyrm
Forum: Vanilla November 24, 2022, 09:33
Replies: 3
Views: 239
Posted By PowerWyrm
It's the same as speed but only affects movement,...

It's the same as speed but only affects movement, not attacks so you move at 110% speed but still attack at 100% speed.
Forum: Vanilla November 9, 2022, 17:12
Replies: 2
Views: 257
Posted By PowerWyrm
Monster pay the full price from damaging terrain

Looking at the code, any monster on damaging terrain takes 100+d100 damage every game turn. This means that any monster at base speed (10 energy per turn) will take damage 10 times before it is able...
Forum: Vanilla November 2, 2022, 11:57
Replies: 1
Views: 278
Posted By PowerWyrm
PWMAngband's player reports issue with (same as V) SDL2 client

How to reproduce the issue:

- open SDL2 client with main window + subwindow
- close client
- subwindow configuration is saved
- open SDL2 client again
- hide subwindow
- close client
-...
Forum: Vanilla November 2, 2022, 11:49
Replies: 0
Views: 155
Posted By PowerWyrm
SDL client: crash when saving game with hidden term

How to reproduce:
- open the client with only term 0
- make term 1 visible
- save client (ok)
- open the client with both terms 0 and 1 visible
- make term 1 hidden
- save client (crash)
...
Forum: Vanilla October 28, 2022, 15:27
Replies: 1
Views: 256
Posted By PowerWyrm
SDL client: pressing Up too many times crashes the client

Font -> Other -> Up until you're on the root directory -> Up -> client closes.

Dunno if it's because I'm on a VM or because I leave the menu and re-enter and the "up" button is there on the root...
Forum: Vanilla October 17, 2022, 09:35
Replies: 4
Views: 484
Posted By PowerWyrm
Are you sure it's not because mobs have...

Are you sure it's not because mobs have randomized speed that can go up to +2 in rare cases? That's a feature not a bug.
Forum: Vanilla October 12, 2022, 09:39
Replies: 26
Views: 54,722
Posted By PowerWyrm
Free Action doesn't prevent KO from physical or...

Free Action doesn't prevent KO from physical or magical attacks. For magical attacks you need "resistance to stunning". For physical attacks there is no resistance, only a high AC will prevent...
Forum: Vanilla October 7, 2022, 09:33
Replies: 14
Views: 901
Posted By PowerWyrm
I think you can use the GCU port.

I think you can use the GCU port.
Forum: AAR October 5, 2022, 09:39
Replies: 11
Views: 772
Posted By PowerWyrm
No, what is required to be tagged as winner is...

No, what is required to be tagged as winner is reaching level 40. You were only 39 after killing Morgoth.

IIRC the lowest level ever having killed Morgoth is 25. I remember it was a HT warrior...
Forum: Vanilla August 30, 2022, 09:37
Replies: 10
Views: 1,435
Posted By PowerWyrm
They also come in the "+47 AC" variety with no...

They also come in the "+47 AC" variety with no other properties. It's just that their power all went into supercharged tohit/todam/AC. Maybe force at least one property other that supercharged one?
Forum: Vanilla July 26, 2022, 11:49
Replies: 0
Views: 614
Posted By PowerWyrm
Regression in effect_handler_EARTHQUAKE()

Commit e176294 pushed taking damage later in effect_handler_EARTHQUAKE(). However, the "damage" variable is used as a global variable in that function and overwritten by monster damage on line 1492...
Forum: Vanilla July 6, 2022, 09:51
Replies: 8
Views: 1,196
Posted By PowerWyrm
Hastes for 75+d75 turns with < 150 turns recharge...

Hastes for 75+d75 turns with < 150 turns recharge time. No need to waste time casting Haste Self now...
Forum: Vanilla June 30, 2022, 09:51
Replies: 11
Views: 1,809
Posted By PowerWyrm
In my variant which is based off V, when I put a...

