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Search: Posts Made By: Nick
Forum: Vanilla July 11, 2020, 08:03
Replies: 7
Views: 169
Posted By Nick
There are potions that make you permanently gain...

There are potions that make you permanently gain a point of one stat and lose a point of a random other stat - quaffing too many of those could have done it.
Forum: Vanilla July 11, 2020, 00:46
Replies: 27
Views: 871
Posted By Nick
Drops should get better until DL100, really.

Drops should get better until DL100, really.
Forum: Vanilla July 11, 2020, 00:14
Replies: 7
Views: 329
Posted By Nick
I guess a knowledge menu for shapes would be...

I guess a knowledge menu for shapes would be possible.
Forum: Vanilla July 10, 2020, 14:15
Replies: 42
Views: 713
Posted By Nick
As noted, hunger only affects you below 15%. ...

As noted, hunger only affects you below 15%. Regen is multiplied by (100 + fed%/3) / 100, so is about 1/3 better at 99% fed than at 1% - not a huge effect.
Forum: Vanilla July 10, 2020, 03:11
Replies: 42
Views: 713
Posted By Nick
The change was made because food had become silly...

The change was made because food had become silly - every class except warriors had a Satisfy Hunger spell, so it was just another inventory tax on warriors. On the other hand, there was a certain...
Forum: Variants July 10, 2020, 02:53
Replies: 22
Views: 714
Posted By Nick
The way to achieve this is to make your changelog...

The way to achieve this is to make your changelog a summary of changes :D
Forum: Vanilla July 7, 2020, 23:10
Replies: 260
Views: 12,322
Posted By Nick
It seems like it might be a good idea to include...

It seems like it might be a good idea to include the default starting stats in the datafile for classes, since blackguards have completely broken the (already fairly dodgy) algorithm for assigning...
Forum: Vanilla July 7, 2020, 03:37
Replies: 1
Views: 143
Posted By Nick
Because of your failure to upgrade to 4.2 :D

Because of your failure to upgrade to 4.2 :D
Forum: Vanilla July 6, 2020, 21:55
Replies: 6
Views: 269
Posted By Nick
You might think the RNG is just code, but it's...

You might think the RNG is just code, but it's actually a tiny sentient being which is embedded in the game. No-one fully understands how it works, but it definitely has a personal relationship with...
Forum: Vanilla July 6, 2020, 13:13
Replies: 44
Views: 1,896
Posted By Nick
Yes, this is a known bug, fixed in the nightliy...

Yes, this is a known bug, fixed in the nightliy builds (http://rephial.org/nightlies).
Forum: Vanilla July 5, 2020, 23:02
Replies: 44
Views: 1,896
Posted By Nick
Thanks for the savefile - could you zip up your...

Thanks for the savefile - could you zip up your randart file and post that as well?
Forum: Vanilla July 5, 2020, 03:19
Replies: 44
Views: 1,896
Posted By Nick
OK, new macOS build is up on the nightlies page...

OK, new macOS build is up on the nightlies page (http://rephial.org/nightlies) (windows build is still broken), and on angband.live (https://angband.live/) (source is here...
Forum: Vanilla July 4, 2020, 07:22
Replies: 3
Views: 164
Posted By Nick
Monsters will not respawn closer than 25 grids...

Monsters will not respawn closer than 25 grids away.
Forum: Vanilla July 3, 2020, 23:09
Replies: 44
Views: 1,896
Posted By Nick
Yes, this is a known bug with devices first...

Yes, this is a known bug with devices first activated off the floor.
Forum: Vanilla July 2, 2020, 22:49
Replies: 5
Views: 238
Posted By Nick
I think the above explanation covers it - and it...

I think the above explanation covers it - and it was just a coincidence that you happened to be on 500 HP before the first breath



I'll look into this - anyone else have problems?



This...
Forum: Vanilla July 1, 2020, 21:32
Replies: 17
Views: 635
Posted By Nick
Yes, correct. *sigh*

Yes, correct.

*sigh*
Forum: Vanilla July 1, 2020, 12:43
Replies: 44
Views: 1,896
Posted By Nick
Yes, that was a recent change.

Yes, that was a recent change.
Forum: Vanilla July 1, 2020, 12:42
Replies: 11
Views: 545
Posted By Nick
I was killing some filthy street urchins once,...

I was killing some filthy street urchins once, and my son said "They're just kids" :(
Forum: Vanilla June 30, 2020, 22:59
Replies: 44
Views: 1,896
Posted By Nick
I have a feeling he's not going to now (see other...

I have a feeling he's not going to now (see other posts in this thread). If you send me a savefile I can fix that.
Forum: Vanilla June 30, 2020, 22:57
Replies: 54
Views: 2,824
Posted By Nick
There are a few more now.

There are a few more now.
Forum: Vanilla June 30, 2020, 22:51
Replies: 44
Views: 1,896
Posted By Nick
Sideways is all people :)

Sideways is all people :)
Forum: Vanilla June 30, 2020, 13:30
Replies: 44
Views: 1,896
Posted By Nick
First, this is awesome :) Probably trampling...

First, this is awesome :)

Probably trampling is OP. For now - can you recall and return? Sauron will probably reappear eventually, but there is no guarantee on time - it's relying on random...
Forum: Vanilla June 30, 2020, 04:32
Replies: 7
Views: 231
Posted By Nick
The basic difference is that instead of damage...

The basic difference is that instead of damage being dice roll plus the to-dam value, the to-dam value is treated as a percentage of the dice roll and added. Because in the standard model slays and...
Forum: Vanilla June 29, 2020, 22:47
Replies: 2
Views: 123
Posted By Nick
They're ambient sounds to provide atmosphere.

They're ambient sounds to provide atmosphere.
Forum: Vanilla June 29, 2020, 22:15
Replies: 7
Views: 231
Posted By Nick
In this case, that option was put in at the last...

In this case, that option was put in at the last minute to 4.2.0, because I wanted to be able to try and balance it for future 4.2.x versions. Turns out quite a bit of balancing was needed :)
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