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Search: Posts Made By: juggle5
Forum: Vanilla July 20, 2011, 05:50
Replies: 13
Views: 8,725
Posted By juggle5
I've noticed the problem too using the latest...

I've noticed the problem too using the latest release candidate, though I can't reproduce it reliably. My settings are:
- Medium size
- magnification off
- left side of screen
- No: Minimize...
Forum: Vanilla May 17, 2011, 04:31
Replies: 9
Views: 5,846
Posted By juggle5
Here are some 32x32 tiles that may be used for...

Here are some 32x32 tiles that may be used for targeting. I made a few different colors since there was some coloring logic in the code.
Forum: Vanilla May 14, 2011, 18:15
Replies: 9
Views: 5,846
Posted By juggle5
Path to target request

I've noticed the change in the nightlies to show the NPP "path to target" -- very cool!

My only negative comment on this is that it looks a little odd when the game is played with tiles. Would it...
Forum: Vanilla February 20, 2011, 18:47
Replies: 36
Views: 12,884
Posted By juggle5
I've had some fun encounters with lice, and...

I've had some fun encounters with lice, and breeders in general. I think Angband is most fun when I'm forced to think creatively to extract myself from a bad situation.

Playing as a mage: After...
Forum: Development January 27, 2011, 07:39
Replies: 49
Views: 21,730
Posted By juggle5
Hmm. I tried jumping through maybe 30 levels...

Hmm. I tried jumping through maybe 30 levels (mostly around level 80) using wizard mode and didn't see any labyrinth levels. Maybe they're too rare?

Also, as long as you're considering new types...
Forum: Variants January 10, 2011, 03:02
Replies: 186
Views: 83,736
Posted By juggle5
Thanks! I can compile PosBand now. :) I...

Thanks! I can compile PosBand now. :)

I think some of the links you had before *did* have reposband.h in them (e.g., the 0.6.0 package); just the links to download the source code had the missing...
Forum: Variants January 9, 2011, 23:02
Replies: 186
Views: 83,736
Posted By juggle5
Pampl, I tried compiling the latest 0.6 version...

Pampl,
I tried compiling the latest 0.6 version on Mac, and I can't find reposband.h either. I tried checking both the .tar.gz file and the .zip file. Then I tried browsing the source files on...
Forum: Vanilla January 3, 2011, 14:22
Replies: 22
Views: 11,204
Posted By juggle5
Buzzkill: sounds good to me. I also noticed that...

Buzzkill: sounds good to me. I also noticed that blink dogs and the two kinds of Hellhounds also could use updating; you could use the red and orange wolf icons for the hellhounds and...
Forum: Vanilla January 3, 2011, 05:55
Replies: 22
Views: 11,204
Posted By juggle5
Buzzkill, I can save you some work. I...

Buzzkill, I can save you some work.

I downloaded the latest tile set from the nightlies and added my images. You'll still have to modify graf-dvg.prf. (My version is outdated now.)
...
Forum: Vanilla January 3, 2011, 03:44
Replies: 22
Views: 11,204
Posted By juggle5
@Buzzkill: Ask and you shall receive: here are...

@Buzzkill:
Ask and you shall receive: here are some new canine icons. [Again, I place them under the Creative Commons Attribution license.] Here are my thoughts on which monsters go to which tiles,...
Forum: Vanilla January 2, 2011, 20:53
Replies: 22
Views: 11,204
Posted By juggle5
I would be happy to release these tiles under the...

I would be happy to release these tiles under the Creative Commons Attribution license.

@gnomewarrior: yes, I noticed the color degradation as well. My solution was to copy the palette from...
Forum: Vanilla January 2, 2011, 06:58
Replies: 22
Views: 11,204
Posted By juggle5
New 32x32 tiles

I was playing Angband 3.2 with the 32x32 tiles, and noticed that some of the monsters (those numbered 559-565) were missing tiles.

To help remedy this, I've created a few tiles with birds and...
Forum: Variants December 29, 2010, 22:37
Replies: 186
Views: 83,736
Posted By juggle5
I also want to offer my encouragement on...

I also want to offer my encouragement on this--Posband is probably my favorite variant as well.