In my variant which is based off V, when I put a debug breakpoint on object_value_real() for the One Ring, I get 400100000 from a base power of 20000. If like OP said the V power for the One Ring is...
Forum: Vanilla June 29, 2022, 09:42
Replies: 11
Views: 1,809
Posted By PowerWyrm
I think that's normal because the One Ring has...

I think that's normal because the One Ring has multiple sets of abilities (like all immunities or all abilities) that trigger some INHIBIT_POWER numbers which multiply themselves. There must be an...
Forum: Vanilla June 23, 2022, 09:51
Replies: 2
Views: 656
Posted By PowerWyrm
Monster pathing + damaging terrain

I was toying around with a great hell wyrm which breathed fire and generated a tile of lava. After killing it, a great storm wyrm came along and refused to cross the lava tile, so I was able to kill...
Forum: AAR June 20, 2022, 10:11
Replies: 8
Views: 1,200
Posted By PowerWyrm
Doesn't beat this: a) the Great Hammer of...

Doesn't beat this:

a) the Great Hammer of Elemet (8d1) (-6,-8) {cursed}
Dropped by Ufthak of Cirith Ungol at 650 feet (level 13).

It poisons you from time to time.
It paralyses...
Forum: Vanilla June 20, 2022, 10:08
Replies: 147
Views: 29,315
Posted By PowerWyrm
Feather falling halves damage from lava....

Feather falling halves damage from lava. Shouldn't walking on lava identify the flag?
Forum: Vanilla June 13, 2022, 09:36
Replies: 147
Views: 29,315
Posted By PowerWyrm
I'm using SDL Mixer 1.2 so it's probably an error...

I'm using SDL Mixer 1.2 so it's probably an error in that version. I guess Mix_Init returns 0 not only when the format is not supported, but also when the format doesn't require a call to Mix_Init.
Forum: Vanilla June 9, 2022, 14:25
Replies: 147
Views: 29,315
Posted By PowerWyrm
The problem is that reading MP3 using the SDL...

The problem is that reading MP3 using the SDL Mixer library doesn't require calling Mix_init. In fact, on my WinXP VM, calling Mix_init(MIX_INIT_MP3) returns 0 (Does not support the required music...
Forum: AAR June 9, 2022, 09:50
Replies: 4
Views: 937
Posted By PowerWyrm
name:Animals room:2 alloc:1:50 ...

name:Animals
room:2
alloc:1:50
obj-rarity:10
flags-req:ANIMAL

There are... ;)
Forum: Vanilla June 9, 2022, 09:39
Replies: 147
Views: 29,315
Posted By PowerWyrm
Effect READ_MINDS returns false if no monster...

Effect READ_MINDS returns false if no monster with a mind is found, which is not the same as any other detection/mapping effect which always return true. This has a weird side effect of preventing...
Forum: Vanilla June 9, 2022, 09:34
Replies: 147
Views: 29,315
Posted By PowerWyrm
Check the change, that's not the case. First line...

Check the change, that's not the case. First line is to check if the hook (pointer) exists:

if (!hooks.open_audio_hook) return 1;

Second line actually calls the hook and checks the return...
Forum: Vanilla June 8, 2022, 15:07
Replies: 147
Views: 29,315
Posted By PowerWyrm
Commit a318f61 removed the call to...

Commit a318f61 removed the call to open_audio_hook(), surely this disabled sound completely no?

Also if you use ogg files and ogg format is supported but not mp3 format, code in open_audio_sdl()...
Forum: Vanilla June 7, 2022, 16:04
Replies: 147
Views: 29,315
Posted By PowerWyrm
Item ignoring setup is bugged, the tags are...

Item ignoring setup is bugged, the tags are incorrect. Commit 3126eb4 missed a I2A -> all_letters_nohjkl change in tag_options_item() and added a pointless menu.selections in do_cmd_options_item()...
Forum: Vanilla March 1, 2022, 09:40
Replies: 5
Views: 987
Posted By PowerWyrm
Note that +3 shooting speed is now actually +30%...

Note that +3 shooting speed is now actually +30% so that's not that "wow" anymore...
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