Since you claim that adding more races is an easier task, I would focus on this, followed by...
Forum: Vanilla December 29, 2010, 21:04
Replies: 142
Views: 64,656
Posted By juggle5
I'm enjoying 3.2, but I'm getting an annoying...

I'm enjoying 3.2, but I'm getting an annoying crash (running Mac OS X 10.6).

I'm using the roguelike keyset, and have my magic books inscribed as @1, @2, etc. If I type 'm 2' to cast a spell from...
Forum: Vanilla December 19, 2010, 08:15
Replies: 147
Views: 41,368
Posted By juggle5
I thought I would try out the nightly...

I thought I would try out the nightly (0a7b85172a) and noticed a bug: accented characters are not showing up properly, at least on mac os x.

For example, Sméagol is displayed as SmÈagol; Angamaitë...
Forum: Vanilla August 27, 2010, 16:21
Replies: 37
Views: 17,038
Posted By juggle5
Gripes doesn't currently handle the counts for...

Gripes doesn't currently handle the counts for stacked items. We've known about this for a while, but it was low priority on our list of bugs/improvements, since it's actually pretty rare that...
Forum: Vanilla August 26, 2010, 16:30
Replies: 37
Views: 17,038
Posted By juggle5
Thanks for the feedback! Determining the right...

Thanks for the feedback! Determining the right weights is tricky business, so it's good to hear when things are going wrong.

There are some limitations to the complexity of what we can model,...
Forum: Vanilla August 26, 2010, 06:08
Replies: 37
Views: 17,038
Posted By juggle5
Unfortunately, I haven't had any time to work on...

Unfortunately, I haven't had any time to work on Gripes recently; I've been finishing my PhD, starting a new job, and buying a house.. We did start to get a web version going, but my student web...
Forum: Vanilla August 13, 2010, 06:04
Replies: 24
Views: 8,308
Posted By juggle5
Looks like a signed/unsigned int bug. If the...

Looks like a signed/unsigned int bug. If the power was set to -5 (is a negative power allowed?), but printed as an unsigned integer, then the output would be 4294967291.
Forum: Vanilla January 24, 2010, 08:07
Replies: 37
Views: 17,038
Posted By juggle5
To Netbrain: Thanks for your feedback. Sorry...

To Netbrain:

Thanks for your feedback. Sorry you had problems getting this to work. Our main problem is that neither fph nor I have windows boxes to test this, so we have to debug everything...
Forum: Vanilla November 4, 2009, 18:50
Replies: 37
Views: 17,038
Posted By juggle5
We've made a new release of Gripes, v1.0.1,...

We've made a new release of Gripes, v1.0.1, available at sourceforge (http://sourceforge.net/projects/gripes).

The main difference of this version is a bugfix that was preventing Gripes from...
Forum: Vanilla October 30, 2009, 01:45
Replies: 37
Views: 17,038
Posted By juggle5
jevansau: I think fph's diagnosis is exactly...

jevansau: I think fph's diagnosis is exactly right, we just have to find the right fix. I get the same error as you if I make the suggested change. I'm a better mathematician than perl hacker, so...
Forum: Vanilla October 30, 2009, 01:30
Replies: 37
Views: 17,038
Posted By juggle5
Brilliant idea, Andrew! This would avoid the...

Brilliant idea, Andrew! This would avoid the painful install of perl/glpk for those on windows (and non-developers on macs). Coming up with a good interface would take some work, but would pay off...
Forum: Vanilla October 29, 2009, 03:08
Replies: 37
Views: 17,038
Posted By juggle5
jevansau: Sorry it's not working for you yet. ...

jevansau: Sorry it's not working for you yet. Neither fph or I have windows machines, so we weren't able to test it there. Thanks for being the guinea pig. To pin down where the problem is, try...
Forum: Vanilla October 29, 2009, 02:51
Replies: 37
Views: 17,038
Posted By juggle5
To pav: yes, it does require glpk (or some lp...

To pav: yes, it does require glpk (or some lp solver that can read gmpl/ampl files). Thanks for pointing this out.



To Nick: It appears gripes is working for you. :) If you edit your character...
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